Recent logs - %08x=sceAtracSetDataAndGetID(%s): loop starts after it ends

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Game title Version Latest Report Message
Ratchet v1.9.4 2020-03-23 80630008=sceAtracSetDataAndGetID(0945f6c0, 00000070): loop starts after it ends
ALIEN SYNDROME v1.9.4 2020-03-12 80630008=sceAtracSetDataAndGetID(08b3cf40, 00040000): loop starts after it ends
Mortal Kombat: Unchained v1.9.4 2020-03-05 80630008=sceAtracSetDataAndGetID(0923bcc0, 000082cc): loop starts after it ends
Mortal Kombat: Unchained v1.9.4 2020-01-25 80630008=sceAtracSetDataAndGetID(0923ecc0, 0000becc): loop starts after it ends
Mortal Kombat: Unchained v1.9.4 2020-01-08 80630008=sceAtracSetDataAndGetID(0923bcc0, 0000db4c): loop starts after it ends
Mortal Kombat: Unchained v1.9.4 2020-01-08 80630008=sceAtracSetDataAndGetID(0923bcc0, 0000a6cc): loop starts after it ends
Mortal Kombat: Unchained v1.9.4 2020-01-08 80630008=sceAtracSetDataAndGetID(0923bcc0, 0000dfcc): loop starts after it ends
Mortal Kombat: Unchained v1.9.4 2019-12-21 80630008=sceAtracSetDataAndGetID(0923bcc0, 000169cc): loop starts after it ends
Mortal Kombat: Unchained v1.5.4 2019-08-13 80630008=sceAtracSetDataAndGetID(0923ecc0, 00014d4c): loop starts after it ends
Mortal Kombat: Unchained v1.5.4 2019-08-13 80630008=sceAtracSetDataAndGetID(0923ecc0, 0001114c): loop starts after it ends
Mortal Kombat: Unchained v1.5.4 2019-08-13 80630008=sceAtracSetDataAndGetID(0923ecc0, 0000424c): loop starts after it ends
Mortal Kombat: Unchained v1.5.4 2019-08-13 80630008=sceAtracSetDataAndGetID(0923ecc0, 0000f4cc): loop starts after it ends
Ratchet v1.9.4 2020-03-29 80630008=sceAtracSetDataAndGetID(0950f640, 00000070): loop starts after it ends
Ratchet v1.9.4 2020-03-30 80630008=sceAtracSetDataAndGetID(095122c0, 00000070): loop starts after it ends
Mortal Kombat: Unchained v1.8.0 2019-06-10 80630008=sceAtracSetDataAndGetID(0923ecc0, 000067cc): loop starts after it ends
Mortal Kombat: Unchained v1.8.0 2019-06-10 80630008=sceAtracSetDataAndGetID(0923ecc0, 0000514c): loop starts after it ends
Mortal Kombat: Unchained v1.8.0 2019-06-10 80630008=sceAtracSetDataAndGetID(0923ecc0, 0000c34c): loop starts after it ends
Mortal Kombat: Unchained v1.9.2 2019-10-06 80630008=sceAtracSetDataAndGetID(0923ecc0, 000085cc): loop starts after it ends
Ratchet v1.9.4 2020-03-30 80630008=sceAtracSetDataAndGetID(094f9580, 00000070): loop starts after it ends
Mortal Kombat: Unchained v1.8.0 2019-05-04 80630008=sceAtracSetDataAndGetID(0923ecc0, 0000f7cc): loop starts after it ends
Mortal Kombat: Unchained v1.7.2 2018-11-15 80630008=sceAtracSetDataAndGetID(0923bcc0, 000079cc): loop starts after it ends
Mortal Kombat: Unchained v1.7.2 2018-11-15 80630008=sceAtracSetDataAndGetID(0923bcc0, 000139cc): loop starts after it ends
Mortal Kombat: Unchained v1.6.3 2018-09-16 80630008=sceAtracSetDataAndGetID(0923ecc0, 0000d9cc): loop starts after it ends
Mortal Kombat: Unchained v1.8.0 2019-06-08 80630008=sceAtracSetDataAndGetID(0923ecc0, 0000a0cc): loop starts after it ends
Mortal Kombat: Unchained v1.6.3 2018-09-16 80630008=sceAtracSetDataAndGetID(0923ecc0, 0000ab4c): loop starts after it ends
Mortal Kombat: Unchained v1.9.2 2019-10-06 80630008=sceAtracSetDataAndGetID(0923ecc0, 0000604c): loop starts after it ends
Mortal Kombat: Unchained v1.6.3 2018-09-16 80630008=sceAtracSetDataAndGetID(0923ecc0, 0000e14c): loop starts after it ends
Mortal Kombat: Unchained v1.6.3 2018-09-16 80630008=sceAtracSetDataAndGetID(0923ecc0, 00008ecc): loop starts after it ends
Mortal Kombat: Unchained v1.8.0 2019-06-10 80630008=sceAtracSetDataAndGetID(0923ecc0, 0000634c): loop starts after it ends
Mortal Kombat: Unchained v1.6.3 2018-09-16 80630008=sceAtracSetDataAndGetID(0923ecc0, 000040cc): loop starts after it ends
Mortal Kombat: Unchained v1.6.3 2018-09-16 80630008=sceAtracSetDataAndGetID(0923ecc0, 0000f1cc): loop starts after it ends
Mortal Kombat: Unchained v1.5.4 2018-05-15 80630008=sceAtracSetDataAndGetID(0923ecc0, 000112cc): loop starts after it ends
Mortal Kombat: Unchained v1.5.4 2018-05-15 80630008=sceAtracSetDataAndGetID(0923ecc0, 000145cc): loop starts after it ends
Mortal Kombat: Unchained v1.9.4 2020-01-01 80630008=sceAtracSetDataAndGetID(0923ecc0, 000148cc): loop starts after it ends
Mortal Kombat: Unchained v1.5.4 2018-05-15 80630008=sceAtracSetDataAndGetID(0923ecc0, 0000afcc): loop starts after it ends
Mortal Kombat: Unchained v1.5.4 2018-04-30 80630008=sceAtracSetDataAndGetID(0923ecc0, 0000244c): loop starts after it ends
Mortal Kombat: Unchained v1.5.4 2018-04-30 80630008=sceAtracSetDataAndGetID(0923ecc0, 0000facc): loop starts after it ends
Mortal Kombat: Unchained v1.5.4 2018-04-30 80630008=sceAtracSetDataAndGetID(0923ecc0, 0001504c): loop starts after it ends
Mortal Kombat: Unchained v1.5.4 2018-04-30 80630008=sceAtracSetDataAndGetID(0923ecc0, 000166cc): loop starts after it ends
Mortal Kombat: Unchained v1.5.4 2018-04-30 80630008=sceAtracSetDataAndGetID(0923ecc0, 0000904c): loop starts after it ends
Mortal Kombat: Unchained v1.5.4 2018-04-30 80630008=sceAtracSetDataAndGetID(0923ecc0, 0000cf4c): loop starts after it ends
Mortal Kombat: Unchained v1.9.4 2020-01-25 80630008=sceAtracSetDataAndGetID(0923ecc0, 0000eecc): loop starts after it ends
Mortal Kombat: Unchained v1.5.4 2018-04-30 80630008=sceAtracSetDataAndGetID(0923ecc0, 0000ed4c): loop starts after it ends
Mortal Kombat: Unchained v1.5.4 2019-09-13 80630008=sceAtracSetDataAndGetID(0923ecc0, 0000db4c): loop starts after it ends
Mortal Kombat: Unchained v1.5.4 2018-04-30 80630008=sceAtracSetDataAndGetID(0923ecc0, 000097cc): loop starts after it ends
Mortal Kombat: Unchained v1.5.2 2017-12-04 80630008=sceAtracSetDataAndGetID(0923bcc0, 000115cc): loop starts after it ends
Mortal Kombat: Unchained v1.5.2 2017-12-04 80630008=sceAtracSetDataAndGetID(0923bcc0, 000184cc): loop starts after it ends
Mortal Kombat: Unchained v1.5.2 2017-12-04 80630008=sceAtracSetDataAndGetID(0923bcc0, 0000604c): loop starts after it ends
Mortal Kombat: Unchained v1.9.4 2020-03-05 80630008=sceAtracSetDataAndGetID(0923bcc0, 000085cc): loop starts after it ends
Mortal Kombat: Unchained v1.5.2 2017-12-04 80630008=sceAtracSetDataAndGetID(0923bcc0, 0000cacc): loop starts after it ends
Mortal Kombat: Unchained v1.4.2 2017-11-16 80630008=sceAtracSetDataAndGetID(0923ecc0, 000079cc): loop starts after it ends
Mortal Kombat: Unchained v1.4.2 2017-11-16 80630008=sceAtracSetDataAndGetID(0923ecc0, 0000e44c): loop starts after it ends
Mortal Kombat: Unchained v1.5.4 2018-04-30 80630008=sceAtracSetDataAndGetID(0923ecc0, 0000accc): loop starts after it ends
FREE RUNNING v1.9.2 2020-02-27 80630008=sceAtracSetDataAndGetID(08e67c9c, ffffffff): loop starts after it ends
Mortal Kombat: Unchained v1.9.4 2020-03-13 80630008=sceAtracSetDataAndGetID(0923bcc0, 000094cc): loop starts after it ends
Mortal Kombat: Unchained v1.8.0 2019-05-05 80630008=sceAtracSetDataAndGetID(0923ecc0, 000094cc): loop starts after it ends
Mortal Kombat: Unchained v1.5.2 2017-12-04 80630008=sceAtracSetDataAndGetID(0923bcc0, 0000ab4c): loop starts after it ends
Mortal Kombat: Unchained v1.4.2 2017-08-02 80630008=sceAtracSetDataAndGetID(0923bcc0, 0000634c): loop starts after it ends
お姉チャンバラSPECIAL v1.9.3 2020-03-06 80630008=sceAtracSetDataAndGetID(09ac6580, 000011d0): loop starts after it ends
お姉チャンバラSPECIAL v1.9.3 2020-03-06 80630008=sceAtracSetDataAndGetID(09ac6580, 000034b0): loop starts after it ends
Mortal Kombat: Unchained v1.9.4 2020-01-16 80630008=sceAtracSetDataAndGetID(0923bcc0, 00019000): loop starts after it ends
Juiced 2: Hot Import Nights v1.4.2 2017-06-13 80630008=sceAtracSetDataAndGetID(08c1a700, 00020000): loop starts after it ends
テイルズ オブ ザ ワールド レディアント マイソロジー3 v1.4-2-g648bc5d 2017-04-15 80630008=sceAtracSetDataAndGetID(09959ac0, 00020000): loop starts after it ends
Mortal Kombat: Unchained v1.9.4 2020-01-25 80630008=sceAtracSetDataAndGetID(0923ecc0, 00019000): loop starts after it ends