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| Game title |
Version |
Latest Report |
Hits |
Message |
| 龙战士Ⅲ |
v1.18.1-353-gcc9a25cffa |
2026-10-11 |
493 |
Bad VAG samples address? 0999ee37 / 17895696 |
| eFootball PC - V. |
v1.18.1 |
2025-01-22 |
1 |
MIPSCompileOp: Invalid instruction effd0000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-01-22 |
1 |
WriteToHardware: Invalid address 2d09a40c near PC 08a7451c LR 08a74d54 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-02-15 |
4 |
Branch in branch delay slot at 096f1d20 with different target |
| WWE 2K25 BY LETSKIMODZ |
v1.9.4 |
2026-03-31 |
38 |
80630007=sceAtracSetData(2, 08d4b180, 00003100): atracID uses different codec type than data |
| Shinobido: Tales of the Ninja |
v1.18.1 |
2025-01-22 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(SDHECILG, 1, 2, 09fa1740, 10000000, 0) at 08975018 |
| WWE2K24-V1.04 BY MANIA SVR |
v1.18.1 |
2025-06-19 |
8 |
80630007=sceAtracSetData(2, 08d13140, 00009408): atracID uses different codec type than data |
| WWE VS AEW 2K23 (DELUXE EDITION) BY ¡¿Eso Que?! |
v1.18.1 |
2025-01-22 |
2 |
Unknown GetPointerWrite 00000000 PC 088d8d80 LR 088d8d98 |
| eFootball Chelito 19 |
v1.9.4 |
2026-05-06 |
87 |
MIPSCompileOp: Invalid instruction 6e69746f |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-01-22 |
1 |
MIPSCompileOp: Invalid instruction 00014fbc |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-01-22 |
1 |
MIPSCompileOp: Invalid instruction 00001eff |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-01-22 |
1 |
MIPSCompileOp: Invalid instruction 000024ff |
| SBK®09 Superbike World Championship |
v1.18.1 |
2025-01-22 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 093ba170): duplicate handler |
| Def Jam® Fight For NY™: The Takeover |
v1.18.1 |
2025-01-22 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(6f12020, 1, 2, 09fbf960, 20000000, 0) at 0897ec84 |
| SBK®09 Superbike World Championship |
v1.18.1 |
2025-01-22 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09275d60): duplicate handler |
| SBK®09 Superbike World Championship |
v1.18.1 |
2025-01-22 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09256cf0): duplicate handler |
| グランツーリスモ® |
v1.18.1 |
2025-01-22 |
2 |
Error in shader program link: info: Error: Uniform u_texelDelta precision mismatch with other stage.
Error: Linking failed.
fs: postshader
#version 320 es
precision mediump float;
precision highp int;
uniform vec2 u_texelDelta;
uniform vec2 u_pixelDelta;
layout(binding = 0) uniform mediump sampler2D sampler0;
uniform vec4 u_time;
in vec2 v_texcoord0;
out vec4 _RESERVED_IDENTIFIER_FIXUP_gl_FragColor;
in vec4 v_texcoordNC0;
in vec4 v_texcoordNC1;
in vec4 v_texcoordNC2;
in vec4 v_texcoordNC3;
mediump int SEPIA;
mediump int GRAYSCALE;
mediump int NEGATIVE;
mediump int PSPCOLORS;
bvec4 _and_(bvec4 A, bvec4 B)
{
return bvec4(A.x && B.x, A.y && B.y, A.z && B.z, A.w && B.w);
}
vec4 df(vec4 A, vec4 B)
{
return abs(A - B);
}
bvec4 close(vec4 A, vec4 B)
{
vec4 param = A;
vec4 param_1 = B;
return lessThan(df(param, param_1), vec4(15.0));
}
bvec4 _or_(bvec4 A, bvec4 B)
{
return bvec4(A.x || B.x, A.y || B.y, A.z || B.z, A.w || B.w);
}
vec4 weighted_distance(vec4 a, vec4 b, vec4 c, vec4 d, vec4 e, vec4 f, vec4 g, vec4 h)
{
vec4 param = a;
vec4 param_1 = b;
vec4 param_2 = a;
vec4 param_3 = c;
vec4 param_4 = d;
vec4 param_5 = e;
vec4 param_6 = d;
vec4 param_7 = f;
vec4 param_8 = g;
vec4 param_9 = h;
return (((df(param, param_1) + df(param_2, param_3)) + df(param_4, param_5)) + df(param_6, param_7)) + (df(param_8, param_9) * 4.0);
}
vec3 processxBR(vec3 color)
{
vec2 pS = vec2(1.0) / u_texelDelta;
vec2 fp = fract(v_texcoord0 * pS);
vec2 TexCoord_0 = v_texcoord0 - (fp * u_pixelDelta);
vec2 dx = vec2(u_texelDelta.x, 0.0);
vec2 dy = vec2(0.0, u_texelDelta.y);
vec2 y2 = dy + dy;
vec2 x2 = dx + dx;
vec3 A = texture(sampler0, (TexCoord_0 - dx) - dy).xyz;
vec3 B = texture(sampler0, TexCoord_0 - dy).xyz;
vec3 C = texture(sampler0, (TexCoord_0 + dx) - dy).xyz;
vec3 D = texture(sampler0, TexCoord_0 - dx).xyz;
vec3 E = texture(sampler0, TexCoord_0).xyz;
vec3 F = texture(sampler0, TexCoord_0 + dx).xyz;
vec3 G = texture(sampler0, (TexCoord_0 - dx) + dy).xyz;
vec3 H = texture(sampler0, TexCoord_0 + dy).xyz;
vec3 I = texture(sampler0, (TexCoord_0 + dx) + dy).xyz;
vec3 A1 = texture(sampler0, (TexCoord_0 - dx) - y2).xyz;
vec3 C1 = texture(sampler0, (TexCoord_0 + dx) - y2).xyz;
vec3 A0 = texture(sampler0, (TexCoord_0 - x2) - dy).xyz;
vec3 G0 = texture(sampler0, (TexCoord_0 - x2) + dy).xyz;
vec3 C4 = texture(sampler0, (TexCoord_0 + x2) - dy).xyz;
vec3 I4 = texture(sampler0, (TexCoord_0 + x2) + dy).xyz;
vec3 G5 = texture(sampler0, (TexCoord_0 - dx) + y2).xyz;
vec3 I5 = texture(sampler0, (TexCoord_0 + dx) + y2).xyz;
vec3 B1 = texture(sampler0, TexCoord_0 - y2).xyz;
vec3 D0 = texture(sampler0, TexCoord_0 - x2).xyz;
vec3 H5 = texture(sampler0, TexCoord_0 + y2).xyz;
vec3 F4 = texture(sampler0, TexCoord_0 + x2).xyz;
vec4 b = vec4(dot(B, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(D, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(H, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(F, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)));
vec4 c = vec4(dot(C, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(A, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(G, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(I, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)));
vec4 d = vec4(b.y, b.z, b.w, b.x);
vec4 e = vec4(dot(E, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)));
vec4 f = vec4(b.w, b.x, b.y, b.z);
vec4 g = vec4(c.z, c.w, c.x, c.y);
vec4 h = vec4(b.z, b.w, b.x, b.y);
vec4 i = vec4(c.w, c.x, c.y, c.z);
vec4 i4 = vec4(dot(I4, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(C1, vec3(16.1630001068115234375, 23.3509998321533203125, 8.4771995544 |
| eFootball 2025 MAH |
v1.18.1-846-gab47c3cb1f |
2026-05-27 |
40 |
Unknown GetPointerWrite 00000000 PC 08808430 LR 08808448 |
| SBK®08 Superbike World Championship |
v1.18.1 |
2025-01-22 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 09648fc0): duplicate handler |
| SBK®08 Superbike World Championship |
v1.18.1 |
2025-01-22 |
2 |
sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 094354a0): duplicate handler |
| SBK®08 Superbike World Championship |
v1.18.1 |
2025-01-22 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 09647990): duplicate handler |
| Def Jam® Fight For NY™: The Takeover |
v1.18.1 |
2025-01-22 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(6187d35, 1, 2, 09fbf960, 20000000, 0) at 0897ec84 |
| Resistance: Retribution™ |
v1.18.1 |
2025-01-22 |
1 |
Unknown GetPointerWrite 0a0ea758 PC 08d09d20 LR 08cd6754 |
| MONSTER HUNTER PORTABLE 2nd G |
v1.18.1 |
2025-01-22 |
1 |
WriteToHardware: Invalid address 00000250 near PC 09c2ecd4 LR 09c2ecc4 |
| グランツーリスモ® |
v1.18.1 |
2025-01-22 |
1 |
Branch in branch delay slot at 08922288 with different target |
| SBK-07 |
v1.18.1 |
2025-01-22 |
3 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 091c61b0): duplicate handler |
| SBK-07 |
v1.18.1 |
2025-01-22 |
3 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 08f82bb0): duplicate handler |
| SBK-07 |
v1.18.1 |
2025-01-22 |
3 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 08f83400): duplicate handler |
| Def Jam® Fight For NY™: The Takeover |
v1.18.1 |
2025-01-22 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(9551b0b, 1, 2, 09fbf960, 20000000, 0) at 0897ec84 |
| WWE All Stars |
v1.18.1 |
2025-01-22 |
95 |
Bad VAG samples address? 08cd1590 / 10018839 |
| SBK®09 Superbike World Championship |
v1.18.1 |
2025-01-22 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 092045f0): duplicate handler |
| eFootball 2025 By Komo Valeri |
v1.18.1 |
2025-01-22 |
2 |
Error in shader program link: info: Error: Uniform u_texelDelta precision mismatch with other stage.
Error: Linking failed.
fs: postshader
#version 320 es
precision mediump float;
precision highp int;
uniform vec2 u_texelDelta;
uniform vec2 u_pixelDelta;
layout(binding = 0) uniform mediump sampler2D sampler0;
uniform vec4 u_time;
in vec2 v_texcoord0;
out vec4 _RESERVED_IDENTIFIER_FIXUP_gl_FragColor;
in vec4 v_texcoordNC0;
in vec4 v_texcoordNC1;
in vec4 v_texcoordNC2;
in vec4 v_texcoordNC3;
mediump int SEPIA;
mediump int GRAYSCALE;
mediump int NEGATIVE;
mediump int PSPCOLORS;
bvec4 _and_(bvec4 A, bvec4 B)
{
return bvec4(A.x && B.x, A.y && B.y, A.z && B.z, A.w && B.w);
}
vec4 df(vec4 A, vec4 B)
{
return abs(A - B);
}
bvec4 close(vec4 A, vec4 B)
{
vec4 param = A;
vec4 param_1 = B;
return lessThan(df(param, param_1), vec4(15.0));
}
bvec4 _or_(bvec4 A, bvec4 B)
{
return bvec4(A.x || B.x, A.y || B.y, A.z || B.z, A.w || B.w);
}
vec4 weighted_distance(vec4 a, vec4 b, vec4 c, vec4 d, vec4 e, vec4 f, vec4 g, vec4 h)
{
vec4 param = a;
vec4 param_1 = b;
vec4 param_2 = a;
vec4 param_3 = c;
vec4 param_4 = d;
vec4 param_5 = e;
vec4 param_6 = d;
vec4 param_7 = f;
vec4 param_8 = g;
vec4 param_9 = h;
return (((df(param, param_1) + df(param_2, param_3)) + df(param_4, param_5)) + df(param_6, param_7)) + (df(param_8, param_9) * 4.0);
}
vec3 processxBR(vec3 color)
{
vec2 pS = vec2(1.0) / u_texelDelta;
vec2 fp = fract(v_texcoord0 * pS);
vec2 TexCoord_0 = v_texcoord0 - (fp * u_pixelDelta);
vec2 dx = vec2(u_texelDelta.x, 0.0);
vec2 dy = vec2(0.0, u_texelDelta.y);
vec2 y2 = dy + dy;
vec2 x2 = dx + dx;
vec3 A = texture(sampler0, (TexCoord_0 - dx) - dy).xyz;
vec3 B = texture(sampler0, TexCoord_0 - dy).xyz;
vec3 C = texture(sampler0, (TexCoord_0 + dx) - dy).xyz;
vec3 D = texture(sampler0, TexCoord_0 - dx).xyz;
vec3 E = texture(sampler0, TexCoord_0).xyz;
vec3 F = texture(sampler0, TexCoord_0 + dx).xyz;
vec3 G = texture(sampler0, (TexCoord_0 - dx) + dy).xyz;
vec3 H = texture(sampler0, TexCoord_0 + dy).xyz;
vec3 I = texture(sampler0, (TexCoord_0 + dx) + dy).xyz;
vec3 A1 = texture(sampler0, (TexCoord_0 - dx) - y2).xyz;
vec3 C1 = texture(sampler0, (TexCoord_0 + dx) - y2).xyz;
vec3 A0 = texture(sampler0, (TexCoord_0 - x2) - dy).xyz;
vec3 G0 = texture(sampler0, (TexCoord_0 - x2) + dy).xyz;
vec3 C4 = texture(sampler0, (TexCoord_0 + x2) - dy).xyz;
vec3 I4 = texture(sampler0, (TexCoord_0 + x2) + dy).xyz;
vec3 G5 = texture(sampler0, (TexCoord_0 - dx) + y2).xyz;
vec3 I5 = texture(sampler0, (TexCoord_0 + dx) + y2).xyz;
vec3 B1 = texture(sampler0, TexCoord_0 - y2).xyz;
vec3 D0 = texture(sampler0, TexCoord_0 - x2).xyz;
vec3 H5 = texture(sampler0, TexCoord_0 + y2).xyz;
vec3 F4 = texture(sampler0, TexCoord_0 + x2).xyz;
vec4 b = vec4(dot(B, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(D, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(H, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(F, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)));
vec4 c = vec4(dot(C, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(A, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(G, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(I, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)));
vec4 d = vec4(b.y, b.z, b.w, b.x);
vec4 e = vec4(dot(E, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)));
vec4 f = vec4(b.w, b.x, b.y, b.z);
vec4 g = vec4(c.z, c.w, c.x, c.y);
vec4 h = vec4(b.z, b.w, b.x, b.y);
vec4 i = vec4(c.w, c.x, c.y, c.z);
vec4 i4 = vec4(dot(I4, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(C1, vec3(16.1630001068115234375, 23.3509998321533203125, 8.4771995544 |
| Tenchu: Shadow Assassins |
v1.18.1 |
2025-01-22 |
1 |
WriteToHardware: Invalid address 00000de8 near PC 08000000 LR 08000000 |
| WWE2K24-V1.04 BY MANIA SVR |
v1.18.1-12-g1124be79f8 |
2025-04-26 |
7 |
80630007=sceAtracSetData(2, 08d4b180, 0000ff38): atracID uses different codec type than data |
| eFootball Chelito 19 |
v1.9.4 |
2026-05-06 |
82 |
MIPSCompileOp: Invalid instruction 706f2074 |
| eFootball Chelito 19 |
v1.9.4 |
2026-05-06 |
89 |
MIPSCompileOp: Invalid instruction 756d2067 |
| eFootball Chelito 19 |
v1.9.4 |
2026-05-06 |
86 |
MIPSCompileOp: Invalid instruction 62207473 |
| The Fast and the Furious |
v1.18.1 |
2025-01-22 |
1 |
MIPSCompileOp: Invalid instruction ccb7fc50 |
| The Fast and the Furious |
v1.18.1 |
2025-01-22 |
1 |
MIPSCompileOp: Invalid instruction 9f840000 |
| WWE 2K22 EN ESPAÑOL BY ANT |
v1.18.1 |
2025-04-19 |
4 |
80630007=sceAtracSetData(2, 08d4b180, 00005204): atracID uses different codec type than data |
| ダンボール戦機W |
v1.18.1 |
2025-01-22 |
2 |
MIPSCompileOp: Invalid instruction 7ee813df |
| ダンボール戦機W |
v1.18.1 |
2025-01-22 |
2 |
MIPSCompileOp: Invalid instruction 7f580b8e |
| WWE 2K25 BY LETSKIMODZ |
v1.9.4 |
2026-04-02 |
106 |
80630007=sceAtracSetData(2, 08d4b180, 00004d00): atracID uses different codec type than data |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-01-21 |
1 |
MIPSCompileOp: Invalid instruction b54d9855 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-01-21 |
1 |
MIPSCompileOp: Invalid instruction 7e26fca7 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-01-21 |
1 |
MIPSCompileOp: Invalid instruction 462eb6f5 |
| Prince of Persia - Rival Swords |
v1.18.1 |
2025-01-21 |
1 |
Block transfer invalid: 00000000/0 -> a0000000/398, 2x1x2 (1,0)->(1,0) |
| God of War: Chains of Olympus |
v1.18.1 |
2025-01-21 |
1 |
80631003=sceAtracSetAA3DataAndGetID(08b70ec0, 00028000, 0007e140, 09fbba6c[ffffffff]): invalid ea3 magic bytes |
| LEGO Star Wars III - The Clone Wars |
v1.18.1 |
2025-01-21 |
1 |
WriteToHardware: Invalid address bf78292c near PC 08000000 LR 08000000 |
| God of War: Chains of Olympus |
v1.18.1 |
2025-01-21 |
5 |
80631003=sceAtracSetAA3DataAndGetID(08b70ec0, 00028000, 00040f70, 09fbba6c[ffffffff]): invalid ea3 magic bytes |
| eFootball 2025 BRI Liga1 & Eropa |
v1.18.1 |
2025-03-16 |
8 |
MIPSCompileOp: Invalid instruction b2c59091 |
| Star Wars: The Force Unleashed |
v1.18.1 |
2025-01-21 |
1 |
Immediate draw: Unexpected primitive 7 at count 1 |
| METAL GEAR SOLID PORTABLE OPS + |
v1.18.1-908-gd7aa236e13 |
2025-06-13 |
2 |
MIPSCompileOp: Invalid instruction 0000113e |
| METAL GEAR SOLID PORTABLE OPS + |
v1.18.1-908-gd7aa236e13 |
2025-06-13 |
2 |
MIPSCompileOp: Invalid instruction 00000e4e |
| METAL GEAR SOLID PORTABLE OPS + |
v1.18.1-908-gd7aa236e13 |
2025-06-13 |
2 |
MIPSCompileOp: Invalid instruction 00c60a7b |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-01-21 |
1 |
MIPSCompileOp: Invalid instruction 00bc3dde |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-01-21 |
2 |
MIPSCompileOp: Invalid instruction 00bc3d5e |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-01-21 |
2 |
MIPSCompileOp: Invalid instruction 00bc325e |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-01-21 |
2 |
MIPSCompileOp: Invalid instruction 00bc2f5e |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-01-21 |
3 |
MIPSCompileOp: Invalid instruction 00bc32de |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-01-21 |
2 |
MIPSCompileOp: Invalid instruction 00bc3ede |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-01-21 |
3 |
MIPSCompileOp: Invalid instruction 00bc31de |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-01-21 |
3 |
MIPSCompileOp: Invalid instruction 00bc2ade |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-01-21 |
3 |
MIPSCompileOp: Invalid instruction 00bc385e |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-01-21 |
3 |
MIPSCompileOp: Invalid instruction 00bc38de |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-01-21 |
3 |
MIPSCompileOp: Invalid instruction 00bc39de |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-01-21 |
3 |
MIPSCompileOp: Invalid instruction 00bc1bde |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-01-21 |
3 |
MIPSCompileOp: Invalid instruction 00bc435e |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-01-21 |
3 |
MIPSCompileOp: Invalid instruction 00bc1f5e |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-01-21 |
3 |
MIPSCompileOp: Invalid instruction 00bc345e |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-01-21 |
3 |
MIPSCompileOp: Invalid instruction 00bc34de |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-01-21 |
3 |
MIPSCompileOp: Invalid instruction 00bc175e |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-01-21 |
3 |
MIPSCompileOp: Invalid instruction 00bc4fde |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-01-21 |
3 |
MIPSCompileOp: Invalid instruction 00bc335e |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-01-21 |
3 |
MIPSCompileOp: Invalid instruction 00bc46de |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-01-21 |
3 |
MIPSCompileOp: Invalid instruction 00bc3b5e |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-01-21 |
3 |
MIPSCompileOp: Invalid instruction 00bc355e |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-01-21 |
3 |
MIPSCompileOp: Invalid instruction 00bc3ade |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-01-21 |
3 |
MIPSCompileOp: Invalid instruction 00bc13de |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-01-21 |
3 |
MIPSCompileOp: Invalid instruction 00bc30de |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-01-21 |
3 |
MIPSCompileOp: Invalid instruction 00bc305e |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-01-21 |
3 |
MIPSCompileOp: Invalid instruction 00bc445e |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-01-21 |
3 |
MIPSCompileOp: Invalid instruction 00bc23de |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-01-21 |
3 |
MIPSCompileOp: Invalid instruction 00bc47de |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-01-21 |
3 |
MIPSCompileOp: Invalid instruction 00bc57de |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-01-21 |
3 |
MIPSCompileOp: Invalid instruction 00bc2cde |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-01-21 |
3 |
MIPSCompileOp: Invalid instruction 00bc2bde |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-01-21 |
3 |
MIPSCompileOp: Invalid instruction 00bc4dde |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-01-21 |
3 |
MIPSCompileOp: Invalid instruction 00bc3c5e |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-01-21 |
3 |
MIPSCompileOp: Invalid instruction 00bc45de |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-01-21 |
3 |
MIPSCompileOp: Invalid instruction 00bc465e |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-01-21 |
3 |
MIPSCompileOp: Invalid instruction 00bc29de |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-01-21 |
3 |
MIPSCompileOp: Invalid instruction 00bc2a5e |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-01-21 |
3 |
MIPSCompileOp: Invalid instruction 00bc40de |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-01-21 |
3 |
MIPSCompileOp: Invalid instruction 00bc4e5e |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-01-21 |
3 |
MIPSCompileOp: Invalid instruction 00bc455e |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-01-21 |
3 |
MIPSCompileOp: Invalid instruction 00bc5e5e |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-01-21 |
3 |
MIPSCompileOp: Invalid instruction 00bc4b5e |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-01-21 |
3 |
MIPSCompileOp: Invalid instruction 00bc48de |
| God of War®: Ghost of Sparta |
v1.18.1 |
2025-01-21 |
3 |
MIPSCompileOp: Invalid instruction 00bc56de |