Recent logs - v1.18.1

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.18.1 2025-04-27 2 Branch in branch delay slot at 09c479c8 with different target
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.18.1 2025-04-27 2 MIPSCompileOp: Invalid instruction b2128442
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.18.1 2025-04-27 2 MIPSCompileOp: Invalid instruction b212add0
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.18.1 2025-04-27 2 MIPSCompileOp: Invalid instruction b633b632
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.18.1 2025-04-27 2 MIPSCompileOp: Invalid instruction 6bef672e
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.18.1 2025-04-27 2 MIPSCompileOp: Invalid instruction b653ae11
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.18.1 2025-04-27 2 MIPSCompileOp: Invalid instruction b632b633
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.18.1 2025-04-27 2 MIPSCompileOp: Invalid instruction b7258fa8
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.18.1 2025-04-27 2 MIPSCompileOp: Invalid instruction f32d0000
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.18.1 2025-04-27 2 MIPSCompileOp: Invalid instruction b2128863
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.18.1 2025-04-27 6 MIPSCompileOp: Invalid instruction b232b212
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.18.1 2025-04-27 2 MIPSCompileOp: Invalid instruction 42af273a
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.18.1 2025-04-27 2 MIPSCompileOp: Invalid instruction 442433b9
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.18.1 2025-04-27 1 MIPSCompileOp: Invalid instruction b632a56c
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.18.1 2025-04-27 16 MIPSCompileOp: Invalid instruction b633b633
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.18.1 2025-04-27 33 MIPSCompileOp: Invalid instruction b212b212
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.18.1 2025-04-27 2 MIPSCompileOp: Invalid instruction 9d2b8021
Mortal Kombat: Unchained v1.18.1 2025-04-27 1 WriteToHardware: Invalid address 04800000 near PC 08a4db60 LR 0894f5bc
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.18.1 2025-04-27 1 WriteToHardware: Invalid address 0000225c near PC 088184c4 LR 08818b24
METAL SLUG Anthology v1.18.1 2025-05-04 2 UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI70c1, 1, 2, 09fff8c0, 20000000, 0) at 0882910c
METAL SLUG Anthology v1.18.1 2025-05-04 13 UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI70c1, 1, 2, 09ffe9d0, 20000000, 0) at 088e66d4
Resistance: Retribution™ v1.18.1 2025-04-26 1 MIPSCompileOp: Invalid instruction 7b9c9d67
Resistance: Retribution™ v1.18.1 2025-04-26 1 MIPSCompileOp: Invalid instruction 77576aab
Resistance: Retribution™ v1.18.1 2025-04-26 1 MIPSCompileOp: Invalid instruction ec8efda8
Resistance: Retribution™ v1.18.1 2025-04-26 1 MIPSCompileOp: Invalid instruction 7779318f
Resistance: Retribution™ v1.18.1 2025-04-26 1 MIPSCompileOp: Invalid instruction eeda8a4d
Resistance: Retribution™ v1.18.1 2025-04-26 1 MIPSCompileOp: Invalid instruction 7d67496d
Resistance: Retribution™ v1.18.1 2025-04-26 1 MIPSCompileOp: Invalid instruction 9c8bcbdd
Resistance: Retribution™ v1.18.1 2025-04-26 1 MIPSCompileOp: Invalid instruction 63331333
Resistance: Retribution™ v1.18.1 2025-04-26 1 MIPSCompileOp: Invalid instruction 48a84ee8
Resistance: Retribution™ v1.18.1 2025-04-26 1 MIPSCompileOp: Invalid instruction 7a9b99bb
Daxter v1.18.1 2025-04-26 2 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09e9c2a0, 4, 00000000, 0)
WWE 2K22-GENESIS PSP MOD BY BORN FOR GAMERS v1.6.3 2026-06-21 3 80630007=sceAtracSetData(2, 08d4b180, 0000cc14): atracID uses different codec type than data
God of War: Chains of Olympus v1.18.1 2025-04-26 2 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r10p0-00rel0 [Revision 96995]. 07f34004:40c00b29 HWX C T N LM Bones:4 Light: 0: c:0 t:1 1: c:0 t:0 2: c:0 t:0 3: c:0 t:1 MatUp:3 WScale 3 Cull #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 07f34004:40c00b29 HWX C T N LM Bones:4 Light: 0: c:0 t:1 1: c:0 t:0 2: c:0 t:0 3: c:0 t:1 MatUp:3 WScale 3 Cull attribute mediump vec4 w1; attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform mat4 u_bone0; uniform mat4 u_bone1; uniform mat4 u_bone2; uniform mat4 u_bone3; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { mat4 skinMatrix = mul(w1.x, u_bone0) + mul(w1.y, u_bone1) + mul(w1.z, u_bone2) + mul(w1.w, u_bone3); vec3 skinnedpos = mul(vec4(position, 1.0), skinMatrix).xyz; vec3 worldpos = mul(vec4(skinnedpos, 1.0), u_world).xyz; mediump vec3 skinnednormal = mul(vec4(normal, 0.0), skinMatrix).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(skinnednormal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = color0; vec3 diffuseColor = color0.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos1; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse); toLight = u_lightpos2; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse); toLight = u_lightpos3 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse) * lightScale; v_color0 = clamp(lightSum0, 0.0, 1.0); v_color1 = splat3(0.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos
Prince of Persia The Forgotten Sands™ v1.18.1 2025-04-26 85 MIPSCompileOp: Invalid instruction 0001869f
Prince of Persia The Forgotten Sands™ v1.18.1 2025-04-26 28 MIPSCompileOp: Invalid instruction 63006303
Crash™ Tag Team Racing v1.18.1 2025-04-26 1 80630006=sceAtracSetDataAndGetID(09c37680, 00014000): invalid RIFF header
Prince of Persia The Forgotten Sands™ v1.18.1 2025-04-26 1 WriteToHardware: Invalid address 8fbf0068 near PC 08000000 LR 08000000
Crash™ Tag Team Racing v1.18.1 2025-04-26 5 80630006=sceAtracSetDataAndGetID(09bbcac0, 00014000): invalid RIFF header
SBK®09 Superbike World Championship v1.18.1 2025-04-26 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08f92dc0): duplicate handler
SBK®09 Superbike World Championship v1.18.1 2025-04-26 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 091ed200): duplicate handler
Dragon Ball TAG VS v1.18.1-783-g81015abef7 2025-05-04 31 AT3 header map lacks entry for bpf: 0 channels: 0
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-04-26 1 WriteToHardware: Invalid address 77c99cfd near PC 089adbb4 LR 089adbb4
Need For Speed™ Underground Rivals v1.18.1 2025-04-26 1 MIPSCompileOp: Invalid instruction 4f9f2901
Need For Speed™ Underground Rivals v1.18.1 2025-04-26 1 MIPSCompileOp: Invalid instruction d13d8db8
Need For Speed™ Underground Rivals v1.18.1 2025-04-26 1 MIPSCompileOp: Invalid instruction ce408d48
Need For Speed™ Underground Rivals v1.18.1 2025-04-26 1 MIPSCompileOp: Invalid instruction 4f9df040
Need For Speed™ Underground Rivals v1.18.1 2025-04-26 4 MIPSCompileOp: Invalid instruction b66eefc8
Need For Speed™ Underground Rivals v1.18.1 2025-04-26 2 Branch in RSRTComp delay slot at 089c4518 in block starting at 089c4508
Need For Speed™ Underground Rivals v1.18.1 2025-04-26 4 MIPSCompileOp: Invalid instruction 71e997d4
Need For Speed™ Underground Rivals v1.18.1 2025-04-26 2 MIPSCompileOp: Invalid instruction 71f445a0
Need For Speed™ Underground Rivals v1.18.1 2025-04-26 2 MIPSCompileOp: Invalid instruction 71f2d64c
Need For Speed™ Underground Rivals v1.18.1 2025-04-26 4 MIPSCompileOp: Invalid instruction 71e9978c
WWE 2K22-GENESIS PSP MOD BY BORN FOR GAMERS v1.18.1 2025-04-26 1 80630007=sceAtracSetData(2, 08d4b180, 00009408): atracID uses different codec type than data
WWE 2K22-GENESIS PSP MOD BY BORN FOR GAMERS v1.18.1 2025-04-26 1 80630007=sceAtracSetData(2, 08d4b180, 00018a20): atracID uses different codec type than data
MLB 11 The Show™ v1.18.1 2025-04-26 1 scePsmfPlayerSetPsmf*: incorrect PSMF magic (b3edd0ec), bad data
WWE 2K22-GENESIS PSP MOD BY BORN FOR GAMERS v1.18.1 2025-04-26 1 80630007=sceAtracSetData(2, 08d4b180, 00012698): atracID uses different codec type than data
WWE 2K22-GENESIS PSP MOD BY BORN FOR GAMERS v1.18.1 2025-05-26 3 80630007=sceAtracSetData(2, 08d4b180, 00011518): atracID uses different codec type than data
eFootball 24 Idandroid Official v1.18.1 2025-04-26 1 80630006=sceAtracSetDataAndGetID(09a25200, 00002800): invalid RIFF header
SBK® Superbike World Championship v1.18.1 2025-04-26 1 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 092e80f0): duplicate handler
SBK® Superbike World Championship v1.18.1 2025-04-26 1 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 092dd130): duplicate handler
SBK® Superbike World Championship v1.18.1 2025-04-26 1 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 092c9ca0): duplicate handler
SBK® Superbike World Championship v1.18.1 2025-04-26 1 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 093685c0): duplicate handler
SBK® Superbike World Championship v1.18.1 2025-04-26 1 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 08f92430): duplicate handler
SBK® Superbike World Championship v1.18.1 2025-04-26 1 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 09491850): duplicate handler
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-04-26 1 Block transfer invalid: 0116af30/10 -> 6f4f5fe0/8, 65x192x4 (0,0)->(0,0)
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.18.1 2025-04-26 1 Unknown GetPointerWrite 00000000 PC 08aac45c LR 08aac4a0
Fate/EXTRA CCC v1.18.1 2025-04-26 1 80630006=sceAtracSetDataAndGetID(08b98b80, 00000964): invalid RIFF header
ドラゴンボール タッグバーサス v1.18.1 2025-04-26 1 WriteToHardware: Invalid address 00001a34 near PC 089d0dd4 LR 089f7a94
Assassin's Creed: Bloodlines™ v1.18.1 2025-04-26 1 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c34f84, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.18.1 2025-04-26 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c34f84, 4, 00000000, 0)
MLB 10 The Show ™ v1.18.1 2025-04-26 1 scePsmfPlayerSetPsmf*: incorrect PSMF magic (1aa7fbc6), bad data
MLB 10 The Show ™ v1.18.1 2025-04-26 1 scePsmfPlayerSetPsmf*: incorrect PSMF magic (55720812), bad data
SBK-07 v1.18.1 2025-04-26 2 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 094eab50): duplicate handler
SBK-07 v1.18.1 2025-04-26 1 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 095e5f60): duplicate handler
SBK-07 v1.18.1 2025-04-26 1 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 095a47e0): duplicate handler
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.18.1 2025-04-26 1 WriteToHardware: Invalid address ff00225c near PC 08000000 LR 08000000
SBK-07 v1.18.1 2025-06-15 3 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 09061810): duplicate handler
WWE 2K24 BY ELHADY v1.18.1 2025-11-26 8 80630007=sceAtracSetData(3, 08d4b180, 00005b00): atracID uses different codec type than data
Dante's Inferno™ v1.18.1 2025-04-26 1 Error in shader compilation: info: Fragment shader failed to compile with the following errors: ERROR: 0:2: error(#61) Required extension isn't found, extension 'GL_ARB_shader_stencil_export' is not supported ERROR: error(#273) 1 compilation errors. No code generated stencil_fs #version 330 #extension GL_ARB_shader_stencil_export : require // Driver: ATI Radeon HD 4290 - GLSL 330 #define DISCARD discard #define lowp #define mediump #define highp #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; float roundAndScaleTo255f(in float x) { return floor(x * 255.99); } in highp vec2 v_texcoord; // TEXCOORD0 uniform float stencilValue; out vec4 fragColor0; void main() { vec4 index = texture(tex, v_texcoord.xy); vec4 outColor = index.aaaa; gl_FragStencilRefARB = int(roundAndScaleTo255f(index.a)); fragColor0 = outColor; }
SBK®08 Superbike World Championship v1.18.1 2025-04-26 1 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 08fcb1b0): duplicate handler
SBK®08 Superbike World Championship v1.18.1 2025-04-26 1 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 095c5b80): duplicate handler
SBK®08 Superbike World Championship v1.18.1 2025-04-26 1 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 096727d0): duplicate handler
初音ミク -Project DIVA- extend v1.18.1 2025-04-26 1 00000000=sceUtilityScreenshotInitStart(0924e7a0)
eFootball Chelito 19 v1.18.1 2025-04-26 1 WriteToHardware: Invalid address dead9eaf near PC 080bf534 LR 08000020
eFootball Chelito 19 v1.18.1 2025-04-26 1 MIPSCompileOp: Invalid instruction 002babbb
eFootball Chelito 19 v1.18.1 2025-04-26 1 MIPSCompileOp: Invalid instruction cf508fd6
eFootball Chelito 19 v1.18.1 2025-04-26 1 MIPSCompileOp: Invalid instruction 7106803f
SBK®08 Superbike World Championship v1.18.1 2025-04-26 1 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 09696d90): duplicate handler
Resistance: Retribution™ v1.18.1 2025-04-26 99 80631003=sceAtracSetAA3DataAndGetID(08fb3880, 0000c800, 00c04000, 09fcc9b8[ffffffff]): invalid ea3 magic bytes
Resistance: Retribution™ v1.18.1 2025-04-26 1 Jump to invalid address: 03a80000 PC 09ffd4cc LR 08912d10
Crash™ Tag Team Racing v1.18.1 2025-04-26 81 80630006=sceAtracSetData(0, 098a4ac0, 00014000): invalid RIFF header
Resistance: Retribution™ v1.18.1 2025-04-26 1 Jump to invalid address: 03980000 PC 09ffd5f0 LR 08912d10
Resistance: Retribution™ v1.18.1 2025-04-26 1 Jump to invalid address: 03840000 PC 09ffd604 LR 08912d10
Resistance: Retribution™ v1.18.1 2025-04-26 1 Jump to invalid address: 0224c190 PC 09ffd5bc LR 08912d10
Resistance: Retribution™ v1.18.1 2025-04-26 1 Jump to invalid address: 037c0000 PC 09ffd5fc LR 08912d10
Resistance: Retribution™ v1.18.1 2025-04-26 1 Jump to invalid address: 03a71e40 PC 09ffd5ec LR 08912d10
Resistance: Retribution™ v1.18.1 2025-04-26 1 Jump to invalid address: 072caa20 PC 09ffd5c4 LR 08912d10
Resistance: Retribution™ v1.18.1 2025-04-26 1 Jump to invalid address: 0398f810 PC 09ffd5e8 LR 08912d10
Resistance: Retribution™ v1.18.1 2025-04-26 1 Jump to invalid address: 061f5770 PC 09ffd57c LR 08912d10

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