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| Game title |
Version |
Latest Report |
Hits |
Message |
| SOULCALIBUR: Broken Destiny |
v1.18.1-908-gd7aa236e13 |
2026-08-21 |
32,686 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULUS10457DATA/SOUL.BD, 09fa0140, 00000002) |
| NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 |
v1.9.3-601-g31f4caeb2 |
2026-10-04 |
266,836 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULES01407DATA/DATA.DNS, 09f919b0, 00000002) |
| TEKKEN 6 |
v1.9.3-913-g1dec77214 |
2026-11-04 |
347,061 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULUS10466DATA/TEKKEN6.BIN, 09fd81d0, 00000002) |
| NARUTO Shippuden: Ultimate Ninja Heroes 3 |
v1.9.3-998-gc739d4e16 |
2026-11-08 |
597,562 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULUS10518DATA/DATA.DNS, 09f919b0, 00000002) |
| Crash™ Bandicoot Gatchanko World |
v1.9.4 |
2026-07-09 |
6,113 |
80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first |
| Shrek Smash n' Crash Racing |
v1.9.4 |
2026-11-01 |
22,612 |
80000107=sceDisplaySetFrameBuf(44000000, 512, 0, 0): must change latched framebuf first |
| SOULCALIBUR: Broken Destiny |
v1.9.4 |
2026-11-07 |
76,256 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
| Crash™ Tag Team Racing |
v1.9.4 |
2026-11-07 |
30,189 |
80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first |
| SOULCALIBUR: Broken Destiny |
v1.9.4 |
2026-11-07 |
127,362 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
| Ghost Rider |
v1.9.4 |
2025-01-31 |
177 |
80630006=sceAtracSetDataAndGetID(08edd3c0, 00020000): invalid RIFF header |
| WWE All Stars |
v1.9.4 |
2026-11-08 |
167,090 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 0, 0): must change latched framebuf first |
| TEST DRIVE UNLIMITED |
v1.9.4 |
2026-11-04 |
30,264 |
80000107=sceDisplaySetFrameBuf(00000000, 512, 1, 0): must change latched framebuf first |
| SOULCALIBUR: Broken Destiny |
v1.9.4 |
2026-11-07 |
80,687 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
| SOULCALIBUR: Broken Destiny |
v1.9.4 |
2026-11-07 |
133,382 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
| NEED FOR SPEED™ MOST WANTED 5-1-0 |
v1.9.4 |
2026-11-03 |
154,070 |
Normal projection mapping without normal? |
| Army of TWO™: The 40th Day |
v1.9.4 |
2026-10-20 |
9,716 |
80630011=sceAtracSetDataAndGetID(00000000, 00000000): buffer too small |
| WWE'12 |
v1.9.4 |
2026-11-08 |
2,815,437 |
80630006=sceAtracSetData(2, 08d13140, 00038000): invalid RIFF header |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-11-08 |
1,005,874 |
80630007=sceAtracSetData(2, 08bd5600, 00015700): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2026-11-08 |
1,143,215 |
80630007=sceAtracSetData(2, 08b9d5c0, 00038000): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
1,813,617 |
80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
2,222,750 |
80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
2,518,190 |
80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data |
| TEKKEN 6 |
v1.9.4 |
2026-11-08 |
1,041,969 |
80020001=sceKernelCreateEventFlag((invalid), 00000200, 00000000, 00000000): invalid name |
| WWE All Stars |
v1.9.4 |
2026-11-08 |
131,156 |
UNIMPL sceMpegAvcResourceGetAvcEsBuf(deadbeef) |
| FIFA 14 |
v1.9.4 |
2026-11-11 |
6,796 |
BREAK instruction hit |
| FIFA 14 |
v1.9.4 |
2026-11-11 |
6,760 |
UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game has likely crashed |
| Silent Hill Zero |
v1.9.4 |
2026-11-07 |
7,460 |
Rendering from framebuf with offset 040d43c0 -> 040d4000+480x0 |
| Resistance: Retribution™ |
v1.9.4 |
2026-11-05 |
8,958 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 08ed48a0, 4, 00000000, 0) |
| Resistance: Retribution™ |
v1.9.4 |
2026-10-06 |
993 |
UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game may have crashed |
| Resistance: Retribution™ |
v1.9.4 |
2026-11-13 |
10,745 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 08ed48a0, 4, 00000000, 0) |
| Resistance: Retribution™ |
v1.9.4 |
2026-10-22 |
977 |
UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game may have crashed |
| Killzone™: Liberation |
v1.9.4 |
2026-11-13 |
23,582 |
UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game may have crashed |
| METAL GEAR SOLID PORTABLE OPS + |
v1.9.4 |
2026-11-07 |
6,573 |
sceKernelReleaseWaitThread(): Refusing to wake HLE-delayed thread, right thing to do? |