Recent logs - %08x=sceAtracSetDataAndGetID(%s): loop starts after it ends

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Game title Version Latest Report Message
Mortal Kombat: Unchained v1.16.6 2024-01-21 80630008=sceAtracSetDataAndGetID(0923bcc0, 0000c04c): loop starts after it ends
Mortal Kombat: Unchained v1.16.6 2023-10-26 80630008=sceAtracSetDataAndGetID(0923bcc0, 0000d6cc): loop starts after it ends
Mortal Kombat: Unchained v1.15.3 2023-10-01 80630008=sceAtracSetDataAndGetID(0923bcc0, 0000facc): loop starts after it ends
Mortal Kombat: Unchained v1.15.4 2023-08-04 80630008=sceAtracSetDataAndGetID(0923bcc0, 000034cc): loop starts after it ends
Mortal Kombat: Unchained v1.15.4 2023-08-04 80630008=sceAtracSetDataAndGetID(0923bcc0, 0001054c): loop starts after it ends
Mortal Kombat: Unchained v1.15.4 2023-08-04 80630008=sceAtracSetDataAndGetID(0923bcc0, 00009c4c): loop starts after it ends
Mortal Kombat: Unchained v1.15.4 2023-08-04 80630008=sceAtracSetDataAndGetID(0923bcc0, 0001624c): loop starts after it ends
Mortal Kombat: Unchained v1.15.4 2023-08-04 80630008=sceAtracSetDataAndGetID(0923bcc0, 000040cc): loop starts after it ends
Mortal Kombat: Unchained v1.15.4 2023-08-04 80630008=sceAtracSetDataAndGetID(0923bcc0, 0000a0cc): loop starts after it ends
Mortal Kombat: Unchained v1.15.4 2023-08-03 80630008=sceAtracSetDataAndGetID(0923bcc0, 0001234c): loop starts after it ends
Mortal Kombat: Unchained v1.15.4 2023-08-04 80630008=sceAtracSetDataAndGetID(0923bcc0, 0000ed4c): loop starts after it ends
Mortal Kombat: Unchained v1.15.4 2023-08-03 80630008=sceAtracSetDataAndGetID(0923bcc0, 00014bcc): loop starts after it ends
Mortal Kombat: Unchained v1.15.4 2023-08-04 80630008=sceAtracSetDataAndGetID(0923bcc0, 0000b74c): loop starts after it ends
Mortal Kombat: Unchained v1.15.4 2023-08-03 80630008=sceAtracSetDataAndGetID(0923bcc0, 00013b4c): loop starts after it ends
Mortal Kombat: Unchained v1.15.4 2023-08-03 80630008=sceAtracSetDataAndGetID(0923bcc0, 00006acc): loop starts after it ends
Mortal Kombat: Unchained v1.15.4 2023-08-03 80630008=sceAtracSetDataAndGetID(0923bcc0, 0000ae4c): loop starts after it ends
Mortal Kombat: Unchained v1.15.4 2023-08-03 80630008=sceAtracSetDataAndGetID(0923bcc0, 0001744c): loop starts after it ends
Mortal Kombat: Unchained v1.15.4 2023-08-03 80630008=sceAtracSetDataAndGetID(0923bcc0, 0000b8cc): loop starts after it ends
Mortal Kombat: Unchained v1.15.4 2023-08-03 80630008=sceAtracSetDataAndGetID(0923bcc0, 000067cc): loop starts after it ends
Mortal Kombat: Unchained v1.15.4 2023-08-04 80630008=sceAtracSetDataAndGetID(0923bcc0, 0000e5cc): loop starts after it ends
Mortal Kombat: Unchained v1.15.4 2023-08-03 80630008=sceAtracSetDataAndGetID(0923bcc0, 000106cc): loop starts after it ends
Mortal Kombat: Unchained v1.15.4 2023-08-04 80630008=sceAtracSetDataAndGetID(0923bcc0, 00008ecc): loop starts after it ends
Mortal Kombat: Unchained v1.15.4 2023-08-03 80630008=sceAtracSetDataAndGetID(0923bcc0, 000064cc): loop starts after it ends
Mortal Kombat: Unchained v1.15.4 2023-08-03 80630008=sceAtracSetDataAndGetID(0923bcc0, 0000cdcc): loop starts after it ends
Mortal Kombat: Unchained v1.15.4 2023-08-03 80630008=sceAtracSetDataAndGetID(0923bcc0, 0000cf4c): loop starts after it ends
NARUTO: Ultimate Ninja Heroes v1.15.4 2023-07-14 80630008=sceAtracSetDataAndGetID(094f9580, 00000070): loop starts after it ends
Secret Agent Clank™ v1.10.3 2023-01-08 80630008=sceAtracSetDataAndGetID(09124400, 00000070): loop starts after it ends
Secret Agent Clank™ v1.10.3 2023-01-05 80630008=sceAtracSetDataAndGetID(09140b80, 00000070): loop starts after it ends
Pac-Man World Rally v1.13.2 2022-11-18 80630008=sceAtracSetDataAndGetID(094f9580, 00000070): loop starts after it ends
Mortal Kombat: Unchained v1.13.2 2022-11-06 80630008=sceAtracSetDataAndGetID(0923ecc0, 0000fc4c): loop starts after it ends
Mortal Kombat: Unchained v1.13.2 2022-11-03 80630008=sceAtracSetDataAndGetID(0923ecc0, 0000b14c): loop starts after it ends
Mortal Kombat: Unchained v1.13.2 2022-11-03 80630008=sceAtracSetDataAndGetID(0923ecc0, 0000b74c): loop starts after it ends
Mortal Kombat: Unchained v1.13.2 2022-11-02 80630008=sceAtracSetDataAndGetID(0923ecc0, 0000b5cc): loop starts after it ends
Mortal Kombat: Unchained v1.13.2 2022-11-02 80630008=sceAtracSetDataAndGetID(0923ecc0, 000055cc): loop starts after it ends
Mortal Kombat: Unchained v1.12.3 2022-07-22 80630008=sceAtracSetDataAndGetID(0923bcc0, 000031cc): loop starts after it ends
Mortal Kombat: Unchained v1.12.3 2022-07-22 80630008=sceAtracSetDataAndGetID(0923bcc0, 00018f4c): loop starts after it ends
Mortal Kombat: Unchained v1.15.4 2023-08-04 80630008=sceAtracSetDataAndGetID(0923bcc0, 00017ecc): loop starts after it ends
ASPHALT : URBAN GT 2 v1.12.3 2022-05-24 80630008=sceAtracSetDataAndGetID(094f9580, 00000070): loop starts after it ends
Mortal Kombat: Unchained v1.11.3 2022-02-04 80630008=sceAtracSetDataAndGetID(0923ecc0, 0001624c): loop starts after it ends
Mortal Kombat: Unchained v1.11.3 2022-02-04 80630008=sceAtracSetDataAndGetID(0923ecc0, 0000ae4c): loop starts after it ends
Mortal Kombat: Unchained v1.11.3 2022-02-04 80630008=sceAtracSetDataAndGetID(0923ecc0, 000058cc): loop starts after it ends
DISSIDIA 012[duodecim] FINAL FANTASY v1.12.3 2021-12-11 80630008=sceAtracSetDataAndGetID(0999e580, 00018000): loop starts after it ends
Mortal Kombat: Unchained v1.11.3 2021-11-28 80630008=sceAtracSetDataAndGetID(0923bcc0, 0000c64c): loop starts after it ends
Mortal Kombat: Unchained v1.12.3 2022-06-17 80630008=sceAtracSetDataAndGetID(0923bcc0, 0000844c): loop starts after it ends
UNDEAD KNIGHTS v1.12.2 2021-10-18 80630008=sceAtracSetDataAndGetID(095122c0, 00000070): loop starts after it ends
Ratchet v1.12.3 2022-01-16 80630008=sceAtracSetDataAndGetID(094c7c00, 00000070): loop starts after it ends
Ratchet v1.12.3 2022-03-27 80630008=sceAtracSetDataAndGetID(094e7780, 00000070): loop starts after it ends
Mortal Kombat: Unchained v1.10.3 2021-09-07 80630008=sceAtracSetDataAndGetID(0923ecc0, 0000f04c): loop starts after it ends
Mortal Kombat: Unchained v1.10.3 2021-09-07 80630008=sceAtracSetDataAndGetID(0923ecc0, 000043cc): loop starts after it ends
Mortal Kombat: Unchained v1.10.3 2021-09-07 80630008=sceAtracSetDataAndGetID(0923ecc0, 000115cc): loop starts after it ends
NBA v1.11.3 2021-06-29 80630008=sceAtracSetDataAndGetID(094f9580, 00000070): loop starts after it ends
Mortal Kombat: Unchained v1.11.3 2021-05-15 80630008=sceAtracSetDataAndGetID(0923ecc0, 0000a84c): loop starts after it ends
Mortal Kombat: Unchained v1.11.3 2021-04-12 80630008=sceAtracSetDataAndGetID(0923bcc0, 0000ff4c): loop starts after it ends
Ratchet v1.7.5 2023-06-24 80630008=sceAtracSetDataAndGetID(09500dc0, 00000070): loop starts after it ends
Ratchet v1.6.3 2023-06-24 80630008=sceAtracSetDataAndGetID(094e1fc0, 00000070): loop starts after it ends
Mortal Kombat: Unchained v1.15.4 2023-08-03 80630008=sceAtracSetDataAndGetID(0923bcc0, 0000c7cc): loop starts after it ends
Mortal Kombat: Unchained v1.10.3 2021-01-16 80630008=sceAtracSetDataAndGetID(0923bcc0, 0000d24c): loop starts after it ends
Mortal Kombat: Unchained v1.10.3 2021-01-16 80630008=sceAtracSetDataAndGetID(0923bcc0, 0001264c): loop starts after it ends
Ratchet v1.9.3 2023-08-30 80630008=sceAtracSetDataAndGetID(094c5080, 00000070): loop starts after it ends
Ratchet v1.9.4 2023-07-10 80630008=sceAtracSetDataAndGetID(094ef640, 00000070): loop starts after it ends
Mortal Kombat: Unchained v1.9.4 2020-05-19 80630008=sceAtracSetDataAndGetID(0923ecc0, 0000cdcc): loop starts after it ends
Ratchet v1.7.5 2023-06-24 80630008=sceAtracSetDataAndGetID(0953ed40, 00000070): loop starts after it ends
Mortal Kombat: Unchained v1.9.4 2022-11-03 80630008=sceAtracSetDataAndGetID(0923ecc0, 0000c04c): loop starts after it ends
Ratchet v1.9.4 2023-07-10 80630008=sceAtracSetDataAndGetID(09446a80, 00000070): loop starts after it ends
Ratchet v1.9.4 2022-03-31 80630008=sceAtracSetDataAndGetID(0950a080, 00000070): loop starts after it ends
Ratchet v1.9.4 2023-07-10 80630008=sceAtracSetDataAndGetID(0950d400, 00000070): loop starts after it ends
Ratchet v1.9.4 2024-05-01 80630008=sceAtracSetDataAndGetID(0945f6c0, 00000070): loop starts after it ends
ALIEN SYNDROME v1.9.4 2024-02-24 80630008=sceAtracSetDataAndGetID(08b3cf40, 00040000): loop starts after it ends
Mortal Kombat: Unchained v1.9.4 2020-03-05 80630008=sceAtracSetDataAndGetID(0923bcc0, 000082cc): loop starts after it ends
Mortal Kombat: Unchained v1.9.4 2020-01-25 80630008=sceAtracSetDataAndGetID(0923ecc0, 0000becc): loop starts after it ends
Mortal Kombat: Unchained v1.9.4 2020-01-08 80630008=sceAtracSetDataAndGetID(0923bcc0, 0000db4c): loop starts after it ends
Mortal Kombat: Unchained v1.9.4 2023-08-03 80630008=sceAtracSetDataAndGetID(0923bcc0, 0000a6cc): loop starts after it ends
Mortal Kombat: Unchained v1.9.4 2020-01-08 80630008=sceAtracSetDataAndGetID(0923bcc0, 0000dfcc): loop starts after it ends
Mortal Kombat: Unchained v1.9.4 2019-12-21 80630008=sceAtracSetDataAndGetID(0923bcc0, 000169cc): loop starts after it ends
Mortal Kombat: Unchained v1.5.4 2022-11-03 80630008=sceAtracSetDataAndGetID(0923ecc0, 00014d4c): loop starts after it ends
Mortal Kombat: Unchained v1.5.4 2022-11-03 80630008=sceAtracSetDataAndGetID(0923ecc0, 0001114c): loop starts after it ends
Mortal Kombat: Unchained v1.5.4 2019-08-13 80630008=sceAtracSetDataAndGetID(0923ecc0, 0000424c): loop starts after it ends
Mortal Kombat: Unchained v1.5.4 2019-08-13 80630008=sceAtracSetDataAndGetID(0923ecc0, 0000f4cc): loop starts after it ends
Ratchet v1.9.4 2024-05-01 80630008=sceAtracSetDataAndGetID(0950f640, 00000070): loop starts after it ends
Ratchet v1.9.4 2023-11-26 80630008=sceAtracSetDataAndGetID(095122c0, 00000070): loop starts after it ends
Mortal Kombat: Unchained v1.8.0 2019-06-10 80630008=sceAtracSetDataAndGetID(0923ecc0, 000067cc): loop starts after it ends
Mortal Kombat: Unchained v1.8.0 2019-06-10 80630008=sceAtracSetDataAndGetID(0923ecc0, 0000514c): loop starts after it ends
Mortal Kombat: Unchained v1.8.0 2019-06-10 80630008=sceAtracSetDataAndGetID(0923ecc0, 0000c34c): loop starts after it ends
Mortal Kombat: Unchained v1.9.4 2020-04-24 80630008=sceAtracSetDataAndGetID(0923ecc0, 000085cc): loop starts after it ends
Ratchet v1.9.4 2024-09-28 80630008=sceAtracSetDataAndGetID(094f9580, 00000070): loop starts after it ends
Mortal Kombat: Unchained v1.8.0 2019-05-04 80630008=sceAtracSetDataAndGetID(0923ecc0, 0000f7cc): loop starts after it ends
Mortal Kombat: Unchained v1.7.2 2023-08-03 80630008=sceAtracSetDataAndGetID(0923bcc0, 000079cc): loop starts after it ends
Mortal Kombat: Unchained v1.7.2 2018-11-15 80630008=sceAtracSetDataAndGetID(0923bcc0, 000139cc): loop starts after it ends
Mortal Kombat: Unchained v1.6.3 2021-09-07 80630008=sceAtracSetDataAndGetID(0923ecc0, 0000d9cc): loop starts after it ends
Mortal Kombat: Unchained v1.8.0 2019-06-08 80630008=sceAtracSetDataAndGetID(0923ecc0, 0000a0cc): loop starts after it ends
Mortal Kombat: Unchained v1.6.3 2022-07-28 80630008=sceAtracSetDataAndGetID(0923ecc0, 0000ab4c): loop starts after it ends
Mortal Kombat: Unchained v1.9.2 2022-11-03 80630008=sceAtracSetDataAndGetID(0923ecc0, 0000604c): loop starts after it ends
Mortal Kombat: Unchained v1.6.3 2018-09-16 80630008=sceAtracSetDataAndGetID(0923ecc0, 0000e14c): loop starts after it ends
Mortal Kombat: Unchained v1.6.3 2018-09-16 80630008=sceAtracSetDataAndGetID(0923ecc0, 00008ecc): loop starts after it ends
Mortal Kombat: Unchained v1.8.0 2019-06-10 80630008=sceAtracSetDataAndGetID(0923ecc0, 0000634c): loop starts after it ends
Mortal Kombat: Unchained v1.6.3 2018-09-16 80630008=sceAtracSetDataAndGetID(0923ecc0, 000040cc): loop starts after it ends
Mortal Kombat: Unchained v1.6.3 2018-09-16 80630008=sceAtracSetDataAndGetID(0923ecc0, 0000f1cc): loop starts after it ends
Mortal Kombat: Unchained v1.5.4 2022-11-02 80630008=sceAtracSetDataAndGetID(0923ecc0, 000112cc): loop starts after it ends
Mortal Kombat: Unchained v1.5.4 2022-11-02 80630008=sceAtracSetDataAndGetID(0923ecc0, 000145cc): loop starts after it ends
Mortal Kombat: Unchained v1.9.4 2020-01-01 80630008=sceAtracSetDataAndGetID(0923ecc0, 000148cc): loop starts after it ends