Recent logs - Hellboy™: The Science of Evil

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Game title Version Latest Report Message
Hellboy™: The Science of Evil v1.10.2 2020-07-08 RET: Stack empty!
Hellboy™: The Science of Evil v1.8.0 2020-05-29 sceDmacMemcpy(dest=08613a38, src=08dc3840, size=32768): overlapping read
Hellboy™: The Science of Evil v1.9.4 2020-04-08 Unknown GetPointer 00000000 PC 0880af34 LR 0880af34
Hellboy™: The Science of Evil v1.5.4 2020-04-09 Error in shader compilation: info: (21) : fatal error C9999: *** exception during compilation *** 00000000:00a0d022 Tex TexAlpha Fog 2x TFuncMod AlphaTest > #version 110 #define lowp #define mediump #define highp uniform sampler2D tex; uniform sampler2D testtex; varying vec4 v_color0; uniform vec3 u_fogcolor; varying mediump float v_fogdepth; varying mediump vec3 v_texcoord; void main() { vec4 t = texture2D(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; float aResult = texture2D(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) discard; v.rgb = v.rgb * 2.0; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); gl_FragColor = v; }
Hellboy™: The Science of Evil v1.5.4 2020-04-09 Error in shader compilation: info: (17) : fatal error C9999: *** exception during compilation *** 00000000:00200022 Tex TexAlpha Fog TFuncMod #version 110 #define lowp #define mediump #define highp uniform sampler2D tex; varying vec4 v_color0; uniform vec3 u_fogcolor; varying mediump float v_fogdepth; varying mediump vec3 v_texcoord; void main() { vec4 t = texture2D(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); gl_FragColor = v; }
Hellboy™: The Science of Evil v1.5.4 2020-04-09 Error in shader compilation: info: (17) : fatal error C9999: *** exception during compilation *** 00000000:00200002 Tex Fog TFuncMod #version 110 #define lowp #define mediump #define highp uniform sampler2D tex; varying vec4 v_color0; uniform vec3 u_fogcolor; varying mediump float v_fogdepth; varying mediump vec3 v_texcoord; void main() { vec4 t = texture2D(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); gl_FragColor = v; }
Hellboy™: The Science of Evil v1.5.4 2020-04-09 Error in shader compilation: info: (18) : fatal error C9999: *** exception during compilation *** 00000000:00a00022 Tex TexAlpha Fog 2x TFuncMod #version 110 #define lowp #define mediump #define highp uniform sampler2D tex; varying vec4 v_color0; uniform vec3 u_fogcolor; varying mediump float v_fogdepth; varying mediump vec3 v_texcoord; void main() { vec4 t = texture2D(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; v.rgb = v.rgb * 2.0; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); gl_FragColor = v; }
Hellboy™: The Science of Evil v1.5.4 2020-04-09 Error in shader compilation: info: (18) : fatal error C9999: *** exception during compilation *** 00000000:00a00002 Tex Fog 2x TFuncMod #version 110 #define lowp #define mediump #define highp uniform sampler2D tex; varying vec4 v_color0; uniform vec3 u_fogcolor; varying mediump float v_fogdepth; varying mediump vec3 v_texcoord; void main() { vec4 t = texture2D(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); v.rgb = v.rgb * 2.0; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); gl_FragColor = v; }
Hellboy™: The Science of Evil v1.9.4 2020-04-01 sceDmacMemcpy(dest=09eaefc0, src=09765b00, size=488): overlapping read
Hellboy™: The Science of Evil v1.9.4 2020-03-25 sceDmacMemcpy(dest=09eafa40, src=09764b00, size=488): overlapping read
Hellboy™: The Science of Evil v1.9.4 2020-03-21 sceDmacMemcpy(dest=09eafa00, src=09bf5d40, size=488): overlapping read
Hellboy™: The Science of Evil v1.9.4 2020-01-18 Unknown GetPointer 6365b1c0 PC 0880ff00 LR 0880fd60
Hellboy™: The Science of Evil v1.9.4 2020-01-03 Branch in Jump delay slot at 0883e768 in block starting at 0883e754
Hellboy™: The Science of Evil v1.9.4 2020-01-03 Branch in Jump delay slot at 09fff638 in block starting at 09fff5f0
Hellboy™: The Science of Evil v1.9.4 2020-01-03 Branch in Jump delay slot at 0883e778 in block starting at 0883e778
Hellboy™: The Science of Evil v1.9.4 2020-01-03 Jump to invalid address: 07ac1c00
Hellboy™: The Science of Evil v1.9.4 2020-01-03 MIPSCompileOp: Invalid instruction 00696e69
Hellboy™: The Science of Evil v1.9.4 2020-01-03 MIPSCompileOp: Invalid instruction 79745f73
Hellboy™: The Science of Evil v1.9.4 2020-01-03 Jump to invalid address: 00000000
Hellboy™: The Science of Evil v1.9.4 2020-01-03 MIPSCompileOp: Invalid instruction 7f3e4ea3
Hellboy™: The Science of Evil v1.9.4 2020-01-03 Jump to invalid address: 07ffd7c0
Hellboy™: The Science of Evil v1.9.4 2020-01-03 MIPSCompileOp: Invalid instruction cdcdcdcd
Hellboy™: The Science of Evil v1.9.4 2019-12-15 sceDmacMemcpy(dest=096f91c0, src=08fef540, size=4510): overlapping read
Hellboy™: The Science of Evil v1.9.4 2019-12-15 sceDmacMemcpy(dest=09eafa80, src=09b265c0, size=488): overlapping read
Hellboy™: The Science of Evil v1.9.4 2019-12-27 Savedata version requested: 3
Hellboy™: The Science of Evil v1.8.0 2019-09-09 GE Interrupt: newState might be 5
Hellboy™: The Science of Evil v1.8.0 2019-09-09 GE Interrupt: newState might be 6
Hellboy™: The Science of Evil v1.8.0 2019-09-09 GE Interrupt: newState might be 7
Hellboy™: The Science of Evil v1.8.0 2019-09-09 GE Interrupt: newState might be 1
Hellboy™: The Science of Evil v1.8.0 2019-09-09 GE Interrupt: newState might be 4
Hellboy™: The Science of Evil v1.8.0 2019-09-09 GE Interrupt: newState might be 3
Hellboy™: The Science of Evil v1.8.0 2019-09-09 GE Interrupt: newState might be 0
Hellboy™: The Science of Evil v1.8.0 2019-09-08 Unknown GetPointer 00000000 PC 08a497ac LR 08a497ac
Hellboy™: The Science of Evil v1.8.0 2019-09-09 sceKernelLoadModule: unsupported options size=00000014, flags=09fbfaa4, pos=0, access=1, data=1, text=1
Hellboy™: The Science of Evil v1.8.0 2019-08-15 sceDmacMemcpy(dest=09eafe00, src=09943f00, size=488): overlapping read
Hellboy™: The Science of Evil v1.9.4 2020-06-02 Unknown GetPointer 00000000 PC 08804128 LR 08000030
Hellboy™: The Science of Evil v1.9.4 2020-04-30 Unknown GetPointer 00000000 PC 08805e9c LR 08805e9c
Hellboy™: The Science of Evil v1.8.0 2019-06-11 sceDmacMemcpy(dest=09eaf700, src=09993c40, size=488): overlapping read
Hellboy™: The Science of Evil v1.8.0 2019-06-10 Unknown GetPointer 00000000 PC 0880ad9c LR 0880ad58
Hellboy™: The Science of Evil v1.8.0 2019-06-09 sceDmacMemcpy(dest=09eafa00, src=09a0fe80, size=488): overlapping read
Hellboy™: The Science of Evil v1.9.4 2020-06-19 Unknown GetPointer 00000000 PC 08000000 LR 08000000
Hellboy™: The Science of Evil v1.9.4 2020-07-10 Render to area containing texture at 040ec000 +0x32
Hellboy™: The Science of Evil v1.9.4 2020-07-09 Render to area containing texture at 04088000 +128x160
Hellboy™: The Science of Evil v1.7.5 2019-01-08 Error in shader compilation: info: Compile failed. 00002a82:00000386 Tex TClampST ReplaceBlend_2A:10_B:10_Eq:0 TFuncDecal #version 100 precision lowp float; uniform sampler2D tex; uniform vec3 u_blendFixA; uniform vec3 u_blendFixB; uniform vec4 u_texclamp; varying vec4 v_color0; varying highp vec3 v_texcoord; float mymod(float a, float b) { return a - b * floor(a / b); } void main() { vec2 fixedcoord = vec2(clamp(v_texcoord.x, u_texclamp.z, u_texclamp.x - u_texclamp.z), clamp(v_texcoord.y, u_texclamp.w, u_texclamp.y - u_texclamp.w)); vec4 t = texture2D(tex, fixedcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb, p.a); v.rgb = v.rgb * u_blendFixA; gl_FragColor = v; }
Hellboy™: The Science of Evil v1.6.3 2018-10-07 GL ran out of GPU memory; switching to low memory mode
Hellboy™: The Science of Evil v1.6.3 2018-10-06 sceDmacMemcpy(dest=09eaefc0, src=09765b40, size=488): overlapping read
Hellboy™: The Science of Evil v1.4.2 2018-09-20 Jump to invalid address: 0e30bac0
Hellboy™: The Science of Evil v1.6.3 2018-06-26 WriteToHardware: Invalid address 00000000 near PC 089e1750 LR 089e1750
Hellboy™: The Science of Evil v1.6.3 2018-06-13 sceDmacMemcpy(dest=09eafec0, src=09b256c0, size=488): overlapping read
Hellboy™: The Science of Evil v1.9.4 2020-01-16 Unknown GetPointer 00000000 PC 0880ff00 LR 0880fd60
Hellboy™: The Science of Evil v1.7.5 2019-02-03 Attempting to texture from target (src=000ec000 / target=000ec000 / flags=7)
Hellboy™: The Science of Evil v1.7.5 2019-02-21 Attempting to texture from target (src=00088000 / target=00088000 / flags=7)
Hellboy™: The Science of Evil v1.8.0 2019-06-24 sceDmacMemcpy(dest=09eafb00, src=09764280, size=488): overlapping read
Hellboy™: The Science of Evil v1.9.4 2020-06-09 sceDmacMemcpy(dest=085aba38, src=08dc3840, size=32768): overlapping read
Hellboy™: The Science of Evil v1.4.2 2017-10-24 Unknown GetPointer 672e3a80 PC 0880ff00 LR 0880fd60
Hellboy™: The Science of Evil v1.4.2 2017-09-21 sceDmacMemcpy(dest=09eaefc0, src=09b27540, size=488): overlapping read
Hellboy™: The Science of Evil v1.1.1-340-g01669cb 2017-04-26 Depth test requiring depth equality in throughmode: 5
Hellboy™: The Science of Evil v1.9.4 2020-06-26 Unknown GetPointer 21f11800 PC 0880ff00 LR 0880fd60
Hellboy™: The Science of Evil v1.9.4 2020-07-08 sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2
Hellboy™: The Science of Evil v1.9.4 2020-07-08 Unimplemented HLE function sceNetFreeThreadinfo
Hellboy™: The Science of Evil v1.9.4 2020-07-02 Render to area containing texture at 040ec000 +0x128
Hellboy™: The Science of Evil v1.7.5 2020-06-13 Render to area containing texture at 000ec000 +0x32
Hellboy™: The Science of Evil v1.7.5 2020-06-13 Render to area containing texture at 00088000 +128x160
Hellboy™: The Science of Evil v1.5.2 2020-06-07 Loading module scePsmfP_library with version 0101, devkit 03050010
Hellboy™: The Science of Evil v1.5.2 2020-06-07 Loading module scePsmf_library with version 0101, devkit 03050010
Hellboy™: The Science of Evil v1.9.4 2020-07-10 sceKernelLoadModule: unsupported options size=00000014, flags=088620f8, pos=0, access=1, data=2, text=2
Hellboy™: The Science of Evil v1.4.2-193-g15aff3d 2017-11-03 sceDmacMemcpy(dest=085aba38, src=08dc3840, size=32768): overlapping read