Recent logs - v1.11.3-574-g8c72cc119

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Game title Version Latest Report Message
ロコロコデモ v1.11.3-574-g8c72cc119 2021-04-29 Waiting thread for 20 that was already waiting for 20
Tony Hawk's Underground 2 Remix v1.11.2-295-gd9f82c087 2021-03-09 ReadFromHardware: Invalid address c1a7ce5e near PC 08865714 LR 0886546c
いくぜっ!源さん ~夕焼け大工物語~ v1.11.2-295-gd9f82c087 2021-03-05 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
いくぜっ!源さん ~夕焼け大工物語~ v1.11.2-295-gd9f82c087 2021-03-05 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1
ドラスロット 主役は銭形 v1.11.2-295-gd9f82c087 2021-03-05 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 163925640
ドラスロット 主役は銭形 v1.11.2-295-gd9f82c087 2021-03-05 sceKernelCreateSema(RealSignal) unsupported options parameter, size = 146867976
ドラスロット 主役は銭形 v1.11.2-295-gd9f82c087 2021-03-05 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 147331280
刺客信条 血统 汉化版 PLAY汉化组 v1.11.2-295-gd9f82c087 2021-03-05 Vulkan error in shader compilation: info: ERROR: 0:104: 'null' : undeclared identifier ERROR: 0:104: '' : compilation terminated ERROR: 2 compilation errors. No code generated. / code: #version 450 #extension GL_ARB_separate_shader_objects : enable #extension GL_ARB_shading_language_420pack : enable #define mul(x, y) ((x) * (y)) #define splat3(x) vec3(x) precision highp float; layout (std140, set = 0, binding = 3) uniform baseVars { mat4 u_proj; mat4 u_proj_through; mat3x4 u_view; mat3x4 u_world; mat3x4 u_texmtx; vec4 u_uvscaleoffset; vec4 u_depthRange; vec2 u_fogcoef; float u_stencilReplaceValue; vec4 u_matambientalpha; vec4 u_cullRangeMin; vec4 u_cullRangeMax; uint u_spline_counts; uint u_depal_mask_shift_off_fmt; uint u_colorWriteMask; int u_pad3; vec3 u_fogcolor; vec3 u_texenv; ivec4 u_alphacolorref; ivec4 u_alphacolormask; vec3 u_blendFixA; vec3 u_blendFixB; vec4 u_texclamp; vec2 u_texclampoff; }; layout (std140, set = 0, binding = 4) uniform lightVars { vec4 u_ambient; vec3 u_matdiffuse; vec4 u_matspecular; vec3 u_matemissive; vec3 u_lightpos0; vec3 u_lightpos1; vec3 u_lightpos2; vec3 u_lightpos3; vec3 u_lightdir0; vec3 u_lightdir1; vec3 u_lightdir2; vec3 u_lightdir3; vec3 u_lightatt0; vec3 u_lightatt1; vec3 u_lightatt2; vec3 u_lightatt3; vec4 u_lightangle_spotCoef0; vec4 u_lightangle_spotCoef1; vec4 u_lightangle_spotCoef2; vec4 u_lightangle_spotCoef3; vec3 u_lightambient0; vec3 u_lightambient1; vec3 u_lightambient2; vec3 u_lightambient3; vec3 u_lightdiffuse0; vec3 u_lightdiffuse1; vec3 u_lightdiffuse2; vec3 u_lightdiffuse3; vec3 u_lightspecular0; vec3 u_lightspecular1; vec3 u_lightspecular2; vec3 u_lightspecular3; }; layout (location = 0) in vec3 position; layout (location = 2) in vec3 normal; layout (location = 1) in vec2 texcoord; layout (location = 1) out lowp vec4 v_color0; layout (location = 0) out highp vec3 v_texcoord; layout (location = 3) out highp float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; mediump float ldot; toLight = u_lightpos0; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse); toLight = u_lightpos1; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse1 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse); toLight = u_lightpos2; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse2 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * u_matambientalpha.rgb + diffuse); toLight = u_lightpos3; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse3 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient3 * u_matambientalpha.rgb + diffuse); v_color0 = clamp(lightSum0, 0.0, 1.0); v_texcoord = mul(length(normal) == 0.0 ? vec4(0.0, 0.0, 1.0, 1.0) : vec4(normalize((null)normal), 1.0), u_texmtx).xyz * vec3(u_uvscaleoffset.xy, 1.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; gl_PointSize = 1.0; }
R-TYPE TACTICS II -Operation BITTER CHOCOLATE- v1.11.2-295-gd9f82c087 2021-03-04 sceDmacMemcpy(dest=096599a0, src=0843b180, size=85810): overlapping read
R-TYPE TACTICS II -Operation BITTER CHOCOLATE- v1.11.2-295-gd9f82c087 2021-03-04 Jump to invalid address: 07542e80 PC 09d50a64 LR 09d50a40
R-TYPE TACTICS II -Operation BITTER CHOCOLATE- v1.11.2-295-gd9f82c087 2021-03-04 Branch in Jump delay slot at 09d50a60 in block starting at 09d50a40
R-TYPE TACTICS II -Operation BITTER CHOCOLATE- v1.11.2-295-gd9f82c087 2021-03-04 Jump to invalid address: 07542e40 PC 09d50a60 LR 09d50a40
R-TYPE TACTICS II -Operation BITTER CHOCOLATE- v1.11.2-295-gd9f82c087 2021-03-04 Branch in Jump delay slot at 09d50a5c in block starting at 09d50a40
R-TYPE TACTICS II -Operation BITTER CHOCOLATE- v1.11.2-295-gd9f82c087 2021-03-04 Jump to invalid address: 07542e00 PC 09d50a5c LR 09d50a40
R-TYPE TACTICS II -Operation BITTER CHOCOLATE- v1.11.2-295-gd9f82c087 2021-03-04 Branch in Jump delay slot at 09d50a58 in block starting at 09d50a40
R-TYPE TACTICS II -Operation BITTER CHOCOLATE- v1.11.2-295-gd9f82c087 2021-03-04 Jump to invalid address: 07542d80 PC 09d50a58 LR 09d50a40
R-TYPE TACTICS II -Operation BITTER CHOCOLATE- v1.11.2-295-gd9f82c087 2021-03-04 MIPSCompileOp: Invalid instruction 00000001
Xyanide: Resurrection v1.11.2-295-gd9f82c087 2021-03-04 sceDmacMemcpy(dest=08f946c0, src=08f1ed48, size=16384): overlapping read
夢幻戦士ヴァリス v1.11.2-295-gd9f82c087 2021-03-04 Waiting thread for 20 that was already waiting for 20
グラディウスⅡ GOFERの野望 v1.11.2-312-g38e384d83 2021-03-09 Waiting thread for 20 that was already waiting for 20
真・三國無双6 Special v1.11.3 2021-05-13 MFIC instruction hit (70020024) at 08224068
Xyanide: Resurrection v1.11.2-54-g5d62610a9 2021-04-05 FBO created from existing depthbuffer as color, 04110000/00000000 and 041e04c0/04110000
Xyanide: Resurrection v1.11.2-54-g5d62610a9 2021-03-04 FBO created from existing depthbuffer as color, 04110000/00000000 and 04088000/04110000
Xyanide: Resurrection v1.11.2-54-g5d62610a9 2021-04-05 FBO created from existing depthbuffer as color, 04110000/00000000 and 04000000/04110000
R-TYPE TACTICS II -Operation BITTER CHOCOLATE- v1.11.2-54-g5d62610a9 2021-03-20 FBO created from existing depthbuffer as color, 04088000/00000000 and 040cc000/04088000
R-TYPE TACTICS II -Operation BITTER CHOCOLATE- v1.11.3-634-ge725eddf1 2021-05-15 FBO created from existing depthbuffer as color, 04088000/00000000 and 04000000/04088000
R-TYPE TACTICS II -Operation BITTER CHOCOLATE- v1.11.3-634-ge725eddf1 2021-05-13 FBO created from existing depthbuffer as color, 04088000/00000000 and 04044000/04088000
いくぜっ!源さん ~夕焼け大工物語~ v1.11.3 2021-05-13 FBO using existing buffer as depthbuffer, 040cc000/04088000 and 04088000/00000000
いくぜっ!源さん ~夕焼け大工物語~ v1.11.3 2021-05-13 FBO created from existing depthbuffer as color, 04088000/00000000 and 04000000/04088000
いくぜっ!源さん ~夕焼け大工物語~ v1.11.3 2021-05-13 FBO created from existing depthbuffer as color, 04088000/00000000 and 04044000/04088000
Toy Story 3 v1.11.3-597-g630f071d5 2021-05-16 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 040de000 offset: 0 (256x128 stride 256, 565)
God of War™: Ghost of Sparta v1.11.3 2021-05-16 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 04162000 offset: 0 (256x256 stride 512, 8888)
God of War™: Ghost of Sparta v1.11.3-662-g138d81e14 2021-05-16 Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272
God of War®: Ghost of Sparta v1.11.3-634-ge725eddf1 2021-05-16 Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272
eFootball Winning Eleven 2020 by SinSega v1.9.4 2021-05-02 Savedata version requested: 3
Gran Turismo® v1.9.3-656-gcc57a6fdd 2021-05-12 sceFontOpenUserFile(09f9ac00, /font/pgf/chinese-traditional-10.125.pgf, 00000000, 09fff3e0): file does not exist
God of War®: Ghost of Sparta v1.9.4 2021-05-16 Rendering to framebuffer offset: 04161800 +64x0
Xyanide: Resurrection v1.9.4 2021-04-19 sceKernelLoadModuleByID: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
R-TYPE TACTICS II -Operation BITTER CHOCOLATE- v1.9.4 2021-03-19 sceDmacMemcpy(dest=096599a0, src=0840e700, size=148): overlapping read
The Simpsons™ Game v1.9.4 2021-05-16 Video out requested, not supported: mode=0 size=0,0
Toy Story 3 v1.9.4 2021-05-16 Video out requested, not supported: mode=0 size=0,0
God of War™: Ghost of Sparta v1.9.4 2021-05-16 80630011=sceAtracSetDataAndGetID(08c60dc0, 0001e000): no data chunk
MONSTER HUNTER PORTABLE 3rd v1.11.2-363-gecdd9b772 2021-04-02 __KernelStopThread: thread 322 does not exist
ドラゴンボールZ 真武道会 v1.9.4 2021-05-15 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Tiger Woods PGA TOUR v1.9.3 2021-03-26 sceKernelLoadModule: unsupported options size=00000014, flags=089a9560, pos=0, access=1, data=1, text=1
Tiger Woods PGA TOUR v1.9.3 2021-03-26 sceKernelLoadModule: unsupported options size=00000014, flags=08ab2348, pos=0, access=1, data=2, text=2
ドラスロット 主役は銭形 v1.9.4 2021-05-08 Bad bounding box data: 000002
ドラスロット 主役は銭形 v1.9.4 2021-05-08 sceKernelLoadModule: unsupported options size=00000014, flags=0000004d, pos=1, access=1, data=1, text=1
ドラスロット 主役は銭形 v1.9.4 2021-05-08 sceKernelLoadModule: unsupported options size=00000014, flags=00000021, pos=1, access=1, data=2, text=2
The Simpsons™ Game v1.9.4 2021-05-16 Decoding texture from VRAM mirror at 04710000 swizzle=0
悪魔城ドラキュラXクロニクル v1.9.4 2021-05-12 Rendering to framebuffer offset: 040ec000 +256x0
God of War®: Ghost of Sparta v1.9.4 2021-05-16 Rendering to framebuffer offset: 04162000 +256x0
God of War™: Ghost of Sparta v1.9.4 2021-05-16 Rendering to framebuffer offset: 04162000 +256x0
SW Battlefront II v1.9.4 2021-05-06 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
SW Battlefront II v1.9.4 2021-05-06 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1
バイトヘル2000 v1.9.4 2021-03-05 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
バイトヘル2000 v1.9.4 2021-03-05 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
Gran Turismo® v1.9.4 2021-05-16 Loading file directly instead of using handlers: /font/pgf/chinese-traditional-10.125.pgf
Tony Hawk's Underground 2 Remix v1.9.4 2021-05-16 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
Tony Hawk's Underground 2 Remix v1.9.4 2021-05-16 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
ぼくのなつやすみ®4 v1.9.4 2021-04-11 sceKernelLoadModule: unsupported options size=00000014, flags=088d16e4, pos=1, access=1, data=2, text=2
Midnight Club 3: DUB Edition v1.9.4 2021-05-16 sceKernelLoadModule: unsupported options size=00000014, flags=0892b680, pos=0, access=1, data=2, text=2
Midnight Club 3: DUB Edition v1.9.4 2021-05-16 sceKernelLoadModule: unsupported options size=00000014, flags=08857c2c, pos=0, access=1, data=1, text=1
Midnight Club 3: DUB Edition v1.9.4 2021-05-16 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
Midnight Club 3: DUB Edition v1.9.4 2021-05-16 sceKernelLoadModule: unsupported options size=00000014, flags=08d11560, pos=0, access=1, data=2, text=2
The Simpsons™ Game v1.9.4 2021-05-16 sceKernelLoadModule: unsupported options size=00000014, flags=09fbec58, pos=0, access=1, data=2, text=2
ドラゴンボールZ 真武道会 v1.9.4 2021-05-16 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
ドラゴンボールZ 真武道会 v1.9.4 2021-05-16 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1
EA SPORTS™ FIGHT NIGHT Round 3 v1.9.4 2021-05-16 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b62c38, pos=0, access=1, data=1, text=1
EA SPORTS™ FIGHT NIGHT Round 3 v1.9.4 2021-05-16 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b62c38, pos=0, access=1, data=2, text=2
刺客信条 血统 汉化版 PLAY汉化组 v1.9.4 2021-05-16 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=1, data=2, text=2
ぼくのなつやすみ ポータブル v1.9.4 2021-05-15 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
ぼくのなつやすみ ポータブル v1.9.4 2021-05-15 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
ドラゴンボールZ 真武道会2 v1.9.4 2021-05-16 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
MONSTER HUNTER PORTABLE 3rd v1.9.4 2021-05-16 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
Tiger Woods PGA TOUR v1.9.3 2021-03-26 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145052840
Tiger Woods PGA TOUR v1.9.3 2021-03-26 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145063724
Tiger Woods PGA TOUR v1.9.3 2021-03-26 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145077172
Tiger Woods PGA TOUR v1.9.3 2021-03-26 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144964356
Shaun White Snowboarding v1.9.4 2021-05-10 Unknown GE command : 590000ff
Gran Turismo® v1.9.4 2021-05-16 VTYPE with morph used: THRU=0 TC=2 COL=4 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=2
EA SPORTS™ FIGHT NIGHT Round 3 v1.9.4 2021-05-16 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 33504256
EA SPORTS™ FIGHT NIGHT Round 3 v1.9.0 2021-05-16 sceKernelCreateSema(RealSignal) unsupported options parameter, size = 612
ロコロコデモ v1.9.4 2021-05-15 MFIC instruction hit (70020024) at 088f01f4
EA SPORTS™ FIGHT NIGHT Round 3 v1.9.4 2021-05-16 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148355080
真・三國無双6 Special v1.11.3 2021-05-13 Unimplemented HLE function sceKernelDcacheWritebackAll
ぼくのなつやすみ®4 v1.9.4 2021-05-16 UNIMPL sceKernelRegisterStdoutPipe(00000118)
Tony Hawk's Underground 2 Remix v1.9.4 2021-05-13 BREAK instruction hit
EA SPORTS™ FIGHT NIGHT Round 3 v1.9.4 2021-05-16 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 166232480
EA SPORTS™ FIGHT NIGHT Round 3 v1.9.4 2021-05-16 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146993220
EA SPORTS™ FIGHT NIGHT Round 3 v1.9.4 2021-05-16 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147547976
EA SPORTS™ FIGHT NIGHT Round 3 v1.9.4 2021-05-16 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 29328