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| Game title |
Version |
Latest Report |
Hits |
Message |
| WWE 2K24 DEFINITIVE VERSION |
v1.8.0 |
2024-11-17 |
1 |
80630006=sceAtracSetData(2, 08d4b180, 00006000): invalid RIFF header |
| WWE 2K24 DEFINITIVE VERSION |
v1.8.0 |
2024-11-17 |
2 |
80630007=sceAtracSetData(2, 08d4b180, 00003100): atracID uses different codec type than data |
| WWE 2K24 DEFINITIVE VERSION |
v1.8.0 |
2024-11-17 |
1 |
80630007=sceAtracSetData(2, 08d4b180, 000032b0): atracID uses different codec type than data |
| WWE 2K24 DEFINITIVE VERSION |
v1.8.0 |
2024-11-17 |
1 |
80630007=sceAtracSetData(2, 08d4b180, 0000d714): atracID uses different codec type than data |
| Dragon Ball TAG VS |
v1.8.0 |
2025-01-21 |
12 |
Render to texture using CLUT with different strides 512 != 64 |
| eFootball PES 2024 "K25" |
v1.9.4 |
2024-12-22 |
11 |
Unknown syscall in known module 'ThreadManForKernel': 0x809ce29b |
| eFootball PES 2024 "K25" |
v1.9.4 |
2024-12-22 |
10 |
Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a |
| eFootball PES 2024 "K25" |
v1.9.4 |
2024-12-22 |
11 |
Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f |
| WWE2K24-V1.04 BY MANIA SVR |
v1.9.4 |
2026-10-17 |
7,394 |
80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data |
| EA FC 24 by LORDSAMZY GAMER |
v1.8.0 |
2025-05-11 |
21 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 149308628 |
| LEGO® Batman™: The Videogame |
v1.8.0 |
2024-11-16 |
1 |
80630006=?(�): unknown codec type in set context |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-11-16 |
1 |
MIPSCompileOp: Invalid instruction b4d4f62a |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-11-16 |
1 |
MIPSCompileOp: Invalid instruction b1b57cbe |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-11-16 |
1 |
MIPSCompileOp: Invalid instruction b47bf1ae |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-11-16 |
1 |
MIPSCompileOp: Invalid instruction b1b57cc0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-11-16 |
1 |
MIPSCompileOp: Invalid instruction b47bf1b1 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-11-16 |
1 |
MIPSCompileOp: Invalid instruction b3d70fa4 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-11-16 |
1 |
MIPSCompileOp: Invalid instruction b436334a |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-11-16 |
1 |
MIPSCompileOp: Invalid instruction b47bf1c1 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-11-16 |
1 |
MIPSCompileOp: Invalid instruction b1b57ccc |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-11-16 |
1 |
MIPSCompileOp: Invalid instruction b50710d4 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-11-16 |
1 |
MIPSCompileOp: Invalid instruction b4aeab12 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-11-16 |
1 |
MIPSCompileOp: Invalid instruction b501f709 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-11-16 |
1 |
MIPSCompileOp: Invalid instruction 42a86010 |
| eFootball Chelito 19 |
v1.8.0 |
2026-07-05 |
7 |
80630006=sceAtracSetDataAndGetID(09a25200, 00004000): fmt definition too small (16) |
| TEKKEN 7 VANILLA MOD PPSSPP |
v1.9.4 |
2026-10-24 |
485 |
80020001=sceKernelCreateMutex(): invalid name |
| Assassin's Creed: Bloodlines™ |
v1.8.0 |
2024-11-13 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b50814, 4, 00000000, 0) |
| Assassin's Creed: Bloodlines™ |
v1.8.0 |
2024-11-13 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b50814, 4, 00000000, 0) |
| Dragon Ball TAG VS |
v1.8.0 |
2024-12-23 |
9 |
0 depal unsupported: shift=5 mask=ff offset=0 |
| PES MY 2024 |
v1.9.4 |
2026-07-23 |
318 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| WWE 2K23 by Modder DX2000 |
v1.9.4 |
2026-11-03 |
19 |
Render to area containing texture at 040cc000 +64x0 |
| WWE 2K23 by Modder DX2000 |
v1.9.4 |
2026-11-03 |
73 |
Rendering to framebuffer offset: 040cc000 +65x0 |
| WWE 2K23 by Modder DX2000 |
v1.9.4 |
2026-11-03 |
243 |
80630007=sceAtracSetData(2, 08d13140, 00000aec): atracID uses different codec type than data |
| WWE 2K23 by Modder DX2000 |
v1.9.4 |
2026-10-20 |
1,068 |
80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data |
| МЕГАМОЗГ |
v1.8.0 |
2024-11-09 |
1 |
Render to texture with incompatible formats 3 != 2 at 041e0000 |
| 幻想水滸伝Ⅰ&Ⅱ |
v1.8.0 |
2024-11-09 |
1 |
Trying to write block exit to illegal destination 00170e80: pc = 00160e80 |
| 幻想水滸伝Ⅰ&Ⅱ |
v1.8.0 |
2024-11-09 |
1 |
Trying to write block exit to illegal destination 001a0e80: pc = 00190e80 |
| 幻想水滸伝Ⅰ&Ⅱ |
v1.8.0 |
2024-11-09 |
1 |
Trying to write block exit to illegal destination 00190e80: pc = 00180e80 |
| 幻想水滸伝Ⅰ&Ⅱ |
v1.8.0 |
2024-11-09 |
1 |
Trying to write block exit to illegal destination 00160e80: pc = 00150e80 |
| 幻想水滸伝Ⅰ&Ⅱ |
v1.8.0 |
2024-11-09 |
1 |
Trying to write block exit to illegal destination 00180e80: pc = 00170e80 |
| 幻想水滸伝Ⅰ&Ⅱ |
v1.8.0 |
2024-11-09 |
1 |
Trying to write block exit to illegal destination 00130e80: pc = 00120e80 |
| 幻想水滸伝Ⅰ&Ⅱ |
v1.8.0 |
2024-11-09 |
1 |
Trying to write block exit to illegal destination 00140e80: pc = 00130e80 |
| 幻想水滸伝Ⅰ&Ⅱ |
v1.8.0 |
2024-11-09 |
1 |
Trying to write block exit to illegal destination 00120e80: pc = 00110e80 |
| 幻想水滸伝Ⅰ&Ⅱ |
v1.8.0 |
2024-11-09 |
1 |
Trying to write block exit to illegal destination 00150e80: pc = 00140e80 |
| PES MY 2024 |
v1.9.4 |
2026-07-24 |
1,189 |
Savedata version requested on save: 3 |
| Dante's Inferno™ |
v1.8.0 |
2024-11-08 |
1 |
Direct3D9: Failed to get the device caps! |
| (untitled homebrew) |
v1.8.0 |
2024-11-06 |
1 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| eFootball 2025 By Komo Valeri |
v1.9.4 |
2026-02-02 |
144 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-11-06 |
1 |
MIPSCompileOp: Invalid instruction 42acdb27 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-11-06 |
1 |
MIPSCompileOp: Invalid instruction 4359f567 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-11-06 |
1 |
MIPSCompileOp: Invalid instruction 42a9efcf |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-11-06 |
1 |
MIPSCompileOp: Invalid instruction 42ab150a |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-11-06 |
1 |
MIPSCompileOp: Invalid instruction 435b2c09 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-11-06 |
1 |
MIPSCompileOp: Invalid instruction 42a5be8c |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-11-06 |
1 |
MIPSCompileOp: Invalid instruction 435cf7bc |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-11-06 |
1 |
MIPSCompileOp: Invalid instruction 435c4b10 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-11-06 |
1 |
MIPSCompileOp: Invalid instruction 435b21db |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-11-06 |
2 |
MIPSCompileOp: Invalid instruction 42a8e895 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-11-06 |
2 |
MIPSCompileOp: Invalid instruction 4358e9bb |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-11-06 |
1 |
MIPSCompileOp: Invalid instruction 42a06691 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-11-06 |
1 |
MIPSCompileOp: Invalid instruction 43681ff8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-11-06 |
1 |
MIPSCompileOp: Invalid instruction 435b0bdd |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-11-06 |
1 |
MIPSCompileOp: Invalid instruction 435d8a7b |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-11-06 |
1 |
MIPSCompileOp: Invalid instruction 42ad6785 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-11-06 |
1 |
MIPSCompileOp: Invalid instruction 42a2439b |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-11-06 |
3 |
MIPSCompileOp: Invalid instruction 42a9584b |
| eFootball PC - V. |
v1.8.0 |
2024-11-05 |
1 |
80420014=__sceSasCore(08bb3ac0, 303c6d80): invalid address |
| WWE 2K24 DEFINITIVE VERSION |
v1.9.4 |
2024-11-17 |
4 |
Render to area containing texture at 040cc000 +64x0 |
| WWE 2K24 DEFINITIVE VERSION |
v1.9.4 |
2024-11-17 |
4 |
Rendering to framebuffer offset: 040cc000 +65x0 |
| eFootball 2025 By Komo Valeri |
v1.9.4 |
2026-10-27 |
1,033 |
Savedata version requested on save: 3 |
| eFootball 24 Idandroid Official |
v1.9.4 |
2025-02-20 |
4 |
Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f |
| eFootball 24 Idandroid Official |
v1.9.4 |
2024-11-04 |
3 |
Unknown syscall in known module 'ThreadManForKernel': 0x809ce29b |
| eFootball 24 Idandroid Official |
v1.9.4 |
2025-02-20 |
4 |
Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a |
| Dragon Ball TAG VS |
v1.9.4 |
2026-08-27 |
878 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| Resistance: Retribution™ |
v1.8.0 |
2024-11-02 |
1 |
Unknown GE command : 52100000 |
| Resistance: Retribution™ |
v1.8.0 |
2024-11-02 |
1 |
Vertices without position found: (03200000) P: s8 (size: 3) |
| WWE 2K24
|
v1.8.0 |
2024-11-02 |
46 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
| WWE 2K24
|
v1.8.0 |
2024-11-02 |
47 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
| WWE 2K24
|
v1.8.0 |
2024-11-02 |
1 |
80630007=sceAtracSetData(2, 08d4b180, 00003080): atracID uses different codec type than data |
| eFootball Chelito 19 |
v1.9.4 |
2026-10-11 |
65 |
80630006=sceAtracSetDataAndGetID(09a25200, 00002800): invalid RIFF header |
| PATCH SPARTAN11 |
v1.9.4 |
2025-12-13 |
149 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| PES MY 2024 |
v1.8.0 |
2025-05-10 |
50 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| EA-Sports FC PC-V |
v1.8.0 |
2024-10-30 |
1 |
MIPSCompileOp: Invalid instruction 44f611fe |
| EA-Sports FC PC-V |
v1.8.0 |
2024-10-30 |
1 |
MIPSCompileOp: Invalid instruction 61df5d1b |
| EA-Sports FC PC-V |
v1.8.0 |
2024-10-30 |
1 |
MIPSCompileOp: Invalid instruction d0eb5d17 |
| EA-Sports FC PC-V |
v1.8.0 |
2024-10-30 |
1 |
MIPSCompileOp: Invalid instruction 454394ac |
| EA-Sports FC PC-V |
v1.8.0 |
2024-10-30 |
1 |
MIPSCompileOp: Invalid instruction b5d7c73c |
| EA-Sports FC PC-V |
v1.8.0 |
2024-10-30 |
1 |
WriteToHardware: Invalid address 0a003798 near PC 08e86804 LR 0893f6a4 |
| eFootball Chelito 19 |
v1.9.4 |
2026-09-14 |
95 |
Branch in RSZeroComp delay slot at 08000100 in block starting at 08000020 |
| eFootball 2024 |
v1.9.4 |
2026-10-11 |
18 |
Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a |
| eFootball 2024 |
v1.9.4 |
2026-10-28 |
22 |
Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f |
| eFootball Chelito 19 |
v1.9.4 |
2026-10-16 |
525 |
MIPSCompileOp: Invalid instruction 00000001 |
| Grand Theft Auto: Vice City Stories |
v1.8.0 |
2024-10-29 |
1 |
CALL to illegal address 06da0000 - ignoring! data=da0000 |
| eFootball eCanizo |
v1.9.4 |
2026-09-25 |
338 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| Resistance: Retribution™ |
v1.8.0 |
2024-10-28 |
1 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r8p0-00dev0 [Revision 96995].
01f15555:00000b1d HWX C T N LM Fog Tex Light: 0: c:1 t:1 1: c:1 t:1 2: c:1 t:1 3: c:1 t:1 MatUp:1
#version 100
precision highp float;
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying lowp vec3 v_color1;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
vec4 outPos = u_proj * viewPos;
lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = vec3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0);
if (ldot >= 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
if (u_matspecular.a == 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
if (ldot > 0.0)
lightSum1 += u_lightspecular0 * u_matspecular.rgb * ldot * lightScale;
}
lightSum0.rgb += (u_lightambient0 * color0.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * u_matdiffuse) * max(ldot, 0.0);
if (ldot >= 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
if (u_matspecular.a == 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
if (ldot > 0.0)
lightSum1 += u_lightspecular1 * u_matspecular.rgb * ldot * lightScale;
}
lightSum0.rgb += (u_lightambient1 * color0.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * u_matdiffuse) * max(ldot, 0.0);
if (ldot >= 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
if (u_matspecular.a == 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
if (ldot > 0.0)
lightSum1 += u_lightspecular2 * u_matspecular.rgb * ldot * lightScale;
}
lightSum0.rgb + |
| eFootball |
v1.9.4 |
2024-12-13 |
5 |
Unknown syscall in known module 'ThreadManForKernel': 0x809ce29b |
| GTA: Sindacco Chronicles |
v1.9.4 |
2026-08-25 |
53 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| eFootball PES 2024 "SN3" |
v1.9.4 |
2025-08-15 |
5 |
MIPSCompileOp: Invalid instruction 0000ffff |
| eFootball PES 2024 "SN3" |
v1.9.4 |
2024-11-23 |
2 |
MIPSCompileOp: Invalid instruction 000000ff |
| eFootball |
v1.9.4 |
2026-06-02 |
68 |
Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a |