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Game title |
Version |
Latest Report |
Message |
WWE SmackDown vs. RAW 2009 |
v1.0.1-191-gf7215c3 |
2016-03-19 |
sceAtracSetData(2, 08bb1680, 00035238): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2009 |
v1.1.1-66-g5ebd7bf |
2016-06-09 |
sceAtracSetData(2, 08be96c0, 000061e0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2009 |
v1.5.4 |
2018-03-07 |
Render to texture using CLUT with offset at 00000000 +64x0 |
WWE SmackDown vs. RAW 2009 |
v1.1.1-66-g5ebd7bf |
2016-05-19 |
sceAtracSetData(2, 08be96c0, 000050a0): atracID uses different codec type than data |
BLAZBLUE CONTINUUM SHIFT Ⅱ |
v1.9.4 |
2024-08-11 |
sceKernelLoadModule: unsupported options size=00000014, flags=2e676e69, pos=0, access=1, data=2, text=2 |
BLAZBLUE CONTINUUM SHIFT Ⅱ |
v1.9.4 |
2024-08-12 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
デジモンワールド リ:デジタイズ |
v1.4.2 |
2017-11-22 |
sceDmacMemcpy(dest=090c6828, src=090c6300, size=1320): overlapping read |
デジモンワールド リ:デジタイズ |
v1.0.1-191-gf7215c3 |
2015-11-02 |
sceDmacMemcpy(dest=090cd758, src=090cd500, size=600): overlapping read |
デジモンワールド リ:デジタイズ |
v1.0.1-191-gf7215c3 |
2015-11-02 |
sceDmacMemcpy(dest=090c6448, src=090c6100, size=840): overlapping read |
WWE SmackDown vs. RAW 2010 |
v1.1.1 |
2017-09-20 |
sceAtracSetData(2, 08bd5600, 000083a0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2010 |
v1.1.1 |
2017-09-20 |
sceAtracSetData(2, 08bd5600, 00016260): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2010 |
v1.1.1 |
2017-11-09 |
sceAtracSetData(2, 08bd5600, 0000eca0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2010 |
v1.1.1 |
2017-09-20 |
sceAtracSetData(2, 08bd5600, 0001f100): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2010 |
v1.0.1-191-gf7215c3 |
2016-06-12 |
sceAtracSetData(2, 08bd5600, 00017be0): atracID uses different codec type than data |
デジモンワールド リ:デジタイズ |
v1.0.1-607-ga5cfd1a |
2015-11-02 |
sceDmacMemcpy(dest=090c6060, src=090c5e80, size=480): overlapping read |
WWE SmackDown vs. RAW 2009 |
v1.0.1-191-gf7215c3 |
2016-03-19 |
sceAtracSetData(2, 08be96c0, 00006060): atracID uses different codec type than data |
BRIAN LARA 2007: PRESSURE PLAY |
v1.9.4 |
2024-09-26 |
Render to texture with different strides 512 != 256 |
WWE SmackDown vs. RAW 2009 |
v1.1.1-66-g5ebd7bf |
2016-05-13 |
sceAtracSetData(2, 08be96c0, 00009f60): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2009 |
v1.1.1 |
2017-11-27 |
sceAtracSetData(2, 08be96c0, 0000d7a0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2009 |
v1.1.1-66-g5ebd7bf |
2017-11-05 |
sceAtracSetData(2, 08be96c0, 00007320): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2009 |
v1.1.1-66-g5ebd7bf |
2017-08-01 |
sceAtracSetData(2, 08be96c0, 00007020): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2009 |
v1.0.1-799-gb5f7d93 |
2017-04-05 |
sceAtracSetData(2, 08be96c0, 000056a0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2009 |
v1.0.1-191-gf7215c3 |
2017-10-20 |
sceAtracSetData(2, 08be96c0, 0000d4a0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2009 |
v1.1.1-66-g5ebd7bf |
2017-10-27 |
sceAtracSetData(2, 08be96c0, 000052e0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2009 |
v1.1.1-66-g5ebd7bf |
2017-10-26 |
sceAtracSetData(2, 08be96c0, 00005220): atracID uses different codec type than data |
PES 2014 |
v1.7.5 |
2023-06-08 |
Savedata loading with detected hashmode 5 instead of file's 1 |
Brick Breaker |
v1.0.1-191-gf7215c3 |
2015-03-24 |
sceDmacMemcpy(dest=09023260, src=09dec240, size=8192): overlapping read |
DOT DEFENSE |
v1.0.1-191-gf7215c3 |
2015-03-24 |
CALL to illegal address 07654320 - ignoring! data=654321 |
Ape Academy™ 2 |
v1.9.4 |
2024-08-22 |
VTYPE with morph used: THRU=0 TC=3 COL=7 POS=3 NRM=1 WT=0 NW=1 IDX=0 MC=4 |
RESISTANCE® ~報復の刻~ |
v1.9.4 |
2022-05-07 |
Bad vertex address 0dc5d661! |
RESISTANCE® ~報復の刻~ |
v1.6.3-492-g9fddfff66 |
2020-02-22 |
VTYPE with morph used: THRU=0 TC=0 COL=0 POS=0 NRM=2 WT=0 NW=5 IDX=0 MC=2 |
天誅 忍大全 |
v1.4.2 |
2019-03-13 |
Loading module sceAudiocodec_Driver with version 0102, devkit 00000000 |
天誅 忍大全 |
v1.4.2 |
2019-03-13 |
Loading module sceSAScore with version 0102, devkit 00000000 |
Sega Genesis Collection™ |
v1.9.4 |
2023-10-08 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
剣と魔法と学園モノ。Final ~新入生はお姫様!~ |
v1.4-2-g648bc5d |
2017-04-17 |
sceDmacMemcpy(dest=041b4400, src=08cdaa00, size=1024): overlapping read |
PATAPON® 3 |
v1.9.4 |
2023-11-09 |
UNIMPLsceNetUpnpInit 14336,50 |
KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.9.4 |
2022-10-20 |
Ignoring possible render to texture at 04174000 +0x90 / 480x272 |
英雄伝説 空の軌跡FC |
v1.6.3-485-gc69e4261d |
2024-10-05 |
UNIMPL sceMpegAvcResourceGetAvcEsBuf(08a00000) |
Pro Evolution Soccer 6 |
v1.9.4 |
2024-10-06 |
UNIMPL sceUtilityLoadUsbModule(1) |
Winning Eleven Pro Evolution Soccer 2007 |
v1.9.4 |
2024-10-06 |
UNIMPL sceUtilityLoadUsbModule(1) |
WWE SmackDown vs. RAW 2009 |
v1.1.1-66-g5ebd7bf |
2017-08-26 |
sceAtracSetData(2, 08be96c0, 00003a20): atracID uses different codec type than data |
BLAZBLUE CONTINUUM SHIFT Ⅱ |
v1.9.4 |
2024-08-10 |
sceKernelLoadModule: unsupported options size=00000014, flags=2e67726e, pos=0, access=1, data=2, text=2 |
WWE SmackDown vs. RAW 2010 |
v1.1.1 |
2017-11-05 |
sceAtracSetData(2, 08bd5600, 0001b3b0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2010 |
v1.1.1 |
2017-11-22 |
sceAtracSetData(2, 08bd5600, 0001b6f8): atracID uses different codec type than data |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2024-09-30 |
Ignoring func export sceLibFont/dcc80c2f, already implemented in HLE. |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2024-09-30 |
Ignoring func export sceLibFont/681e61a7, already implemented in HLE. |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2024-09-30 |
Ignoring func export sceLibFont/a834319d, already implemented in HLE. |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2024-09-30 |
Ignoring func export sceLibFont/980f4895, already implemented in HLE. |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2024-09-30 |
Ignoring func export sceLibFont/57fcb733, already implemented in HLE. |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2024-09-30 |
Ignoring func export sceLibFont/3aea8cb6, already implemented in HLE. |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2024-09-30 |
Ignoring func export sceLibFont/ca1e6945, already implemented in HLE. |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2024-09-30 |
Ignoring func export sceLibFont/67f17ed7, already implemented in HLE. |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2024-09-30 |
Ignoring func export sceLibFont/ee232411, already implemented in HLE. |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.5.2 |
2024-09-30 |
Loading module sceFont_Library with version 0101, devkit 03050010 |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2024-09-30 |
Ignoring func export sceLibFont/bc75d85b, already implemented in HLE. |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2024-09-30 |
Ignoring func export sceLibFont/099ef33c, already implemented in HLE. |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2024-09-30 |
Ignoring func export sceLibFont/574b6fbc, already implemented in HLE. |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2024-09-30 |
Ignoring func export sceLibFont/27f6e642, already implemented in HLE. |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2024-09-30 |
Ignoring func export sceLibFont/0da7535e, already implemented in HLE. |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2024-09-30 |
Ignoring func export sceLibFont/5c3e4a9e, already implemented in HLE. |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.5.2 |
2024-09-30 |
Loading module scePsmfP_library with version 0101, devkit 06030010 |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.5.2 |
2024-09-30 |
Loading module scePsmf_library with version 0101, devkit 06030010 |
ゴッド・オブ・ウォー 落日の悲愴曲 |
v1.7.5 |
2024-02-26 |
Rendering to framebuffer offset: 00161800 +64x0 |
Ape Academy™ 2 |
v1.9.4 |
2024-08-23 |
VTYPE with morph used: THRU=0 TC=3 COL=7 POS=3 NRM=1 WT=0 NW=1 IDX=0 MC=3 |
Ape Academy™ 2 |
v1.5.2 |
2021-02-19 |
Loading module sceFont_Library with version 0101, devkit 00000000 |
(homebrew) |
v1.9.4 |
2020-10-29 |
Render to area containing texture at 04000000 +0x272 |
WWE SmackDown! vs. RAW 2006. |
v1.7.5 |
2024-04-29 |
Render to texture using CLUT with offset at 00044000 +64x0 |
DISSIDIA duodecim FINAL FANTASY |
v1.9.4 |
2024-07-11 |
Render to texture with incompatible formats 5 != 1 at 04180000 |
DISSIDIA duodecim FINAL FANTASY |
v1.9.4 |
2023-03-06 |
Ignoring possible render to texture at 04170000 +128x44 / 256x128 |
METAL GEAR SOLID DIGITAL GRAPHIC NOVEL |
v1.5.2 |
2020-11-01 |
Loading module scePsmfP_library with version 0101, devkit 00000000 |
METAL GEAR SOLID DIGITAL GRAPHIC NOVEL |
v1.5.2 |
2020-11-01 |
Loading module sceFont_Library with version 0101, devkit 00000000 |
METAL GEAR SOLID DIGITAL GRAPHIC NOVEL |
v1.5.2 |
2020-11-01 |
Loading module scePsmf_library with version 0101, devkit 00000000 |
METAL GEAR SOLID DIGITAL GRAPHIC NOVEL |
v1.9.4 |
2024-10-02 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
METAL GEAR SOLID DIGITAL GRAPHIC NOVEL |
v1.5.2 |
2020-11-01 |
Loading module sceMpeg_library with version 0104, devkit 00000000 |
METAL GEAR SOLID DIGITAL GRAPHIC NOVEL |
v1.5.2 |
2020-11-01 |
Loading module sceATRAC3plus_Library with version 0103, devkit 00000000 |
METAL GEAR SOLID DIGITAL GRAPHIC NOVEL |
v1.5.2 |
2020-11-01 |
Loading module sceMpegbase_Driver with version 0103, devkit 00000000 |
METAL GEAR SOLID DIGITAL GRAPHIC NOVEL |
v1.5.2 |
2020-11-01 |
Loading module sceAudiocodec_Driver with version 0103, devkit 00000000 |
METAL GEAR SOLID DIGITAL GRAPHIC NOVEL |
v1.5.2 |
2020-11-01 |
Loading module sceVideocodec_Driver with version 0103, devkit 00000000 |
METAL GEAR SOLID DIGITAL GRAPHIC NOVEL |
v1.5.2 |
2020-11-01 |
Loading module sceSAScore with version 0103, devkit 00000000 |
METAL GEAR SOLID DIGITAL GRAPHIC NOVEL |
v1.9.4 |
2024-10-02 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 |
喧嘩番長5~漢の法則~ |
v1.9.4 |
2024-08-15 |
Attempted inverse for logic op: a |
FINAL FANTASY II |
v1.4.2-282-g76fd568d8 |
2021-08-05 |
Loading module scePsmf_library with version 0101, devkit 03000310 |
FINAL FANTASY II |
v1.4.2-282-g76fd568d8 |
2021-08-05 |
Loading module scePsmfP_library with version 0101, devkit 03000310 |
Harry Potter and the Order of the Phoenix™ |
v1.9.4 |
2023-10-22 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
剣と魔法と学園モノ。Final ~新入生はお姫様!~ |
v1.4.2 |
2021-08-11 |
Loading module sceFont_Library with version 0101, devkit 03070010 |
WWE SmackDown vs. RAW 2010 |
v1.1.1 |
2017-07-29 |
sceAtracSetData(2, 08bd5600, 0000a020): atracID uses different codec type than data |
Ys –THE ARK OF NAPISHTIM- |
v1.4.2-225-ge6e96c0 |
2017-12-08 |
Loading module sceMpegbase_Driver with version 0103, devkit 00000000 |
Ys –THE ARK OF NAPISHTIM- |
v1.4.2-225-ge6e96c0 |
2017-12-08 |
Loading module sceMpeg_library with version 0103, devkit 00000000 |
Ys –THE ARK OF NAPISHTIM- |
v1.4.2-225-ge6e96c0 |
2017-12-08 |
Loading module sceVideocodec_Driver with version 0103, devkit 00000000 |
英雄伝説 空の軌跡FC |
v1.6.3-485-gc69e4261d |
2023-06-18 |
UNIMPL sceMp4Create(mp4 167809516,unknown2 0a00d26c,readBufferAddr 09fdb880,readBufferSize 4096) |
英雄伝説 空の軌跡FC |
v1.6.3-485-gc69e4261d |
2024-10-05 |
Unimplemented HLE function sceMp4TrackSampleBufDestruct |
英雄伝説 空の軌跡FC |
v1.6.3-485-gc69e4261d |
2024-10-05 |
Unimplemented HLE function sceMp4UnregistTrack |
初音ミク -Project DIVA- extend |
v1.9.4 |
2024-10-04 |
UNIMPL sceRtcSetAlarmTick(0, 0) |
WWE All Stars |
v1.9.4 |
2024-10-06 |
Unknown GetPointer 00000000 PC 08a8912c LR 08a89150 |
WWE SmackDown vs. RAW 2009 |
v1.1.1-66-g5ebd7bf |
2016-05-30 |
sceAtracSetData(2, 08be96c0, 000046e0): atracID uses different codec type than data |
Coded Arms® Contagion |
v1.1.1 |
2017-09-22 |
scePsmfSpecifyStreamWithStreamTypeNumber(09edbe50, 0000000f, 00000000) |
Coded Arms® Contagion |
v1.1.1 |
2017-09-22 |
scePsmfSpecifyStreamWithStreamTypeNumber(09edbe18, 00000000, 00000000) |
家庭教師ヒットマンREBORN! バトルアリーナ |
v1.9.4 |
2023-05-29 |
00000000=sceUtilityScreenshotInitStart(089721c4) |
WWE SmackDown! vs. RAW 2006. |
v1.7.5 |
2024-04-29 |
Render to area containing texture at 00000000 +480x0 |
WWE SmackDown! vs. RAW 2006. |
v1.7.5 |
2024-08-30 |
Rendering to framebuffer offset: 00000000 +480x0 |