Recent logs - v1.15.4-813-g7538807ee

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Showing the 31 newest messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
BUST A MOVE DELUXE v1.15.4-813-g7538807ee 2023-08-08 7 sceKernelRegisterSubIntrHandler(30, 1, 08893b3c, 00000000): duplicate handler
WARRIORS OROCHI 2 v1.15.4-813-g7538807ee 2023-08-03 92 00000800=sceGeEdramSetAddrTranslation(00000800)
Tony Hawk's Project 8™ v1.17.1-980-gabaea0197b 2026-08-22 1,455 Unaligned icache invalidation of 0889d2f0 (0889d2f0 + 0) at PC=0889ae6c
God of War: Chains of Olympus v1.15.4-900-g38357a2c1 2026-11-06 16,056 Rendering to framebuffer offset at 04162000 +384x0 (stride 512)
Toy Story 3 v1.20.4 2026-10-14 1,108 __KernelStopThread: thread 431 does not exist (helper deleted)
Prinny: Can I Really Be the Hero? v1.18.1-549-gcc040ab251 2026-07-09 631 00000400=sceGeEdramSetAddrTranslation(00000000)
Z.H.P.: Unlosing Ranger VS Darkdeath Evilman v1.18.1 2026-05-24 387 00000400=sceGeEdramSetAddrTranslation(00000000)
God of War: Chains of Olympus v1.18.1-846-gab47c3cb1f 2026-11-06 167,465 00000400=sceGeEdramSetAddrTranslation(00000800)
Wild Arms XF v1.18.1-40-gc9c5435a86 2026-10-01 47,896 00000800=sceGeEdramSetAddrTranslation(00000800)
Wild Arms XF v1.18.1-40-gc9c5435a86 2026-10-01 493 00000400=sceGeEdramSetAddrTranslation(00000800)
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.18.1-92-gfe6db07f0d 2026-11-08 286,996 00000400=sceGeEdramSetAddrTranslation(00000400)
BEN 10: Protector of Earth v1.9.4 2026-11-06 129,083 sceDmacMemcpy(dest=04000000, src=092875c0, size=557056): overlapping read
BEN 10: Protector of Earth v1.9.4 2026-11-08 126,470 sceDmacMemcpy(dest=04088000, src=092875c0, size=557056): overlapping read
TEST DRIVE UNLIMITED v1.9.4 2026-11-04 30,264 80000107=sceDisplaySetFrameBuf(00000000, 512, 1, 0): must change latched framebuf first
Coded Arms® Contagion v1.9.4 2026-10-27 33,711 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
echochrome™ demo v1.9.3-142-g1439421fa 2025-09-15 4,843 sceKernelRegisterSubIntrHandler(30, 1, 08893b3c, 00000000): duplicate handler
Fired Up™ v1.9.4 2026-11-05 6,061 sceIoAssign(pfat0:, msstor0p1:/, fatms0:, IOASSIGN_RDWR, 00000000, 0)
Fired Up™ v1.9.4 2026-09-19 6,015 sceIoUnassign(pfat0:)
The Legend of Heroes v1.9.4 2026-09-29 4,223 sceKernelLoadModuleByID: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=1, text=1
The Legend of Heroes v1.9.4 2026-09-29 2,102 sceKernelLoadModuleByID: unsupported options size=00000014, flags=0896e957, pos=0, access=1, data=2, text=2
The Legend of Heroes v1.9.4 2026-09-29 15,581 sceKernelLoadModuleByID: unsupported options size=00000014, flags=0896e957, pos=0, access=1, data=1, text=1
The Legend of Heroes v1.9.4 2026-09-29 2,106 sceKernelLoadModuleByID: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2
Grand Theft Auto: Vice City Stories v1.9.4 2026-11-10 969,518 sceKernelLoadModuleByID: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2
Grand Theft Auto: Vice City Stories v1.9.4 2026-11-10 863,352 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc6500, pos=0, access=1, data=2, text=2
GTA: Liberty City Stories v1.9.4 2026-11-10 572,489 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5494, pos=0, access=1, data=2, text=2
GTA: Liberty City Stories v1.9.4 2026-11-10 909,580 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3278, pos=0, access=1, data=1, text=1
GTA: Liberty City Stories v1.9.4 2026-11-10 933,330 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
GTA: Liberty City Stories v1.9.4 2026-11-10 519,949 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000137, pos=0, access=1, data=2, text=2
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.9.4 2026-11-10 1,321,831 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
Phantasy Star Portable v1.9.4 2026-09-25 1,350 sceKernelReleaseWaitThread(): Refusing to wake HLE-delayed thread, right thing to do?
JEANNE D'ARC v1.9.4 2026-11-09 18,969 sceKernelReleaseWaitThread(): Refusing to wake HLE-delayed thread, right thing to do?