Recent logs - v1.18.1

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
eFootball PES 2021 By GABRIEL v1.18.1 2024-12-16 1 MIPSCompileOp: Invalid instruction 01efffff
eFootball PES 2021 By GABRIEL v1.18.1 2024-12-16 1 MIPSCompileOp: Invalid instruction 000003fe
eFootball PES 2021 By GABRIEL v1.18.1 2024-12-16 1 MIPSCompileOp: Invalid instruction 05555555
eFootball PES 2021 By GABRIEL v1.18.1 2024-12-16 1 Branch in branch delay slot at 080b111c with different target
eFootball PES 2021 By GABRIEL v1.18.1 2024-12-16 1 MIPSCompileOp: Invalid instruction 9ff40000
Aedis Eclipse - Generation of Chaos v1.18.1 2024-12-16 1 Unknown GetPointerWrite 9742f3c4 PC 088e7310 LR 088e7328
Aedis Eclipse - Generation of Chaos v1.18.1 2024-12-16 1 Unknown GetPointerWrite 974343c4 PC 088e7310 LR 088e7328
Resistance: Retribution™ v1.18.1 2024-12-17 3 Unknown GetPointerWrite 0577a938 PC 08d09d20 LR 08cd6754
Resistance: Retribution™ v1.18.1 2024-12-16 1 Block transfer invalid: 00000000/0 -> 00000000/0, 1x1x2 (224,0)->(0,0)
Ben 10 Ultimate Alien: Cosmic Destruction v1.18.1 2024-12-16 1 scePsmfPlayerSetPsmf*: incorrect PSMF magic (80543018), bad data
Ben 10 Ultimate Alien: Cosmic Destruction v1.18.1 2024-12-16 1 scePsmfPlayerSetPsmf*: incorrect PSMF magic (400982f8), bad data
Resistance: Retribution™ v1.18.1 2024-12-16 3 Unknown GetPointerWrite 1306dbd8 PC 08d09d20 LR 08cd6754
Ben 10 Ultimate Alien: Cosmic Destruction v1.18.1 2024-12-16 1 scePsmfPlayerSetPsmf*: incorrect PSMF magic (83f9b600), bad data
SBK®09 Superbike World Championship v1.18.1 2024-12-16 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09255ef0): duplicate handler
The King Of Fighters - The Orochi Saga v1.18.1 2024-12-16 2 UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI738f, c4:54:e4:3c:73:8f, 20000000, 0) at 0888c440
The King Of Fighters - The Orochi Saga v1.18.1 2024-12-16 2 UNTESTED sceNetAdhocctlCreateEnterGameMode(TRIad50, 3, 2, 09fff8e0, 20000000, 0) at 0888c318
Assassin's Creed: Bloodlines™ v1.18.1 2024-12-16 1 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c4b3f4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.18.1 2024-12-16 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c4b3f4, 4, 00000000, 0)
麻雀格闘倶楽部 全国対戦版 v1.18.1 2024-12-16 1 sceFontGetCharGlyphImage_Clip(00000000, 26178, 09fff3c8, 0, 0, 510, 254): bad font
麻雀格闘倶楽部 全国対戦版 v1.18.1 2024-12-16 1 sceFontGetCharInfo(00000000, 20013, 09ffe388): bad font
麻雀格闘倶楽部 全国対戦版 v1.18.1 2024-12-16 1 sceFontGetCharInfo(00000000, 12399, 09ffe388): bad font
麻雀格闘倶楽部 全国対戦版 v1.18.1 2024-12-16 1 sceFontGetCharInfo(00000000, 12383, 09ffe388): bad font
麻雀格闘倶楽部 全国対戦版 v1.18.1 2024-12-16 1 sceFontGetCharInfo(00000000, 26178, 09ffe388): bad font
麻雀格闘倶楽部 全国対戦版 v1.18.1 2024-12-16 1 sceFontGetCharGlyphImage_Clip(00000000, 20013, 09fff3c8, 0, 0, 510, 254): bad font
麻雀格闘倶楽部 全国対戦版 v1.18.1 2024-12-16 1 sceFontGetCharGlyphImage_Clip(00000000, 12399, 09fff3c8, 0, 0, 510, 254): bad font
麻雀格闘倶楽部 全国対戦版 v1.18.1 2024-12-16 1 sceFontGetCharGlyphImage_Clip(00000000, 12383, 09fff3c8, 0, 0, 510, 254): bad font
麻雀格闘倶楽部 全国対戦版 v1.18.1 2024-12-16 1 sceFontGetCharGlyphImage_Clip(00000000, 29275, 09fff3c8, 0, 0, 510, 254): bad font
麻雀格闘倶楽部 全国対戦版 v1.18.1 2024-12-16 1 sceFontGetCharInfo(00000000, 29275, 09ffe388): bad font
麻雀格闘倶楽部 全国対戦版 v1.18.1 2024-12-16 1 sceFontGetCharInfo(00000000, 35226, 09ffe388): bad font
麻雀格闘倶楽部 全国対戦版 v1.18.1 2024-12-16 1 sceFontGetCharInfo(00000000, 65314, 09ffe388): bad font
麻雀格闘倶楽部 全国対戦版 v1.18.1 2024-12-16 1 sceFontGetCharGlyphImage_Clip(00000000, 12414, 09fff3c8, 0, 0, 510, 254): bad font
麻雀格闘倶楽部 全国対戦版 v1.18.1 2024-12-16 1 sceFontGetCharGlyphImage_Clip(00000000, 65314, 09fff3c8, 0, 0, 510, 254): bad font
麻雀格闘倶楽部 全国対戦版 v1.18.1 2024-12-16 1 sceFontGetCharGlyphImage_Clip(00000000, 35226, 09fff3c8, 0, 0, 510, 254): bad font
麻雀格闘倶楽部 全国対戦版 v1.18.1 2024-12-16 1 sceFontGetCharGlyphImage_Clip(00000000, 65302, 09fff3c8, 0, 0, 510, 254): bad font
麻雀格闘倶楽部 全国対戦版 v1.18.1 2024-12-16 1 sceFontGetCharInfo(00000000, 29281, 09ffe388): bad font
麻雀格闘倶楽部 全国対戦版 v1.18.1 2024-12-16 1 sceFontGetCharGlyphImage_Clip(00000000, 29281, 09fff3c8, 0, 0, 510, 254): bad font
麻雀格闘倶楽部 全国対戦版 v1.18.1 2024-12-16 1 sceFontGetCharGlyphImage_Clip(00000000, 65303, 09fff3c8, 0, 0, 510, 254): bad font
麻雀格闘倶楽部 全国対戦版 v1.18.1 2024-12-16 1 sceFontGetCharInfo(00000000, 65303, 09ffe388): bad font
麻雀格闘倶楽部 全国対戦版 v1.18.1 2024-12-16 1 sceFontGetCharInfo(00000000, 12508, 09ffe388): bad font
麻雀格闘倶楽部 全国対戦版 v1.18.1 2024-12-16 1 sceFontGetCharGlyphImage_Clip(00000000, 12375, 09fff3c8, 0, 0, 510, 254): bad font
麻雀格闘倶楽部 全国対戦版 v1.18.1 2024-12-16 1 sceFontGetCharGlyphImage_Clip(00000000, 12491, 09fff3c8, 0, 0, 510, 254): bad font
麻雀格闘倶楽部 全国対戦版 v1.18.1 2024-12-16 1 sceFontGetCharInfo(00000000, 65302, 09ffe388): bad font
麻雀格闘倶楽部 全国対戦版 v1.18.1 2024-12-16 1 sceFontGetCharInfo(00000000, 12414, 09ffe388): bad font
麻雀格闘倶楽部 全国対戦版 v1.18.1 2024-12-16 1 sceFontGetCharInfo(00000000, 12491, 09ffe388): bad font
麻雀格闘倶楽部 全国対戦版 v1.18.1 2024-12-16 1 sceFontGetCharGlyphImage_Clip(00000000, 12494, 09fff3c8, 0, 0, 510, 254): bad font
麻雀格闘倶楽部 全国対戦版 v1.18.1 2024-12-16 1 sceFontGetCharInfo(00000000, 12494, 09ffe388): bad font
麻雀格闘倶楽部 全国対戦版 v1.18.1 2024-12-16 1 sceFontGetCharInfo(00000000, 12375, 09ffe388): bad font
麻雀格闘倶楽部 全国対戦版 v1.18.1 2024-12-16 1 sceFontGetCharGlyphImage_Clip(00000000, 12486, 09fff3c8, 0, 0, 510, 254): bad font
麻雀格闘倶楽部 全国対戦版 v1.18.1 2024-12-16 1 sceFontGetCharGlyphImage_Clip(00000000, 12484, 09fff3c8, 0, 0, 510, 254): bad font
麻雀格闘倶楽部 全国対戦版 v1.18.1 2024-12-16 1 sceFontGetCharGlyphImage_Clip(00000000, 12508, 09fff3c8, 0, 0, 510, 254): bad font
麻雀格闘倶楽部 全国対戦版 v1.18.1 2024-12-16 1 sceFontGetCharGlyphImage_Clip(00000000, 54, 09fff3c8, 0, 0, 510, 254): bad font
麻雀格闘倶楽部 全国対戦版 v1.18.1 2024-12-16 1 sceFontGetCharInfo(00000000, 12507, 09ffe388): bad font
麻雀格闘倶楽部 全国対戦版 v1.18.1 2024-12-16 1 sceFontGetCharInfo(00000000, 12486, 09ffe388): bad font
麻雀格闘倶楽部 全国対戦版 v1.18.1 2024-12-16 1 sceFontGetCharInfo(00000000, 54, 09ffe388): bad font
麻雀格闘倶楽部 全国対戦版 v1.18.1 2024-12-16 1 sceFontGetCharGlyphImage_Clip(00000000, 12507, 09fff3c8, 0, 0, 510, 254): bad font
麻雀格闘倶楽部 全国対戦版 v1.18.1 2024-12-16 1 sceFontGetCharInfo(00000000, 12484, 09ffe388): bad font
麻雀格闘倶楽部 全国対戦版 v1.18.1 2024-12-16 1 sceFontGetCharInfo(00000000, 24235, 09ffe388): bad font
麻雀格闘倶楽部 全国対戦版 v1.18.1 2024-12-16 1 sceFontGetCharInfo(00000000, 20853, 09ffe388): bad font
麻雀格闘倶楽部 全国対戦版 v1.18.1 2024-12-16 1 sceFontGetCharGlyphImage_Clip(00000000, 20853, 09fff3c8, 0, 0, 510, 254): bad font
麻雀格闘倶楽部 全国対戦版 v1.18.1 2024-12-16 1 sceFontGetCharGlyphImage_Clip(00000000, 24235, 09fff3c8, 0, 0, 510, 254): bad font
TEKKEN 6 v1.18.1 2024-12-16 1 WriteToHardware: Invalid address 450c897b near PC 0880c914 LR 0880c85c
METAL SLUG Anthology v1.18.1 2024-12-16 1 UNTESTED sceNetAdhocctlJoinEnterGameMode(TRIdcd8, c0:4e:4a:9a:dc:d8, 20000000, 0) at 088e683c
Assassin's Creed: Bloodlines™ v1.18.1 2024-12-16 1 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09bd7b34, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.18.1 2024-12-16 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09bd7b34, 4, 00000000, 0)
Def Jam® Fight For NY™: The Takeover v1.18.1 2024-12-16 1 UNTESTED sceNetAdhocctlJoinEnterGameMode(c72aa53, 44:15:05:39:8f:0f, 20000000, 0) at 0897eeec
DBS TTT LATINO - LOS IJUE30S v1.18.1 2024-12-16 1 MIPSCompileOp: Invalid instruction ecca7268
DBS TTT LATINO - LOS IJUE30S v1.18.1 2024-12-16 1 MIPSCompileOp: Invalid instruction eeff2015
DBS TTT LATINO - LOS IJUE30S v1.18.1 2024-12-16 1 WriteToHardware: Invalid address deae1f03 near PC 088048c8 LR 0880dee4
eFootball 25 Hend Asean New Season v1.18.1 2025-05-31 5 MIPSCompileOp: Invalid instruction 77771700
eFootball 25 Hend Asean New Season v1.18.1 2025-06-01 15 MIPSCompileOp: Invalid instruction 00000001
eFootball 25 Hend Asean New Season v1.18.1 2025-05-31 5 Branch in branch delay slot at 0001004b with different target
eFootball 25 Hend Asean New Season v1.18.1 2025-05-31 5 MIPSCompileOp: Invalid instruction 41120100
SBK®09 Superbike World Championship v1.18.1 2024-12-16 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 096ab1f0): duplicate handler
Grand Theft Auto: Vice City Stories v1.18.1 2024-12-16 1 WriteToHardware: Invalid address 0000027c near PC 088b4ac8 LR 088b4948
FIFA 14 - Ru v1.18.1 2024-12-16 1 Unknown GetPointerWrite 00000014 PC 08ae6c70 LR 08ae6c9c
FIFA 14 - Por v1.18.1 2025-02-26 7 Failed decrypting the PRX (ret = -4, size = 6886744, psp_size = 6887088)!
SBK®09 Superbike World Championship v1.18.1 2024-12-16 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 093b8580): duplicate handler
METAL SLUG Complete v1.18.1 2024-12-16 1 Branch in JumpReg delay slot at 09e2d068 in block starting at 09e2c5c8
Juiced 2: Hot Import Nights v1.18.1 2024-12-16 1 Immediate draw: Unexpected primitive 7 at count 1
Juiced 2: Hot Import Nights v1.18.1 2024-12-16 1 Vertices without position found: (12f10025) [12f10025] P: ? N: s8 C: ? T: u8 Morph: 5 (through) (30b)
Juiced 2: Hot Import Nights v1.18.1 2024-12-16 1 Block transfer invalid: 04560040/200 -> 2e772000/20, 307x973x4 (68,256)->(36,192)
Daxter v1.18.1 2024-12-16 1 WriteToHardware: Invalid address 000000a0 near PC 08a446e4 LR 08a44794
Online Chess Kingdoms v1.18.1 2024-12-16 1 MIPSCompileOp: Invalid instruction 00060005
God of War®: Ghost of Sparta v1.18.1 2024-12-16 1 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r8p1-00rel0 [Revision 96995]. 01730544:00000b29 HWX C T N LM Light: 0: c:0 t:1 1: c:0 t:1 2: c:1 t:1 MatUp:3 Cull #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01730544:00000b29 HWX C T N LM Light: 0: c:0 t:1 1: c:0 t:1 2: c:1 t:1 MatUp:3 Cull attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = color0; vec3 diffuseColor = color0.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0); if (ldot >= 0.0) { if (u_matspecular.a > 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); ldot = pow(max(ldot, 0.0), u_matspecular.a); } else { ldot = 1.0; } if (ldot > 0.0) lightSum1 += u_lightspecular2 * specularColor * ldot * lightScale; } lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale; v_color0 = clamp(lightSum0, 0.0, 1.0); v_color1 = clamp(lightSum1, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w; if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outP
SBK®09 Superbike World Championship v1.18.1 2024-12-16 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 095854e0): duplicate handler
Ben 10 Ultimate Alien: Cosmic Destruction v1.18.1 2024-12-16 1 scePsmfPlayerSetPsmf*: incorrect PSMF magic (717e9ad9), bad data
MLB 11 The Show™ v1.18.1 2024-12-16 1 scePsmfPlayerSetPsmf*: incorrect PSMF magic (02000060), bad data
METAL SLUG Complete v1.18.1 2024-12-16 1 UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI3ec8, fc:36:48:f7:3e:c8, 20000000, 0) at 088e67fc
God of War®: Ghost of Sparta v1.18.1 2024-12-15 1 WriteToHardware: Invalid address 294e4946 near PC 08a6dfa4 LR 0880bf9c
God of War®: Ghost of Sparta v1.18.1 2024-12-15 1 WriteToHardware: Invalid address 00000000 near PC 08a6d6b0 LR 08a6d660
CRISIS CORE -FINAL FANTASY VII- v1.18.1 2024-12-15 1 Unknown GetPointerWrite 00000000 PC 08998d2c LR 088e9ab4
WWE2K24-V1.04 BY MANIA SVR v1.18.1 2025-01-04 2 80630007=sceAtracSetData(2, 08d4b180, 00008c60): atracID uses different codec type than data
eFootball 2024 Beta By Tutoriales Bendezu v1.18.1 2025-05-13 2 WriteToHardware: Invalid address 908300ac near PC 08870c40 LR 08870c24
eFootball 2024 Beta By Tutoriales Bendezu v1.18.1 2025-05-13 2 Unknown GetPointerWrite 00000000 PC 08a02a0c LR 0887138c
eFootball 2024 Beta By Tutoriales Bendezu v1.18.1 2025-05-13 2 WriteToHardware: Invalid address 9083007c near PC 08875c48 LR 08875c48
eFootball 2024 Beta By Tutoriales Bendezu v1.18.1 2025-05-13 2 WriteToHardware: Invalid address 90830050 near PC 08870c0c LR 08870c10
Mortal Kombat: Unchained v1.18.1 2024-12-15 1 Unknown GetPointerWrite 0a006124 PC 08a4da8c LR 088df7dc
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2024-12-15 15 MIPSCompileOp: Invalid instruction 033c60ff
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2024-12-15 46 MIPSCompileOp: Invalid instruction 043c60ff
WWE'12 v1.18.1 2024-12-15 1 Unknown GetPointerWrite 0e872a43 PC 08bfbde0 LR 08bfbe04

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