Recent logs - v1.10.3-97-gd0e9d2c54

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
Colin McRae Rally 2005 Plus v1.10.3-97-gd0e9d2c54 2026-01-28 18 Unknown syscall in known module 'ThreadManForKernel': 0x7e65b999
Colin McRae Rally 2005 Plus v1.10.3-97-gd0e9d2c54 2026-01-28 18 Unknown syscall in known module 'ThreadManForKernel': 0x6652b8ca
Colin McRae Rally 2005 Plus v1.10.3-97-gd0e9d2c54 2026-01-28 18 Unknown syscall in known module 'ThreadManForKernel': 0x18260574
Colin McRae Rally 2005 Plus v1.10.3-97-gd0e9d2c54 2026-01-28 17 Unknown syscall in known module 'ThreadManForKernel': 0xe9b3061e
Colin McRae Rally 2005 Plus v1.10.3-97-gd0e9d2c54 2026-01-28 18 Unknown syscall in known module 'ThreadManForKernel': 0x86255ada
Colin McRae Rally 2005 Plus v1.10.3-97-gd0e9d2c54 2026-01-28 18 Unknown syscall in known module 'ThreadManForKernel': 0x8125221d
Colin McRae Rally 2005 Plus v1.10.3-97-gd0e9d2c54 2026-01-28 19 Unknown syscall in known module 'ThreadManForKernel': 0x278c0df5
Colin McRae Rally 2005 Plus v1.10.3-97-gd0e9d2c54 2026-01-28 20 Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE.
Colin McRae Rally 2005 Plus v1.10.3-97-gd0e9d2c54 2026-01-28 20 Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE.
Colin McRae Rally 2005 Plus v1.10.3-97-gd0e9d2c54 2026-01-28 20 Unknown syscall in known module 'ThreadManForKernel': 0x369ed59d
Colin McRae Rally 2005 Plus v1.10.3-97-gd0e9d2c54 2026-01-28 19 Unknown syscall in known module 'ThreadManForKernel': 0x39810265
Colin McRae Rally 2005 Plus v1.10.3-97-gd0e9d2c54 2026-01-28 20 Unknown syscall in known module 'ThreadManForKernel': 0xb736e9ff
Colin McRae Rally 2005 Plus v1.10.3-97-gd0e9d2c54 2026-01-28 19 Unknown syscall in known module 'ThreadManForKernel': 0xaf36d708
Colin McRae Rally 2005 Plus v1.10.3-97-gd0e9d2c54 2026-01-28 20 Unknown syscall in known module 'ThreadManForKernel': 0x89b3d48c
Colin McRae Rally 2005 Plus v1.10.3-97-gd0e9d2c54 2026-01-28 20 Unknown syscall in known module 'ThreadManForKernel': 0x56c039b5
Colin McRae Rally 2005 Plus v1.10.3-97-gd0e9d2c54 2026-01-28 20 Unknown syscall in known module 'ThreadManForKernel': 0x1fb15a32
Colin McRae Rally 2005 Plus v1.10.3-97-gd0e9d2c54 2026-01-28 20 Unknown syscall in known module 'ThreadManForKernel': 0x58b1f937
Colin McRae Rally 2005 Plus v1.10.3-97-gd0e9d2c54 2026-01-28 57 Unknown syscall in known module 'ThreadManForKernel': 0x4e3a1105
Colin McRae Rally 2005 Plus v1.10.3-97-gd0e9d2c54 2026-01-28 57 Unknown syscall in known module 'ThreadManForKernel': 0x3f53e640
Colin McRae Rally 2005 Plus v1.10.3-97-gd0e9d2c54 2026-01-28 57 Unknown syscall in known module 'ThreadManForKernel': 0x28b6489c
Colin McRae Rally 2005 Plus v1.10.3-97-gd0e9d2c54 2026-03-22 60 Unknown syscall in known module 'ThreadManForKernel': 0xd6da4ba1
Colin McRae Rally 2005 Plus v1.10.3-97-gd0e9d2c54 2026-01-28 21 Unknown syscall in known module 'SysclibForKernel': 0xb49a7697
eFootball Esteem2025 v1.12.3 2025-09-28 54 Savedata version requested on save: 3
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2026-08-09 60 80630007=sceAtracSetData(2, 08d4b180, 00003a58): atracID uses different codec type than data
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2026-10-17 47 80630007=sceAtracSetData(2, 08d4b180, 0000b190): atracID uses different codec type than data
EA-Sports FC PC-V v1.10.3 2025-01-31 46 80630006=sceAtracSetData(2, 08d13180, 00038000): invalid RIFF header
eFootball Libertadores StaR PatcH 2025 By L_S eDits v1.6.3 2026-10-24 3,391 80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): invalid RIFF header
Prince of Persia - Revelations v1.10.3 2025-01-29 9 80630006=sceAtracSetDataAndGetID(09c593c0, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.10.3 2025-01-29 1 80630006=sceAtracSetDataAndGetID(09cd7cc0, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.10.3 2025-01-29 1 80630006=sceAtracSetDataAndGetID(09c9cc80, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.10.3 2025-01-29 1 80630006=sceAtracSetDataAndGetID(095527c0, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.10.3 2025-01-29 2 80630006=sceAtracSetDataAndGetID(08f9ab80, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.10.3 2025-01-29 2 80630006=sceAtracSetDataAndGetID(09526f80, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.10.3 2025-01-29 1 80630006=sceAtracSetDataAndGetID(08f80480, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.10.3 2025-01-29 5 80630006=sceAtracSetDataAndGetID(09122140, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.10.3 2025-01-29 3 80630006=sceAtracSetDataAndGetID(09b41c40, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.10.3 2025-01-29 3 80630006=sceAtracSetDataAndGetID(09578dc0, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.10.3 2025-01-29 4 80630006=sceAtracSetDataAndGetID(095bda40, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.10.3 2025-01-29 1 80630006=sceAtracSetDataAndGetID(09be34c0, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.10.3 2025-01-29 2 80630006=sceAtracSetDataAndGetID(09a95b40, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.10.3 2025-01-29 3 80630006=sceAtracSetDataAndGetID(095dcac0, 00000800): invalid RIFF header
eFootball SM - V. v1.9.4 2026-08-18 3,304 MIPSCompileOp: Invalid instruction 01010101
eFootball 25 Hend Asean New Season v1.7.4 2025-03-08 23 Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a
eFootball 25 Hend Asean New Season v1.7.4 2025-03-08 23 Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f
PES 2013 v1.10.3 2025-01-28 1 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 146538292
PES 2013 v1.10.3 2025-01-28 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146728312
PES 2013 v1.10.3 2025-01-28 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146720384
PES 2013 v1.10.3 2025-01-28 2 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 5177420
PES 2013 v1.10.3 2025-01-28 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143598328
PES 2013 v1.10.3 2025-01-28 2 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167509648
PES 2013 v1.10.3 2025-01-28 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145464000
PES 2013 v1.10.3 2025-01-28 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146508164
E FOOTBALL ASIA 2021 "By TRMD" v1.10.3 2025-01-28 1 Unknown syscall in known module 'ThreadManForKernel': 0x28b6489c
E FOOTBALL ASIA 2021 "By TRMD" v1.10.3 2025-01-28 1 Unknown syscall in known module 'ThreadManForKernel': 0xd6da4ba1
E FOOTBALL ASIA 2021 "By TRMD" v1.10.3 2025-01-28 1 sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006
E FOOTBALL ASIA 2021 "By TRMD" v1.10.3 2025-01-28 1 Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE.
E FOOTBALL ASIA 2021 "By TRMD" v1.10.3 2025-01-28 1 Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE.
E FOOTBALL ASIA 2021 "By TRMD" v1.10.3 2025-01-28 1 Unknown syscall in known module 'ThreadManForKernel': 0x369ed59d
E FOOTBALL ASIA 2021 "By TRMD" v1.10.3 2025-01-28 1 Unknown syscall in known module 'ThreadManForKernel': 0x39810265
God of War: Chains of Olympus v1.10.3 2025-01-28 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148617832
God of War: Chains of Olympus v1.10.3 2025-01-28 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 149422080
God of War: Chains of Olympus v1.10.3 2025-01-28 1 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 149557360
God of War: Chains of Olympus v1.10.3 2025-01-28 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143642516
God of War: Chains of Olympus v1.10.3 2025-01-28 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143634596
Pes Brazukas Estaduais 2024 v1.7.5 2025-09-22 15 Savedata version requested on save: 3
eFootball Chelito 19 v1.17.1 2025-07-19 4 WriteToHardware: Invalid address 000000a0 near PC 08838a80 LR 08838a80
RIDE 4 v1.18.1 2025-11-26 10 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08e9f440): duplicate handler
eFootball Chelito 19 v1.9.4 2026-10-28 9 MIPSCompileOp: Invalid instruction 46460603
eFootball Chelito 19 v1.9.4 2026-10-28 8 MIPSCompileOp: Invalid instruction 06460602
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.10.3 2025-01-25 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167771616
Tenchu: Shadow Assassins v1.9.4 2026-05-12 11 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r10p0-00rel0 [Revision 96995]. 01f74444:00000b1d HWX C T N LM Fog Tex Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:7 #version 100 precision highp float; attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); vec4 outPos = u_proj * viewPos; lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * color0.rgb) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * color0.rgb) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * color0.rgb) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos3 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse3 * color0.rgb) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient3 * color0.rgb + diffuse) * lightScale; v_color0 = clamp(lightSum0, 0.0, 1.0); v_color1 = vec3(0.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = vec4(u_cullRangeMax.w); } } gl_Position = outPos; }
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.19.3-787-g5aa0856280 2026-09-05 82 BREAK instruction hit
eFootball SM - V. v1.9.4 2026-11-08 84,292 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
eFootball SM - V. v1.9.4 2026-11-08 110,444 Savedata version requested on save: 3
eFootball By TM ARTS v1.10.3 2025-01-24 1 MIPSCompileOp: Invalid instruction 000002c5
eFootball PES 2024 "SNE" v1.10.3 2025-02-19 2 807f00fd=sceMp3Init(00000000): invalid bitrate v2 l0 rate 0000
eFootball PES 2024 "SNE" v1.10.3 2025-02-19 3 sceMp3Init: invalid data: not MPEG v1
DFU25 v1.9.4 2026-07-05 32 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Dragon Ball Z: Tenkaichi Tag Team v1.10.3 2025-01-22 1 MIPSCompileOp: Invalid instruction 41ff5180
Dragon Ball Z: Tenkaichi Tag Team v1.10.3 2025-01-22 1 MIPSCompileOp: Invalid instruction 678fd200
WWE 2K25 BY LETSKIMODZ v1.9.4 2026-03-31 38 80630007=sceAtracSetData(2, 08d4b180, 00003100): atracID uses different codec type than data
WWE2K24-V1.04 BY MANIA SVR v1.18.1 2025-06-19 8 80630007=sceAtracSetData(2, 08d13140, 00009408): atracID uses different codec type than data
eFootball Chelito 19 v1.9.4 2026-05-06 87 MIPSCompileOp: Invalid instruction 6e69746f
eFootball 2025 By Komo Valeri v1.10.3 2025-01-22 4 Error in shader program link: info: cannot find a matched output for input v_texcoordNC0 cannot find a matched output for input v_texcoordNC1 cannot find a matched output for input v_texcoordNC2 cannot find a matched output for input v_texcoordNC3 fs: postshader #ifdef GL_ES precision mediump float; #endif //Note : Recommend to use PPSSPP v1.1.1-183-gb411fc0 or newer for full functionality, there were some bugs in earlier versions. //Note2 : Upscaling, smoothing and sharpening filters are not set to be mixed between each other since the results are pointless(they counter each other). // Awas ngelag! :u //====================================================================================================================================================================== //SMOOTHING FILTERS: //If you love smooth graphics ~ those are also great for downscaling - to do that, you need to use higher rendering res than your display res //================ #define FXAA 1 //ON:1/OFF:0 /default FXAA, orginal info below //================ #define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering #define Gsmoothing 2.5 //Default: 3.5 /increase for smoother(blurry) graphics //================ #define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242 //================ //SHARPENING FILTERS: //if you need very sharp image, add lots of aliasing //================ #define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default #define value 0.98 //Default: 7.5 /higher = more visible effect //================ #define S_COM_V2 0 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate #define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect //================ //UPSCALING FILTERS: //To use those, you have to set rendering res to smaller than window/display size(x1 for best results) and screen scaling filter to "nearest" //Starting from v1.1.1-28-g70e9979 you can also add Upscaling=True to ini file(check example) to do it automatically //================ #define xBR 1 //ON:1/OFF:0 /5xBR upscale, nice for 2D games especially those that might be buggy with higher rendering res, initially made by Hyllian - license below #define VariantB 0 //ON:1/OFF:0 /slightly less effect on fonts, dots and other small details //================ #define xHQ 0 //ON:1/OFF:0 same as 4xHQ in PPSSPP, but actually using output resolution #define scaleoffset 0.75 //Default: 0.75 /you can tweek it between 0.5 and 1.0, Note: to little = no effect, to high = ugliness //================ //OTHER FILTERS: //Most effects from here on can be fully mixed without loosing previous effects. Exceptions: Natural Colors, Advanced Cartoon //================ #define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/ #define KIMOCHI 1 //Senpai! #define samples 3 //Default: 4 /higher = more glow, worse performance #define quality 0.22 //Default: 0.18 /lower = smaller glow, better quality #define Bpower 1.0 //Default: 1.0 /amount of bloom mixed //================ #define COLORED 1 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o #define Cpower 0.69 //Default: 0.5 /strenght of the effect //================ #define NATURALC 0 //ON:1/OFF:0 /by popular demand, natular colors, note: this shader can't be fully mixed with smoothing/sharpening/upscaling effects #define ncpower 0.5 //Default:0.5 / higher = more natural color, check note line above //================ #define ACARTOON 0 //ON:1/OFF:0 Advanced Cartoon from Guest
SBK®09 Superbike World Championship v1.10.3 2025-01-22 2 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 090d4180): duplicate handler
SBK®09 Superbike World Championship v1.10.3 2025-01-22 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 091b57e0): duplicate handler
SBK®09 Superbike World Championship v1.10.3 2025-01-22 2 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09127410): duplicate handler
SBK®09 Superbike World Championship v1.10.3 2025-01-22 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09128070): duplicate handler
WWE2K24-V1.04 BY MANIA SVR v1.18.1-12-g1124be79f8 2025-04-26 7 80630007=sceAtracSetData(2, 08d4b180, 0000ff38): atracID uses different codec type than data
eFootball Chelito 19 v1.9.4 2026-05-06 89 MIPSCompileOp: Invalid instruction 756d2067
eFootball Chelito 19 v1.9.4 2026-05-06 86 MIPSCompileOp: Invalid instruction 62207473
EAGLE PATCH 2025 PSP LIGA MX & MLS v1.10.3 2025-01-22 1 MIPSCompileOp: Invalid instruction 0000ea7d
EAGLE PATCH 2025 PSP LIGA MX & MLS v1.10.3 2025-01-22 1 MIPSCompileOp: Invalid instruction 0000ea7b
EAGLE PATCH 2025 PSP LIGA MX & MLS v1.10.3 2025-01-22 1 MIPSCompileOp: Invalid instruction 0000ea79
EAGLE PATCH 2025 PSP LIGA MX & MLS v1.10.3 2025-01-22 4 MIPSCompileOp: Invalid instruction 00008d95
EAGLE PATCH 2025 PSP LIGA MX & MLS v1.10.3 2025-01-22 5 MIPSCompileOp: Invalid instruction 000089a9
EAGLE PATCH 2025 PSP LIGA MX & MLS v1.10.3 2025-01-22 5 MIPSCompileOp: Invalid instruction 00009bf5
WWE 2K25 BY LETSKIMODZ v1.9.4 2026-04-02 106 80630007=sceAtracSetData(2, 08d4b180, 00004d00): atracID uses different codec type than data
Syphon Filter®: Logan's Shadow v1.10.3 2025-01-21 12 80631003=sceAtracSetAA3DataAndGetID(090854c0, 0000c800, 00176800, 09fcc9b8[ffffffff]): invalid ea3 magic bytes
WWE 2K25 BY LETSKIMODZ v1.9.4 2026-06-23 152 Rendering to framebuffer offset: 040cc000 +65x0

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