Recent logs - v1.1.1-760-g07a1670

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Game title Version Latest Report Message
Summon Night 5™ v1.1.1-760-g07a1670 2016-06-26 Depth test requiring depth equality in throughmode: 7
Summon Night 5™ v1.1.1-760-g07a1670 2016-06-23 Ignoring possible render to texture at 04178000 +0x64 / 128x128
Summon Night 5™ v1.1.1-760-g07a1670 2016-06-23 Render to texture with different strides 128 != 64
Summon Night 5™ v1.1.1-760-g07a1670 2016-06-23 Render to texture with different strides 128 != 256
Summon Night 5™ v1.1.1-760-g07a1670 2016-06-23 Render to texture with different formats 0 != 1
Summon Night 5™ v1.1.1-760-g07a1670 2016-06-23 Render to texture with different strides 256 != 64
Summon Night 5™ v1.1.1-760-g07a1670 2016-06-23 Render to texture with different formats 0 != 2
Summon Night 5™ v1.1.1-760-g07a1670 2016-06-26 Ignoring possible render to texture at 04174000 +0x64 / 128x128
Summon Night 5™ v1.1.1-760-g07a1670 2016-06-26 Render to texture with different strides 64 != 128
Summon Night 5™ v1.1.1-760-g07a1670 2016-06-26 Render to texture with different formats 2 != 0
Summon Night 5™ v1.1.1-760-g07a1670 2016-06-23 Render to texture with different strides 256 != 128
Summon Night 5™ v1.1.1-760-g07a1670 2016-06-26 Loading module scePsmf_library with version 0101, devkit 06060010
Summon Night 5™ v1.1.1-760-g07a1670 2016-06-26 Loading module scePsmfP_library with version 0101, devkit 06060010
MONSTER HUNTER FREEDOM UNITE™ v1.1.1-760-g07a1670 2016-03-18 CALL to illegal address 0c658200 - ignoring! data=5fa700
MONSTER HUNTER FREEDOM UNITE™ v1.1.1-760-g07a1670 2016-03-18 CALL to illegal address 0c5ee314 - ignoring! data=590814
MONSTER HUNTER FREEDOM UNITE™ v1.1.1-760-g07a1670 2016-03-18 CALL to illegal address 0631f340 - ignoring! data=31f343
MONSTER HUNTER FREEDOM UNITE™ v1.1.1-760-g07a1670 2016-03-18 Unknown GE command : 34f0b583
TACTICS OGRE™: Let Us Cling Together™ v1.1.1-760-g07a1670 2016-02-13 ReadFromHardware: Invalid address ffffffff near PC ffffffff LR ffffffff
Coded Arms® Contagion v1.1.1-760-g07a1670 2016-01-26 scePsmfSpecifyStreamWithStreamTypeNumber(09edb950, 0000000f, 00000000)
Coded Arms® Contagion v1.1.1-760-g07a1670 2016-01-26 scePsmfSpecifyStreamWithStreamTypeNumber(09edb918, 00000000, 00000000)
TACTICS OGRE™: Let Us Cling Together™ v1.1.1-760-g07a1670 2016-02-14 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
戦場のヴァルキュリア3 v1.1.1-760-g07a1670 2016-06-22 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
DISSIDIA 012[duodecim] FINAL FANTASY v1.1.1-760-g07a1670 2016-06-08 Render to area containing texture at 041a8000 +0x32
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.1.1-760-g07a1670 2016-05-23 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
戦場のヴァルキュリア3 v1.1.1-760-g07a1670 2016-06-10 Load/Save function 9 not coded. Title: NPJH50491 Save: NPJH50491 File:
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.1.1-760-g07a1670 2016-03-06 Unimplemented HLE function sceNetResolverTerm
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.1.1-760-g07a1670 2016-03-06 Unimplemented HLE function sceUtilityHtmlViewerInitStart
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.1.1-760-g07a1670 2016-03-06 sceKernelCreateThread(name=AdhocThread): unsupported options parameter 00001000
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.1.1-760-g07a1670 2016-03-06 Unimplemented HLE function sceNetFreeThreadinfo
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.1.1-760-g07a1670 2016-03-25 Loading module scePsmfP_library with version 0101, devkit 06030010
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.1.1-760-g07a1670 2016-03-25 Loading module scePsmf_library with version 0101, devkit 06030010
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.1.1-760-g07a1670 2016-03-25 Loading module sceFont_Library with version 0101, devkit 06030010
Prince of Persia® Rival Swords v1.1.1-760-g07a1670 2016-01-19 sceKernelCreateThread(name=AdhocThread): unsupported options parameter 00001000
ASPHALT : URBAN GT 2 v1.1.1-760-g07a1670 2016-01-19 Render to texture with different strides 256 != 512
METAL GEAR SOLID PEACE WALKER v1.1.1-760-g07a1670 2016-04-15 sceKernelCreateThread(name=AdhocThread): unsupported options parameter 00001000
第七龙神2020 汉化版 v1.1.1-760-g07a1670 2016-06-21 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Dragon Ball Z Shin Budokai v1.1.1-760-g07a1670 2016-01-30 sceKernelCreateThread(name=AdhocThread): unsupported options parameter 00001000
DRAGON BALL Z SHIN BUDOKAI 2 v1.1.1-760-g07a1670 2016-02-06 sceKernelCreateThread(name=AdhocThread): unsupported options parameter 00001000
MONSTER HUNTER FREEDOM UNITE™ v1.1.1-760-g07a1670 2016-05-30 sceKernelCreateThread(name=AdhocThread): unsupported options parameter 00001000
TEKKEN 6 v1.1.1-760-g07a1670 2016-05-15 sceKernelCreateThread(name=AdhocThread): unsupported options parameter 00001000
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.1.1-760-g07a1670 2016-05-23 sceKernelCreateThread(name=AdhocThread): unsupported options parameter 00001000
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.1.1-760-g07a1670 2016-01-21 Render to area containing texture at 000cc000 +0x128
Mytran Wars v1.1.1-760-g07a1670 2016-01-19 Inter-buffer memcpy 04088000 -> 04000000
Silent Hill Zero v1.1.1-760-g07a1670 2016-02-23 Unsupported alpha/stencil mask: fe
EVANGELION ヱヴァンゲリヲン:序 v1.1.1-760-g07a1670 2016-01-31 Render to texture with different strides 256 != 128
(homebrew) v1.1.1-760-g07a1670 2016-01-19 Failed decrypting the PRX (ret = -12, size = 1119380, psp_size = 430176)!
ASPHALT : URBAN GT 2 v1.1.1-760-g07a1670 2016-01-19 Render to texture with different formats 0 != 1
ASPHALT : URBAN GT 2 v1.1.1-760-g07a1670 2016-01-19 Decoding texture from VRAM mirror at 04688000 swizzle=0
NAMCO MUSEUM BATTLE COLLECTION v1.1.1-760-g07a1670 2016-01-21 Loading module sceFont_Library with version 0101, devkit 00000000
NAMCO MUSEUM BATTLE COLLECTION v1.1.1-760-g07a1670 2016-01-21 Loading module sceNetAdhocDownload_Library with version 0101, devkit 00000000
NAMCO MUSEUM BATTLE COLLECTION v1.1.1-760-g07a1670 2016-01-21 Loading module sceNetAdhocMatching_Library with version 0101, devkit 00000000
NAMCO MUSEUM BATTLE COLLECTION v1.1.1-760-g07a1670 2016-01-21 Loading module sceNetAdhocctl_Library with version 0102, devkit 00000000
NAMCO MUSEUM BATTLE COLLECTION v1.1.1-760-g07a1670 2016-01-21 Loading module sceNetAdhoc_Library with version 0102, devkit 00000000
NAMCO MUSEUM BATTLE COLLECTION v1.1.1-760-g07a1670 2016-01-21 Loading module sceNet_Library with version 0101, devkit 00000000
NAMCO MUSEUM BATTLE COLLECTION v1.1.1-760-g07a1670 2016-01-21 Loading module sceATRAC3plus_Library with version 0101, devkit 00000000
NAMCO MUSEUM BATTLE COLLECTION v1.1.1-760-g07a1670 2016-01-21 Loading module sceAudiocodec_Driver with version 0101, devkit 00000000
NAMCO MUSEUM BATTLE COLLECTION v1.1.1-760-g07a1670 2016-01-21 Loading module sceSAScore with version 0101, devkit 00000000
Bounty Hounds v1.1.1-760-g07a1670 2016-01-19 Render to texture with different strides 128 != 256
DISSIDIA 012[duodecim] FINAL FANTASY v1.1.1-760-g07a1670 2016-06-08 Render to texture with different strides 512 != 64
EVANGELION ヱヴァンゲリヲン:序 v1.1.1-760-g07a1670 2016-01-31 Render to texture using CLUT with different strides 128 != 256
EVANGELION ヱヴァンゲリヲン:序 v1.1.1-760-g07a1670 2016-01-31 Decoding texture from VRAM mirror at 04288000 swizzle=0
DISSIDIA 012[duodecim] FINAL FANTASY v1.1.1-760-g07a1670 2016-06-05 Render to texture with different strides 512 != 128
Coded Arms® Contagion v1.1.1-760-g07a1670 2016-01-26 Ignoring possible render to texture at 00154000 +0x136 / 480x272
Coded Arms® Contagion v1.1.1-760-g07a1670 2016-01-26 Unsupported alpha/stencil mask: f8
Silent Hill Zero v1.1.1-760-g07a1670 2016-02-23 Rendering to framebuffer offset: 00170000 +256x0
Silent Hill Zero v1.1.1-760-g07a1670 2016-02-23 Unsupported RGB mask: r=07 g=e3 b=ff
Silent Hill Zero v1.1.1-760-g07a1670 2016-02-23 Render to texture with different strides 512 != 1024
Silent Hill Zero v1.1.1-760-g07a1670 2016-02-23 Render to texture using CLUT with different strides 512 != 1024
Silent Hill Zero v1.1.1-760-g07a1670 2016-02-23 Render to texture with incompatible formats 7 != 0 at 0004c000
METAL GEAR SOLID PEACE WALKER v1.1.1-760-g07a1670 2016-04-15 Render to texture with different strides 64 != 256
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.1.1-760-g07a1670 2016-01-21 Render to texture with incompatible formats 5 != 1 at 00000000
Tactics Ogre™: Let Us Cling Together™ v1.1.1-760-g07a1670 2016-02-14 FBO using existing buffer as depthbuffer, 00044000/00000000 and 00000000/00000000
God of War™: Ghost of Sparta v1.1.1-760-g07a1670 2016-01-19 Render to texture with different strides 1024 != 512
God of War™: Ghost of Sparta v1.1.1-760-g07a1670 2016-01-19 Render to area containing texture at 00162000 +256x0
God of War™: Ghost of Sparta v1.1.1-760-g07a1670 2016-01-19 Rendering to framebuffer offset: 00162000 +256x0
God of War®: Ghost of Sparta v1.1.1-760-g07a1670 2016-01-19 Render to area containing texture at 00162000 +256x0
God of War®: Ghost of Sparta v1.1.1-760-g07a1670 2016-01-19 Rendering to framebuffer offset: 00162000 +256x0
那由多の軌跡 v1.1.1-760-g07a1670 2016-06-27 sceKernelRegisterSubIntrHandler(30, 0, 089b3f70, 08b92590): duplicate handler
ファンタシースターポータブル2 v1.1.1-760-g07a1670 2016-01-19 Render to texture with different strides 256 != 512
ファンタシースターポータブル2 v1.1.1-760-g07a1670 2016-01-19 FBO created from existing depthbuffer as color, 00088000/00110000 and 000cc000/00088000
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.1.1-760-g07a1670 2016-01-21 Render to texture using CLUT with different strides 1024 != 512
TACTICS OGRE™: Let Us Cling Together™ v1.1.1-760-g07a1670 2016-02-14 FBO using existing buffer as depthbuffer, 00044000/00000000 and 00000000/00000000
Bounty Hounds v1.1.1-760-g07a1670 2016-01-19 Render to texture using CLUT with different strides 256 != 512
Bounty Hounds v1.1.1-760-g07a1670 2016-01-19 Render to texture with incompatible formats 7 != 0 at 040cc000
Bounty Hounds v1.1.1-760-g07a1670 2016-01-19 Decoding texture from VRAM mirror at 04288000 swizzle=0
Bounty Hounds v1.1.1-760-g07a1670 2016-01-19 Rendering to framebuffer offset: 000cc000 +256x0
Silent Hill Zero v1.1.1-760-g07a1670 2016-02-23 Rendering from framebuf with offset 040d43c0 -> 000d4000+480x0
WipEout™ Pure v1.1.1-760-g07a1670 2016-01-23 Render to area containing texture at 00110000 +0x136
METAL GEAR SOLID PEACE WALKER v1.1.1-760-g07a1670 2016-04-15 Unsupported alpha/stencil mask: fe
DISSIDIA 012[duodecim] FINAL FANTASY v1.1.1-760-g07a1670 2016-06-06 Render to texture using CLUT with different strides 512 != 64
DISSIDIA 012[duodecim] FINAL FANTASY v1.1.1-760-g07a1670 2016-06-05 Rendering to framebuffer offset: 000cc000 +256x0
DISSIDIA 012[duodecim] FINAL FANTASY v1.1.1-760-g07a1670 2016-06-05 Decoding texture from VRAM mirror at 04288000 swizzle=0
涼宮ハルヒの約束 v1.1.1-760-g07a1670 2016-02-06 Loading module sceFont_Library with version 0101, devkit 03050010
DISSIDIA 012[duodecim] FINAL FANTASY v1.1.1-760-g07a1670 2016-06-08 Unsupported RGB mask: r=ff g=7f b=00
Silent Hill Zero v1.1.1-760-g07a1670 2016-02-23 Render to texture using CLUT with offset at 04000000 +0x152
Silent Hill Zero v1.1.1-760-g07a1670 2016-02-23 Render to area containing texture at 00020000 +960x0
ファンタシースターポータブル2 v1.1.1-760-g07a1670 2016-01-19 FBO created from existing depthbuffer as color, 00088000/00110000 and 00044000/00088000
ファンタシースターポータブル2 v1.1.1-760-g07a1670 2016-01-19 FBO created from existing depthbuffer as color, 00088000/00110000 and 00000000/00088000
ファンタシースターポータブル2 v1.1.1-760-g07a1670 2016-01-19 Render to area containing texture at 04088000 +0x136
WipEout™ Pure v1.1.1-760-g07a1670 2016-01-23 Loading module SceHttp_Library with version 0103, devkit 00000000