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| Game title |
Version |
Latest Report |
Hits |
Message |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-19 |
1 |
MIPSCompileOp: Invalid instruction 47b3b120 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-19 |
1 |
MIPSCompileOp: Invalid instruction 47b3b162 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-19 |
1 |
MIPSCompileOp: Invalid instruction 47b3b1a4 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-19 |
1 |
MIPSCompileOp: Invalid instruction 47b3b1e6 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-19 |
1 |
MIPSCompileOp: Invalid instruction 47b3b228 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-19 |
1 |
MIPSCompileOp: Invalid instruction 47b3b26a |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-19 |
1 |
MIPSCompileOp: Invalid instruction 47b3b2ac |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-19 |
1 |
MIPSCompileOp: Invalid instruction 47b3b2ee |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-19 |
1 |
MIPSCompileOp: Invalid instruction 47b3b330 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-19 |
1 |
MIPSCompileOp: Invalid instruction 47b3b372 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-19 |
1 |
MIPSCompileOp: Invalid instruction 47b3b3b4 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-19 |
1 |
MIPSCompileOp: Invalid instruction 47b3b3f6 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-19 |
1 |
MIPSCompileOp: Invalid instruction 47b3b438 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-19 |
1 |
MIPSCompileOp: Invalid instruction 47b3b47a |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-19 |
1 |
MIPSCompileOp: Invalid instruction 47b3b4bc |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-19 |
1 |
MIPSCompileOp: Invalid instruction 47b3b4fe |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-19 |
1 |
MIPSCompileOp: Invalid instruction 47b3b540 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-19 |
1 |
MIPSCompileOp: Invalid instruction 47b3b582 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-19 |
1 |
MIPSCompileOp: Invalid instruction 47b3b5c4 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-19 |
1 |
MIPSCompileOp: Invalid instruction 47b3b606 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-19 |
1 |
MIPSCompileOp: Invalid instruction 47b3b648 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-19 |
1 |
MIPSCompileOp: Invalid instruction 47b3b68a |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-19 |
1 |
MIPSCompileOp: Invalid instruction 47b3b6cc |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-19 |
1 |
MIPSCompileOp: Invalid instruction 47b3b70e |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-19 |
1 |
MIPSCompileOp: Invalid instruction 47b3b750 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-19 |
1 |
MIPSCompileOp: Invalid instruction 47b3b792 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-19 |
1 |
MIPSCompileOp: Invalid instruction 47b3b7d4 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-19 |
1 |
MIPSCompileOp: Invalid instruction 47b3b816 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-19 |
1 |
MIPSCompileOp: Invalid instruction 47b3b858 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-19 |
1 |
MIPSCompileOp: Invalid instruction 47b3b89a |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-19 |
1 |
MIPSCompileOp: Invalid instruction 47b3b8dc |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-19 |
1 |
MIPSCompileOp: Invalid instruction 47b3b91e |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-19 |
1 |
MIPSCompileOp: Invalid instruction 47b3b960 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-19 |
1 |
MIPSCompileOp: Invalid instruction 47b3b9a2 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-19 |
1 |
MIPSCompileOp: Invalid instruction 47b3b9e4 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-19 |
1 |
MIPSCompileOp: Invalid instruction 47b3ba26 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-19 |
1 |
MIPSCompileOp: Invalid instruction 47b3ba68 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-19 |
1 |
MIPSCompileOp: Invalid instruction 47b3baaa |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-19 |
1 |
MIPSCompileOp: Invalid instruction 47b3baec |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-19 |
1 |
MIPSCompileOp: Invalid instruction 47b3bb2e |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-19 |
1 |
MIPSCompileOp: Invalid instruction 47b3bb70 |
| BURNOUT DOMINATOR |
v1.14.4 |
2023-04-25 |
7 |
Ignoring possible texturing from framebuffer at 04176000 +1408x207 / 512x272 |
| CID The Dummy |
v1.14.4 |
2023-08-18 |
2 |
Ignoring possible texturing from framebuffer at 04154000 +0x80 / 480x272 |
| .hack//Link |
v1.14.4 |
2023-01-19 |
1 |
00000000=sceUtilityScreenshotInitStart(09334500) |
| EBOOT to ISO 1.00 |
v1.14.4 |
2023-01-19 |
1 |
sceKernelCreateThread(name=scePsmf_library): unsupported attributes 00000006 |
| DBZ TTT:The Legacy Of Tenkaichi V2 |
v1.6.3 |
2025-01-21 |
12 |
WriteToHardware: Invalid address 00000000 near PC 0887d15c LR 0887d15c |
| God of War(R): Chains of Olympus Demo |
v1.14.4 |
2023-04-27 |
4 |
Ignoring possible texturing from framebuffer at 04161800 +0x64 / 512x272 |
| Crash™ Tag Team Racing |
v1.14.4 |
2023-01-19 |
1 |
80630006=sceAtracSetDataAndGetID(09e27ec0, 00014000): invalid RIFF header |
| Grand Theft Auto: Vice City Stories |
v1.16.6 |
2023-12-25 |
7 |
00000000=sceGeEdramSetAddrTranslation(00000000) |
| Grand Theft Auto: Vice City Stories |
v1.16.6 |
2023-12-25 |
2 |
00000400=sceGeEdramSetAddrTranslation(00000000) |
| WWE SmackDown vs. RAW 2010 |
v1.14.4 |
2023-01-19 |
1 |
Unknown GetPointerWrite 0e66ef7b PC 089b1ddc LR 089b1e00 |
| Resistance: Retribution™ |
v1.20.4 |
2026-06-16 |
50 |
NpSignin Init Params: 00000000, 00000000, 00000000, 00000000 |
| DiRT™ 2™ |
v1.14.4 |
2023-01-19 |
1 |
WriteToHardware: Invalid address 000000ac near PC 08000000 LR 08000000 |
| Syphon Filter®: Combat Ops |
v1.14.4 |
2023-01-19 |
1 |
Rendering to framebuffer offset at 04162000 +256x0 (stride 512) |
| Syphon Filter®: Combat Ops |
v1.14.4 |
2023-01-19 |
1 |
Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272 |
| eFootball 2023 By Tutoriales Bendezu |
v1.14.4 |
2023-01-19 |
1 |
Rendering to framebuffer offset at 04162000 +256x0 (stride 512) |
| ファンタシースターポータブル2インフィニティ |
v1.14.4 |
2023-09-02 |
13 |
Ignoring possible texturing from framebuffer at 04154000 +480x108 / 480x272 |
| Crash™ Tag Team Racing |
v1.14.4 |
2023-01-19 |
13 |
80630006=sceAtracSetDataAndGetID(09628000, 00014000): invalid RIFF header |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.14.4 |
2023-01-24 |
2 |
Error in shader compilation: info: Vertex shader compilation failed.
ERROR: 0:127: 'comp' : redefinition
ERROR: 0:128: 'type' : redefinition
ERROR: 0:176: 'comp' : redefinition
ERROR: 0:177: 'type' : redefinition
ERROR: 0:225: 'comp' : redefinition
ERROR: 0:226: 'type' : redefinition
ERROR: 6 compilation errors. No code generated.
01000000:80000b39 HWX C T N LM Tex Light: LightUberShader Cull
#version 300 es
// Driver: Adreno (TM) 305 - GLSL 300
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01000000:80000b39 HWX C T N LM Tex Light: LightUberShader Cull
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform uint u_lightControl;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform mediump vec3 u_lightdir0;
uniform mediump vec2 u_lightangle_spotCoef0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform mediump vec3 u_lightdir1;
uniform mediump vec2 u_lightangle_spotCoef1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform mediump vec3 u_lightdir2;
uniform mediump vec2 u_lightangle_spotCoef2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform mediump vec3 u_lightdir3;
uniform mediump vec2 u_lightangle_spotCoef3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out lowp vec3 v_color1;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = ((u_lightControl & (1u << 0x14u)) != 0x0u) ? color0 : u_matambientalpha;
vec3 diffuseColor = ((u_lightControl & (1u << 0x15u)) != 0x0u) ? color0.rgb : u_matdiffuse;
vec3 specularColor = ((u_lightControl & (1u << 0x16u)) != 0x0u) ? color0.rgb : u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
lowp float angle;
if ((u_lightControl & 1u) != 0x0u) {
uint comp = (u_lightControl >> 0x04u) & 0x3u;
uint type = (u_lightControl >> 0x06u) & 0x3u;
if (type == 0x0u) {
toLight = u_lightpos0;
} else {
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
}
ldot = dot(toLight, worldnormal);
if (comp == 0x2u) {
if (u_matspecular.a <= 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
}
switch (int(type)) {
case 1:
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
break;
case 2:
angle = length(u_lightdir0) == 0.0 ? 0.0 : dot(normalize(u_lightdir0), toLight);
if (angle >= u_lightangle_spotCoef0.x) {
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y |
| RIDGE RACER |
v1.14.4 |
2023-01-19 |
1 |
Ignoring possible texturing from framebuffer at 04195140 +256x196 / 256x272 |
| Resistance: Retribution™ |
v1.17.1 |
2024-02-25 |
18 |
MIPSCompileOp: Invalid instruction 00210001 |
| Resistance: Retribution™ |
v1.17.1 |
2024-02-25 |
78 |
MIPSCompileOp: Invalid instruction 00010001 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.14.4 |
2023-01-19 |
1 |
00000000=sceUtilityScreenshotInitStart(09cab088) |
| Burnout Legends |
v1.14.4 |
2023-05-01 |
4 |
Ignoring possible texturing from framebuffer at 04174000 +0x71 / 64x272 |
| Dragon Ball Z: Budokai Tenkaichi 3 PSP JJake_J |
v1.18.1 |
2025-04-14 |
8 |
sceNetAdhocMatchingInit(32768) at 08812da4 |
| RIDGE RACER 2 |
v1.14.4 |
2023-02-26 |
3 |
Ignoring possible texturing from framebuffer at 0418c640 +1536x175 / 256x272 |
| RIDGE RACER |
v1.14.4 |
2023-01-19 |
1 |
Ignoring possible texturing from framebuffer at 041d7ac0 +160x153 / 256x272 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-19 |
1 |
WriteToHardware: Invalid address 77f1b06c near PC 0880dcc8 LR 0880dcc8 |
| Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-06-11 |
56 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
| SBK®09 Superbike World Championship |
v1.14.4 |
2023-01-19 |
2 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 094717f0): duplicate handler |
| SBK®09 Superbike World Championship |
v1.14.4 |
2023-01-19 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 091f6d00): duplicate handler |
| SBK®09 Superbike World Championship |
v1.14.4 |
2023-01-19 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 092a4f50): duplicate handler |
| God of War(R): Chains of Olympus Demo |
v1.20.4 |
2026-10-03 |
115 |
Rendering to framebuffer offset at 04161800 +64x0 (stride 1024) |
| God of War(R): Chains of Olympus Demo |
v1.20.4 |
2026-11-09 |
684 |
Rendering to framebuffer offset at 04162000 +256x0 (stride 512) |
| God of War(R): Chains of Olympus Demo |
v1.18.1-800-gb5c843ff72 |
2026-07-26 |
964 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| Resistance: Retribution™ |
v1.14.4 |
2023-01-19 |
1 |
Unknown GetPointerWrite 19200568 PC 08c891d8 LR 08cd6754 |
| MLB 08 The Show ™ |
v1.14.4 |
2023-01-19 |
1 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (00005548), bad data |
| MLB 08 The Show ™ |
v1.14.4 |
2026-08-02 |
2 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (2f1ede71), bad data |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-19 |
1 |
MIPSCompileOp: Invalid instruction 40e00000 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-19 |
1 |
MIPSCompileOp: Invalid instruction 40ce0000 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-19 |
1 |
MIPSCompileOp: Invalid instruction 40740000 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-19 |
1 |
MIPSCompileOp: Invalid instruction 40710000 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-19 |
1 |
MIPSCompileOp: Invalid instruction 40630000 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-19 |
1 |
MIPSCompileOp: Invalid instruction 40600000 |
| God of War: Chains of Olympus |
v1.14.4 |
2023-01-19 |
1 |
sceSasSetADSRMode(089e0cc0, 20, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
| 魔法少女リリカルなのはA's PORTABLE-THE BATTLE OF ACES- |
v1.14.4 |
2023-01-19 |
1 |
sceSasSetADSRMode(089e0cc0, 18, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
| 魔法少女リリカルなのはA's PORTABLE-THE BATTLE OF ACES- |
v1.14.4 |
2023-01-19 |
1 |
sceSasSetADSRMode(089e0cc0, 17, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
| 魔法少女リリカルなのはA's PORTABLE-THE BATTLE OF ACES- |
v1.14.4 |
2023-01-19 |
1 |
sceSasSetADSRMode(089e0cc0, 16, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
| Cars: Race-O-Rama |
v1.14.4 |
2023-01-19 |
1 |
Ignoring possible texturing from framebuffer at 09a44bc0 +0x-22782 / 8x8 |
| Cars: Race-O-Rama |
v1.14.4 |
2023-01-19 |
1 |
Ignoring possible texturing from framebuffer at 09a44bc0 +0x-32744 / 8x8 |
| Cars: Race-O-Rama |
v1.14.4 |
2024-03-29 |
4 |
Ignoring possible texturing from framebuffer at 09a44bc0 +0x-18363 / 8x8 |
| SBK®09 Superbike World Championship |
v1.16.1 |
2023-09-18 |
3 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0907ede0): duplicate handler |
| Crash™ Tag Team Racing |
v1.14.4 |
2023-01-19 |
1 |
80630006=sceAtracSetDataAndGetID(0984d6c0, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.14.4 |
2023-01-19 |
3 |
80630006=sceAtracSetDataAndGetID(09839640, 00014000): invalid RIFF header |
| Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-05-19 |
2 |
Unknown GetPointerWrite 00000000 PC 08a8912c LR 08a89150 |
| RIDGE RACER |
v1.14.4 |
2023-01-19 |
1 |
Ignoring possible texturing from framebuffer at 0418c640 +768x249 / 480x272 |
| MotoGP™22 [INDEPENDENT TEAM] | By CahNdutz |
v1.14.4 |
2023-01-19 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 093620f0): duplicate handler |
| MotoGP™22 [INDEPENDENT TEAM] | By CahNdutz |
v1.14.4 |
2023-01-19 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 08fb4050): duplicate handler |
| MotoGP™22 [INDEPENDENT TEAM] | By CahNdutz |
v1.14.4 |
2023-01-19 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 08ec1e90): duplicate handler |
| MotoGP™22 [INDEPENDENT TEAM] | By CahNdutz |
v1.14.4 |
2023-01-19 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 09359f80): duplicate handler |