Recent logs - Yu-Gi-Oh! GX Tag Force 2

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Game title Version Latest Report Message
Yu-Gi-Oh! GX Tag Force 2 v1.17.1 2024-03-29 __KernelStopThread: thread 2337 does not exist (helper deleted)
Yu-Gi-Oh! GX Tag Force 2 v1.16.6 2024-01-15 __KernelStopThread: thread 775 does not exist (helper deleted)
Yu-Gi-Oh! GX Tag Force 2 v1.16.6 2024-01-14 __KernelStopThread: thread 680 does not exist (helper deleted)
Yu-Gi-Oh! GX Tag Force 2 v1.16.6 2024-01-11 __KernelStopThread: thread 722 does not exist (helper deleted)
Yu-Gi-Oh! GX Tag Force 2 v1.16.6 2024-01-11 __KernelStopThread: thread 671 does not exist (helper deleted)
Yu-Gi-Oh! GX Tag Force 2 v1.16.6 2023-12-31 __KernelStopThread: thread 718 does not exist (helper deleted)
Yu-Gi-Oh! GX Tag Force 2 v1.16.6 2023-12-09 __KernelStopThread: thread 296 does not exist (helper deleted)
Yu-Gi-Oh! GX Tag Force 2 v1.16.6 2023-11-21 __KernelStopThread: thread 437 does not exist (helper deleted)
Yu-Gi-Oh! GX Tag Force 2 v1.16.6 2023-11-14 __KernelStopThread: thread 760 does not exist (helper deleted)
Yu-Gi-Oh! GX Tag Force 2 v1.16.6 2023-11-21 __KernelStopThread: thread 378 does not exist (helper deleted)
Yu-Gi-Oh! GX Tag Force 2 v1.16.5 2023-11-05 __KernelStopThread: thread 406 does not exist (helper deleted)
Yu-Gi-Oh! GX Tag Force 2 v1.4.2-530-gf53b455dc 2023-12-07 Error in shader compilation: info: 0(16) : error C1503: undefined variable "u_proj" / code: #version 330 #define lowp #define mediump #define highp in vec3 position; in mediump vec3 normal; uniform mat4 u_proj_through; uniform mat4 u_world; uniform mat4 u_view; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = u_matambientalpha; }
Yu-Gi-Oh! GX Tag Force 2 v1.15.4 2023-10-25 __KernelStopThread: thread 2739 does not exist (helper deleted)
Yu-Gi-Oh! GX Tag Force 2 v1.15.4 2023-09-27 __KernelStopThread: thread 413 does not exist (helper deleted)
Yu-Gi-Oh! GX Tag Force 2 v1.15.4 2023-08-19 __KernelStopThread: thread 327 does not exist (helper deleted)
Yu-Gi-Oh! GX Tag Force 2 v1.16.6 2023-12-13 __KernelStopThread: thread 297 does not exist (helper deleted)
Yu-Gi-Oh! GX Tag Force 2 v1.15.3 2023-08-01 __KernelStopThread: thread 415 does not exist (helper deleted)
Yu-Gi-Oh! GX Tag Force 2 v1.15.4 2023-08-01 __KernelStopThread: thread 751 does not exist (helper deleted)
Yu-Gi-Oh! GX Tag Force 2 v1.15.4 2023-07-05 __KernelStopThread: thread 305 does not exist (helper deleted)
Yu-Gi-Oh! GX Tag Force 2 v1.13.1 2023-06-09 WriteToHardware: Invalid address ffffff53 near PC 08000000 LR 08000000
Yu-Gi-Oh! GX Tag Force 2 v1.16.6 2024-01-23 __KernelStopThread: thread 307 does not exist (helper deleted)
Yu-Gi-Oh! GX Tag Force 2 v1.14.2 2023-04-05 __KernelStopThread: thread 721 does not exist (helper deleted)
Yu-Gi-Oh! GX Tag Force 2 v1.17.1 2024-03-14 __KernelStopThread: thread 282 does not exist (helper deleted)
Yu-Gi-Oh! GX Tag Force 2 v1.14.4 2023-03-27 Unknown GE command : fb823378
Yu-Gi-Oh! GX Tag Force 2 v1.14.4 2023-03-27 Unknown GE command : fba0338c
Yu-Gi-Oh! GX Tag Force 2 v1.14.4 2023-03-27 Unexpected mpeg first timestamp: 0 / 0
Yu-Gi-Oh! GX Tag Force 2 v1.16.6 2023-11-12 __KernelStopThread: thread 300 does not exist (helper deleted)
Yu-Gi-Oh! GX Tag Force 2 v1.14.4 2023-03-12 __KernelStopThread: thread 728 does not exist (helper deleted)
Yu-Gi-Oh! GX Tag Force 2 v1.14.4 2023-02-13 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=1, text=1
Yu-Gi-Oh! GX Tag Force 2 v1.15.4 2023-08-20 __KernelStopThread: thread 404 does not exist (helper deleted)
Yu-Gi-Oh! GX Tag Force 2 v1.16.6 2023-12-29 __KernelStopThread: thread 402 does not exist (helper deleted)
Yu-Gi-Oh! GX Tag Force 2 v1.17.1 2024-03-29 00000400=sceGeEdramSetAddrTranslation(00000800)
Yu-Gi-Oh! GX Tag Force 2 v1.16.6 2024-01-20 sceNetAdhocMatchingInit(32768) at 08856934
Yu-Gi-Oh! GX Tag Force 2 v1.9.4 2022-08-18 80630006=sceAtracSetDataAndGetID(08cb6644, 50450000): invalid RIFF header
Yu-Gi-Oh! GX Tag Force 2 v1.9.4 2022-08-18 80630011=sceAtracSetDataAndGetID(08ce9644, 00000000): buffer too small
Yu-Gi-Oh! GX Tag Force 2 v1.9.4 2022-08-19 Unexpected mpeg first timestamp: 4e / 78
Yu-Gi-Oh! GX Tag Force 2 v1.17.1 2024-03-29 Drawing region rate add non-zero: 0164, 0100 of 017b, 010f
Yu-Gi-Oh! GX Tag Force 2 v1.11.3 2021-09-21 sceSasSetSimpleADSR(0890abc0, 0, 0364, 6300): Invalid ADSREnv2
Yu-Gi-Oh! GX Tag Force 2 v1.11.3 2021-09-26 ReadFromHardware: Invalid address 20036304 near PC 20036304 LR 20036304
Yu-Gi-Oh! GX Tag Force 2 v1.11.3 2021-08-25 WriteToHardware: Invalid address 00004182 near PC 08000000 LR 08000000
Yu-Gi-Oh! GX Tag Force 2 v1.11.3 2021-08-25 Unknown GetPointer 00000000 PC 088315c4 LR 08000020
Yu-Gi-Oh! GX Tag Force 2 v1.11.3 2021-08-20 Unknown GetPointer 00000000 PC 0883a3f4 LR 0883a3f4
Yu-Gi-Oh! GX Tag Force 2 v1.11.3 2021-06-05 WriteToHardware: Invalid address 000041a0 near PC 08000000 LR 08000000
Yu-Gi-Oh! GX Tag Force 2 v1.11.3 2021-04-26 80630011=sceAtracSetDataAndGetID(08c916d4, 00000000): buffer too small
Yu-Gi-Oh! GX Tag Force 2 v1.11.3 2021-04-26 Unknown GE command : fb44d52c
Yu-Gi-Oh! GX Tag Force 2 v1.11.3 2021-04-28 sceDmacMemcpy(dest=04088000, src=09375140, size=557056): overlapping read
Yu-Gi-Oh! GX Tag Force 2 v1.9.4 2021-07-09 Unknown GetPointer 00000000 PC 0886e768 LR 08000030
Yu-Gi-Oh! GX Tag Force 2 v1.8.0 2019-05-19 Unknown GE command : b73f0000
Yu-Gi-Oh! GX Tag Force 2 v1.9.4 2021-09-21 Unknown GetPointer 00000000 PC 08827008 LR 08827008
Yu-Gi-Oh! GX Tag Force 2 v1.9.4 2023-09-25 Render to area containing texture at 04088000 +64x0
Yu-Gi-Oh! GX Tag Force 2 v1.9.4 2024-03-13 Render to area containing texture at 04000000 +64x0
Yu-Gi-Oh! GX Tag Force 2 v1.6.3 2021-04-26 80630011=sceAtracSetDataAndGetID(08adfed4, 00000000): buffer too small
Yu-Gi-Oh! GX Tag Force 2 v1.6.3 2021-04-28 80630011=sceAtracSetDataAndGetID(08d36e44, 00000000): buffer too small
Yu-Gi-Oh! GX Tag Force 2 v1.9.4 2021-03-05 GL ran out of GPU memory; switching to low memory mode
Yu-Gi-Oh! GX Tag Force 2 v1.6.3 2018-07-25 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Yu-Gi-Oh! GX Tag Force 2 v1.4.2 2018-07-18 Unable to reset D3D device
Yu-Gi-Oh! GX Tag Force 2 v1.8.0 2021-10-25 sceDmacMemcpy(dest=04088000, src=09375d00, size=557056): overlapping read
Yu-Gi-Oh! GX Tag Force 2 v1.9.4 2024-03-27 sceDmacMemcpy(dest=04088000, src=09867f00, size=557056): overlapping read
Yu-Gi-Oh! GX Tag Force 2 v1.9.4 2023-12-12 sceDmacMemcpy(dest=04088000, src=09128400, size=557056): overlapping read
Yu-Gi-Oh! GX Tag Force 2 v1.9.4 2023-12-04 MIPSCompileOp: Invalid instruction 00005815
Yu-Gi-Oh! GX Tag Force 2 v1.4.2 2017-12-01 Unknown GE command : fa574495
Yu-Gi-Oh! GX Tag Force 2 v1.4.2 2023-06-09 WriteToHardware: Invalid address ffffba54 near PC 08000000 LR 08000000
Yu-Gi-Oh! GX Tag Force 2 v1.4.2 2017-11-25 sceDmacMemcpy(dest=04088000, src=09375d00, size=557056): overlapping read
Yu-Gi-Oh! GX Tag Force 2 v1.9.4 2021-11-09 Reimporting: func import libehsys_rel/37562668 changed
Yu-Gi-Oh! GX Tag Force 2 v1.4.2 2017-08-05 CALL: Stack full!
Yu-Gi-Oh! GX Tag Force 2 v1.4.2 2017-08-05 Unknown GE command : 5aaf5340
Yu-Gi-Oh! GX Tag Force 2 v1.5.4 2022-06-09 80000107=sceDisplaySetFrameBuf(04000000, 512, 3, 0): must change latched framebuf first
Yu-Gi-Oh! GX Tag Force 2 v1.5.4 2022-06-09 80000107=sceDisplaySetFrameBuf(04088000, 512, 3, 0): must change latched framebuf first
Yu-Gi-Oh! GX Tag Force 2 v1.15 2023-05-04 WriteToHardware: Invalid address ffff9d7c near PC 08000000 LR 08000000
Yu-Gi-Oh! GX Tag Force 2 v1.9.4 2023-07-30 sceUtilityMsgDialogInitStart: invalid status
Yu-Gi-Oh! GX Tag Force 2 v1.2.1-2-g5f05539 2016-03-01 sceDmacMemcpy(dest=04088000, src=091b0400, size=557056): overlapping read
Yu-Gi-Oh! GX Tag Force 2 v1.4-2-g648bc5d 2017-05-05 sceDmacMemcpy(dest=04088000, src=09128400, size=557056): overlapping read
Yu-Gi-Oh! GX Tag Force 2 v1.4.2 2021-04-06 sceDmacMemcpy(dest=04088000, src=09867f00, size=557056): overlapping read
Yu-Gi-Oh! GX Tag Force 2 v1.9.4 2024-01-30 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09fe91cc, 4, 00000000, 0)
Yu-Gi-Oh! GX Tag Force 2 v1.9.4 2024-01-30 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09fe91ac, 4, 00000000, 0)
Yu-Gi-Oh! GX Tag Force 2 v1.0.1-777-gf4e0034 2015-08-19 sceDmacMemcpy(dest=04088000, src=09120400, size=557056): overlapping read
Yu-Gi-Oh! GX Tag Force 2 v1.7.5 2023-12-07 Render to area containing texture at 00088000 +64x0
Yu-Gi-Oh! GX Tag Force 2 v1.7.5 2023-12-04 Render to area containing texture at 00000000 +64x0
Yu-Gi-Oh! GX Tag Force 2 v1.9.4 2023-04-07 Unimplemented HLE function sceNetFreeThreadinfo
Yu-Gi-Oh! GX Tag Force 2 v1.5.2 2023-12-07 Loading module sceFont_Library with version 0101, devkit 03050010
Yu-Gi-Oh! GX Tag Force 2 v1.9.4 2024-02-05 Unimplemented HLE function sceNetResolverTerm
Yu-Gi-Oh! GX Tag Force 2 v1.9.4 2024-02-05 Unimplemented HLE function sceUtilityHtmlViewerInitStart