Recent logs - v1.18.1

To see your stuff show here, enable Compatibility Server Reports in PPSSPP.

Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.

Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
eFootball 2025 v1.18.1 2025-05-15 1 Unknown GetPointerWrite 0a000000 PC 088113c4 LR 088113dc
FlatOut Head On v1.18.1 2025-05-15 1 WriteToHardware: Invalid address 43a8059c near PC 08000000 LR 08000000
ARTHUR v1.18.1 2025-05-15 1 MIPSCompileOp: Invalid instruction b37c8d2b
ARTHUR v1.18.1 2025-05-15 1 MIPSCompileOp: Invalid instruction 00006805
ARTHUR v1.18.1 2025-05-15 1 Branch in branch delay slot at 08bab81a with different target
ARTHUR v1.18.1 2025-05-15 1 MIPSCompileOp: Invalid instruction b3342673
ARTHUR v1.18.1 2025-05-15 1 MIPSCompileOp: Invalid instruction b27827bd
ARTHUR v1.18.1 2025-05-15 1 MIPSCompileOp: Invalid instruction 00108fb5
Def Jam® Fight For NY™: The Takeover v1.18.1 2025-05-15 1 UNTESTED sceNetAdhocctlJoinEnterGameMode(4cf140c, 90:51:11:00:8e:70, 20000000, 0) at 0897eeec
Assassin's Creed: Bloodlines™ v1.18.1 2025-05-15 1 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09bfca34, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.18.1 2025-05-15 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09bfca34, 4, 00000000, 0)
SBK®09 Superbike World Championship v1.18.1 2025-05-15 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 092067d0): duplicate handler
WWE 2K25 v1.9.4 2025-06-01 8 80630007=sceAtracSetData(2, 08d4b180, 00004c00): atracID uses different codec type than data
WWE 2K25 v1.9.4 2025-06-27 28 80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data
WWE 2K25 v1.9.4 2025-08-05 23 80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data
WWE 2K25 v1.18.1 2025-08-07 17 80630007=sceAtracSetData(2, 08d4b180, 00018000): atracID uses different codec type than data
WWE 2K25 v1.9.4 2025-06-27 15 80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data
WWE 2K25 v1.9.4 2025-08-31 57 80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data
WWE 2K25 v1.9.4 2025-08-31 39 80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data
WWE 2K25 v1.20.4 2026-10-03 49 Rendering to framebuffer offset at 040cc000 +64x0 (stride 512)
WWE 2K25 v1.9.4 2026-05-30 2,157 80630007=sceAtracSetData(2, 08d13140, 00000aec): atracID uses different codec type than data
WWE 2K25 v1.9.4 2025-08-31 365 80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data
WWE SVR 2011MOD 2K25 PSP BY OUSSAMA BEN DZ MODDER v1.9.4 2026-08-13 22 80630007=sceAtracSetData(3, 08d4b180, 00002f00): atracID uses different codec type than data
WWE 2K25 BY LETSKIMODZ v1.18.1 2025-05-15 1 80630007=sceAtracSetData(2, 08d4b180, 000090c0): atracID uses different codec type than data
WWE 2K25 BY LETSKIMODZ v1.18.1 2025-05-15 1 80630007=sceAtracSetData(2, 08d4b180, 0000ab04): atracID uses different codec type than data
Grand Theft Auto: Vice City Stories v1.18.1 2025-10-04 7 Branch in branch delay slot at 08000230 with different target
NARUTO Shippuden: Kizuna Drive DEMO v1.18.1 2025-05-15 1 Failed decrypting the PRX (ret = -4, size = 3136549, psp_size = 3136896)!
eFootball Asia 2023 v1.18.1 2025-05-15 2 Error in shader program link: info: Variable u_texelDelta has unmatched precision qualifier in different shaders fs: postshader #version 320 es precision mediump float; precision highp int; uniform vec2 u_texelDelta; uniform vec2 u_pixelDelta; layout(binding = 0) uniform mediump sampler2D sampler0; uniform vec4 u_time; in vec2 v_texcoord0; out vec4 _RESERVED_IDENTIFIER_FIXUP_gl_FragColor; in vec4 v_texcoordNC0; in vec4 v_texcoordNC1; in vec4 v_texcoordNC2; in vec4 v_texcoordNC3; mediump int SEPIA; mediump int GRAYSCALE; mediump int NEGATIVE; mediump int PSPCOLORS; bvec4 _and_(bvec4 A, bvec4 B) { return bvec4(A.x && B.x, A.y && B.y, A.z && B.z, A.w && B.w); } vec4 df(vec4 A, vec4 B) { return abs(A - B); } bvec4 close(vec4 A, vec4 B) { vec4 param = A; vec4 param_1 = B; return lessThan(df(param, param_1), vec4(15.0)); } bvec4 _or_(bvec4 A, bvec4 B) { return bvec4(A.x || B.x, A.y || B.y, A.z || B.z, A.w || B.w); } vec4 weighted_distance(vec4 a, vec4 b, vec4 c, vec4 d, vec4 e, vec4 f, vec4 g, vec4 h) { vec4 param = a; vec4 param_1 = b; vec4 param_2 = a; vec4 param_3 = c; vec4 param_4 = d; vec4 param_5 = e; vec4 param_6 = d; vec4 param_7 = f; vec4 param_8 = g; vec4 param_9 = h; return (((df(param, param_1) + df(param_2, param_3)) + df(param_4, param_5)) + df(param_6, param_7)) + (df(param_8, param_9) * 4.0); } vec3 processxBR(vec3 color) { vec2 pS = vec2(1.0) / u_texelDelta; vec2 fp = fract(v_texcoord0 * pS); vec2 TexCoord_0 = v_texcoord0 - (fp * u_pixelDelta); vec2 dx = vec2(u_texelDelta.x, 0.0); vec2 dy = vec2(0.0, u_texelDelta.y); vec2 y2 = dy + dy; vec2 x2 = dx + dx; vec3 A = texture(sampler0, (TexCoord_0 - dx) - dy).xyz; vec3 B = texture(sampler0, TexCoord_0 - dy).xyz; vec3 C = texture(sampler0, (TexCoord_0 + dx) - dy).xyz; vec3 D = texture(sampler0, TexCoord_0 - dx).xyz; vec3 E = texture(sampler0, TexCoord_0).xyz; vec3 F = texture(sampler0, TexCoord_0 + dx).xyz; vec3 G = texture(sampler0, (TexCoord_0 - dx) + dy).xyz; vec3 H = texture(sampler0, TexCoord_0 + dy).xyz; vec3 I = texture(sampler0, (TexCoord_0 + dx) + dy).xyz; vec3 A1 = texture(sampler0, (TexCoord_0 - dx) - y2).xyz; vec3 C1 = texture(sampler0, (TexCoord_0 + dx) - y2).xyz; vec3 A0 = texture(sampler0, (TexCoord_0 - x2) - dy).xyz; vec3 G0 = texture(sampler0, (TexCoord_0 - x2) + dy).xyz; vec3 C4 = texture(sampler0, (TexCoord_0 + x2) - dy).xyz; vec3 I4 = texture(sampler0, (TexCoord_0 + x2) + dy).xyz; vec3 G5 = texture(sampler0, (TexCoord_0 - dx) + y2).xyz; vec3 I5 = texture(sampler0, (TexCoord_0 + dx) + y2).xyz; vec3 B1 = texture(sampler0, TexCoord_0 - y2).xyz; vec3 D0 = texture(sampler0, TexCoord_0 - x2).xyz; vec3 H5 = texture(sampler0, TexCoord_0 + y2).xyz; vec3 F4 = texture(sampler0, TexCoord_0 + x2).xyz; vec4 b = vec4(dot(B, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(D, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(H, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(F, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 c = vec4(dot(C, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(A, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(G, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(I, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 d = vec4(b.y, b.z, b.w, b.x); vec4 e = vec4(dot(E, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 f = vec4(b.w, b.x, b.y, b.z); vec4 g = vec4(c.z, c.w, c.x, c.y); vec4 h = vec4(b.z, b.w, b.x, b.y); vec4 i = vec4(c.w, c.x, c.y, c.z); vec4 i4 = vec4(dot(I4, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(C1, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-05-15 1 WriteToHardware: Invalid address aeeb51dc near PC 0880dcc8 LR 0880dcc8
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-05-15 1 MIPSCompileOp: Invalid instruction 4c77cc78
GAME BY GRIZZY V2 v1.18.1 2025-05-15 1 Unknown GetPointerWrite 00000002 PC 08a02afc LR 0887138c
GAME BY GRIZZY V2 v1.18.1 2025-05-15 1 Unknown GetPointerWrite 00000002 PC 08a02afc LR 08872c1c
eFootball PES 2023 By Shan Channel v1.18.1 2025-06-19 4 Error in shader program link: info: Variable u_texelDelta has unmatched precision qualifier in different shaders fs: postshader #version 320 es precision mediump float; precision highp int; uniform vec2 u_texelDelta; uniform vec2 u_pixelDelta; layout(binding = 0) uniform mediump sampler2D sampler0; uniform vec4 u_time; in vec2 v_texcoord0; out vec4 _RESERVED_IDENTIFIER_FIXUP_gl_FragColor; in vec4 v_texcoordNC0; in vec4 v_texcoordNC1; in vec4 v_texcoordNC2; in vec4 v_texcoordNC3; mediump int SEPIA; mediump int GRAYSCALE; mediump int NEGATIVE; mediump int PSPCOLORS; bvec4 _and_(bvec4 A, bvec4 B) { return bvec4(A.x && B.x, A.y && B.y, A.z && B.z, A.w && B.w); } vec4 df(vec4 A, vec4 B) { return abs(A - B); } bvec4 close(vec4 A, vec4 B) { vec4 param = A; vec4 param_1 = B; return lessThan(df(param, param_1), vec4(15.0)); } bvec4 _or_(bvec4 A, bvec4 B) { return bvec4(A.x || B.x, A.y || B.y, A.z || B.z, A.w || B.w); } vec4 weighted_distance(vec4 a, vec4 b, vec4 c, vec4 d, vec4 e, vec4 f, vec4 g, vec4 h) { vec4 param = a; vec4 param_1 = b; vec4 param_2 = a; vec4 param_3 = c; vec4 param_4 = d; vec4 param_5 = e; vec4 param_6 = d; vec4 param_7 = f; vec4 param_8 = g; vec4 param_9 = h; return (((df(param, param_1) + df(param_2, param_3)) + df(param_4, param_5)) + df(param_6, param_7)) + (df(param_8, param_9) * 4.0); } vec3 processxBR(vec3 color) { vec2 pS = vec2(1.0) / u_texelDelta; vec2 fp = fract(v_texcoord0 * pS); vec2 TexCoord_0 = v_texcoord0 - (fp * u_pixelDelta); vec2 dx = vec2(u_texelDelta.x, 0.0); vec2 dy = vec2(0.0, u_texelDelta.y); vec2 y2 = dy + dy; vec2 x2 = dx + dx; vec3 A = texture(sampler0, (TexCoord_0 - dx) - dy).xyz; vec3 B = texture(sampler0, TexCoord_0 - dy).xyz; vec3 C = texture(sampler0, (TexCoord_0 + dx) - dy).xyz; vec3 D = texture(sampler0, TexCoord_0 - dx).xyz; vec3 E = texture(sampler0, TexCoord_0).xyz; vec3 F = texture(sampler0, TexCoord_0 + dx).xyz; vec3 G = texture(sampler0, (TexCoord_0 - dx) + dy).xyz; vec3 H = texture(sampler0, TexCoord_0 + dy).xyz; vec3 I = texture(sampler0, (TexCoord_0 + dx) + dy).xyz; vec3 A1 = texture(sampler0, (TexCoord_0 - dx) - y2).xyz; vec3 C1 = texture(sampler0, (TexCoord_0 + dx) - y2).xyz; vec3 A0 = texture(sampler0, (TexCoord_0 - x2) - dy).xyz; vec3 G0 = texture(sampler0, (TexCoord_0 - x2) + dy).xyz; vec3 C4 = texture(sampler0, (TexCoord_0 + x2) - dy).xyz; vec3 I4 = texture(sampler0, (TexCoord_0 + x2) + dy).xyz; vec3 G5 = texture(sampler0, (TexCoord_0 - dx) + y2).xyz; vec3 I5 = texture(sampler0, (TexCoord_0 + dx) + y2).xyz; vec3 B1 = texture(sampler0, TexCoord_0 - y2).xyz; vec3 D0 = texture(sampler0, TexCoord_0 - x2).xyz; vec3 H5 = texture(sampler0, TexCoord_0 + y2).xyz; vec3 F4 = texture(sampler0, TexCoord_0 + x2).xyz; vec4 b = vec4(dot(B, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(D, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(H, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(F, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 c = vec4(dot(C, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(A, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(G, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(I, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 d = vec4(b.y, b.z, b.w, b.x); vec4 e = vec4(dot(E, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 f = vec4(b.w, b.x, b.y, b.z); vec4 g = vec4(c.z, c.w, c.x, c.y); vec4 h = vec4(b.z, b.w, b.x, b.y); vec4 i = vec4(c.w, c.x, c.y, c.z); vec4 i4 = vec4(dot(I4, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(C1, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))
Prince of Persia: The Forgotten Sands™ v1.18.1 2025-05-15 1 scePsmfPlayerSetPsmf*: incorrect PSMF magic (0d902f51), bad data
Tenchu: Shadow Assassins v1.18.1 2025-05-15 1 Unknown GetPointerWrite 00000000 PC 08b5ad90 LR 08979e0c
SBK-07 v1.18.1 2025-05-15 1 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 09455ee0): duplicate handler
eFootball 2025 by MP v1.18.1 2025-05-15 1 80420014=__sceSasCore(08bb3ac0, 2e8e7580): invalid address
eFootball 2025 by MP v1.18.1 2025-05-15 1 Unknown GetPointerWrite 0000000c PC 08a02afc LR 0887138c
WWE SVR 2011MOD 2K25 PSP BY OUSSAMA BEN DZ MODDER v1.8.0 2026-07-01 2 80630006=sceAtracSetData(3, 08d4b180, 00007334): invalid RIFF header
WWE SVR 2011MOD 2K25 PSP BY OUSSAMA BEN DZ MODDER v1.18.1 2026-11-08 11 80630007=sceAtracSetData(3, 08d4b180, 00004100): atracID uses different codec type than data
SBK®09 Superbike World Championship v1.18.1 2025-05-15 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0965b450): duplicate handler
SDガンダム GGENERATION-PORTABLE v1.18.1 2025-05-15 1 MIPSCompileOp: Invalid instruction 0070787c
SDガンダム GGENERATION-PORTABLE v1.18.1 2025-05-15 1 MIPSCompileOp: Invalid instruction 0079757a
SDガンダム GGENERATION-PORTABLE v1.18.1 2025-05-15 1 MIPSCompileOp: Invalid instruction 00747879
SDガンダム GGENERATION-PORTABLE v1.18.1 2025-05-15 1 MIPSCompileOp: Invalid instruction 00787479
SDガンダム GGENERATION-PORTABLE v1.18.1 2025-05-15 1 MIPSCompileOp: Invalid instruction 00666569
SDガンダム GGENERATION-PORTABLE v1.18.1 2025-05-15 1 MIPSCompileOp: Invalid instruction 0073767a
SDガンダム GGENERATION-PORTABLE v1.18.1 2025-05-15 1 MIPSCompileOp: Invalid instruction 0070777b
SDガンダム GGENERATION-PORTABLE v1.18.1 2025-05-15 1 MIPSCompileOp: Invalid instruction 00727577
SDガンダム GGENERATION-PORTABLE v1.18.1 2025-05-15 1 MIPSCompileOp: Invalid instruction 00757079
SDガンダム GGENERATION-PORTABLE v1.18.1 2025-05-15 1 MIPSCompileOp: Invalid instruction 00787179
SDガンダム GGENERATION-PORTABLE v1.18.1 2025-05-15 1 MIPSCompileOp: Invalid instruction 00343a41
SDガンダム GGENERATION-PORTABLE v1.18.1 2025-05-15 1 MIPSCompileOp: Invalid instruction 0077797d
SDガンダム GGENERATION-PORTABLE v1.18.1 2025-05-15 2 MIPSCompileOp: Invalid instruction 00797479
SDガンダム GGENERATION-PORTABLE v1.18.1 2025-05-15 8 MIPSCompileOp: Invalid instruction 00747079
SBK®09 Superbike World Championship v1.18.1 2025-05-15 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09276a00): duplicate handler
SBK®09 Superbike World Championship v1.18.1 2025-05-15 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0963c4c0): duplicate handler
SBK®09 Superbike World Championship v1.18.1 2025-05-15 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0969fc40): duplicate handler
SBK®09 Superbike World Championship v1.18.1 2025-05-15 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 096e0d70): duplicate handler
SBK®09 Superbike World Championship v1.18.1 2025-05-15 2 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 096494a0): duplicate handler
SBK®09 Superbike World Championship v1.18.1 2025-05-15 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09627d20): duplicate handler
SBK®09 Superbike World Championship v1.18.1 2025-05-15 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 096e0d60): duplicate handler
Shin Megami Tensei®: Persona® v1.18.1 2025-05-15 5 Garbage libstub address 0017d47c or end 0017d634
SBK®09 Superbike World Championship v1.18.1 2025-05-15 3 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0924bda0): duplicate handler
Call of Duty : Roads to Victory™ v1.18.1 2025-05-15 2 MIPSCompileOp: Invalid instruction 40c6c5e7
Call of Duty : Roads to Victory™ v1.18.1 2025-05-15 1 MIPSCompileOp: Invalid instruction 42010100
Call of Duty : Roads to Victory™ v1.18.1 2025-05-15 2 MIPSCompileOp: Invalid instruction 4231867f
Call of Duty : Roads to Victory™ v1.18.1 2025-05-15 1 MIPSCompileOp: Invalid instruction 40f1e064
Call of Duty : Roads to Victory™ v1.18.1 2025-05-15 1 MIPSCompileOp: Invalid instruction 42010000
Call of Duty : Roads to Victory™ v1.18.1 2025-05-15 2 MIPSCompileOp: Invalid instruction 0000001e
Call of Duty : Roads to Victory™ v1.18.1 2025-05-15 2 MIPSCompileOp: Invalid instruction 0000001f
GAME BY GRIZZY V2 v1.18.1 2025-05-15 1 MIPSCompileOp: Invalid instruction ccccfecc
GAME BY GRIZZY V2 v1.18.1 2025-05-15 2 MIPSCompileOp: Invalid instruction 004efff5
GAME BY GRIZZY V2 v1.18.1 2025-05-15 1 WriteToHardware: Invalid address deadf23b near PC 0806a030 LR 00000000
GAME BY GRIZZY V2 v1.18.1 2025-05-15 1 MIPSCompileOp: Invalid instruction 7000009f
GAME BY GRIZZY V2 v1.18.1 2025-05-15 1 MIPSCompileOp: Invalid instruction 015ffeff
GAME BY GRIZZY V2 v1.18.1 2025-05-15 1 MIPSCompileOp: Invalid instruction 00003fff
GAME BY GRIZZY V2 v1.18.1 2025-05-15 1 MIPSCompileOp: Invalid instruction 066666fc
GAME BY GRIZZY V2 v1.18.1 2025-05-15 1 MIPSCompileOp: Invalid instruction 9ff8104e
GAME BY GRIZZY V2 v1.18.1 2025-05-15 1 MIPSCompileOp: Invalid instruction 0006fe45
GAME BY GRIZZY V2 v1.18.1 2025-05-15 1 MIPSCompileOp: Invalid instruction 700053bf
GAME BY GRIZZY V2 v1.18.1 2025-05-15 1 MIPSCompileOp: Invalid instruction 06fc0015
GAME BY GRIZZY V2 v1.18.1 2025-05-15 1 MIPSCompileOp: Invalid instruction 00bfffff
GAME BY GRIZZY V2 v1.18.1 2025-05-15 1 MIPSCompileOp: Invalid instruction 0000003f
GAME BY GRIZZY V2 v1.18.1 2025-05-15 1 MIPSCompileOp: Invalid instruction 00000cff
GAME BY GRIZZY V2 v1.18.1 2025-05-15 1 MIPSCompileOp: Invalid instruction f30003ff
GAME BY GRIZZY V2 v1.18.1 2025-05-15 1 MIPSCompileOp: Invalid instruction 00000069
GAME BY GRIZZY V2 v1.18.1 2025-05-18 2 MIPSCompileOp: Invalid instruction 00000005
GAME BY GRIZZY V2 v1.18.1 2025-05-15 1 MIPSCompileOp: Invalid instruction 0006dff9
GAME BY GRIZZY V2 v1.18.1 2025-05-15 1 WriteToHardware: Invalid address 0000003c near PC 08038318 LR 08000020
GAME BY GRIZZY V2 v1.18.1 2025-05-15 1 MIPSCompileOp: Invalid instruction 00003569
GAME BY GRIZZY V2 v1.18.1 2025-05-15 1 MIPSCompileOp: Invalid instruction 00af9cde
Ys SEVEN v1.18.1 2025-05-15 1 Block transfer invalid: 00000000/0 -> 00000000/0, 1x1x2 (0,0)->(0,0)
Ys SEVEN v1.18.1 2025-05-15 2 Bad index address 00000000!
Assassin's Creed: Bloodlines™ v1.18.1 2025-05-15 1 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09bbda64, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.18.1 2025-05-15 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09bbda64, 4, 00000000, 0)
TEKKEN 6 v1.18.1 2025-05-15 1 WriteToHardware: Invalid address 150e9a7c near PC 08000000 LR 08000000
Ben 10 Ultimate Alien: Cosmic Destruction v1.18.1 2025-05-15 5 scePsmfPlayerSetPsmf*: incorrect PSMF magic (d35b41f2), bad data
SBK®09 Superbike World Championship v1.18.1 2025-05-15 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 096e6190): duplicate handler
Resistance: Retribution™ v1.18.1 2025-05-15 1 Vertices without position found: (07200007) [07200007] P: ? C: ? T: f (4b)

« Newest   Older »