Recent logs - v1.10.3

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
FIFA 14 - Ru v1.10.3 2025-06-27 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144296812
eFootball 25 Europa Komo Valeri v1.9.4 2026-09-11 613 Savedata version requested on save: 3
EA-Sports FC PC-V v1.10.3 2025-09-13 2 Module linking debug info: ThreadManForKernel ver=0000, flags=0001, size=5, numVars=0, numFuncs=4, nidData=08228644, firstSym=082284c0, varData=00000000, extra=00000000 sceIdStorage_driver ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08228654, firstSym=082284e0, varData=00000000, extra=00000000 semaphore ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08228658, firstSym=082284e8, varData=00000000, extra=00000000
SBK®08 Superbike World Championship v1.18.1 2025-10-27 6 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 08e7b440): duplicate handler
SBK®08 Superbike World Championship v1.18.1 2025-10-27 6 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 09051d70): duplicate handler
仮面ライダー 超クライマックスヒーローズ v1.10.3 2025-06-26 1 Render to texture with incompatible formats 3 != 0 at 04154000
EA-Sports FC PC-V v1.10.3 2025-06-26 1 Render to texture with different formats 3 != 0
eFootball BY Zamani Demo 2025/26 v1.10.3 2025-07-03 28 sceMp3Init: invalid data: not 44.1kHz
Pro Evolution Soccer 2009 v1.10.3 2025-06-26 1 Unknown syscall in known module 'ThreadManForKernel': 0x6652b8ca
Pro Evolution Soccer 2009 v1.10.3 2025-06-26 1 Unknown syscall in known module 'ThreadManForKernel': 0x86255ada
Pro Evolution Soccer 2009 v1.10.3 2025-06-26 1 Unknown syscall in known module 'ThreadManForKernel': 0x278c0df5
Pro Evolution Soccer 2009 v1.10.3 2025-06-26 1 Unknown syscall in known module 'ThreadManForKernel': 0x56c039b5
Pro Evolution Soccer 2009 v1.10.3 2025-06-26 1 Unknown syscall in known module 'ThreadManForKernel': 0x57cf62dd
Pro Evolution Soccer 2009 v1.10.3 2025-06-26 1 Unknown syscall in known module 'ThreadManForKernel': 0x623ae665
Pro Evolution Soccer 2009 v1.10.3 2025-06-26 1 Unknown syscall in known module 'ThreadManForKernel': 0xed1410e0
Pro Evolution Soccer 2009 v1.10.3 2025-06-26 1 Unknown syscall in known module 'ThreadManForKernel': 0xc07bb470
Pro Evolution Soccer 2009 v1.10.3 2025-06-26 1 Unknown syscall in known module 'ThreadManForKernel': 0x402fcf22
Pro Evolution Soccer 2009 v1.10.3 2025-06-26 1 Unknown syscall in known module 'ThreadManForKernel': 0x812346e4
eFootball BY Zamani Demo 2025/26 v1.10.3 2025-07-03 12 807f00fd=sceMp3Init(00000000): invalid bitrate v2 l3 rate 000f
eFootball BY Zamani Demo 2025/26 v1.10.3 2025-07-03 13 sceMp3Init: invalid data: not MPEG v1
eFootball BY Zamani Demo 2025/26 v1.10.3 2025-07-03 14 sceMp3Init: invalid data: not layer 3
eFootball PC - V. v1.11.3 2025-07-17 6 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147280608
eFootball PC - V. v1.10.3 2025-06-26 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148617832
eFootball PC - V. v1.10.3 2025-06-26 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 149422080
eFootball PC - V. v1.10.3 2025-06-26 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 151506040
eFootball PC - V. v1.10.3 2025-06-26 1 Ignoring func export scePsmf/0c120e1d, already implemented in HLE.
eFootball PC - V. v1.10.3 2025-06-26 1 Ignoring func export scePsmf/68d42328, already implemented in HLE.
eFootball PC - V. v1.10.3 2026-08-23 2 Ignoring func export scePsmf/9553cc91, already implemented in HLE.
eFootball PC - V. v1.10.3 2025-06-26 1 Ignoring func export scePsmf/5b70fcc1, already implemented in HLE.
eFootball PC - V. v1.10.3 2026-08-23 2 Ignoring func export scePsmf/5f457515, already implemented in HLE.
eFootball PC - V. v1.10.3 2026-08-23 2 Ignoring func export scePsmf/7c0e7ac3, already implemented in HLE.
eFootball PC - V. v1.10.3 2025-06-26 1 Ignoring func export scePsmf/971a3a90, already implemented in HLE.
eFootball 2025 by Tbose Jama v1.10.3 2025-06-26 2 807f00fd=sceMp3Init(00000000): invalid bitrate v2 l3 rate 000f
eFootball 2025 by Tbose Jama v1.11.3 2025-12-14 10 sceMp3Init: invalid data: not MPEG v1
eFootball 2025 by Tbose Jama v1.19.3 2025-12-14 45 sceMp3Init: invalid data: not layer 3
eFootball Pes Eropa 2025 ByShan v1.10.3 2025-08-26 213 Savedata version requested on save: 3
WWE'12 v1.10.3 2025-06-26 1 Render to texture with different strides 256 != 64
WWE'12 v1.10.3 2025-06-26 1 FBO using existing buffer as depthbuffer, 04132000/04110000 and 04110000/04110000
WWE'12 v1.10.3 2025-06-26 1 Unknown syscall in known module 'IoFileMgrForUser': 0x05572a5f
The Godfather® v1.10.3 2025-06-26 1 80630007=sceAtracSetData(2, 08d13140, 00029ca8): atracID uses different codec type than data
The Godfather® v1.10.3 2025-06-26 1 80630007=sceAtracSetData(2, 08d4b180, 00005268): atracID uses different codec type than data
The Godfather® v1.10.3 2025-06-26 1 80630007=sceAtracSetData(2, 08d4b180, 00007108): atracID uses different codec type than data
EA FC 2025_26 EN ESPA�OL v1.11.3 2025-10-07 7 Savedata version requested on save: 3
SBK®08 Superbike World Championship v1.18.1 2025-10-27 11 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 0908f3c0): duplicate handler
SBK®08 Superbike World Championship v1.18.1 2025-11-09 12 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 08fe31a0): duplicate handler
FIFA 07 v1.10.3 2025-06-26 1 Savedata loading with detected hashmode 5 instead of file's 1
SBK®08 Superbike World Championship v1.7.4 2026-01-09 32 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 08fcbb50): duplicate handler
SBK®08 Superbike World Championship v1.7.4 2026-03-12 42 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 08f7d090): duplicate handler
SBK®08 Superbike World Championship v1.7.4 2026-03-12 54 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 08f7bcd0): duplicate handler
Def Jam® Fight For NY™: The Takeover v1.10.3 2025-06-25 1 sceKernelRegisterSubIntrHandler(30, 0, 08805a28, 00000ba7): duplicate handler
EA FC 2024 BY RA-PATCH v1.10.3 2025-11-12 102 Savedata version requested on save: 3
Iron Man™ 2 v1.10.3 2025-06-25 2 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167771616
EA FC26 By Official Gameplay v1.9.4 2025-12-25 14 80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): fmt definition too small (16)
EA FC26 By Official Gameplay v1.9.4 2026-05-28 51 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
eFootball BY Zamani Demo 2025/26 v1.9.4 2025-12-13 19 Savedata version requested on save: 3
EA FC26 By Official Gameplay v1.9.4 2026-11-04 1,010 Savedata version requested on save: 3
eFootball 2025 by MP v1.9.4 2025-12-08 6 80420014=__sceSasCore(08bb3ac0, c4cd2980): invalid address
God of War®: Ghost of Sparta v1.10.3 2025-06-22 1 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r10p0-00dev0 [Revision 96995]. 01f34515:00000b1d HWX C T N LM Fog Tex Light: 0: c:1 t:1 1: c:1 t:0 2: c:1 t:1 3: c:0 t:1 MatUp:3 #version 100 precision highp float; attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); vec4 outPos = u_proj * viewPos; lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = vec3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * color0.rgb) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular0 * u_matspecular.rgb * ldot * lightScale; } lightSum0.rgb += (u_lightambient0 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos1; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse1 * color0.rgb) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular1 * u_matspecular.rgb * ldot ; } lightSum0.rgb += (u_lightambient1 * color0.rgb + diffuse); toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * color0.rgb) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular2 * u_matspecular.rgb * ldot * lightScale; } lightSum0.rgb += (u_lightambient2 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos3 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u
God of War®: Ghost of Sparta v1.10.3 2025-06-22 1 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r10p0-00dev0 [Revision 96995]. 01f34515:00000f1d HWX C T N LM Fog RevN Tex Light: 0: c:1 t:1 1: c:1 t:0 2: c:1 t:1 3: c:0 t:1 MatUp:3 #version 100 precision highp float; attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(-normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); vec4 outPos = u_proj * viewPos; lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = vec3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * color0.rgb) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular0 * u_matspecular.rgb * ldot * lightScale; } lightSum0.rgb += (u_lightambient0 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos1; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse1 * color0.rgb) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular1 * u_matspecular.rgb * ldot ; } lightSum0.rgb += (u_lightambient1 * color0.rgb + diffuse); toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * color0.rgb) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular2 * u_matspecular.rgb * ldot * lightScale; } lightSum0.rgb += (u_lightambient2 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos3 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffus
eFootball 2025 by Tbose Jama v1.9.4 2026-01-02 38 sceMp3Init: invalid data: not 44.1kHz
eFootball 2025 by Tbose Jama v1.9.4 2026-10-17 144 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
eFootball PES 2021 By GABRIEL v1.10.3 2025-06-30 2 807f00fd=sceMp3Init(00000000): invalid bitrate v1 l2 rate 000a
Syphon Filter®: Logan's Shadow v1.10.3 2025-06-21 2 80630011=sceAtracSetDataAndGetID(00000000, 00000000): buffer too small
eFootball Chelito 19 v1.10.3 2025-12-22 48 80630011=sceAtracSetDataAndGetID(09a4ec00, 00004000): too small for WAVE chunk at 156340
RN O BRABO v1.12.2 2026-06-13 252 Savedata version requested on save: 3
PRO AFRICAN FOOTBALL 25" v1.10.3 2025-06-20 3 Savedata version requested on save: 3
PATCH SPARTAN11 v1.10.3 2025-06-20 1 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145634952
PATCH SPARTAN11 v1.10.3 2025-06-20 1 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145543488
PATCH SPARTAN11 v1.10.3 2025-06-20 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 16
PATCH SPARTAN11 v1.10.3 2025-06-20 2 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 34520
PATCH SPARTAN11 v1.10.3 2025-06-20 2 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143963980
eFootball 2025 by MP v1.9.4 2026-11-06 101 Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a
eFootball 2025 by MP v1.9.4 2026-11-06 111 Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f
RIDE 4 v1.10.3 2025-06-20 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0920d4a0): duplicate handler
WWE 2K25 BY LETSKIMODZ v1.10.3 2025-10-24 2 80630007=sceAtracSetData(2, 08d13140, 00004430): atracID uses different codec type than data
WWE 2K25 BY LETSKIMODZ v1.10.3 2025-06-19 2 80630007=sceAtracSetData(2, 08d4b180, 00003ac4): atracID uses different codec type than data
eFootball CESAR - PATCH v1.11.3 2026-02-26 3 MIPSCompileOp: Invalid instruction 71e387cc
PES LIBERTADORES 2025 BY HDX GAMES v1.11.3 2025-12-30 45 Savedata version requested on save: 3
eFootball 2025 by MP v1.9.4 2026-11-07 266 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
BETEGAMING12 v1.9.4 2026-10-06 1,653 MIPSCompileOp: Invalid instruction 01010101
Grand Theft Auto: Chinatown Wars v1.9.4 2026-09-13 19 Render to texture with different strides 256 != 64
Grand Theft Auto: Chinatown Wars v1.9.4 2026-09-13 108 FBO using existing buffer as depthbuffer, 04132000/04110000 and 04110000/04110000
Grand Theft Auto: Chinatown Wars v1.9.4 2026-09-13 65 Unknown syscall in known module 'sceAudio': 0x46ebb729
Grand Theft Auto: Chinatown Wars v1.9.4 2026-09-13 66 Unknown syscall in known module 'sceAudio': 0x20628e6f
Grand Theft Auto: Chinatown Wars v1.9.4 2026-09-13 68 Unknown syscall in known module 'UtilsForUser': 0x090ccb3f
Grand Theft Auto: Chinatown Wars v1.9.4 2026-09-13 68 Unknown syscall in known module 'ThreadManForUser': 0x71ec4271
Grand Theft Auto: Chinatown Wars v1.9.4 2026-09-13 69 Unknown syscall in known module 'IoFileMgrForUser': 0x05572a5f
BETEGAMING12 v1.9.4 2026-04-16 7 807f00fd=sceMp3Init(00000000): invalid bitrate v3 l3 rate 000f
BETEGAMING12 v1.9.4 2026-06-22 169 sceMp3Init: invalid data: not layer 3
SBK®09 Superbike World Championship v1.18.1 2025-10-11 3 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 092525e0): duplicate handler
BETEGAMING12 v1.9.4 2026-09-18 460 80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): fmt definition too small (16)
eFootball 25 Europa Hend Asean v1.12.2 2025-10-23 50 Savedata version requested on save: 3
BETEGAMING12 v1.9.4 2026-11-05 1,316 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
EA-Sports FC PC-V v1.12.3 2026-07-05 5 80020001=sceKernelCreateSema(): invalid name
WWE 2K25 BY LETSKIMODZ v1.9.4 2026-09-14 10 Render to area containing texture at 04044000 +112x0
BETEGAMING12 v1.9.4 2026-11-08 20,668 MIPSCompileOp: Invalid instruction 46800499
eFootball 2025 v1.15.4 2025-08-06 7 MIPSCompileOp: Invalid instruction 46460603
eFootball 2025 v1.15.4 2025-08-06 7 MIPSCompileOp: Invalid instruction 06460602
eFootball 2025 by Tbose Jama v1.9.4 2026-10-24 7,417 Savedata version requested on save: 3
eFootball 2025 by MP v1.9.4 2026-10-24 18,700 MIPSCompileOp: Invalid instruction 01010101

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