Recent logs - v1.17.1

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
MONSTER HUNTER PORTABLE 2nd G v1.17.1 2024-12-07 2 sceDmacMemcpy(dest=0414e000, src=095cff50, size=277776): overlapping read
EA-Sports FC PC-V v1.9.4 2026-10-26 111 Unknown GetPointer 00000000 PC 0881f5b8 LR 08000020
eFootball PC - V. v1.9.4 2026-11-01 129 ReadFromHardware: Invalid address 00000000 near PC 08a063b4 LR 08a3fbe4
eFootball Chelito 19 v1.9.4 2026-08-14 920 807f00fd=sceMp3Init(00000000): invalid bitrate v0 l0 rate 0000
eFootball PC - V. v1.9.4 2026-08-25 50 Unknown GetPointer 00000000 PC 08815f0c LR 08000020
eFootball PES 2024 "K25" v1.9.4 2026-06-19 3,350 Savedata version requested: 3
Tomb Raider: Anniversary™ v1.10.2 2024-10-03 1 sceDmacMemcpy(dest=041a7c00, src=098cc620, size=9216): overlapping read
eFootball 2025 STAR PATCH v1.9.4 2026-10-30 592 sceDmacMemcpy(dest=040cc000, src=086ce940, size=1251008): overlapping read
Efootball 2023 Liga Mx by Hernandez v1.10.2 2025-01-23 21 80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): fmt definition too small (16)
IRON MAN v1.10.2 2024-10-02 27 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
IRON MAN v1.10.2 2024-10-02 1 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc68c0, pos=0, access=1, data=2, text=2
(homebrew) v1.9.4 2025-11-21 17 sceDmacMemcpy(dest=040cc000, src=086ce800, size=1251328): overlapping read
eFootball PC - V. v1.20.4 2026-10-29 252 sceMp3Init: invalid data: not layer 3
Def Jam® Fight For NY™: The Takeover v1.10.2 2024-10-01 1 sceDmacMemcpy(dest=09766c00, src=08400000, size=104640): overlapping read
eFootball Chelito 19 v1.17.1 2026-08-30 33 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5128, pos=0, access=1, data=2, text=2
eFootball Chelito 19 v1.17.1 2026-08-30 10 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5128, pos=0, access=1, data=1, text=1
eFootball 2025 STAR PATCH v1.9.4 2026-11-08 2,770 Unknown GetPointer 00000000 PC 08816148 LR 0881615c
eFootball 2025 STAR PATCH v1.9.4 2026-11-07 19,072 Savedata version requested on save: 3
eFootball Chelito 19 v1.10.2 2026-08-12 2 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147002140
eFootball Chelito 19 v1.10.2 2026-08-12 2 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146993220
eFootball 2025 STAR PATCH v1.9.4 2026-11-07 8,333 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
eFootball 2025 STAR PATCH v1.9.4 2026-11-09 153,024 Savedata version requested: 3
eFootball PC - V. v1.9.4 2025-11-06 33 Unknown GetPointer 00000000 PC 0881c2d8 LR 0881c2e8
WWE 2K24 v1.9.4 2024-12-12 3 80630007=sceAtracSetData(2, 08d4b180, 00004c00): atracID uses different codec type than data
Pro Evolution Soccer 6 v1.10.3 2025-01-16 9 Error in shader program link: info: cannot find a matched output for input v_texcoordNC0 cannot find a matched output for input v_texcoordNC1 cannot find a matched output for input v_texcoordNC2 cannot find a matched output for input v_texcoordNC3 fs: postshader #ifdef GL_ES precision mediump float; #endif //Note : Recommend to use PPSSPP v1.1.1-183-gb411fc0 or newer for full functionality, there were some bugs in earlier versions. //Note2 : Upscaling, smoothing and sharpening filters are not set to be mixed between each other since the results are pointless(they counter each other). // Awas ngelag! :u //====================================================================================================================================================================== //SMOOTHING FILTERS: //If you love smooth graphics ~ those are also great for downscaling - to do that, you need to use higher rendering res than your display res //================ #define FXAA 1 //ON:1/OFF:0 /default FXAA, orginal info below //================ #define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering #define Gsmoothing 2.5 //Default: 3.5 /increase for smoother(blurry) graphics //================ #define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242 //================ //SHARPENING FILTERS: //if you need very sharp image, add lots of aliasing //================ #define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default #define value 0.98 //Default: 7.5 /higher = more visible effect //================ #define S_COM_V2 0 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate #define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect //================ //UPSCALING FILTERS: //To use those, you have to set rendering res to smaller than window/display size(x1 for best results) and screen scaling filter to "nearest" //Starting from v1.1.1-28-g70e9979 you can also add Upscaling=True to ini file(check example) to do it automatically //================ #define xBR 1 //ON:1/OFF:0 /5xBR upscale, nice for 2D games especially those that might be buggy with higher rendering res, initially made by Hyllian - license below #define VariantB 0 //ON:1/OFF:0 /slightly less effect on fonts, dots and other small details //================ #define xHQ 0 //ON:1/OFF:0 same as 4xHQ in PPSSPP, but actually using output resolution #define scaleoffset 0.75 //Default: 0.75 /you can tweek it between 0.5 and 1.0, Note: to little = no effect, to high = ugliness //================ //OTHER FILTERS: //Most effects from here on can be fully mixed without loosing previous effects. Exceptions: Natural Colors, Advanced Cartoon //================ #define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/ #define KIMOCHI 1 //Senpai! #define samples 3 //Default: 4 /higher = more glow, worse performance #define quality 0.22 //Default: 0.18 /lower = smaller glow, better quality #define Bpower 1.0 //Default: 1.0 /amount of bloom mixed //================ #define COLORED 1 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o #define Cpower 0.69 //Default: 0.5 /strenght of the effect //================ #define NATURALC 0 //ON:1/OFF:0 /by popular demand, natular colors, note: this shader can't be fully mixed with smoothing/sharpening/upscaling effects #define ncpower 0.5 //Default:0.5 / higher = more natural color, check note line above //================ #define ACARTOON 0 //ON:1/OFF:0 Advanced Cartoon from Guest
eFootball Euro y Copa America By T. Bendezu v1.9.4 2026-08-09 23 Unknown GetPointer 00000000 PC 08000000 LR 08000000
eFootball 2025 Betway Premiership By Zamani v1.9.4 2026-08-19 4,138 Savedata version requested on save: 3
eFootball 2025 Betway Premiership By Zamani v1.9.4 2026-10-26 6,620 Savedata version requested: 3
WWE 2K24 v1.6.3 2024-11-04 7 80630007=sceAtracSetData(2, 08d4b180, 00004500): atracID uses different codec type than data
eFootball PC - V. v1.9.4 2026-11-05 487 Unknown GetPointer 00000000 PC 088287f0 LR 08828800
eFootball PC - V. v1.9.4 2026-10-22 475 Unknown GetPointer 00000000 PC 08816148 LR 0881615c
eFootball PC - V. v1.9.4 2026-11-07 10,537 Savedata version requested on save: 3
eFootball v1.9.4 2026-06-17 112 Unknown GetPointer 00000000 PC 08815f0c LR 08000020
eFootball PC - V. v1.9.4 2026-11-10 74,327 Savedata version requested: 3
WWE 2K24 v1.11.3 2024-11-04 2 80630007=sceAtracSetData(2, 08d4b180, 00004d00): atracID uses different codec type than data
WWE 2K24 v1.9.4 2024-12-15 51 80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data
WWE 2K24 v1.6.3 2024-11-04 4 80630007=sceAtracSetData(2, 08d4b180, 00005b00): atracID uses different codec type than data
WWE 2K24 v1.9.4 2024-12-14 5 80630007=sceAtracSetData(3, 08d4b180, 00018000): atracID uses different codec type than data
WWE 2K24 v1.9.4 2024-12-29 16 80630007=sceAtracSetData(2, 08d13140, 00000aec): atracID uses different codec type than data
WWE 2K24 v1.9.4 2024-12-15 33 80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data
WWE 2K24 v1.9.4 2025-02-06 31 80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data
WWE 2K24 v1.9.4 2024-12-14 26 80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data
WWE 2K24 v1.9.4 2025-02-06 93 80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data
WWE 2K24 v1.9.4 2025-02-06 27 Rendering to framebuffer offset: 040cc000 +65x0
eFootball PES 2024 "SN3" v1.17.1 2025-02-08 5 80630007=sceAtracSetData(2, 08b9d5c0, 00038000): atracID uses different codec type than data
eFootball PES 2021 C19 & Nibeck Tv v1.16.6 2025-04-10 5 Jump to invalid address: 03a08000
eFootball PC - V. v1.9.4 2026-11-08 8,980 sceDmacMemcpy(dest=040cc000, src=086ce900, size=1251072): overlapping read
eFootball PES 2025 Update BASHKID GAMING v1.9.4 2025-09-23 858 Savedata version requested: 3
eFootball By TM ARTS v1.9.4 2026-04-03 77 Unknown GetPointer 00000000 PC 08815ef4 LR 08000020
eFootball Chelito 19 v1.9.4 2026-11-05 704 sceDmacMemcpy(dest=09054040, src=086ce900, size=1251072): overlapping read
eFootball Chelito 19 v1.9.4 2026-11-08 6,583 80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid RIFF header
eFootball By TM ARTS v1.9.4 2026-06-10 463 Unknown GetPointer 00000000 PC 08816130 LR 08816144
eFootball By TM ARTS v1.6.3 2025-08-27 92 Unknown GetPointer 00000000 PC 08815fa8 LR 08815fbc
eFootball By TM ARTS v1.9.4 2025-06-23 129 ReadFromHardware: Invalid address 11d0f86c near PC 11d0f86c LR 11d0f86c
eFootball By TM ARTS v1.9.4 2026-06-10 5,875 Savedata version requested on save: 3
eFootball Chelito 19 v1.9.4 2026-10-25 1,256 ReadFromHardware: Invalid address 00000000 near PC 08a063b4 LR 08a3fbe4
eFootball Chelito 19 v1.9.4 2026-10-30 109 Unknown GetPointer 00000000 PC 0881f5b8 LR 08000020
eFootball Chelito 19 v1.18.1 2026-09-08 184 807f00fd=sceMp3Init(00000000): invalid sample rate v3 l1 rate 03
eFootball PES 2023 "SNE" v1.10.2 2024-09-26 1 Unknown GetPointer 95ed2833 PC 0884d5a0 LR 0884d7c4
eFootball Chelito 19 v1.9.4 2026-10-26 108 Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f
eFootball Chelito 19 v1.9.4 2026-10-26 87 Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a
PES UNIVERSE V2 v1.10.2 2024-09-25 1 Unknown GetPointer 00000000 PC 08815f0c LR 08000020
M.A.C.H.™ v1.10.2 2024-09-25 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146059204
M.A.C.H.™ v1.10.2 2024-09-25 8 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=2, text=2
M.A.C.H.™ v1.10.2 2024-09-25 5 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=1, text=1
eFootball Chelito 19 v1.10.2 2024-09-25 2 80020190=sceNetAdhocInit(): out of memory, 00001000 stack requested
eFootball Chelito 19 v1.9.4 2026-11-08 2,579 Unknown GetPointer 00000000 PC 08815f0c LR 08000020
WWE DON'21 v1.9.4 2026-11-02 231 80630007=sceAtracSetData(2, 08d4b180, 0000cc00): atracID uses different codec type than data
FIFA 14 v1.10.2 2024-09-25 2 Jump to invalid address: 062f2220
FIFA 14 v1.10.2 2024-09-25 2 Jump to invalid address: 062f2200
FIFA 14 v1.10.2 2024-09-25 2 Jump to invalid address: 062f21e0
FIFA 14 v1.10.2 2024-09-25 2 Jump to invalid address: 062f21c0
FIFA 14 v1.10.2 2024-09-25 2 Jump to invalid address: 062f21a0
FIFA 14 v1.10.2 2024-09-25 2 Jump to invalid address: 062f2180
FIFA 14 v1.10.2 2024-09-25 2 Jump to invalid address: 062f2160
FIFA 14 v1.10.2 2024-09-25 2 Jump to invalid address: 062f2140
FIFA 14 v1.10.2 2024-09-25 1 Jump to invalid address: 0630c1e0
FIFA 14 v1.10.2 2024-09-25 2 Jump to invalid address: 06810400
FIFA 14 v1.10.2 2024-09-25 1 Jump to invalid address: 062f2e80
FIFA 14 v1.10.2 2024-09-25 1 Jump to invalid address: 062f2000
FIFA 14 v1.10.2 2024-09-25 1 Jump to invalid address: 061d0e80
FIFA 14 v1.10.2 2024-09-25 1 Jump to invalid address: 05dbc000
FIFA 14 v1.10.2 2024-09-25 1 Jump to invalid address: 05c02e80
FIFA 14 v1.10.2 2024-09-25 1 Jump to invalid address: 05166000
FIFA 14 v1.10.2 2024-09-25 1 Jump to invalid address: 04ff2e80
FIFA 14 v1.10.2 2024-09-25 1 Jump to invalid address: 04ff2000
FIFA 14 v1.10.2 2024-09-25 1 Jump to invalid address: 04bb2e80
FIFA 14 v1.10.2 2024-09-25 2 Jump to invalid address: 062f26a0
FIFA 14 v1.10.2 2024-09-25 4 Jump to invalid address: 062f2680
FIFA 14 v1.10.2 2024-09-25 4 Jump to invalid address: 062f2660
FIFA 14 v1.10.2 2024-09-25 4 Jump to invalid address: 062f2640
FIFA 14 v1.10.2 2024-09-25 4 Jump to invalid address: 062f2620
FIFA 14 v1.10.2 2024-09-25 4 Jump to invalid address: 062f2600
FIFA 14 v1.10.2 2024-09-25 4 Jump to invalid address: 062f25e0
FIFA 14 v1.10.2 2024-09-25 4 Jump to invalid address: 062f25c0
FIFA 14 v1.10.2 2024-09-25 4 Jump to invalid address: 062f25a0
FIFA 14 v1.10.2 2024-09-25 4 Jump to invalid address: 062f2580
FIFA 14 v1.10.2 2024-09-25 4 Jump to invalid address: 062f2560
FIFA 14 v1.10.2 2024-09-25 4 Jump to invalid address: 062f2540
FIFA 14 v1.10.2 2024-09-25 4 Jump to invalid address: 062f2520

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