Recent logs - v1.12.3-849-gcd7cea90a

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Showing the 19 newest messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.12.3-849-gcd7cea90a 2022-05-10 3 Error in shader program link: info: WARNING: Could not find vertex shader attribute 'w2' to match BindAttributeLocation request. WARNING: Could not find vertex shader attribute 'color1' to match BindAttributeLocation request. WARNING: Could not find vertex shader attribute 'texcoord' to match BindAttributeLocation request. WARNING: Could not find vertex shader attribute 'w1' to match BindAttributeLocation request. WARNING: Could not find vertex shader attribute 'fog' to match BindAttributeLocation request. ERROR: Input of fragment shader 'v_fogdepth' not written by vertex shader fs: 00000000:00200000 Fog #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require // Apple A10 GPU - GLSL 300 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in lowp vec4 v_color0; uniform vec3 u_fogcolor; in mediump float v_fogdepth; out vec4 fragColor0; void main() { vec4 v = v_color0 ; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); fragColor0 = v; } vs: 00000000:0000000a THR C #version 300 es // Apple A10 GPU - GLSL 300 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec4 position; in lowp vec4 color0; uniform mat4 u_proj_through; uniform lowp float u_rotation; out lowp vec4 v_color0; void main() { v_color0 = color0; vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0)); gl_Position = outPos; }
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.12.3-849-gcd7cea90a 2022-05-10 3 Error in shader program link: info: WARNING: Could not find vertex shader attribute 'w2' to match BindAttributeLocation request. WARNING: Could not find vertex shader attribute 'color1' to match BindAttributeLocation request. WARNING: Could not find vertex shader attribute 'w1' to match BindAttributeLocation request. WARNING: Could not find vertex shader attribute 'fog' to match BindAttributeLocation request. ERROR: Input of fragment shader 'v_fogdepth' not written by vertex shader fs: 00000000:00200022 Tex TexAlpha Fog TFuncMod #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require // Apple A10 GPU - GLSL 300 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; in lowp vec4 v_color0; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); fragColor0 = v; } vs: 00000000:0000001a THR C Tex #version 300 es // Apple A10 GPU - GLSL 300 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec4 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; uniform lowp float u_rotation; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0)); gl_Position = outPos; }
Mega Drops (PD Roms compo 3.99) v1.13.2-1752-gb42f6d74e 2022-11-27 4,321 MFIC instruction hit (70020024) at 089d2e50
Battlegrounds3 v1.13.2-947-g7b47ba802 2022-11-28 38,340 Trying to relocate non-loaded section (null)
仮面ライダー 超クライマックスヒーローズ v1.17.1 2024-10-19 566 sceMpegRingbufferPut(): invalid mpeg data
真・三國無双5 Empires v1.18.1-846-gab47c3cb1f 2026-02-28 4,014 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULJM05584INSTALL/DATA01, 09ff7d00, 00000002)
eFootball PES 2020 "C19" v1.9.4 2026-11-08 898,237 Savedata version requested on save: 3
Crash™ Tag Team Racing v1.9.4 2026-11-02 27,546 sceKernelCreateThread(name=scePsmf_library): unsupported attributes 00000006
TEKKEN 6 v1.6.3 2023-02-10 26 80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first
Crash™ Tag Team Racing v1.9.4 2026-11-07 73,263 80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first
Mega Man Powered Up v1.9.4 2026-10-21 1,071,655 sceMpegRingbufferPut(): invalid mpeg data
PANGYA : Fantasy Golf v1.9.4 2026-09-13 158,095 80000107=sceDisplaySetFrameBuf(04088000, 512, 3, 0): must change latched framebuf first
PANGYA : Fantasy Golf v1.9.4 2026-09-13 166,890 80000107=sceDisplaySetFrameBuf(04000000, 512, 3, 0): must change latched framebuf first
Heatseeker v1.9.4 2026-11-06 2,561 sceKernelVolatileMemUnlock(0) FAILED - not locked
真・三國無双 2nd Evolution v1.9.4 2026-11-07 618 sceKernelCreateSema(KSAP_FnLockSema) unsupported attr parameter: 00000011
真・三國無双 2nd Evolution v1.9.4 2026-11-07 620 sceKernelCreateSema(KSAP_ThLockSema) unsupported attr parameter: 00000011
真・三國無双 v1.9.4 2026-11-07 2,116 sceKernelCreateSema(KSAP_ThLockSema) unsupported attr parameter: 00000011
真・三國無双 v1.9.4 2026-11-07 2,122 sceKernelCreateSema(KSAP_FnLockSema) unsupported attr parameter: 00000011
TEKKEN 6 v1.9.4 2026-11-08 2,290,552 80020001=sceKernelCreateMutex(): invalid name