Recent logs - v1.12.3-1443-gd2a3918f5

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Showing the 20 newest messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.12.3-1443-gd2a3918f5 2022-08-19 10 Error in shader program link: info: WARNING: Could not find vertex shader attribute 'w2' to match BindAttributeLocation request. WARNING: Could not find vertex shader attribute 'color1' to match BindAttributeLocation request. WARNING: Could not find vertex shader attribute 'w1' to match BindAttributeLocation request. WARNING: Could not find vertex shader attribute 'fog' to match BindAttributeLocation request. ERROR: Input of fragment shader 'v_color1' not written by vertex shader fs: 00000000:00000822 Tex TexAlpha LM TFuncMod #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require // Apple A13 GPU - GLSL 300 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; in lowp vec4 v_color0; in lowp vec3 v_color1; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 s = vec4(v_color1, 0.0); vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t + s; fragColor0 = v; } vs: 00000000:0000001a THR C Tex #version 300 es // Apple A13 GPU - GLSL 300 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec4 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; uniform lowp float u_rotation; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0)); gl_Position = outPos; }
遊☆戯☆王 5D's タッグフォース6 v1.12.3-1443-gd2a3918f5 2022-09-14 17 Error in shader program link: info: WARNING: Could not find vertex shader attribute 'w2' to match BindAttributeLocation request. WARNING: Could not find vertex shader attribute 'color1' to match BindAttributeLocation request. WARNING: Could not find vertex shader attribute 'w1' to match BindAttributeLocation request. WARNING: Could not find vertex shader attribute 'fog' to match BindAttributeLocation request. ERROR: Input of fragment shader 'v_color1' not written by vertex shader fs: 00000000:00000822 Tex TexAlpha LM TFuncMod #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require // Apple A13 GPU - GLSL 300 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; in lowp vec4 v_color0; in lowp vec3 v_color1; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 s = vec4(v_color1, 0.0); vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t + s; fragColor0 = v; } vs: 00000000:0000001a THR C Tex #version 300 es // Apple A13 GPU - GLSL 300 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec4 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; uniform lowp float u_rotation; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0)); gl_Position = outPos; }
sm64-port 3d69dd3e v1.12.3-1443-gd2a3918f5 2022-07-24 5 sceKernelCreateThread(name=ScePafJob): unsupported attributes 00000008
sm64-port 3d69dd3e v1.12.3-1443-gd2a3918f5 2022-07-24 1 sceKernelCreateThread(name=ScePafThread): unsupported attributes 00000008
sm64-port 3d69dd3e v1.12.3-1443-gd2a3918f5 2022-07-24 2 MFIC instruction hit (70020024) at 08969684
sm64-port 3d69dd3e v1.12.3-1443-gd2a3918f5 2022-07-24 2 Trying to relocate non-loaded section (null)
Efootball 2022 Komo Valeri... v1.9.4 2026-11-07 144,191 Savedata version requested on save: 3
Ratchet v1.13.2 2026-07-27 5,639 Ignoring possible texturing from framebuffer at 0416c000 +0x64 / 64x272
Midnight Club 3: Dub Edition v1.9.4 2026-11-08 89,310 Savedata version requested on save: 1
FAT PRINCESS: FISTFUL OF CAKE v1.9.4 2025-09-13 274 UNIMPLsceNetUpnpInit 8192,100
Ratchet v1.9.4 2026-10-20 21,027 Decoding texture from VRAM mirror at 04710000 swizzle=0
God of War®: Ghost of Sparta v1.9.4 2026-11-08 312,797 Rendering to framebuffer offset: 04162000 +256x0
クロヒョウ 龍が如く新章 v1.9.4 2026-09-09 9,588 Decoding texture from VRAM mirror at 04288000 swizzle=0
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.4 2026-11-08 236,068 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145851408
God of War®: Ghost of Sparta v1.9.4 2026-11-13 41,551 BREAK instruction hit
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.4 2026-11-08 262,007 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145349168
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.4 2026-11-08 282,221 sceKernelCreateSema(RealMutex) unsupported options parameter, size = -1
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.4 2026-11-08 517,217 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167771616
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.9.4 2026-11-08 517,615 sceKernelCreateSema(RealMutex) unsupported options parameter, size = -65536
TEKKEN 6 v1.9.4 2026-11-08 2,290,552 80020001=sceKernelCreateMutex(): invalid name