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| Game title |
Version |
Latest Report |
Hits |
Message |
| NAMCO MUSEUM BATTLE COLLECTION |
v1.18.1 |
2025-02-02 |
348 |
Unusual bezier/spline vtype: 12004780, morph: 0, bones: 2 |
| NAMCO MUSEUM BATTLE COLLECTION |
v1.18.1 |
2025-02-02 |
174 |
Unusual bezier/spline vtype: 12008780, morph: 0, bones: 3 |
| Kenka Bancho: Badass Rumble |
v1.18.1 |
2024-12-05 |
6 |
00000000=sceUtilityScreenshotInitStart(092bb940) |
| ジャック×ダクスター® エルフとイタチの大冒険 体験版 |
v1.18.1 |
2025-06-04 |
17 |
00000400=sceGeEdramSetAddrTranslation(00000000) |
| eFootball Chelito 19 |
v1.18.1 |
2025-02-13 |
2 |
MIPSCompileOp: Invalid instruction 00000af8 |
| eFootball Chelito 19 |
v1.18.1 |
2026-01-24 |
13 |
Unknown GetPointerWrite 00000080 PC 0882bbf4 LR 088113dc |
| Moto2 22 By ARIAN |
v1.18.1 |
2025-02-15 |
2 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08ea56a0): duplicate handler |
| eFootball 2024 Beta By Tutoriales Bendezu |
v1.18.1 |
2025-06-11 |
4 |
MIPSCompileOp: Invalid instruction 000006f8 |
| eFootball 2024 Beta By Tutoriales Bendezu |
v1.18.1 |
2025-06-11 |
5 |
Branch in JumpReg delay slot at 08ed1808 in block starting at 08ec5a38 |
| eFootball 2024 Beta By Tutoriales Bendezu |
v1.18.1 |
2025-06-11 |
11 |
MIPSCompileOp: Invalid instruction 0000001f |
| eFootball Chelito 19 |
v1.18.1 |
2025-02-20 |
34 |
Unknown GetPointerWrite 00000000 PC 08811368 LR 088113dc |
| eFootball 2024 Beta By Tutoriales Bendezu |
v1.18.1 |
2025-04-22 |
6 |
Unknown GetPointerWrite 00000000 PC 08824cf4 LR 088113dc |
| EFOOTBALL NEW PATCH SEASON 2024 |
v1.18.1 |
2025-12-23 |
66 |
Unknown GetPointerWrite 00000000 PC 08a029d8 LR 08816144 |
| EFOOTBALL PSP NEW PATCH SEASON 2024 |
v1.9.4 |
2024-11-09 |
8 |
sceMp3Init: invalid data: not MPEG v1 |
| Pro Evolution Soccer 2018 - PES Libertadores v4.0 - DAEMHVJPB |
v1.18.1 |
2025-07-02 |
30 |
sceNetAdhocMatchingInit(32768) at 08a903f8 |
| EFOOTBALL NEW PATCH SEASON 2024 |
v1.18.1 |
2025-06-05 |
164 |
Unknown GetPointerWrite 00000000 PC 088287e0 LR 088287f0 |
| eFootball Play-C |
v1.18.1-635-g41bd984a7e |
2026-10-31 |
1,129 |
Unknown GetPointerWrite 00000000 PC 088287f0 LR 08828800 |
| MLB 11 The Show™ |
v1.18.1 |
2025-03-20 |
8 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (00002825), bad data |
| SBK®09 Superbike World Championship |
v1.8.0 |
2025-03-06 |
7 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08ea5650): duplicate handler |
| SBK-07 |
v1.18.1 |
2025-03-19 |
2 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 08fa3bb0): duplicate handler |
| RENGOKU: The Tower of Purgatory |
v1.9.4 |
2024-12-24 |
2 |
Video end without audio end, potentially skipping some audio? |
| Kenka Bancho: Badass Rumble |
v1.18.1 |
2025-04-28 |
15 |
00000000=sceUtilityScreenshotInitStart(092b96d0) |
| NEED FOR SPEED™ Carbon OTC |
v1.18.1 |
2025-03-22 |
2 |
WriteToHardware: Invalid address 00000460 near PC 089f7938 LR 089f7938 |
| SBK-07 |
v1.18.1 |
2025-03-16 |
4 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 08ff4fa0): duplicate handler |
| White Knight Chronicles™: Origins |
v1.18.1 |
2025-08-04 |
2 |
00000000=sceUtilityScreenshotInitStart(09c9203c) |
| WWE 2K23 by Gamer Modder and Finn |
v1.18.1 |
2024-12-30 |
29 |
80630007=sceAtracSetData(3, 08d4b180, 0000fe00): atracID uses different codec type than data |
| WWE'12 REMASTERED VERSION |
v1.18.1 |
2025-02-16 |
2 |
80630007=sceAtracSetData(2, 08d4b180, 00007f40): atracID uses different codec type than data |
| SBK-07 |
v1.18.1 |
2025-04-29 |
5 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 08faefb0): duplicate handler |
| WWE 2K19 by GamerNafZ™ and Finn |
v1.18.1 |
2026-05-17 |
3 |
Unknown GetPointerWrite 00000000 PC 088d8930 LR 088d898c |
| Crash™ Tag Team Racing |
v1.18.1 |
2025-01-29 |
4 |
80630006=sceAtracSetDataAndGetID(09ddc3c0, 00014000): invalid RIFF header |
| God of War™: Ghost of Sparta |
v1.18.1 |
2025-05-09 |
12 |
80631003=sceAtracSetAA3DataAndGetID(08c60dc0, 0001e000, 0006c0c8, 09fbba6c[ffffffff]): invalid ea3 magic bytes |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2024-12-06 |
4 |
00000000=sceUtilityScreenshotInitStart(09caa128) |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-10-14 |
3 |
Jump to invalid address: 020c1c70 PC 08c23c94 LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-10-14 |
3 |
Jump to invalid address: 020c1a80 PC 08c23c8c LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-10-14 |
3 |
Jump to invalid address: 020c1800 PC 08c23c84 LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-10-14 |
3 |
Jump to invalid address: 020c1220 PC 08c23c7c LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-10-14 |
3 |
Jump to invalid address: 02e296b0 PC 08c23c74 LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-10-14 |
3 |
Jump to invalid address: 020c11b0 PC 08c23c6c LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-10-14 |
3 |
Jump to invalid address: 020c1190 PC 08c23c64 LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-10-14 |
3 |
Jump to invalid address: 02144040 PC 08c23c5c LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-10-14 |
3 |
Jump to invalid address: 020c0d80 PC 08c23c54 LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-10-14 |
3 |
Jump to invalid address: 020c0d60 PC 08c23c4c LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-10-14 |
3 |
Jump to invalid address: 020c0a20 PC 08c23c44 LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-10-14 |
3 |
Jump to invalid address: 020c0a00 PC 08c23c3c LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-10-14 |
3 |
Jump to invalid address: 020c09e0 PC 08c23c34 LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-10-14 |
3 |
Jump to invalid address: 020c09c0 PC 08c23c2c LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-10-14 |
3 |
Jump to invalid address: 02e29640 PC 08c23c1c LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-10-14 |
3 |
Jump to invalid address: 02e29920 PC 08c23c14 LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-10-14 |
3 |
Jump to invalid address: 020bfc40 PC 08c23c0c LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-10-14 |
3 |
Jump to invalid address: 020bfc20 PC 08c23c04 LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-10-14 |
3 |
Jump to invalid address: 020bfb10 PC 08c23bfc LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-10-14 |
3 |
Jump to invalid address: 0214a340 PC 08c23bf4 LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-10-14 |
3 |
Jump to invalid address: 02c104a0 PC 08c23bec LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-10-14 |
3 |
Jump to invalid address: 02034220 PC 08c23be4 LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-10-14 |
3 |
Jump to invalid address: 0214a240 PC 08c23bdc LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-10-14 |
3 |
Jump to invalid address: 0214a130 PC 08c23bd4 LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-10-14 |
3 |
Jump to invalid address: 02e29990 PC 08c23bcc LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-10-14 |
3 |
Jump to invalid address: 02149e30 PC 08c23bb4 LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-10-14 |
3 |
Jump to invalid address: 021442f0 PC 08c23ba4 LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-10-14 |
3 |
Jump to invalid address: 021487c0 PC 08c23b9c LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-10-14 |
3 |
Jump to invalid address: 02c70030 PC 08c23b94 LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-10-14 |
3 |
Jump to invalid address: 0214a110 PC 08c23b8c LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-10-14 |
3 |
Jump to invalid address: 02e293c0 PC 08c23b84 LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-10-14 |
3 |
Jump to invalid address: 020c2480 PC 08c23b7c LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-10-14 |
3 |
Jump to invalid address: 020c2460 PC 08c23b74 LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-10-14 |
3 |
Jump to invalid address: 020c1c70 PC 08c23b6c LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-10-14 |
3 |
Jump to invalid address: 020c1a80 PC 08c23b64 LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-10-14 |
3 |
Jump to invalid address: 020c1800 PC 08c23b5c LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-10-14 |
3 |
Jump to invalid address: 020c1220 PC 08c23b54 LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-10-14 |
3 |
Jump to invalid address: 02e291c0 PC 08c23b4c LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-10-14 |
3 |
Jump to invalid address: 020c11b0 PC 08c23b44 LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-10-14 |
3 |
Jump to invalid address: 020c1190 PC 08c23b3c LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-10-14 |
3 |
Jump to invalid address: 02144040 PC 08c23b34 LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-10-14 |
3 |
Jump to invalid address: 020c0d80 PC 08c23b2c LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-10-14 |
3 |
Jump to invalid address: 020c0d60 PC 08c23b24 LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-10-14 |
3 |
Jump to invalid address: 020c0a00 PC 08c23b14 LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-10-14 |
3 |
Jump to invalid address: 020c09e0 PC 08c23b0c LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-10-14 |
3 |
Jump to invalid address: 020c09c0 PC 08c23b04 LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-10-14 |
3 |
Jump to invalid address: 02147900 PC 08c23afc LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-10-14 |
3 |
Jump to invalid address: 02e29430 PC 08c23aec LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-10-14 |
3 |
Jump to invalid address: 020bfc40 PC 08c23ae4 LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-10-14 |
3 |
Jump to invalid address: 020bfc20 PC 08c23adc LR 08c10000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-10-14 |
3 |
Jump to invalid address: 02147bf0 PC 08c23acc LR 08c10000 |
| MLB 11 The Show™ |
v1.18.1 |
2025-01-10 |
2 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (afa60004), bad data |
| SBK-07 |
v1.5.4 |
2025-05-09 |
17 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 08ea8c40): duplicate handler |
| Assassin's Creed: Bloodlines™ |
v1.18.1 |
2025-02-08 |
2 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09bc4644, 4, 00000000, 0) |
| White Knight Chronicles™: Origins |
v1.18.1 |
2025-05-16 |
24 |
00000000=sceUtilityScreenshotInitStart(09c99a7c) |
| WWE SmackDown vs. RAW 2K23 |
v1.9.4 |
2026-11-07 |
20 |
80630007=sceAtracSetData(2, 08d4b180, 0000da08): atracID uses different codec type than data |
| Assassin's Creed: Bloodlines™ |
v1.18.1 |
2025-06-09 |
18 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r10p0-00dev0 [Revision 96995].
01f10044:00090b20 HWX T N TexProjNNrm UVMtx Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:0 3: c:0 t:0 MatUp:1 Cull
#version 100
// Driver: Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01f10044:00090b20 HWX T N TexProjNNrm UVMtx Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:0 3: c:0 t:0 MatUp:1 Cull
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mediump mat4 u_texmtx;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = u_matambientalpha;
vec3 diffuseColor = u_matdiffuse.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos2;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse);
toLight = u_lightpos3;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse);
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_texcoord = mul(length(normal) == 0.0 ? vec4(0.0, 0.0, 0.0, 1.0) : vec4(normalize(normal), 1.0), u_texmtx).xyz * vec3(u_uvscaleoffset.xy, 1.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPos.xyz / outPos.w;
float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w;
if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) {
if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) {
outPos.xyzw = u_cullRangeMax.wwww |
| WWE 2K22 EN ESPAÑOL BY ANT |
v1.7.2 |
2025-05-04 |
3 |
80630007=sceAtracSetData(2, 08d4b180, 0000d7e4): atracID uses different codec type than data |
| White Knight Chronicles™: Origins |
v1.18.1 |
2025-04-02 |
19 |
00000000=sceUtilityScreenshotInitStart(09c91f7c) |
| White Knight Chronicles™: Origins |
v1.18.1 |
2025-11-14 |
26 |
00000000=sceUtilityScreenshotInitStart(09c99adc) |
| EFOOTBALL NEW PATCH SEASON 2024 |
v1.9.4 |
2025-04-18 |
56 |
sceMp3Init: invalid data: not MPEG v1 |
| WWE SmackDown vs. RAW 2K23 |
v1.9.4 |
2026-05-09 |
11 |
80630007=sceAtracSetData(2, 08d13140, 000033c8): atracID uses different codec type than data |
| IRON MAN |
v1.18.1 |
2025-04-27 |
2 |
Unknown GetPointerWrite 00000039 PC 08940008 LR 08940008 |
| eFooTBall Play Cesar Patch |
v1.9.4 |
2026-05-02 |
4,156 |
80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): invalid RIFF header |
| eFootball By TM ARTS |
v1.9.4 |
2025-05-04 |
259 |
80630006=sceAtracSetDataAndGetID(09a25200, 00001000): invalid RIFF header |
| Pro Evolution Soccer 6 |
v1.18.1 |
2025-05-06 |
5 |
MIPSCompileOp: Invalid instruction 01010101 |
| METAL GEAR SOLID PEACE WALKER |
v1.18.1 |
2025-04-05 |
10 |
800201b7=sceKernelCreateFpl(packfile, 2, 00004000, fff50818, 00000001, 00000000[invalid]): invalid blockSize/count |
| eFootball 2024 Beta By Tutoriales Bendezu |
v1.9.4 |
2025-07-30 |
1,020 |
MIPSCompileOp: Invalid instruction 01010101 |