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Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.
| Game title |
Version |
Latest Report |
Hits |
Message |
| EA FC 2024 BY SPARTAN JR 11 |
v1.9.4 |
2026-11-08 |
21,658 |
Savedata version requested on save: 3 |
| WWE 2K25 BLOODLINE EDITION |
v1.10.2 |
2025-08-02 |
44 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
| WWE 2K25 BLOODLINE EDITION |
v1.10.2 |
2025-08-02 |
45 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
| EA FC 2024 BY SPARTAN JR 11 |
v1.9.4 |
2026-11-08 |
36,448 |
MIPSCompileOp: Invalid instruction 46800499 |
| EA FC 2024 BY SPARTAN JR 11 |
v1.9.4 |
2026-11-10 |
65,471 |
Savedata version requested: 3 |
| EA FC 2024 BY SPARTAN JR 11 |
v1.9.4 |
2026-10-17 |
39 |
Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a |
| EA FC 2024 BY SPARTAN JR 11 |
v1.9.4 |
2026-10-17 |
38 |
Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f |
| Pro Evolution Soccer 6 |
v1.10.2 |
2025-08-02 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145512184 |
| eFootball Lop - Play |
v1.9.4 |
2026-11-07 |
627 |
Unknown GetPointer 00000000 PC 0881c2d8 LR 0881c2e8 |
| "eFootball Mod Full Asia Musim 2024 by TRMD" |
v1.9.4 |
2026-11-06 |
773 |
Unknown GetPointer 00000000 PC 08816130 LR 08816144 |
| EA FC 2024 BY SPARTAN JR 11 |
v1.9.4 |
2026-10-18 |
407 |
Unknown GetPointer 00000000 PC 08808448 LR 08808460 |
| eFootball 2024 By Komo Valeri |
v1.9.4 |
2026-02-24 |
212 |
Savedata version requested: 3 |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.9.4 |
2026-08-13 |
23 |
Unknown GetPointer 00000000 PC 08a1b7b0 LR 08000030 |
| Def Jam® Fight For NY™: The Takeover |
v1.10.2 |
2025-07-30 |
1 |
sceDmacMemcpy(dest=09a88f40, src=08400000, size=17792): overlapping read |
| eFootball Lop - Play |
v1.9.4 |
2026-11-08 |
25,885 |
80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): fmt definition too small (16) |
| eFootball TM WAR |
v1.11 |
2025-10-14 |
20 |
Unknown GetPointer 00000000 PC 08816148 LR 0881615c |
| eFootball TM WAR |
v1.18.1 |
2025-10-14 |
5 |
80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid RIFF header |
| eFootball TM WAR |
v1.11 |
2025-10-18 |
75 |
Savedata version requested on save: 3 |
| "eFootball Mod Full Asia Musim 2024 by TRMD" |
v1.9.4 |
2026-11-07 |
6,372 |
Savedata version requested on save: 3 |
| eFootball TM WAR |
v1.19.3-679-gc7aa2bcd01 |
2026-11-02 |
431 |
Savedata version requested: 3 |
| "eFootball Mod Full Asia Musim 2024 by TRMD" |
v1.9.4 |
2026-11-10 |
19,192 |
Savedata version requested: 3 |
| EA SPORTS FC26 BY Charly |
v1.9.4 |
2026-11-04 |
79 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| eFootball Chelito 19 |
v1.7.5 |
2026-07-28 |
263 |
Savedata version requested: 3 |
| Dragon Ball TAG VS |
v1.8.0 |
2026-01-18 |
5 |
Render to texture using CLUT with different strides 512 != 64 |
| eFootball Lop - Play |
v1.9.4 |
2026-11-06 |
331 |
Unknown GetPointer 00000000 PC 08808448 LR 08808460 |
| EA FC 2024 BY SPARTAN JR 11 |
v1.9.4 |
2026-11-05 |
893 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| EA FC 2024 BY SPARTAN JR 11 |
v1.9.4 |
2026-10-25 |
1,518 |
Unknown GetPointer 00000000 PC 0881c2d8 LR 0881c2e8 |
| EA FC 2024 BY SPARTAN JR 11 |
v1.9.4 |
2026-11-08 |
805 |
Unknown GetPointer 00000000 PC 088287f0 LR 08828800 |
| EA FC 2024 BY SPARTAN JR 11 |
v1.9.4 |
2026-11-07 |
1,039 |
Unknown GetPointer 00000000 PC 08816148 LR 0881615c |
| WWE 2K23 by Modder DX2000 |
v1.10.2 |
2025-07-27 |
1 |
Error in shader program link: info: cannot find a matched output for input v_texcoordNC0
cannot find a matched output for input v_texcoordNC1
cannot find a matched output for input v_texcoordNC2
cannot find a matched output for input v_texcoordNC3
fs: postshader
#ifdef GL_ES
precision mediump float;
#endif
//Note : Recommend to use PPSSPP v1.1.1-183-gb411fc0 or newer for full functionality, there were some bugs in earlier versions.
//Note2 : Upscaling, smoothing and sharpening filters are not set to be mixed between each other since the results are pointless(they counter each other).
// Awas ngelag! :u
//======================================================================================================================================================================
//SMOOTHING FILTERS: //If you love smooth graphics ~ those are also great for downscaling - to do that, you need to use higher rendering res than your display res
//================
#define FXAA 1 //ON:1/OFF:0 /default FXAA, orginal info below
//================
#define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering
#define Gsmoothing 2.5 //Default: 3.5 /increase for smoother(blurry) graphics
//================
#define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242
//================
//SHARPENING FILTERS: //if you need very sharp image, add lots of aliasing
//================
#define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default
#define value 0.98 //Default: 7.5 /higher = more visible effect
//================
#define S_COM_V2 0 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate
#define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect
//================
//UPSCALING FILTERS: //To use those, you have to set rendering res to smaller than window/display size(x1 for best results) and screen scaling filter to "nearest"
//Starting from v1.1.1-28-g70e9979 you can also add Upscaling=True to ini file(check example) to do it automatically
//================
#define xBR 1 //ON:1/OFF:0 /5xBR upscale, nice for 2D games especially those that might be buggy with higher rendering res, initially made by Hyllian - license below
#define VariantB 0 //ON:1/OFF:0 /slightly less effect on fonts, dots and other small details
//================
#define xHQ 0 //ON:1/OFF:0 same as 4xHQ in PPSSPP, but actually using output resolution
#define scaleoffset 0.75 //Default: 0.75 /you can tweek it between 0.5 and 1.0, Note: to little = no effect, to high = ugliness
//================
//OTHER FILTERS: //Most effects from here on can be fully mixed without loosing previous effects. Exceptions: Natural Colors, Advanced Cartoon
//================
#define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/
#define KIMOCHI 1 //Senpai!
#define samples 3 //Default: 4 /higher = more glow, worse performance
#define quality 0.22 //Default: 0.18 /lower = smaller glow, better quality
#define Bpower 1.0 //Default: 1.0 /amount of bloom mixed
//================
#define COLORED 1 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o
#define Cpower 0.69 //Default: 0.5 /strenght of the effect
//================
#define NATURALC 0 //ON:1/OFF:0 /by popular demand, natular colors, note: this shader can't be fully mixed with smoothing/sharpening/upscaling effects
#define ncpower 0.5 //Default:0.5 / higher = more natural color, check note line above
//================
#define ACARTOON 0 //ON:1/OFF:0 Advanced Cartoon from Guest |
| WWE 2K25 BLOODLINE EDITION |
v1.10.2 |
2025-09-08 |
2 |
80630007=sceAtracSetData(3, 08d4b180, 0000d800): atracID uses different codec type than data |
| WWE 2K25 BLOODLINE EDITION |
v1.16.6 |
2026-07-16 |
4 |
80630007=sceAtracSetData(3, 08d4b180, 0000fe00): atracID uses different codec type than data |
| WWE 2K25 BLOODLINE EDITION |
v1.16.6 |
2026-07-16 |
11 |
80630007=sceAtracSetData(3, 08d4b180, 00015700): atracID uses different codec type than data |
| WWE 2K25 BLOODLINE EDITION |
v1.10.2 |
2025-09-08 |
3 |
80630007=sceAtracSetData(3, 08d4b180, 00018700): atracID uses different codec type than data |
| EA FC 2024 BY SPARTAN JR 11 |
v1.9.4 |
2026-11-07 |
18,377 |
Savedata version requested on save: 3 |
| eFootball PC - V. |
v1.9.4 |
2025-10-31 |
2 |
WriteToHardware: Invalid address 00000000 near PC 088d2250 LR 088d223c |
| EA FC 2024 BY SPARTAN JR 11 |
v1.9.4 |
2026-11-09 |
73,273 |
Savedata version requested: 3 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.10.2 |
2025-07-27 |
1 |
sceDmacMemcpy(dest=04166fc0, src=09375cc0, size=128): overlapping read |
| eFootball Lop - Play |
v1.9.4 |
2026-11-08 |
6,570 |
80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid RIFF header |
| WWE 2K25 BLOODLINE EDITION |
v1.10.2 |
2025-09-08 |
3 |
80630007=sceAtracSetData(3, 08d4b180, 00012e00): atracID uses different codec type than data |
| WWE 2K25 BLOODLINE EDITION |
v1.10.2 |
2025-07-27 |
2 |
80630007=sceAtracSetData(2, 08d4b180, 00018000): atracID uses different codec type than data |
| WWE 2K25 BLOODLINE EDITION |
v1.10.2 |
2025-09-08 |
2 |
80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data |
| WWE 2K25 BLOODLINE EDITION |
v1.10.2 |
2025-09-08 |
4 |
80630007=sceAtracSetData(2, 08d4b180, 00004c00): atracID uses different codec type than data |
| WWE 2K25 BLOODLINE EDITION |
v1.10.2 |
2025-09-08 |
2 |
Unknown GetPointer 00000000 PC 08bf6830 LR 08bf6840 |
| WWE 2K25 BLOODLINE EDITION |
v1.10.2 |
2025-07-26 |
1 |
80630007=sceAtracSetData(2, 08d4b180, 00010000): atracID uses different codec type than data |
| WWE 2K25 BLOODLINE EDITION |
v1.16.6 |
2026-07-22 |
13 |
80630007=sceAtracSetData(2, 08d13140, 00000aec): atracID uses different codec type than data |
| WWE 2K25 BLOODLINE EDITION |
v1.10.2 |
2025-07-26 |
2 |
80630007=sceAtracSetData(3, 08d4b180, 00018000): atracID uses different codec type than data |
| WWE 2K25 BLOODLINE EDITION |
v1.10.2 |
2025-07-26 |
4 |
80630007=sceAtracSetData(2, 08d4b180, 00004500): atracID uses different codec type than data |
| WWE 2K25 BLOODLINE EDITION |
v1.10.2 |
2025-07-26 |
5 |
80630007=sceAtracSetData(2, 08d4b180, 00005000): atracID uses different codec type than data |
| eFootball Lop - Play |
v1.8.0 |
2026-10-12 |
79 |
Unknown GetPointer 00000000 PC 08824cf4 LR 088113dc |
| eFootball Lop - Play |
v1.9.4 |
2026-11-08 |
47,396 |
Unknown GetPointer 00000000 PC 088287f0 LR 08828800 |
| Efootball 2024 By CRISTIANGAMERPY & EliasEgames |
v1.19.3 |
2025-11-21 |
77 |
Savedata version requested: 3 |
| WWE'12 |
v1.10.2 |
2025-07-25 |
1 |
sceDmacMemcpy(dest=0416c3a0, src=0974c790, size=65552): overlapping read |
| eFootball 2026 BY MAHGAMES |
v1.7.5 |
2026-07-07 |
153 |
Savedata version requested: 3 |
| WWE 2K25 BLOODLINE EDITION |
v1.10.2 |
2025-09-08 |
14 |
80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data |
| WWE 2K25 BLOODLINE EDITION |
v1.11.3 |
2026-07-16 |
39 |
80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data |
| WWE 2K25 BLOODLINE EDITION |
v1.10.2 |
2025-09-08 |
7 |
80630007=sceAtracSetData(3, 08d4b180, 00019800): atracID uses different codec type than data |
| WWE 2K25 BLOODLINE EDITION |
v1.10.2 |
2025-09-08 |
22 |
80630007=sceAtracSetData(3, 08d4b180, 00000aec): atracID uses different codec type than data |
| WWE 2K25 BLOODLINE EDITION |
v1.10.2 |
2025-09-08 |
6 |
Render to area containing texture at 040cc000 +64x0 |
| WWE 2K25 BLOODLINE EDITION |
v1.10.2 |
2025-09-08 |
20 |
80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data |
| WWE 2K25 BLOODLINE EDITION |
v1.10.2 |
2025-09-08 |
5 |
80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data |
| WWE 2K25 BLOODLINE EDITION |
v1.10.2 |
2025-07-27 |
8 |
80630007=sceAtracSetData(2, 08d4b180, 00006000): atracID uses different codec type than data |
| WWE 2K25 BLOODLINE EDITION |
v1.11.3 |
2026-07-22 |
14 |
Rendering to framebuffer offset: 040cc000 +65x0 |
| EFOOTBALL NEW PATCH SEASON 2025.... |
v1.9.4 |
2025-12-30 |
122 |
Savedata version requested: 3 |
| WWE 2K25 BLOODLINE EDITION |
v1.16.6 |
2026-07-22 |
54 |
80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data |
| eFootball Lop - Play |
v1.9.4 |
2026-11-08 |
8,732 |
sceDmacMemcpy(dest=040cc000, src=086ce900, size=1251072): overlapping read |
| eFootball Lop - Play |
v1.9.4 |
2026-11-08 |
117,855 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| eFootball FWC C19 |
v1.10.2 |
2025-07-23 |
1 |
Unknown GetPointer 00000020 PC 0884d5b0 LR 0884d7d4 |
| eFootball Lop - Play |
v1.9.4 |
2026-11-10 |
825,809 |
Savedata version requested: 3 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.9.4 |
2026-11-07 |
19 |
Render to texture using CLUT with different strides 512 != 64 |
| eFootball Lop - Play |
v1.9.4 |
2026-11-08 |
46,823 |
Unknown GetPointer 00000000 PC 08816148 LR 0881615c |
| eFootball Lop - Play |
v1.9.4 |
2026-11-08 |
386,056 |
Savedata version requested on save: 3 |
| eFootball Chelito 19 |
v1.10.2 |
2025-07-20 |
1 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 92160 |
| eFootball Chelito 19 |
v1.10.2 |
2025-07-20 |
1 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 147071048 |
| eFootball Chelito 19 |
v1.10.2 |
2025-07-20 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146131120 |
| eFootball Chelito 19 |
v1.10.2 |
2025-07-20 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146122760 |
| eFootball Chelito 19 |
v1.10.2 |
2025-07-20 |
2 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 4259907 |
| eFootball Chelito 19 |
v1.10.2 |
2025-07-20 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143598472 |
| eFootball Chelito 19 |
v1.10.2 |
2025-07-20 |
13 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148439040 |
| eFootball Chelito 19 |
v1.10.2 |
2025-07-20 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167706624 |
| eFootball Chelito 19 |
v1.10.2 |
2025-07-20 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 800 |
| eFootball Chelito 19 |
v1.10.2 |
2025-07-20 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167770768 |
| eFootball Chelito 19 |
v1.10.2 |
2025-07-20 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145512184 |
| eFootball Chelito 19 |
v1.10.2 |
2025-07-20 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147039492 |
| eFootball PES 2026 By Bro Game ID |
v1.9.4 |
2026-10-24 |
4,663 |
Savedata version requested: 3 |
| SOCOM: Fireteam Bravo 3 |
v1.10.2 |
2025-07-19 |
1 |
sceDmacMemcpy(dest=08e2be00, src=08e3ae00, size=8576): overlapping read |
| Grand Theft Auto: Chinatown Wars |
v1.9.4 |
2026-06-01 |
25 |
Render to texture with different strides 256 != 64 |
| eFootball 2024 By Komo Valeri |
v1.9.4 |
2026-09-13 |
257 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| TM Arts Atemporal |
v1.11 |
2026-10-20 |
6 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| BMPES PATCH 2026 |
v1.11.3 |
2025-08-14 |
7 |
Unknown GetPointer 00000000 PC 08816130 LR 08816144 |
| PATCH SPARTAN11 |
v1.10.2 |
2025-07-18 |
1 |
Unknown GetPointer 00000000 PC 08824cf4 LR 088113dc |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.9.4 |
2026-10-26 |
266 |
Unknown GetPointer 00000000 PC 088287f0 LR 08828800 |
| eFootball 2024 By Komo Valeri |
v1.9.4 |
2026-02-06 |
93 |
Unknown GetPointer 00000000 PC 08816148 LR 0881615c |
| eFootball 2024 By Komo Valeri |
v1.9.4 |
2026-05-26 |
2,150 |
Savedata version requested on save: 3 |
| eFootball 2024 By Komo Valeri |
v1.9.4 |
2026-09-24 |
5,298 |
Savedata version requested: 3 |
| SOCOM: U.S. Navy SEALs Fireteam Bravo 3 |
v1.10.2 |
2025-07-17 |
1 |
sceDmacMemcpy(dest=040ec000, src=08ff7e50, size=32768): overlapping read |
| God of War™: Ghost of Sparta |
v1.10.2 |
2025-07-17 |
1 |
WriteToHardware: Invalid address 00000029 near PC 08ab7be8 LR 08ab7ba0 |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.10.3 |
2026-05-13 |
178 |
sceMp3Init: invalid data: not 44.1kHz |
| eFootball PES 2023 "SNE" |
v1.10.2 |
2025-07-15 |
1 |
Unknown GetPointer 95ed2af3 PC 0884d5a0 LR 0884d7c4 |
| BETEGAMING12 |
v1.9.4 |
2026-09-19 |
37 |
Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a |