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| Game title |
Version |
Latest Report |
Hits |
Message |
| 仮面ライダー 超クライマックスヒーローズ |
v1.18.1 |
2025-07-21 |
19,110 |
00000003=sceMp3GetMPEGVersion(00000000) |
| WWE SmackDown vs. RAW 2010 |
v1.20.4-3919-gaa9dfa85f6 |
2026-11-08 |
32,725 |
Rendering to framebuffer offset at 040cc000 +64x0 (stride 512) |
| Silent Hill: Shattered Memories |
v1.18.1-810-g841eb115e2 |
2026-10-31 |
4,957 |
00000400=sceGeEdramSetAddrTranslation(00001000) |
| Silent Hill®: Origins |
v1.18.1-846-gab47c3cb1f |
2026-11-06 |
7,408 |
00000400=sceGeEdramSetAddrTranslation(00001000) |
| God of War™: Ghost of Sparta |
v1.18.1-87-gda0168f41a |
2026-11-08 |
240,007 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| Assassin's Creed: Bloodlines™ |
v1.18.1-92-gfe6db07f0d |
2026-11-08 |
108,644 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
| WWE SmackDown! vs. RAW 2006. |
v1.15.4-717-g56c2974e5 |
2026-08-07 |
2,954 |
Rendering to framebuffer offset at 04000000 +480x0 (stride 512) |
| Silent Hill®: Origins |
v1.20.4 |
2026-11-09 |
3,347 |
Rendering to framebuffer offset at 04170000 +256x0 (stride 512) |
| God of War™: Ghost of Sparta |
v1.20.4-822-gd90fdee8fc |
2026-11-08 |
204,142 |
Rendering to framebuffer offset at 04162000 +256x0 (stride 512) |
| 仮面ライダー 超クライマックスヒーローズ |
v1.20.4 |
2026-11-05 |
3,209 |
sceNetAdhocMatchingInit(131072) at 0888aa24 |
| Mortal Kombat: Unchained |
v1.20.4-777-g16a38b090a |
2026-11-09 |
92,117 |
Failed to read valid video stream data from header |
| Spider-Man: Friend or Foe |
v1.14.4 |
2026-10-20 |
1,343 |
Ignoring possible texturing from framebuffer at 041c0000 +0x128 / 256x272 |
| Minecraft PSP Edition |
v1.13.2-1583-g7db6467af |
2022-11-28 |
2,178 |
MFIC instruction hit (70020024) at 08a6e100 |
| God of War™: Ghost of Sparta |
v1.14.4-967-gceaaaaeff |
2026-11-08 |
75,196 |
Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272 |
| WWE SmackDown! vs. RAW 2006. |
v1.9.3-973-g2ba65c831 |
2026-11-04 |
75,348 |
sceKernelCreateThread(name=sceUSB_PSPComm_Driver): unsupported attributes 00001006 |
| Silent Hill: Shattered Memories |
v1.9.4 |
2026-11-06 |
13,486 |
Rendering from framebuf with offset 040d43c0 -> 040d4000+480x0 |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2025-12-12 |
188 |
80630007=sceAtracSetData(2, 08bd5600, 0000be20): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2025-12-12 |
80 |
80630007=sceAtracSetData(2, 08bd5600, 000017a0): atracID uses different codec type than data |
| WWE SmackDown! vs. RAW 2006. |
v1.9.4 |
2026-11-07 |
191,020 |
80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-10-22 |
1,390 |
80630007=sceAtracSetData(2, 08bd5600, 00004c20): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-10-28 |
1,100 |
80630007=sceAtracSetData(2, 08bd5600, 00007260): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-10-04 |
1,974 |
80630007=sceAtracSetData(2, 08bd5600, 00004aa0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-11-01 |
1,490 |
80630007=sceAtracSetData(2, 08bd5600, 00003c60): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-11-01 |
818 |
80630007=sceAtracSetData(2, 08bd5600, 00019aa0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-10-10 |
947 |
80630007=sceAtracSetData(2, 08bd5600, 000023a0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-11-01 |
3,963 |
80630007=sceAtracSetData(2, 08bd5600, 000022e0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-11-06 |
1,334 |
80630007=sceAtracSetData(2, 08bd5600, 00007f20): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-10-29 |
1,398 |
80630007=sceAtracSetData(2, 08bd5600, 00004ce0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-10-07 |
3,596 |
80630007=sceAtracSetData(2, 08bd5600, 000029a0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-10-11 |
666 |
80630007=sceAtracSetData(2, 08bd5600, 0000eca0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-11-02 |
1,900 |
80630007=sceAtracSetData(2, 08bd5600, 00005760): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-11-02 |
1,655 |
80630007=sceAtracSetData(2, 08bd5600, 00008760): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-11-07 |
13,378 |
80630007=sceAtracSetData(2, 08bd5600, 00001860): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-11-02 |
6,569 |
80630007=sceAtracSetData(2, 08bd5600, 000037e0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-09-30 |
1,436 |
80630007=sceAtracSetData(2, 08bd5600, 0000d260): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-11-06 |
15,158 |
80630007=sceAtracSetData(2, 08bd5600, 00002460): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-11-07 |
4,470 |
80630007=sceAtracSetData(2, 08bd5600, 00003660): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-11-07 |
19,789 |
80630007=sceAtracSetData(2, 08b9d5c0, 00037f10): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-11-01 |
2,186 |
80630007=sceAtracSetData(2, 08bd5600, 000107a0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-11-01 |
2,080 |
80630007=sceAtracSetData(2, 08bd5600, 00005a60): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-11-01 |
15,967 |
80630007=sceAtracSetData(2, 08bd5600, 00010000): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-11-07 |
30,836 |
80630007=sceAtracSetData(2, 08bd5600, 00020000): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-11-06 |
21,682 |
80630007=sceAtracSetData(2, 08bd5600, 00010200): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-11-08 |
42,467 |
80630007=sceAtracSetData(2, 08bd5600, 00004000): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-11-07 |
69,192 |
80630007=sceAtracSetData(2, 08bd5600, 00019800): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-11-06 |
5,849 |
80630007=sceAtracSetData(2, 08bd5600, 000028e0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-11-07 |
46,089 |
80630007=sceAtracSetData(2, 08bd5600, 00004c00): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-11-08 |
80,258 |
80630007=sceAtracSetData(2, 08bd5600, 00018000): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-11-04 |
4,466 |
80630007=sceAtracSetData(2, 08bd5600, 000026a0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-11-07 |
15,765 |
80630007=sceAtracSetData(2, 08bd5600, 00002b20): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-11-07 |
18,397 |
80630007=sceAtracSetData(2, 08bd5600, 000020a0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-11-06 |
25,873 |
80630007=sceAtracSetData(2, 08bd5600, 000013e0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-11-07 |
14,548 |
80630007=sceAtracSetData(2, 08bd5600, 000031e0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-11-07 |
12,772 |
80630007=sceAtracSetData(2, 08b9d5c0, 00006ed8): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-11-07 |
21,828 |
80630007=sceAtracSetData(2, 08bd5600, 00002820): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-11-07 |
7,949 |
80630007=sceAtracSetData(2, 08bd5600, 00002fa0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-11-08 |
637,677 |
80630007=sceAtracSetData(2, 08bd5600, 00005000): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-11-08 |
424,811 |
80630007=sceAtracSetData(2, 08bd5600, 00018700): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-11-08 |
456,973 |
80630007=sceAtracSetData(2, 08bd5600, 00012e00): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-11-05 |
12,946 |
80630007=sceAtracSetData(2, 08bd5600, 00007f00): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-11-08 |
1,005,874 |
80630007=sceAtracSetData(2, 08bd5600, 00015700): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-11-08 |
525,560 |
80630007=sceAtracSetData(2, 08bd5600, 0000d800): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-11-08 |
561,025 |
80630007=sceAtracSetData(2, 08bd5600, 0000fe00): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-11-08 |
1,143,215 |
80630007=sceAtracSetData(2, 08b9d5c0, 00038000): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
2,518,190 |
80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data |
| WWE SmackDown! vs. RAW 2006. |
v1.9.4 |
2026-11-07 |
600,730 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 |
| WWE SmackDown! vs. RAW 2006. |
v1.9.4 |
2026-11-07 |
260,262 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
| Silent Hill®: Origins |
v1.9.4 |
2026-11-08 |
21,849 |
Rendering from framebuf with offset 040d43c0 -> 040d4000+480x0 |
| Killzone™: Liberation |
v1.9.4 |
2026-11-08 |
11,866 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=2, text=2 |
| Assassin's Creed: Bloodlines™ |
v1.9.4 |
2026-11-08 |
737,151 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=1, data=2, text=2 |
| Mortal Kombat: Unchained |
v1.9.4 |
2026-11-09 |
871,860 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
| Mortal Kombat: Unchained |
v1.9.4 |
2026-11-09 |
1,354,925 |
sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=1, text=1 |
| 仮面ライダー 超クライマックスヒーローズ |
v1.9.4 |
2026-11-09 |
569,452 |
sceKernelLoadModule: unsupported options size=00000014, flags=08806498, pos=0, access=1, data=2, text=2 |
| Killzone™: Liberation |
v1.9.4 |
2026-11-08 |
15,926 |
UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game may have crashed |