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| Game title |
Version |
Latest Report |
Hits |
Message |
| Colin McRae Rally 2005 Plus |
v1.10.3-97-gd0e9d2c54 |
2026-01-28 |
18 |
Unknown syscall in known module 'ThreadManForKernel': 0x7e65b999 |
| Colin McRae Rally 2005 Plus |
v1.10.3-97-gd0e9d2c54 |
2026-01-28 |
18 |
Unknown syscall in known module 'ThreadManForKernel': 0x6652b8ca |
| Colin McRae Rally 2005 Plus |
v1.10.3-97-gd0e9d2c54 |
2026-01-28 |
18 |
Unknown syscall in known module 'ThreadManForKernel': 0x18260574 |
| Colin McRae Rally 2005 Plus |
v1.10.3-97-gd0e9d2c54 |
2026-01-28 |
17 |
Unknown syscall in known module 'ThreadManForKernel': 0xe9b3061e |
| Colin McRae Rally 2005 Plus |
v1.10.3-97-gd0e9d2c54 |
2026-01-28 |
18 |
Unknown syscall in known module 'ThreadManForKernel': 0x86255ada |
| Colin McRae Rally 2005 Plus |
v1.10.3-97-gd0e9d2c54 |
2026-01-28 |
18 |
Unknown syscall in known module 'ThreadManForKernel': 0x8125221d |
| Colin McRae Rally 2005 Plus |
v1.10.3-97-gd0e9d2c54 |
2026-01-28 |
19 |
Unknown syscall in known module 'ThreadManForKernel': 0x278c0df5 |
| Colin McRae Rally 2005 Plus |
v1.10.3-97-gd0e9d2c54 |
2026-01-28 |
20 |
Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE. |
| Colin McRae Rally 2005 Plus |
v1.10.3-97-gd0e9d2c54 |
2026-01-28 |
20 |
Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE. |
| Colin McRae Rally 2005 Plus |
v1.10.3-97-gd0e9d2c54 |
2026-01-28 |
20 |
Unknown syscall in known module 'ThreadManForKernel': 0x369ed59d |
| Colin McRae Rally 2005 Plus |
v1.10.3-97-gd0e9d2c54 |
2026-01-28 |
19 |
Unknown syscall in known module 'ThreadManForKernel': 0x39810265 |
| Colin McRae Rally 2005 Plus |
v1.10.3-97-gd0e9d2c54 |
2026-01-28 |
20 |
Unknown syscall in known module 'ThreadManForKernel': 0xb736e9ff |
| Colin McRae Rally 2005 Plus |
v1.10.3-97-gd0e9d2c54 |
2026-01-28 |
19 |
Unknown syscall in known module 'ThreadManForKernel': 0xaf36d708 |
| Colin McRae Rally 2005 Plus |
v1.10.3-97-gd0e9d2c54 |
2026-01-28 |
20 |
Unknown syscall in known module 'ThreadManForKernel': 0x89b3d48c |
| Colin McRae Rally 2005 Plus |
v1.10.3-97-gd0e9d2c54 |
2026-01-28 |
20 |
Unknown syscall in known module 'ThreadManForKernel': 0x56c039b5 |
| Colin McRae Rally 2005 Plus |
v1.10.3-97-gd0e9d2c54 |
2026-01-28 |
20 |
Unknown syscall in known module 'ThreadManForKernel': 0x1fb15a32 |
| Colin McRae Rally 2005 Plus |
v1.10.3-97-gd0e9d2c54 |
2026-01-28 |
20 |
Unknown syscall in known module 'ThreadManForKernel': 0x58b1f937 |
| Colin McRae Rally 2005 Plus |
v1.10.3-97-gd0e9d2c54 |
2026-01-28 |
57 |
Unknown syscall in known module 'ThreadManForKernel': 0x4e3a1105 |
| Colin McRae Rally 2005 Plus |
v1.10.3-97-gd0e9d2c54 |
2026-01-28 |
57 |
Unknown syscall in known module 'ThreadManForKernel': 0x3f53e640 |
| Colin McRae Rally 2005 Plus |
v1.10.3-97-gd0e9d2c54 |
2026-01-28 |
57 |
Unknown syscall in known module 'ThreadManForKernel': 0x28b6489c |
| Colin McRae Rally 2005 Plus |
v1.10.3-97-gd0e9d2c54 |
2026-03-22 |
60 |
Unknown syscall in known module 'ThreadManForKernel': 0xd6da4ba1 |
| Colin McRae Rally 2005 Plus |
v1.10.3-97-gd0e9d2c54 |
2026-01-28 |
21 |
Unknown syscall in known module 'SysclibForKernel': 0xb49a7697 |
| eFootball Esteem2025 |
v1.12.3 |
2025-09-28 |
54 |
Savedata version requested on save: 3 |
| WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE |
v1.9.4 |
2026-08-09 |
60 |
80630007=sceAtracSetData(2, 08d4b180, 00003a58): atracID uses different codec type than data |
| WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE |
v1.9.4 |
2026-10-17 |
47 |
80630007=sceAtracSetData(2, 08d4b180, 0000b190): atracID uses different codec type than data |
| EA-Sports FC PC-V |
v1.10.3 |
2025-01-31 |
46 |
80630006=sceAtracSetData(2, 08d13180, 00038000): invalid RIFF header |
| eFootball Libertadores StaR PatcH 2025 By L_S eDits |
v1.6.3 |
2026-10-24 |
3,391 |
80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): invalid RIFF header |
| Prince of Persia - Revelations |
v1.10.3 |
2025-01-29 |
9 |
80630006=sceAtracSetDataAndGetID(09c593c0, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.10.3 |
2025-01-29 |
1 |
80630006=sceAtracSetDataAndGetID(09cd7cc0, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.10.3 |
2025-01-29 |
1 |
80630006=sceAtracSetDataAndGetID(09c9cc80, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.10.3 |
2025-01-29 |
1 |
80630006=sceAtracSetDataAndGetID(095527c0, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.10.3 |
2025-01-29 |
2 |
80630006=sceAtracSetDataAndGetID(08f9ab80, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.10.3 |
2025-01-29 |
2 |
80630006=sceAtracSetDataAndGetID(09526f80, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.10.3 |
2025-01-29 |
1 |
80630006=sceAtracSetDataAndGetID(08f80480, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.10.3 |
2025-01-29 |
5 |
80630006=sceAtracSetDataAndGetID(09122140, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.10.3 |
2025-01-29 |
3 |
80630006=sceAtracSetDataAndGetID(09b41c40, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.10.3 |
2025-01-29 |
3 |
80630006=sceAtracSetDataAndGetID(09578dc0, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.10.3 |
2025-01-29 |
4 |
80630006=sceAtracSetDataAndGetID(095bda40, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.10.3 |
2025-01-29 |
1 |
80630006=sceAtracSetDataAndGetID(09be34c0, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.10.3 |
2025-01-29 |
2 |
80630006=sceAtracSetDataAndGetID(09a95b40, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.10.3 |
2025-01-29 |
3 |
80630006=sceAtracSetDataAndGetID(095dcac0, 00000800): invalid RIFF header |
| eFootball SM - V. |
v1.9.4 |
2026-08-18 |
3,304 |
MIPSCompileOp: Invalid instruction 01010101 |
| eFootball 25 Hend Asean New Season |
v1.7.4 |
2025-03-08 |
23 |
Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a |
| eFootball 25 Hend Asean New Season |
v1.7.4 |
2025-03-08 |
23 |
Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f |
| PES 2013 |
v1.10.3 |
2025-01-28 |
1 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 146538292 |
| PES 2013 |
v1.10.3 |
2025-01-28 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146728312 |
| PES 2013 |
v1.10.3 |
2025-01-28 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146720384 |
| PES 2013 |
v1.10.3 |
2025-01-28 |
2 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 5177420 |
| PES 2013 |
v1.10.3 |
2025-01-28 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143598328 |
| PES 2013 |
v1.10.3 |
2025-01-28 |
2 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167509648 |
| PES 2013 |
v1.10.3 |
2025-01-28 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145464000 |
| PES 2013 |
v1.10.3 |
2025-01-28 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146508164 |
| E FOOTBALL ASIA 2021 "By TRMD" |
v1.10.3 |
2025-01-28 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0x28b6489c |
| E FOOTBALL ASIA 2021 "By TRMD" |
v1.10.3 |
2025-01-28 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0xd6da4ba1 |
| E FOOTBALL ASIA 2021 "By TRMD" |
v1.10.3 |
2025-01-28 |
1 |
sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006 |
| E FOOTBALL ASIA 2021 "By TRMD" |
v1.10.3 |
2025-01-28 |
1 |
Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE. |
| E FOOTBALL ASIA 2021 "By TRMD" |
v1.10.3 |
2025-01-28 |
1 |
Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE. |
| E FOOTBALL ASIA 2021 "By TRMD" |
v1.10.3 |
2025-01-28 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0x369ed59d |
| E FOOTBALL ASIA 2021 "By TRMD" |
v1.10.3 |
2025-01-28 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0x39810265 |
| God of War: Chains of Olympus |
v1.10.3 |
2025-01-28 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148617832 |
| God of War: Chains of Olympus |
v1.10.3 |
2025-01-28 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 149422080 |
| God of War: Chains of Olympus |
v1.10.3 |
2025-01-28 |
1 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 149557360 |
| God of War: Chains of Olympus |
v1.10.3 |
2025-01-28 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143642516 |
| God of War: Chains of Olympus |
v1.10.3 |
2025-01-28 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143634596 |
| Pes Brazukas Estaduais 2024 |
v1.7.5 |
2025-09-22 |
15 |
Savedata version requested on save: 3 |
| eFootball Chelito 19 |
v1.17.1 |
2025-07-19 |
4 |
WriteToHardware: Invalid address 000000a0 near PC 08838a80 LR 08838a80 |
| RIDE 4 |
v1.18.1 |
2025-11-26 |
10 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08e9f440): duplicate handler |
| eFootball Chelito 19 |
v1.9.4 |
2026-10-28 |
9 |
MIPSCompileOp: Invalid instruction 46460603 |
| eFootball Chelito 19 |
v1.9.4 |
2026-10-28 |
8 |
MIPSCompileOp: Invalid instruction 06460602 |
| DISSIDIA® 012[duodecim]™ FINAL FANTASY® |
v1.10.3 |
2025-01-25 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167771616 |
| Tenchu: Shadow Assassins |
v1.9.4 |
2026-05-12 |
11 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r10p0-00rel0 [Revision 96995].
01f74444:00000b1d HWX C T N LM Fog Tex Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:7
#version 100
precision highp float;
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec4 u_ambient;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying lowp vec3 v_color1;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
vec4 outPos = u_proj * viewPos;
lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * color0.rgb) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * color0.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * color0.rgb) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * color0.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * color0.rgb) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * color0.rgb + diffuse) * lightScale;
toLight = u_lightpos3 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse3 * color0.rgb) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient3 * color0.rgb + diffuse) * lightScale;
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_color1 = vec3(0.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPos.xyz / outPos.w;
if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = vec4(u_cullRangeMax.w);
}
}
gl_Position = outPos;
}
|
| WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE |
v1.19.3-787-g5aa0856280 |
2026-09-05 |
82 |
BREAK instruction hit |
| eFootball SM - V. |
v1.9.4 |
2026-11-08 |
84,292 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| eFootball SM - V. |
v1.9.4 |
2026-11-08 |
110,444 |
Savedata version requested on save: 3 |
| eFootball By TM ARTS |
v1.10.3 |
2025-01-24 |
1 |
MIPSCompileOp: Invalid instruction 000002c5 |
| eFootball PES 2024 "SNE" |
v1.10.3 |
2025-02-19 |
2 |
807f00fd=sceMp3Init(00000000): invalid bitrate v2 l0 rate 0000 |
| eFootball PES 2024 "SNE" |
v1.10.3 |
2025-02-19 |
3 |
sceMp3Init: invalid data: not MPEG v1 |
| DFU25 |
v1.9.4 |
2026-07-05 |
32 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.10.3 |
2025-01-22 |
1 |
MIPSCompileOp: Invalid instruction 41ff5180 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.10.3 |
2025-01-22 |
1 |
MIPSCompileOp: Invalid instruction 678fd200 |
| WWE 2K25 BY LETSKIMODZ |
v1.9.4 |
2026-03-31 |
38 |
80630007=sceAtracSetData(2, 08d4b180, 00003100): atracID uses different codec type than data |
| WWE2K24-V1.04 BY MANIA SVR |
v1.18.1 |
2025-06-19 |
8 |
80630007=sceAtracSetData(2, 08d13140, 00009408): atracID uses different codec type than data |
| eFootball Chelito 19 |
v1.9.4 |
2026-05-06 |
87 |
MIPSCompileOp: Invalid instruction 6e69746f |
| eFootball 2025 By Komo Valeri |
v1.10.3 |
2025-01-22 |
4 |
Error in shader program link: info: cannot find a matched output for input v_texcoordNC0
cannot find a matched output for input v_texcoordNC1
cannot find a matched output for input v_texcoordNC2
cannot find a matched output for input v_texcoordNC3
fs: postshader
#ifdef GL_ES
precision mediump float;
#endif
//Note : Recommend to use PPSSPP v1.1.1-183-gb411fc0 or newer for full functionality, there were some bugs in earlier versions.
//Note2 : Upscaling, smoothing and sharpening filters are not set to be mixed between each other since the results are pointless(they counter each other).
// Awas ngelag! :u
//======================================================================================================================================================================
//SMOOTHING FILTERS: //If you love smooth graphics ~ those are also great for downscaling - to do that, you need to use higher rendering res than your display res
//================
#define FXAA 1 //ON:1/OFF:0 /default FXAA, orginal info below
//================
#define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering
#define Gsmoothing 2.5 //Default: 3.5 /increase for smoother(blurry) graphics
//================
#define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242
//================
//SHARPENING FILTERS: //if you need very sharp image, add lots of aliasing
//================
#define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default
#define value 0.98 //Default: 7.5 /higher = more visible effect
//================
#define S_COM_V2 0 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate
#define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect
//================
//UPSCALING FILTERS: //To use those, you have to set rendering res to smaller than window/display size(x1 for best results) and screen scaling filter to "nearest"
//Starting from v1.1.1-28-g70e9979 you can also add Upscaling=True to ini file(check example) to do it automatically
//================
#define xBR 1 //ON:1/OFF:0 /5xBR upscale, nice for 2D games especially those that might be buggy with higher rendering res, initially made by Hyllian - license below
#define VariantB 0 //ON:1/OFF:0 /slightly less effect on fonts, dots and other small details
//================
#define xHQ 0 //ON:1/OFF:0 same as 4xHQ in PPSSPP, but actually using output resolution
#define scaleoffset 0.75 //Default: 0.75 /you can tweek it between 0.5 and 1.0, Note: to little = no effect, to high = ugliness
//================
//OTHER FILTERS: //Most effects from here on can be fully mixed without loosing previous effects. Exceptions: Natural Colors, Advanced Cartoon
//================
#define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/
#define KIMOCHI 1 //Senpai!
#define samples 3 //Default: 4 /higher = more glow, worse performance
#define quality 0.22 //Default: 0.18 /lower = smaller glow, better quality
#define Bpower 1.0 //Default: 1.0 /amount of bloom mixed
//================
#define COLORED 1 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o
#define Cpower 0.69 //Default: 0.5 /strenght of the effect
//================
#define NATURALC 0 //ON:1/OFF:0 /by popular demand, natular colors, note: this shader can't be fully mixed with smoothing/sharpening/upscaling effects
#define ncpower 0.5 //Default:0.5 / higher = more natural color, check note line above
//================
#define ACARTOON 0 //ON:1/OFF:0 Advanced Cartoon from Guest |
| SBK®09 Superbike World Championship |
v1.10.3 |
2025-01-22 |
2 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 090d4180): duplicate handler |
| SBK®09 Superbike World Championship |
v1.10.3 |
2025-01-22 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 091b57e0): duplicate handler |
| SBK®09 Superbike World Championship |
v1.10.3 |
2025-01-22 |
2 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09127410): duplicate handler |
| SBK®09 Superbike World Championship |
v1.10.3 |
2025-01-22 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09128070): duplicate handler |
| WWE2K24-V1.04 BY MANIA SVR |
v1.18.1-12-g1124be79f8 |
2025-04-26 |
7 |
80630007=sceAtracSetData(2, 08d4b180, 0000ff38): atracID uses different codec type than data |
| eFootball Chelito 19 |
v1.9.4 |
2026-05-06 |
89 |
MIPSCompileOp: Invalid instruction 756d2067 |
| eFootball Chelito 19 |
v1.9.4 |
2026-05-06 |
86 |
MIPSCompileOp: Invalid instruction 62207473 |
| EAGLE PATCH 2025 PSP LIGA MX & MLS |
v1.10.3 |
2025-01-22 |
1 |
MIPSCompileOp: Invalid instruction 0000ea7d |
| EAGLE PATCH 2025 PSP LIGA MX & MLS |
v1.10.3 |
2025-01-22 |
1 |
MIPSCompileOp: Invalid instruction 0000ea7b |
| EAGLE PATCH 2025 PSP LIGA MX & MLS |
v1.10.3 |
2025-01-22 |
1 |
MIPSCompileOp: Invalid instruction 0000ea79 |
| EAGLE PATCH 2025 PSP LIGA MX & MLS |
v1.10.3 |
2025-01-22 |
4 |
MIPSCompileOp: Invalid instruction 00008d95 |
| EAGLE PATCH 2025 PSP LIGA MX & MLS |
v1.10.3 |
2025-01-22 |
5 |
MIPSCompileOp: Invalid instruction 000089a9 |
| EAGLE PATCH 2025 PSP LIGA MX & MLS |
v1.10.3 |
2025-01-22 |
5 |
MIPSCompileOp: Invalid instruction 00009bf5 |
| WWE 2K25 BY LETSKIMODZ |
v1.9.4 |
2026-04-02 |
106 |
80630007=sceAtracSetData(2, 08d4b180, 00004d00): atracID uses different codec type than data |
| Syphon Filter®: Logan's Shadow |
v1.10.3 |
2025-01-21 |
12 |
80631003=sceAtracSetAA3DataAndGetID(090854c0, 0000c800, 00176800, 09fcc9b8[ffffffff]): invalid ea3 magic bytes |
| WWE 2K25 BY LETSKIMODZ |
v1.9.4 |
2026-06-23 |
152 |
Rendering to framebuffer offset: 040cc000 +65x0 |