Recent logs - v1.14.4

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-19 1 MIPSCompileOp: Invalid instruction 47b3b120
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-19 1 MIPSCompileOp: Invalid instruction 47b3b162
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-19 1 MIPSCompileOp: Invalid instruction 47b3b1a4
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-19 1 MIPSCompileOp: Invalid instruction 47b3b1e6
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-19 1 MIPSCompileOp: Invalid instruction 47b3b228
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-19 1 MIPSCompileOp: Invalid instruction 47b3b26a
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-19 1 MIPSCompileOp: Invalid instruction 47b3b2ac
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-19 1 MIPSCompileOp: Invalid instruction 47b3b2ee
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-19 1 MIPSCompileOp: Invalid instruction 47b3b330
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-19 1 MIPSCompileOp: Invalid instruction 47b3b372
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-19 1 MIPSCompileOp: Invalid instruction 47b3b3b4
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-19 1 MIPSCompileOp: Invalid instruction 47b3b3f6
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-19 1 MIPSCompileOp: Invalid instruction 47b3b438
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-19 1 MIPSCompileOp: Invalid instruction 47b3b47a
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-19 1 MIPSCompileOp: Invalid instruction 47b3b4bc
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-19 1 MIPSCompileOp: Invalid instruction 47b3b4fe
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-19 1 MIPSCompileOp: Invalid instruction 47b3b540
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-19 1 MIPSCompileOp: Invalid instruction 47b3b582
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-19 1 MIPSCompileOp: Invalid instruction 47b3b5c4
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-19 1 MIPSCompileOp: Invalid instruction 47b3b606
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-19 1 MIPSCompileOp: Invalid instruction 47b3b648
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-19 1 MIPSCompileOp: Invalid instruction 47b3b68a
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-19 1 MIPSCompileOp: Invalid instruction 47b3b6cc
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-19 1 MIPSCompileOp: Invalid instruction 47b3b70e
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-19 1 MIPSCompileOp: Invalid instruction 47b3b750
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-19 1 MIPSCompileOp: Invalid instruction 47b3b792
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-19 1 MIPSCompileOp: Invalid instruction 47b3b7d4
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-19 1 MIPSCompileOp: Invalid instruction 47b3b816
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-19 1 MIPSCompileOp: Invalid instruction 47b3b858
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-19 1 MIPSCompileOp: Invalid instruction 47b3b89a
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-19 1 MIPSCompileOp: Invalid instruction 47b3b8dc
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-19 1 MIPSCompileOp: Invalid instruction 47b3b91e
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-19 1 MIPSCompileOp: Invalid instruction 47b3b960
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-19 1 MIPSCompileOp: Invalid instruction 47b3b9a2
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-19 1 MIPSCompileOp: Invalid instruction 47b3b9e4
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-19 1 MIPSCompileOp: Invalid instruction 47b3ba26
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-19 1 MIPSCompileOp: Invalid instruction 47b3ba68
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-19 1 MIPSCompileOp: Invalid instruction 47b3baaa
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-19 1 MIPSCompileOp: Invalid instruction 47b3baec
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-19 1 MIPSCompileOp: Invalid instruction 47b3bb2e
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-19 1 MIPSCompileOp: Invalid instruction 47b3bb70
BURNOUT DOMINATOR v1.14.4 2023-04-25 7 Ignoring possible texturing from framebuffer at 04176000 +1408x207 / 512x272
CID The Dummy v1.14.4 2023-08-18 2 Ignoring possible texturing from framebuffer at 04154000 +0x80 / 480x272
.hack//Link v1.14.4 2023-01-19 1 00000000=sceUtilityScreenshotInitStart(09334500)
EBOOT to ISO 1.00 v1.14.4 2023-01-19 1 sceKernelCreateThread(name=scePsmf_library): unsupported attributes 00000006
DBZ TTT:The Legacy Of Tenkaichi V2 v1.6.3 2025-01-21 12 WriteToHardware: Invalid address 00000000 near PC 0887d15c LR 0887d15c
God of War(R): Chains of Olympus Demo v1.14.4 2023-04-27 4 Ignoring possible texturing from framebuffer at 04161800 +0x64 / 512x272
Crash™ Tag Team Racing v1.14.4 2023-01-19 1 80630006=sceAtracSetDataAndGetID(09e27ec0, 00014000): invalid RIFF header
Grand Theft Auto: Vice City Stories v1.16.6 2023-12-25 7 00000000=sceGeEdramSetAddrTranslation(00000000)
Grand Theft Auto: Vice City Stories v1.16.6 2023-12-25 2 00000400=sceGeEdramSetAddrTranslation(00000000)
WWE SmackDown vs. RAW 2010 v1.14.4 2023-01-19 1 Unknown GetPointerWrite 0e66ef7b PC 089b1ddc LR 089b1e00
Resistance: Retribution™ v1.20.4 2026-06-16 50 NpSignin Init Params: 00000000, 00000000, 00000000, 00000000
DiRT™ 2™ v1.14.4 2023-01-19 1 WriteToHardware: Invalid address 000000ac near PC 08000000 LR 08000000
Syphon Filter®: Combat Ops v1.14.4 2023-01-19 1 Rendering to framebuffer offset at 04162000 +256x0 (stride 512)
Syphon Filter®: Combat Ops v1.14.4 2023-01-19 1 Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272
eFootball 2023 By Tutoriales Bendezu v1.14.4 2023-01-19 1 Rendering to framebuffer offset at 04162000 +256x0 (stride 512)
ファンタシースターポータブル2インフィニティ v1.14.4 2023-09-02 13 Ignoring possible texturing from framebuffer at 04154000 +480x108 / 480x272
Crash™ Tag Team Racing v1.14.4 2023-01-19 13 80630006=sceAtracSetDataAndGetID(09628000, 00014000): invalid RIFF header
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-01-24 2 Error in shader compilation: info: Vertex shader compilation failed. ERROR: 0:127: 'comp' : redefinition ERROR: 0:128: 'type' : redefinition ERROR: 0:176: 'comp' : redefinition ERROR: 0:177: 'type' : redefinition ERROR: 0:225: 'comp' : redefinition ERROR: 0:226: 'type' : redefinition ERROR: 6 compilation errors. No code generated. 01000000:80000b39 HWX C T N LM Tex Light: LightUberShader Cull #version 300 es // Driver: Adreno (TM) 305 - GLSL 300 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01000000:80000b39 HWX C T N LM Tex Light: LightUberShader Cull in vec3 position; in mediump vec3 normal; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform uint u_lightControl; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform mediump vec3 u_lightdir0; uniform mediump vec2 u_lightangle_spotCoef0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform mediump vec3 u_lightdir1; uniform mediump vec2 u_lightangle_spotCoef1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform mediump vec3 u_lightdir2; uniform mediump vec2 u_lightangle_spotCoef2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform mediump vec3 u_lightdir3; uniform mediump vec2 u_lightangle_spotCoef3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out lowp vec3 v_color1; out mediump vec3 v_texcoord; out mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = ((u_lightControl & (1u << 0x14u)) != 0x0u) ? color0 : u_matambientalpha; vec3 diffuseColor = ((u_lightControl & (1u << 0x15u)) != 0x0u) ? color0.rgb : u_matdiffuse; vec3 specularColor = ((u_lightControl & (1u << 0x16u)) != 0x0u) ? color0.rgb : u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; lowp float angle; if ((u_lightControl & 1u) != 0x0u) { uint comp = (u_lightControl >> 0x04u) & 0x3u; uint type = (u_lightControl >> 0x06u) & 0x3u; if (type == 0x0u) { toLight = u_lightpos0; } else { toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; } ldot = dot(toLight, worldnormal); if (comp == 0x2u) { if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } } switch (int(type)) { case 1: lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); break; case 2: angle = length(u_lightdir0) == 0.0 ? 0.0 : dot(normalize(u_lightdir0), toLight); if (angle >= u_lightangle_spotCoef0.x) { lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y
RIDGE RACER v1.14.4 2023-01-19 1 Ignoring possible texturing from framebuffer at 04195140 +256x196 / 256x272
Resistance: Retribution™ v1.17.1 2024-02-25 18 MIPSCompileOp: Invalid instruction 00210001
Resistance: Retribution™ v1.17.1 2024-02-25 78 MIPSCompileOp: Invalid instruction 00010001
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-01-19 1 00000000=sceUtilityScreenshotInitStart(09cab088)
Burnout Legends v1.14.4 2023-05-01 4 Ignoring possible texturing from framebuffer at 04174000 +0x71 / 64x272
Dragon Ball Z: Budokai Tenkaichi 3 PSP JJake_J v1.18.1 2025-04-14 8 sceNetAdhocMatchingInit(32768) at 08812da4
RIDGE RACER 2 v1.14.4 2023-02-26 3 Ignoring possible texturing from framebuffer at 0418c640 +1536x175 / 256x272
RIDGE RACER v1.14.4 2023-01-19 1 Ignoring possible texturing from framebuffer at 041d7ac0 +160x153 / 256x272
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-19 1 WriteToHardware: Invalid address 77f1b06c near PC 0880dcc8 LR 0880dcc8
Grand Theft Auto: Vice City Stories v1.18.1 2025-06-11 56 00000400=sceGeEdramSetAddrTranslation(00000400)
SBK®09 Superbike World Championship v1.14.4 2023-01-19 2 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 094717f0): duplicate handler
SBK®09 Superbike World Championship v1.14.4 2023-01-19 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 091f6d00): duplicate handler
SBK®09 Superbike World Championship v1.14.4 2023-01-19 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 092a4f50): duplicate handler
God of War(R): Chains of Olympus Demo v1.20.4 2026-10-03 115 Rendering to framebuffer offset at 04161800 +64x0 (stride 1024)
God of War(R): Chains of Olympus Demo v1.20.4 2026-11-09 684 Rendering to framebuffer offset at 04162000 +256x0 (stride 512)
God of War(R): Chains of Olympus Demo v1.18.1-800-gb5c843ff72 2026-07-26 964 00000400=sceGeEdramSetAddrTranslation(00000800)
Resistance: Retribution™ v1.14.4 2023-01-19 1 Unknown GetPointerWrite 19200568 PC 08c891d8 LR 08cd6754
MLB 08 The Show ™ v1.14.4 2023-01-19 1 scePsmfPlayerSetPsmf*: incorrect PSMF magic (00005548), bad data
MLB 08 The Show ™ v1.14.4 2026-08-02 2 scePsmfPlayerSetPsmf*: incorrect PSMF magic (2f1ede71), bad data
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-19 1 MIPSCompileOp: Invalid instruction 40e00000
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-19 1 MIPSCompileOp: Invalid instruction 40ce0000
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-19 1 MIPSCompileOp: Invalid instruction 40740000
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-19 1 MIPSCompileOp: Invalid instruction 40710000
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-19 1 MIPSCompileOp: Invalid instruction 40630000
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-01-19 1 MIPSCompileOp: Invalid instruction 40600000
God of War: Chains of Olympus v1.14.4 2023-01-19 1 sceSasSetADSRMode(089e0cc0, 20, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
魔法少女リリカルなのはA's PORTABLE-THE BATTLE OF ACES- v1.14.4 2023-01-19 1 sceSasSetADSRMode(089e0cc0, 18, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
魔法少女リリカルなのはA's PORTABLE-THE BATTLE OF ACES- v1.14.4 2023-01-19 1 sceSasSetADSRMode(089e0cc0, 17, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
魔法少女リリカルなのはA's PORTABLE-THE BATTLE OF ACES- v1.14.4 2023-01-19 1 sceSasSetADSRMode(089e0cc0, 16, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
Cars: Race-O-Rama v1.14.4 2023-01-19 1 Ignoring possible texturing from framebuffer at 09a44bc0 +0x-22782 / 8x8
Cars: Race-O-Rama v1.14.4 2023-01-19 1 Ignoring possible texturing from framebuffer at 09a44bc0 +0x-32744 / 8x8
Cars: Race-O-Rama v1.14.4 2024-03-29 4 Ignoring possible texturing from framebuffer at 09a44bc0 +0x-18363 / 8x8
SBK®09 Superbike World Championship v1.16.1 2023-09-18 3 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0907ede0): duplicate handler
Crash™ Tag Team Racing v1.14.4 2023-01-19 1 80630006=sceAtracSetDataAndGetID(0984d6c0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.14.4 2023-01-19 3 80630006=sceAtracSetDataAndGetID(09839640, 00014000): invalid RIFF header
Dragon Ball Z Shin Budokai v1.17.1 2024-05-19 2 Unknown GetPointerWrite 00000000 PC 08a8912c LR 08a89150
RIDGE RACER v1.14.4 2023-01-19 1 Ignoring possible texturing from framebuffer at 0418c640 +768x249 / 480x272
MotoGP™22 [INDEPENDENT TEAM] | By CahNdutz v1.14.4 2023-01-19 1 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 093620f0): duplicate handler
MotoGP™22 [INDEPENDENT TEAM] | By CahNdutz v1.14.4 2023-01-19 1 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 08fb4050): duplicate handler
MotoGP™22 [INDEPENDENT TEAM] | By CahNdutz v1.14.4 2023-01-19 1 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 08ec1e90): duplicate handler
MotoGP™22 [INDEPENDENT TEAM] | By CahNdutz v1.14.4 2023-01-19 1 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 09359f80): duplicate handler

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