Recent logs - v1.17.1

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Showing the 26 newest messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
Lego Star Wars II: The Original Trilogy v1.17.1 2024-12-01 8 Unaligned icache invalidation of 08604cb8 (08604cb8 + 0) at PC=08845668
Lego Star Wars II: The Original Trilogy v1.17.1 2024-12-02 14 Unaligned icache invalidation of 08704cb8 (08704cb8 + 0) at PC=08845668
God of War: Chains of Olympus v1.15.4-860-g2d37a1b38 2025-08-11 335 Rendering to framebuffer offset at 04162000 +384x0 (stride 512)
God of War: Chains of Olympus v1.15.4-954-gfabcaf6e0 2026-11-07 10,232 Rendering to framebuffer offset at 04162000 +384x0 (stride 512)
MONSTER HUNTER FREEDOM(TM) v1.18.1-79-g37190be510 2026-09-17 20,002 00000400=sceGeEdramSetAddrTranslation(00000400)
MONSTER HUNTER PORTABLE 3rd v1.18.1-92-gfe6db07f0d 2026-11-08 264,212 00000400=sceGeEdramSetAddrTranslation(00000400)
God of War: Chains of Olympus v1.18.1-572-g49a18086e3 2026-10-03 3,963 00000400=sceGeEdramSetAddrTranslation(00000800)
MONSTER HUNTER PORTABLE 2nd G v1.18.1-725-gd4ad8c9639 2026-11-08 61,049 00000400=sceGeEdramSetAddrTranslation(00000400)
God of War: Chains of Olympus v1.18.1-92-gfe6db07f0d 2026-11-07 100,025 00000400=sceGeEdramSetAddrTranslation(00000800)
Daxter v1.18.1-92-gfe6db07f0d 2026-11-08 9,805 00000400=sceGeEdramSetAddrTranslation(00000800)
Dragon Ball Z: Tenkaichi Tag Team v1.18.1-92-gfe6db07f0d 2026-11-08 518,239 00000400=sceGeEdramSetAddrTranslation(00000800)
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.18.1-92-gfe6db07f0d 2026-11-08 286,996 00000400=sceGeEdramSetAddrTranslation(00000400)
MONSTER HUNTER FREEDOM UNITE™ v1.18.1-92-gfe6db07f0d 2026-11-06 111,218 00000400=sceGeEdramSetAddrTranslation(00000400)
God of War: Chains of Olympus v1.20.4-3919-gaa9dfa85f6 2026-11-12 13,794 Rendering to framebuffer offset at 04161800 +64x0 (stride 1024)
METAL GEAR SOLID PEACE WALKER v1.20.4 2026-11-13 18,454 sceNetAdhocMatchingInit(32768) at 0886a138
5 in 1 Solitaire™ v1.20.4 2026-09-01 42 Utility access thread still running, state: shutting down, dialog=1/1
Lego Star Wars II: The Original Trilogy v1.9.4 2026-09-18 16,487 80630007=sceAtracSetData(0, 08bd2dbc, 00020000): atracID uses different codec type than data
MediEvil Resurrection v1.9.4 2026-06-09 200 sceIoAssign(pfat0:, msstor0p1:/, fatms0:, IOASSIGN_RDWR, 00000000, 0)
MediEvil Resurrection v1.9.4 2026-06-09 200 sceIoUnassign(pfat0:)
BLEACH~ソウル・カーニバル2~ v1.9.4 2024-06-11 27 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
METAL GEAR ACID v1.9.4 2026-11-07 5,851 sceIoAssign(disc0:, umd0:, isofs:, IOASSIGN_RDONLY, 00000000, 0)
The Sims™ 2 v1.9.4 2026-10-25 208,899 BREAK instruction hit
METAL GEAR SOLID PEACE WALKER v1.9.4 2026-11-06 13,290 sceKernelReleaseWaitThread(): Refusing to wake HLE-delayed thread, right thing to do?
METAL GEAR SOLID PORTABLE OPS v1.9.4 2026-11-02 6,967 sceKernelReleaseWaitThread(): Refusing to wake HLE-delayed thread, right thing to do?
テイルズ オブ ザ ヒーローズ ツインブレイヴ v1.9.4 2026-10-30 4,427 sceKernelReleaseWaitThread(): Refusing to wake HLE-delayed thread, right thing to do?
ファンタシースターポータブル2インフィニティ v1.9.4 2026-11-13 19,130 sceKernelReleaseWaitThread(): Refusing to wake HLE-delayed thread, right thing to do?