Recent logs - v1.18.1-908-gd7aa236e13

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Showing 33 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
SOULCALIBUR: Broken Destiny v1.18.1-908-gd7aa236e13 2026-08-21 32,686 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULUS10457DATA/SOUL.BD, 09fa0140, 00000002)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.9.3-601-g31f4caeb2 2026-10-04 266,836 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULES01407DATA/DATA.DNS, 09f919b0, 00000002)
TEKKEN 6 v1.9.3-913-g1dec77214 2026-11-04 347,061 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULUS10466DATA/TEKKEN6.BIN, 09fd81d0, 00000002)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.9.3-998-gc739d4e16 2026-11-08 597,562 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULUS10518DATA/DATA.DNS, 09f919b0, 00000002)
Crash™ Bandicoot Gatchanko World v1.9.4 2026-07-09 6,113 80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first
Shrek Smash n' Crash Racing v1.9.4 2026-11-01 22,612 80000107=sceDisplaySetFrameBuf(44000000, 512, 0, 0): must change latched framebuf first
SOULCALIBUR: Broken Destiny v1.9.4 2026-11-07 76,256 80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first
Crash™ Tag Team Racing v1.9.4 2026-11-07 30,189 80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first
SOULCALIBUR: Broken Destiny v1.9.4 2026-11-07 127,362 80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first
Ghost Rider v1.9.4 2025-01-31 177 80630006=sceAtracSetDataAndGetID(08edd3c0, 00020000): invalid RIFF header
WWE All Stars v1.9.4 2026-11-08 167,090 80000107=sceDisplaySetFrameBuf(04044000, 512, 0, 0): must change latched framebuf first
TEST DRIVE UNLIMITED v1.9.4 2026-11-04 30,264 80000107=sceDisplaySetFrameBuf(00000000, 512, 1, 0): must change latched framebuf first
SOULCALIBUR: Broken Destiny v1.9.4 2026-11-07 80,687 80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first
SOULCALIBUR: Broken Destiny v1.9.4 2026-11-07 133,382 80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.4 2026-11-03 154,070 Normal projection mapping without normal?
Army of TWO™: The 40th Day v1.9.4 2026-10-20 9,716 80630011=sceAtracSetDataAndGetID(00000000, 00000000): buffer too small
WWE'12 v1.9.4 2026-11-08 2,815,437 80630006=sceAtracSetData(2, 08d13140, 00038000): invalid RIFF header
WWE SmackDown vs. RAW 2010 v1.9.4 2026-11-08 1,005,874 80630007=sceAtracSetData(2, 08bd5600, 00015700): atracID uses different codec type than data
WWE SmackDown vs. RAW 2010 v1.9.4 2026-11-08 1,143,215 80630007=sceAtracSetData(2, 08b9d5c0, 00038000): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 1,813,617 80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 2,222,750 80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 2,518,190 80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data
TEKKEN 6 v1.9.4 2026-11-08 1,041,969 80020001=sceKernelCreateEventFlag((invalid), 00000200, 00000000, 00000000): invalid name
WWE All Stars v1.9.4 2026-11-08 131,156 UNIMPL sceMpegAvcResourceGetAvcEsBuf(deadbeef)
FIFA 14 v1.9.4 2026-11-11 6,796 BREAK instruction hit
FIFA 14 v1.9.4 2026-11-11 6,760 UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game has likely crashed
Silent Hill Zero v1.9.4 2026-11-07 7,460 Rendering from framebuf with offset 040d43c0 -> 040d4000+480x0
Resistance: Retribution™ v1.9.4 2026-11-05 8,958 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 08ed48a0, 4, 00000000, 0)
Resistance: Retribution™ v1.9.4 2026-10-06 993 UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game may have crashed
Resistance: Retribution™ v1.9.4 2026-11-13 10,745 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 08ed48a0, 4, 00000000, 0)
Resistance: Retribution™ v1.9.4 2026-10-22 977 UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game may have crashed
Killzone™: Liberation v1.9.4 2026-11-13 23,582 UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game may have crashed
METAL GEAR SOLID PORTABLE OPS + v1.9.4 2026-11-07 6,573 sceKernelReleaseWaitThread(): Refusing to wake HLE-delayed thread, right thing to do?

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