Recent logs - v1.17.1

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
LEGO® Indiana Jones™ 2 v1.17.1 2024-10-24 1 sceSasSetADSRMode(08c3e340, 19, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
LEGO® Indiana Jones™ 2 v1.17.1 2024-10-24 1 sceSasSetADSRMode(08c3e340, 18, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
LEGO® Indiana Jones™ 2 v1.17.1 2024-10-24 1 sceSasSetADSRMode(08c3e340, 17, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
LEGO® Indiana Jones™ 2 v1.17.1 2024-10-24 1 sceSasSetADSRMode(08c3e340, 16, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
LEGO® Indiana Jones™ 2 v1.17.1 2024-10-24 1 sceSasSetADSRMode(08c3e340, 15, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
LEGO® Indiana Jones™ 2 v1.17.1 2024-10-24 1 sceSasSetADSRMode(08c3e340, 14, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
LEGO® Indiana Jones™ 2 v1.17.1 2024-10-24 1 sceSasSetADSRMode(08c3e340, 13, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
LEGO® Indiana Jones™ 2 v1.17.1 2024-10-24 1 sceSasSetADSRMode(08c3e340, 12, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
LEGO® Indiana Jones™ 2 v1.17.1 2024-10-24 1 sceSasSetADSRMode(08c3e340, 11, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
LEGO® Indiana Jones™ 2 v1.17.1 2024-10-24 1 sceSasSetADSRMode(08c3e340, 10, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
LEGO® Indiana Jones™ 2 v1.17.1 2024-10-24 1 sceSasSetADSRMode(08c3e340, 9, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
LEGO® Indiana Jones™ 2 v1.17.1 2024-10-24 1 sceSasSetADSRMode(08c3e340, 8, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
LEGO® Indiana Jones™ 2 v1.17.1 2024-10-24 1 sceSasSetADSRMode(08c3e340, 7, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
LEGO® Indiana Jones™ 2 v1.17.1 2024-10-24 1 sceSasSetADSRMode(08c3e340, 6, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
LEGO® Indiana Jones™ 2 v1.17.1 2024-10-24 1 sceSasSetADSRMode(08c3e340, 5, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
LEGO® Indiana Jones™ 2 v1.17.1 2024-10-24 1 sceSasSetADSRMode(08c3e340, 4, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
LEGO® Indiana Jones™ 2 v1.17.1 2024-10-24 1 sceSasSetADSRMode(08c3e340, 3, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
Tales of Eternia v1.17.1 2024-10-24 1 sceSasSetADSRMode(08c3e340, 2, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
Tales of Eternia v1.17.1 2024-10-24 1 sceSasSetADSRMode(08c3e340, 1, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
Tales of Eternia v1.17.1 2024-10-24 1 sceSasSetADSRMode(08c3e340, 0, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
Assassin's Creed: Bloodlines™ v1.17.1 2024-10-24 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09bab254, 4, 00000000, 0)
Untold Legends The Warrior's Code v1.17.1 2024-10-24 1 sceSasSetADSRMode(08a86580, 29, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
Untold Legends The Warrior's Code v1.17.1 2024-10-24 1 sceSasSetADSRMode(08a86580, 28, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
Untold Legends The Warrior's Code v1.17.1 2024-10-24 1 sceSasSetADSRMode(08a86580, 27, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
Untold Legends The Warrior's Code v1.17.1 2024-10-24 1 sceSasSetADSRMode(08a86580, 26, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
METAL SLUG Anthology v1.17.1 2024-10-24 1 UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI6b0b, 74:b2:32:33:6b:0b, 20000000, 0) at 08829190
METAL SLUG Anthology v1.17.1 2024-10-24 1 UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI6b0b, 1, 2, 09fff8c0, 20000000, 0) at 0882910c
LEGO® Harry Potter™: Years 1-4 v1.17.1 2024-10-24 1 Rendering to framebuffer offset at 04170000 +256x0 (stride 512)
LEGO® Harry Potter™: Years 1-4 v1.17.1 2024-10-24 1 Rendering from framebuf with offset 040d43c0 -> 040d4000+480x0
LEGO® Harry Potter™: Years 1-4 v1.17.1 2024-10-27 45 Unusual bezier/spline vtype: 120017c1, morph: 0, bones: 1
Silent Hill® Origins v1.17.1 2024-10-24 21 Unusual bezier/spline vtype: 120017c1, morph: 0, bones: 1
Grand Theft Auto: Vice City Stories v1.17.1 2024-10-24 6 sceSasInit(08bc5680, -559038737, 32, 0, 44100): bad grain size
METAL SLUG Anthology v1.17.1 2024-10-24 1 UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI91e9, 24:4f:b7:03:91:e9, 20000000, 0) at 088e683c
METAL SLUG Anthology v1.17.1 2024-10-24 1 UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI8397, 20:c9:6b:68:83:97, 20000000, 0) at 088e683c
METAL SLUG Anthology v1.17.1 2024-10-24 1 UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI8397, 1, 2, 09ffe9d0, 20000000, 0) at 088e66d4
FIFA 14 v1.17.1-334-g1786a4ddb 2025-09-17 2 Branch in branch delay slot at 08f48e28 with different target
FIFA 14 v1.17.1-334-g1786a4ddb 2025-09-17 2 Branch in RSZeroComp delay slot at 08f48e24 in block starting at 08f48e18
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-10-24 1 MIPSCompileOp: Invalid instruction 04afb000
eFootball 2025 v1.18.1 2024-12-26 4 807f00fd=sceMp3Init(00000000): invalid sample rate v2 l2 rate 03
eFootball 2025 v1.20.4 2026-09-21 790 sceMp3Init: invalid data: not layer 3
MLB 11 The Show™ v1.17.1 2024-10-24 1 Unknown GetPointerWrite 0b438000 PC 097033e8 LR 097033e0
DRAGON BALL SUPER TTT BY SMARTRIX v1.17.1 2024-10-24 1 WriteToHardware: Invalid address a1906328 near PC 0880dcc8 LR 0880dcc8
Virtua Tennis 3 v1.17.1 2024-10-24 1 80630006=sceAtracSetDataAndGetID(0995bf00, 00002b0c): invalid RIFF header
Virtua Tennis 3 v1.17.1 2024-10-24 1 80630006=sceAtracSetDataAndGetID(09958900, 0000328c): invalid RIFF header
Virtua Tennis 3 v1.17.1 2024-10-24 1 80630006=sceAtracSetDataAndGetID(09963c40, 00002e0c): invalid RIFF header
Virtua Tennis 3 v1.17.1 2024-10-24 1 80630006=sceAtracSetDataAndGetID(0993a140, 0000388c): invalid RIFF header
Virtua Tennis 3 v1.17.1 2024-10-24 1 80630006=sceAtracSetDataAndGetID(09935640, 00002e0c): invalid RIFF header
Virtua Tennis 3 v1.17.1 2024-10-24 1 80630006=sceAtracSetDataAndGetID(099384c0, 00002b0c): invalid RIFF header
Virtua Tennis 3 v1.17.1 2024-10-24 1 80630006=sceAtracSetDataAndGetID(09943080, 0000298c): invalid RIFF header
Virtua Tennis 3 v1.17.1 2024-10-24 1 80630006=sceAtracSetDataAndGetID(0994dac0, 00003c4c): invalid RIFF header
LEGO® Batman™: The Videogame v1.17.1 2024-10-24 2 Unaligned icache invalidation of 086c9d78 (086c9d78 + 0) at PC=089741fc
LEGO® Batman™: The Videogame v1.17.1 2024-10-24 1 MIPSCompileOp: Invalid instruction 0000ec28
LEGO® Batman™: The Videogame v1.17.1 2024-10-24 1 MIPSCompileOp: Invalid instruction 00001fb8
LEGO® Batman™: The Videogame v1.18.1 2025-06-11 2 Branch in RSZeroComp delay slot at 08931444 in block starting at 08931438
LEGO® Batman™: The Videogame v1.17.1 2024-10-24 1 MIPSCompileOp: Invalid instruction 4e508025
Steambot Chronicles Battle Tournament v1.17.1 2024-10-24 1 Unknown GE command : ef971541
ASPHALT : URBAN GT 2 v1.17.1 2024-10-24 1 00000400=sceGeEdramSetAddrTranslation(00000800)
Resistance: Retribution™ v1.17.1 2024-10-24 1 Unknown GE command : 4f4f6775
God of War®: Ghost of Sparta v1.17.1 2024-10-24 1 WriteToHardware: Invalid address 00000029 near PC 08a5238c LR 08a5237c
eFootball PC - V. v1.17.1 2024-10-24 1 Unknown GetPointerWrite 0039dadd PC 08bcf2b4 LR 08bcf308
eFootball Libertadores StaR PatcH 2025 By L_S eDits v1.18.1 2026-08-25 37 Unknown GetPointerWrite 00000000 PC 088287f0 LR 08828800
eFootball Ardi Css v1.19.1 2025-08-08 103 sceNetAdhocMatchingInit(32768) at 08a71984
Resistance: Retribution™ v1.18.1 2025-08-28 10 Unknown GetPointerWrite 1b172048 PC 08d09d20 LR 08cd6754
FIFA 14 - Por v1.17.1 2024-10-23 1 Block transfer invalid: 09e7f340/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0)
eFootball 2024 By Komo Valeri v1.17.1 2024-10-23 1 MIPSCompileOp: Invalid instruction 000003ff
eFootball 2024 By Komo Valeri v1.17.1 2024-10-23 1 MIPSCompileOp: Invalid instruction 00005dff
eFootball PC - V. v1.17.1 2025-08-26 2 MIPSCompileOp: Invalid instruction 43f00000
eFootball Chelito 19 v1.17.1 2024-10-23 1 WriteToHardware: Invalid address deadbeef near PC 08083bc0 LR 08000020
eFootball Chelito 19 v1.17.1 2024-10-23 1 MIPSCompileOp: Invalid instruction 002df701
eFootball Chelito 19 v1.17.1 2024-10-23 1 MIPSCompileOp: Invalid instruction 00006fc1
eFootball PC - V. v1.17.1 2024-10-23 1 00000400=sceGeEdramSetAddrTranslation(00000800)
eFootball PC - V. v1.17.1 2025-10-21 71 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
eFootball By TM ARTS v1.17.1 2024-10-23 1 MIPSCompileOp: Invalid instruction 00002fff
EFOOTBALL NEW PATCH SEASON 2025.... v1.17.1 2024-10-23 2 Error in shader program link: info: Variable u_texelDelta has unmatched precision qualifier in different shaders fs: postshader #version 320 es precision mediump float; precision highp int; uniform vec2 u_texelDelta; uniform vec2 u_pixelDelta; layout(binding = 0) uniform mediump sampler2D sampler0; uniform vec4 u_time; in vec2 v_texcoord0; out vec4 _RESERVED_IDENTIFIER_FIXUP_gl_FragColor; in vec4 v_texcoordNC0; in vec4 v_texcoordNC1; in vec4 v_texcoordNC2; in vec4 v_texcoordNC3; mediump int SEPIA; mediump int GRAYSCALE; mediump int NEGATIVE; mediump int PSPCOLORS; bvec4 _and_(bvec4 A, bvec4 B) { return bvec4(A.x && B.x, A.y && B.y, A.z && B.z, A.w && B.w); } vec4 df(vec4 A, vec4 B) { return abs(A - B); } bvec4 close(vec4 A, vec4 B) { vec4 param = A; vec4 param_1 = B; return lessThan(df(param, param_1), vec4(15.0)); } bvec4 _or_(bvec4 A, bvec4 B) { return bvec4(A.x || B.x, A.y || B.y, A.z || B.z, A.w || B.w); } vec4 weighted_distance(vec4 a, vec4 b, vec4 c, vec4 d, vec4 e, vec4 f, vec4 g, vec4 h) { vec4 param = a; vec4 param_1 = b; vec4 param_2 = a; vec4 param_3 = c; vec4 param_4 = d; vec4 param_5 = e; vec4 param_6 = d; vec4 param_7 = f; vec4 param_8 = g; vec4 param_9 = h; return (((df(param, param_1) + df(param_2, param_3)) + df(param_4, param_5)) + df(param_6, param_7)) + (df(param_8, param_9) * 4.0); } vec3 processxBR(vec3 color) { vec2 pS = vec2(1.0) / u_texelDelta; vec2 fp = fract(v_texcoord0 * pS); vec2 TexCoord_0 = v_texcoord0 - (fp * u_pixelDelta); vec2 dx = vec2(u_texelDelta.x, 0.0); vec2 dy = vec2(0.0, u_texelDelta.y); vec2 y2 = dy + dy; vec2 x2 = dx + dx; vec3 A = texture(sampler0, (TexCoord_0 - dx) - dy).xyz; vec3 B = texture(sampler0, TexCoord_0 - dy).xyz; vec3 C = texture(sampler0, (TexCoord_0 + dx) - dy).xyz; vec3 D = texture(sampler0, TexCoord_0 - dx).xyz; vec3 E = texture(sampler0, TexCoord_0).xyz; vec3 F = texture(sampler0, TexCoord_0 + dx).xyz; vec3 G = texture(sampler0, (TexCoord_0 - dx) + dy).xyz; vec3 H = texture(sampler0, TexCoord_0 + dy).xyz; vec3 I = texture(sampler0, (TexCoord_0 + dx) + dy).xyz; vec3 A1 = texture(sampler0, (TexCoord_0 - dx) - y2).xyz; vec3 C1 = texture(sampler0, (TexCoord_0 + dx) - y2).xyz; vec3 A0 = texture(sampler0, (TexCoord_0 - x2) - dy).xyz; vec3 G0 = texture(sampler0, (TexCoord_0 - x2) + dy).xyz; vec3 C4 = texture(sampler0, (TexCoord_0 + x2) - dy).xyz; vec3 I4 = texture(sampler0, (TexCoord_0 + x2) + dy).xyz; vec3 G5 = texture(sampler0, (TexCoord_0 - dx) + y2).xyz; vec3 I5 = texture(sampler0, (TexCoord_0 + dx) + y2).xyz; vec3 B1 = texture(sampler0, TexCoord_0 - y2).xyz; vec3 D0 = texture(sampler0, TexCoord_0 - x2).xyz; vec3 H5 = texture(sampler0, TexCoord_0 + y2).xyz; vec3 F4 = texture(sampler0, TexCoord_0 + x2).xyz; vec4 b = vec4(dot(B, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(D, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(H, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(F, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 c = vec4(dot(C, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(A, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(G, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(I, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 d = vec4(b.y, b.z, b.w, b.x); vec4 e = vec4(dot(E, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 f = vec4(b.w, b.x, b.y, b.z); vec4 g = vec4(c.z, c.w, c.x, c.y); vec4 h = vec4(b.z, b.w, b.x, b.y); vec4 i = vec4(c.w, c.x, c.y, c.z); vec4 i4 = vec4(dot(I4, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(C1, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))
Ape Escape Academy v1.17.1 2024-10-23 2 MIPSCompileOp: Invalid instruction 00000014
Ape Escape Academy v1.17.1 2024-10-23 1 Jump to invalid address: 029a9e80 PC 08a66720 LR 08a665a0
Ape Escape Academy v1.17.1 2024-10-23 1 Jump to invalid address: 02996500 PC 08a66718 LR 08a665a0
Ape Escape Academy v1.17.1 2024-10-23 1 Jump to invalid address: 029a5180 PC 08a66710 LR 08a665a0
Ape Escape Academy v1.17.1 2024-10-23 1 Jump to invalid address: 0732c3a0 PC 08a66708 LR 08a665a0
Ape Escape Academy v1.17.1 2024-10-23 1 Jump to invalid address: 029a9e80 PC 08a66700 LR 08a665a0
Ape Escape Academy v1.17.1 2024-10-23 1 MIPSCompileOp: Invalid instruction 42ea0000
Ape Escape Academy v1.17.1 2024-10-23 1 MIPSCompileOp: Invalid instruction 424c0609
Ape Escape Academy v1.17.1 2024-10-23 1 MIPSCompileOp: Invalid instruction 41055555
Ape Escape Academy v1.17.1 2024-10-23 1 MIPSCompileOp: Invalid instruction 42c8ffcd
Ape Escape Academy v1.17.1 2024-10-23 1 Trying to compile instruction 401933b7 that can't be interpreted
Ape Escape Academy v1.17.1 2024-10-23 2 MIPSCompileOp: Invalid instruction 00000001
Ape Escape Academy v1.17.1 2024-10-23 1 Jump to invalid address: 0298a480 PC 08a665e0 LR 08a665a0
Ape Escape Academy v1.17.1 2024-10-23 1 Jump to invalid address: 029a0a00 PC 08a665dc LR 08a665a0
Ape Escape Academy v1.17.1 2024-10-23 1 Jump to invalid address: 03fac500 PC 08a665d8 LR 08a665a0
Ape Escape Academy v1.17.1 2024-10-23 1 Jump to invalid address: 0399f400 PC 08a665d4 LR 08a665a0
Ape Escape Academy v1.17.1 2024-10-23 1 MIPSCompileOp: Invalid instruction 000000fc
Ape Escape Academy v1.17.1 2024-10-23 1 Jump to invalid address: 029a1500 PC 08a665b0 LR 08a665a0
Ape Escape Academy v1.17.1 2024-10-23 1 Jump to invalid address: 07347d20 PC 08a665a8 LR 08a665a0
Ape Escape Academy v1.17.1 2024-10-23 2 MIPSCompileOp: Invalid instruction 7ffff661
Ape Escape Academy v1.17.1 2024-10-23 1 Jump to invalid address: 0298a480 PC 08a665a0 LR 08a665a0
初音ミク -Project DIVA- extend v1.17.1 2024-10-23 1 00000000=sceUtilityScreenshotInitStart(093b4ca0)
Virtua Tennis 3 v1.17.1 2024-10-23 1 80630006=sceAtracSetDataAndGetID(09952780, 0000364c): invalid RIFF header
Virtua Tennis 3 v1.17.1 2024-10-23 1 80630006=sceAtracSetDataAndGetID(0996e640, 0000364c): invalid RIFF header
Virtua Tennis 3 v1.17.1 2024-10-23 1 80630006=sceAtracSetDataAndGetID(09971d00, 0000328c): invalid RIFF header
Virtua Tennis 3 v1.17.1 2024-10-23 1 80630006=sceAtracSetDataAndGetID(0996ea00, 000031cc): invalid RIFF header

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