Recent logs - UNDEAD KNIGHTS

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Game title Version Latest Report Message
UNDEAD KNIGHTS v1.10 2021-09-17 80630011=sceAtracSetDataAndGetID(0935ec00, 00000030): buffer too small
UNDEAD KNIGHTS v1.11.3 2021-09-13 Unknown GE command : fde80101
UNDEAD KNIGHTS v1.9.4 2021-08-11 ReadFromHardware: Invalid address 3f800000 near PC 3f800000 LR 088bb998
UNDEAD KNIGHTS v1.11.3 2021-08-07 80630011=sceAtracSetDataAndGetID(091dc940, 00000030): buffer too small
UNDEAD KNIGHTS v1.11.2 2021-03-10 Unknown GetPointer 00000000 PC 08933960 LR 08933960
UNDEAD KNIGHTS v1.12.3 2021-11-18 GetFramebufferCandidates(DEPTH): Multiple (3) candidate framebuffers. texaddr: 04288000 offset: 0 (512x512 stride 512, CLUT16)
UNDEAD KNIGHTS v1.10.3 2020-12-29 80630011=sceAtracSetDataAndGetID(09293180, 00000030): buffer too small
UNDEAD KNIGHTS v1.10.3 2020-12-29 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
UNDEAD KNIGHTS v1.11.3 2021-09-30 Unknown GetPointer 00000000 PC 088e51ec LR 08000030
UNDEAD KNIGHTS v1.10.3 2020-08-22 80630006=sceAtracSetDataAndGetID(09df4ec0, 00014000): invalid RIFF header
UNDEAD KNIGHTS v1.10.3 2020-08-22 80630006=sceAtracSetDataAndGetID(098865c0, 00014000): invalid RIFF header
UNDEAD KNIGHTS v1.10.3 2020-08-22 80630006=sceAtracSetDataAndGetID(098a2680, 00014000): invalid RIFF header
UNDEAD KNIGHTS v1.10.3 2020-08-22 80630006=sceAtracSetDataAndGetID(098b6700, 00014000): invalid RIFF header
UNDEAD KNIGHTS v1.9.4 2021-04-19 80630011=sceAtracSetDataAndGetID(093a5bc0, 00000030): buffer too small
UNDEAD KNIGHTS v1.8.0 2019-08-15 80630011=sceAtracSetDataAndGetID(091cfe40, 00000030): buffer too small
UNDEAD KNIGHTS v1.8.0 2021-09-30 Unknown GetPointer 00000000 PC 088ce454 LR 088ce454
UNDEAD KNIGHTS v1.8.0 2019-07-29 80630011=sceAtracSetDataAndGetID(08df2900, 00000030): buffer too small
UNDEAD KNIGHTS v1.7.5 2019-01-05 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
UNDEAD KNIGHTS v1.7.4 2020-03-22 Attempting to texture from target (src=000dc000 / target=000dc000 / flags=0)
UNDEAD KNIGHTS v1.6.3 2018-10-09 Attempting to texture from target (src=000dc000 / target=000dc000 / flags=7)
UNDEAD KNIGHTS v1.3-283-g8bcb5f0 2017-04-18 Render to texture with incompatible formats 9 != 0 at 000cc000
UNDEAD KNIGHTS v1.3-1033-gb4fa8ae 2017-03-21 Render to texture with incompatible formats 4 != 0 at 000dc000
UNDEAD KNIGHTS v1.3-1033-gb4fa8ae 2017-03-21 4 and 8-bit CLUT format not supported for framebuffers
UNDEAD KNIGHTS v1.3-1033-gb4fa8ae 2017-03-21 Render to texture with different strides 512 != 128
UNDEAD KNIGHTS v1.0.1-2649-gf107a2f 2015-09-13 Render to texture with different strides 512 != 256
UNDEAD KNIGHTS v1.9.4 2021-11-30 Decoding texture from VRAM mirror at 04288000 swizzle=0
UNDEAD KNIGHTS v1.5.2 2021-04-08 Loading module sceFont_Library with version 0101, devkit 05050010
UNDEAD KNIGHTS v1.9.4 2021-10-25 Render to texture with different formats 0 != 2
UNDEAD KNIGHTS v1.9.4 2021-08-11 Render to texture with different formats 2 != 0