Recent logs - v1.18.1

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
SOCOM: U.S. Navy SEALs Fireteam Bravo 2 v1.18.1 2025-06-08 1 __KernelStopThread: thread 552 does not exist (ApctlThread deleted)
SOCOM: U.S. Navy SEALs Fireteam Bravo 2 v1.18.1 2025-06-08 1 __KernelStopThread: thread 552 does not exist (ApctlThread stopped)
WWE VS WCW 2K ATTITUDE ERA BY ¡¿Eso Qué?! v1.18.1 2025-06-11 3 Unknown GetPointerWrite 00000000 PC 088d8d80 LR 088d8d98
Transformers: The Game v1.18.1 2025-06-08 1 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r8p0-00dev0 [Revision 96995]. 01f74444:00050928 HWX C T TexProjUV UVMtx Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:7 Cull #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01f74444:00050928 HWX C T TexProjUV UVMtx Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:7 Cull attribute vec3 position; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform mediump mat4 u_texmtx; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(0.0, 0.0, 1.0, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = color0; vec3 diffuseColor = color0.rgb; vec3 specularColor = color0.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos3 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse) * lightScale; v_color0 = clamp(lightSum0, 0.0, 1.0); v_texcoord = mul(vec4(texcoord.xy, 0.0, 1.0), u_texmtx).xyz * vec3(u_uvscaleoffset.xy, 1.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; f
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.18.1 2025-06-08 1 00000000=sceUtilityScreenshotInitStart(09cad228)
喧嘩番長5~漢の法則(オトコのルール)~ v1.18.1 2025-06-08 1 00000000=sceUtilityScreenshotInitStart(0956a200)
喧嘩番長5~漢の法則(オトコのルール)~ v1.18.1 2025-06-08 1 00000000=sceUtilityScreenshotInitStart(0956a070)
喧嘩番長5~漢の法則(オトコのルール)~ v1.18.1 2025-06-08 1 00000000=sceUtilityScreenshotInitStart(09569ee0)
喧嘩番長5~漢の法則(オトコのルール)~ v1.18.1 2025-06-08 1 00000000=sceUtilityScreenshotInitStart(09569d50)
喧嘩番長5~漢の法則(オトコのルール)~ v1.18.1 2025-06-08 1 00000000=sceUtilityScreenshotInitStart(09569bc0)
喧嘩番長5~漢の法則(オトコのルール)~ v1.18.1 2025-06-08 1 00000000=sceUtilityScreenshotInitStart(09569a30)
喧嘩番長5~漢の法則(オトコのルール)~ v1.18.1 2025-06-08 1 00000000=sceUtilityScreenshotInitStart(095698a0)
喧嘩番長5~漢の法則(オトコのルール)~ v1.18.1 2025-06-08 1 00000000=sceUtilityScreenshotInitStart(09569260)
eFootball 2024 v1.18.1 2025-06-15 3 Unknown GetPointer ffff0003 PC 0884d7b4 LR 0884d7d4
eFootball Asia 2023 v1.18.1 2025-06-08 1 Unknown GetPointerWrite 000004b0 PC 08a02afc LR 08808460
eFootball 2024 v1.18.1 2025-06-08 1 Unknown GetPointer 003d0200 PC 0884d7b4 LR 0884d7d4
初音ミク -Project DIVA- extend v1.18.1 2025-06-08 1 00000000=sceUtilityScreenshotInitStart(092f0750)
eFootball CESAR - PATCH v1.18.1 2025-06-08 1 Branch in RSRTComp delay slot at 0802a32c in block starting at 0802a25c
eFootball CESAR - PATCH v1.18.1 2025-06-08 1 WriteToHardware: Invalid address deadbeef near PC 0802a274 LR 08000020
eFootball CESAR - PATCH v1.18.1 2025-06-08 1 MIPSCompileOp: Invalid instruction 9ffc1000
eFootball CESAR - PATCH v1.18.1 2025-06-08 1 MIPSCompileOp: Invalid instruction 000000bf
eFootball CESAR - PATCH v1.18.1 2025-06-08 3 MIPSCompileOp: Invalid instruction 0000003f
eFootball CESAR - PATCH v1.18.1 2025-06-08 1 MIPSCompileOp: Invalid instruction cccc29c2
eFootball CESAR - PATCH v1.18.1 2025-06-08 1 MIPSCompileOp: Invalid instruction 0002ef3c
eFootball CESAR - PATCH v1.18.1 2025-06-08 1 MIPSCompileOp: Invalid instruction 4fc0009f
eFootball CESAR - PATCH v1.18.1 2025-06-08 1 MIPSCompileOp: Invalid instruction 009fbcbc
eFootball CESAR - PATCH v1.18.1 2025-06-08 1 MIPSCompileOp: Invalid instruction f3000000
eFootball CESAR - PATCH v1.18.1 2025-06-08 1 Jump to invalid address: 07d81bec
eFootball CESAR - PATCH v1.18.1 2025-06-08 1 MIPSCompileOp: Invalid instruction 40cff600
eFootball CESAR - PATCH v1.18.1 2025-06-08 1 MIPSCompileOp: Invalid instruction b56cccdf
eFootball CESAR - PATCH v1.18.1 2025-06-08 1 MIPSCompileOp: Invalid instruction 45454000
eFootball CESAR - PATCH v1.18.1 2025-06-08 1 MIPSCompileOp: Invalid instruction 4545454e
eFootball CESAR - PATCH v1.18.1 2025-06-08 1 Branch in branch delay slot at 0802a254 with different target
eFootball CESAR - PATCH v1.18.1 2025-06-08 1 MIPSCompileOp 6906ff80 failed
eFootball CESAR - PATCH v1.18.1 2025-06-08 1 MIPSCompileOp: Invalid instruction 006cbcdf
eFootball CESAR - PATCH v1.18.1 2025-06-08 1 MIPSCompileOp: Invalid instruction ccc70000
eFootball CESAR - PATCH v1.18.1 2025-06-08 1 MIPSCompileOp: Invalid instruction 00002fff
eFootball CESAR - PATCH v1.18.1 2025-06-08 1 MIPSCompileOp: Invalid instruction cfccc700
eFootball CESAR - PATCH v1.18.1 2025-06-08 1 MIPSCompileOp: Invalid instruction 0003afff
eFootball CESAR - PATCH v1.18.1 2025-06-08 1 MIPSCompileOp: Invalid instruction efd200cc
MONSTER HUNTER FREEDOM UNITE™ v1.18.1 2025-06-08 1 sceDmacMemcpy(dest=0414e000, src=095e1cb0, size=266768): overlapping read
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-08 1 Branch in RSRTComp delay slot at 097cd6dc in block starting at 097c0000
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-08 1 Branch in branch delay slot at 097cd6e0 with different target
Prince of Persia - Revelations v1.18.1 2025-06-08 1 80630006=sceAtracSetDataAndGetID(09b56e00, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.18.1 2025-06-08 1 80630006=sceAtracSetDataAndGetID(09b56d80, 00000800): invalid RIFF header
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.18.1 2025-06-08 1 sceDmacMemcpy(dest=04175540, src=09205120, size=128): overlapping read
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-08 1 Jump to invalid address: 03cd0780
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-08 1 Jump to invalid address: 03ccd880
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-08 1 Jump to invalid address: 03cd0700
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-08 1 Jump to invalid address: 03cd0500
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-08 1 Jump to invalid address: 03ccf480
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-08 1 Jump to invalid address: 03cd0380
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-08 1 Jump to invalid address: 03cd0740
Prince of Persia - Revelations v1.18.1 2025-06-08 19 80630006=sceAtracSetDataAndGetID(09b62380, 00000800): invalid RIFF header
Toy Story 3 v1.18.1 2025-06-08 1 __KernelStopThread: thread 2459 does not exist (helper deleted)
CRISIS CORE -FINAL FANTASY VII- v1.18.1 2025-06-08 1 sceDmacMemcpy(dest=093f7e80, src=0875e9e0, size=122880): overlapping read
eFootball Euro y Copa America By T. Bendezu v1.18.1 2025-06-10 7 Unknown GetPointer 3c08a862 PC 00000000 LR 00000000
eFootball Euro y Copa America By T. Bendezu v1.18.1 2025-06-10 6 Garbage libstub address d808a862 or end 6608a864
eFootball 2025 By T. Bendezu v1.18.1 2025-06-08 1 Unknown GetPointerWrite 00000000 PC 08871374 LR 0887138c
eFootball Euro y Copa America By T. Bendezu v1.18.1 2025-06-08 2 Garbage libstub address a864d808 or end 00006608
eFootball Euro y Copa America By T. Bendezu v1.18.1 2025-06-08 1 Unknown GetPointer a8623c08 PC 00000000 LR 00000000
Tom Clancy's Splinter Cell® Essentials v1.18.1 2025-06-08 1 MIPSCompileOp: Invalid instruction 000389bc
Def Jam® Fight For NY™: The Takeover v1.18.1 2025-06-08 1 sceDmacMemcpy(dest=095eeb40, src=08400000, size=203968): overlapping read
SplinterCell v1.18.1 2025-06-08 2 MIPSCompileOp: Invalid instruction 0012077d
eFootball Chelito 19 v1.18.1 2025-06-08 1 Unknown GetPointer 008f5129 PC 0884d7b4 LR 0884d7d4
真・三國無双 MULTI RAID 2 HD Version v1.18.1 2025-06-08 1 __KernelStopThread: thread 528 does not exist (ApctlThread deleted)
真・三國無双 MULTI RAID 2 HD Version v1.18.1 2025-06-08 1 __KernelStopThread: thread 528 does not exist (ApctlThread stopped)
BURNOUT DOMINATOR v1.18.1 2025-06-08 1 __KernelStopThread: thread 400 does not exist (ApctlThread stopped)
eFootball PES 2021 By GABRIEL v1.18.1 2025-07-09 2 Unknown GetPointer 0000d200 PC 0881c410 LR 0881c420
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-08 1 Branch in Jump delay slot at 09e03d70 in block starting at 09e00000
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-06-08 1 Branch in Jump delay slot at 09e03dc0 in block starting at 09e00000
SBK®09 Superbike World Championship v1.18.1 2025-06-08 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 094112f0): duplicate handler
Pursuit Force™: Extreme Justice v1.19 2025-06-08 2 __KernelStopThread: thread 648 does not exist (helper deleted)
eFootball 2024 v1.18.1 2025-06-08 1 Unknown GetPointer 003e0300 PC 0884d7b4 LR 0884d7d4
Class of Heroes v1.18.1 2025-06-08 1 sceDmacMemcpy(dest=041a0900, src=090345c0, size=65536): overlapping read
Silent Hill: Shattered Memories v1.18.1 2025-06-08 2 __KernelStopThread: thread 1499 does not exist (helper deleted)
NEED FOR SPEED™ Carbon OTC v1.18.1 2025-06-08 1 WriteToHardware: Invalid address 00000460 near PC 08a24fbc LR 08a25054
MONSTER HUNTER PORTABLE 2nd G v1.18.1 2025-06-08 1 sceDmacMemcpy(dest=08c74880, src=085078d0, size=575488): overlapping read
JOGRESS V3 v1.18.1 2025-06-08 1 Unknown GetPointer 29866f0c PC 0881c430 LR 0881c440
eFootball PES 2021 By GABRIEL v1.18.1 2025-12-15 3 Unknown GetPointer 00008e00 PC 0881c410 LR 0881c420
SplinterCell v1.18.1 2025-06-08 1 MIPSCompileOp: Invalid instruction 00007d37
SplinterCell v1.18.1 2025-06-08 1 MIPSCompileOp: Invalid instruction 000d66d4
WWE VS WCW 2K ATTITUDE ERA BY ¡¿Eso Qué?! v1.18.1 2025-06-11 10 Unknown GetPointerWrite 00000000 PC 08bf4028 LR 08bf4038
WWE VS WCW 2K ATTITUDE ERA BY ¡¿Eso Qué?! v1.18.1 2025-06-11 11 Unknown GetPointer 00000000 PC 08bf6830 LR 08bf6840
Yu-Gi-Oh! GX Tag Force 2 v1.18.1 2025-06-08 11 __KernelStopThread: thread 1068 does not exist (helper deleted)
Assassin's Creed: Bloodlines™ v1.18.1 2025-06-08 1 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09afca44, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.18.1 2025-06-08 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09afca44, 4, 00000000, 0)
God of War: Chains of Olympus v1.18.1 2025-06-08 1 ReadFromHardware: Invalid address 0000bb48 near PC 089b0cf0 LR 089b0cf0
God of War: Chains of Olympus v1.18.1 2025-06-08 1 ReadFromHardware: Invalid address 0000c197 near PC 089b1fb0 LR 089b7d94
eFootball 2025 STAR PATCH v1.18.1 2025-06-08 1 Unknown GetPointer 0000000b PC 0884d7b4 LR 0884d7d4
Def Jam® Fight For NY™: The Takeover v1.18.1 2025-06-08 1 sceDmacMemcpy(dest=0990cac0, src=08400000, size=641344): overlapping read
FIFA 11 v1.20.4 2026-05-29 31 BREAK instruction hit
eFootball 2025 v1.18.1 2025-06-08 1 Unknown GetPointer c600162c PC 0884a918 LR 0884a938
Michael Jackson: The Experience v1.18.1 2025-06-08 1 Utility access thread still running, state: shutting down, dialog=1/1
WWE'12 v1.18.1 2025-06-08 1 Unknown GetPointer 0a7d849b PC 08bfbde0 LR 08bfbe04
WWE'12 v1.18.1 2025-06-08 1 Unknown GetPointerWrite 0a7dd22f PC 08bfbde0 LR 08bfbe04
Football 2025 BRAYEN RPOJECT V6 v1.18.1 2025-06-08 1 Branch in branch delay slot at 080e9cf4 with different target
Football 2025 BRAYEN RPOJECT V6 v1.18.1 2025-06-08 1 MIPSCompileOp: Invalid instruction 00000cf8
Football 2025 BRAYEN RPOJECT V6 v1.18.1 2025-06-08 1 WriteToHardware: Invalid address 00009084 near PC 080e9d04 LR 08000020
Football 2025 BRAYEN RPOJECT V6 v1.18.1 2025-06-08 1 MIPSCompileOp: Invalid instruction 7676ef76

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