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| Game title |
Version |
Latest Report |
Hits |
Message |
| WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2017-11-30 |
93 |
sceAtracSetData(2, 08bd6708, 000034e0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2017-12-01 |
9 |
sceAtracSetData(2, 08bd6708, 00007260): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2016-06-26 |
22 |
sceAtracSetData(2, 08bd6708, 000055e0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2017-12-01 |
29 |
sceAtracSetData(2, 08bd6708, 00003d20): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2017-11-30 |
31 |
sceAtracSetData(2, 08bd6708, 000044a0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.0.1-711-g28acd6b |
2015-07-15 |
1 |
sceAtracSetData(2, 08bd6708, 00016f00): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2017-12-01 |
363 |
sceAtracSetData(2, 08bd6708, 00000800): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2017-12-01 |
138 |
sceAtracSetData(2, 08bd6708, 00004900): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2017-12-01 |
11 |
sceAtracSetData(2, 08bd6708, 000077a0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2017-09-24 |
12 |
sceAtracSetData(2, 08bd6708, 00009060): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.0.1-799-gb5f7d93 |
2017-12-01 |
19 |
sceAtracSetData(2, 08bd6708, 00004560): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2017-11-30 |
38 |
sceAtracSetData(2, 08bd6708, 000062a0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2017-12-01 |
36 |
sceAtracSetData(2, 08bd6708, 000053a0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2016-05-25 |
9 |
sceAtracSetData(2, 08bb6700, 0000b820): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2017-12-01 |
15 |
sceAtracSetData(2, 08bd6708, 00007e60): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2017-12-01 |
66 |
sceAtracSetData(2, 08bd6708, 00020000): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2017-11-30 |
89 |
sceAtracSetData(2, 08bd6708, 00002b20): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2017-12-01 |
536 |
sceAtracSetData(2, 08bd6708, 00003c00): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2017-11-30 |
32 |
sceAtracSetData(2, 08bd6708, 000046e0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2017-12-01 |
794 |
sceAtracSetData(2, 08bd6708, 00010300): atracID uses different codec type than data |
| NEED FOR SPEED™ MOST WANTED 5-1-0 |
v1.11.3 |
2021-07-20 |
298 |
UNIMPL sceKernelSelfStopUnloadModule(00000001, 00000000, 00000000): game has likely crashed |
| WWE SmackDown vs. RAW 2010 |
v1.1.1-66-g5ebd7bf |
2017-10-11 |
52 |
sceAtracSetData(2, 08bd5640, 000037e0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2010 |
v1.7.5 |
2026-11-06 |
9,834 |
Rendering to framebuffer offset: 000cc000 +65x0 |
| WWE SmackDown vs. RAW 2010 |
v1.5.2 |
2026-04-08 |
5,389 |
Loading module sceFont_Library with version 0101, devkit 05050010 |
| WWE SmackDown vs. RAW 2009 |
v1.1.1-66-g5ebd7bf |
2017-10-07 |
20 |
sceAtracSetData(2, 08be96c0, 00002820): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2017-11-30 |
27 |
sceAtracSetData(2, 08bd6708, 000043e0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2017-11-30 |
55 |
sceAtracSetData(2, 08bd6708, 00003360): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2017-12-01 |
1,079 |
sceAtracSetData(2, 08bd6708, 00000b00): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2017-12-01 |
703 |
sceAtracSetData(2, 08bd6708, 00000a00): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2017-12-01 |
401 |
sceAtracSetData(2, 08bd6708, 0000b300): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2017-12-01 |
243 |
sceAtracSetData(2, 08bd6708, 00002e00): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2017-12-01 |
1,079 |
sceAtracSetData(2, 08bd6708, 00002f00): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2017-12-01 |
513 |
sceAtracSetData(2, 08bd6708, 00004600): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2017-12-01 |
1,512 |
sceAtracSetData(2, 08bd6708, 0000b400): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.1.1-257-g9b6c66d |
2017-12-01 |
3,776 |
sceAtracSetData(2, 08bd6708, 0000e800): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.1.1 |
2017-12-01 |
4,505 |
sceAtracSetData(2, 08bd6708, 00007300): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.1.1-257-g9b6c66d |
2017-11-30 |
90 |
sceAtracSetData(2, 08bd6708, 00002fa0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.7.5 |
2026-09-08 |
2,420 |
Render to area containing texture at 000cc000 +64x0 |
| WWE SmackDown vs. RAW 2008 |
v1.7.5 |
2026-09-08 |
3,118 |
Rendering to framebuffer offset: 000cc000 +65x0 |
| WWE SmackDown vs. RAW 2008 |
v1.1.1-257-g9b6c66d |
2017-12-01 |
6,516 |
sceAtracSetData(2, 08bb6700, 00020000): atracID uses different codec type than data |
| WWE All Stars |
v1.9.4 |
2026-09-16 |
3,988 |
Unknown GetPointer 00000000 PC 08a89148 LR 08a89150 |
| WWE SmackDown vs. RAW 2009 |
v1.1.1-66-g5ebd7bf |
2016-04-29 |
5 |
sceAtracSetData(2, 08be96c0, 000073e0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.6.3 |
2025-11-16 |
3,896 |
Render to area containing texture at 000cc000 +64x0 |
| WWE SmackDown vs. RAW 2009 |
v1.6.3 |
2023-08-29 |
5,755 |
Rendering to framebuffer offset: 000cc000 +65x0 |
| WWE SmackDown vs. RAW 2009 |
v1.5.2 |
2023-04-07 |
5,346 |
Loading module sceFont_Library with version 0101, devkit 03090510 |
| WWE'12 |
v1.1.1-360-g2083f22 |
2017-04-11 |
6 |
sceAtracSetData(2, 08d4b180, 00012c10): atracID uses different codec type than data |
| WWE'12 |
v1.1.1-360-g2083f22 |
2017-05-24 |
11 |
sceAtracSetData(2, 08d4b180, 00015488): atracID uses different codec type than data |
| God of War®: Ghost of Sparta |
v1.7.5 |
2026-10-29 |
108,637 |
Rendering to framebuffer offset: 00162000 +256x0 |
| God of War: Chains of Olympus |
v1.9.4 |
2026-11-08 |
191,325 |
Render to texture with different strides 1024 != 512 |
| God of War: Chains of Olympus |
v1.7.5 |
2026-11-08 |
41,576 |
Rendering to framebuffer offset: 00162000 +256x0 |
| God of War®: Ghost of Sparta |
v1.9.4 |
2026-11-08 |
201,379 |
Render to texture with different strides 1024 != 512 |
| WWE'12 |
v1.7.5 |
2026-11-06 |
199,860 |
Render to area containing texture at 000cc000 +64x0 |
| WWE'12 |
v1.7.5 |
2026-11-06 |
281,095 |
Rendering to framebuffer offset: 000cc000 +65x0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.9.3-998-gc739d4e16 |
2026-10-28 |
75,775 |
Unsupported RGB mask: r=ef g=ff b=ff |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.9.4 |
2026-11-08 |
854,167 |
Render to texture using CLUT with different strides 512 != 64 |
| Jackass™: The Game |
v1.5 |
2023-06-08 |
219 |
Loading module scePsmf_library with version 0101, devkit 03050010 |
| Jackass™: The Game |
v1.5 |
2023-06-08 |
219 |
Loading module scePsmfP_library with version 0101, devkit 03050010 |
| Jackass™: The Game |
v1.5 |
2023-06-08 |
222 |
Loading module sceCcc_Library with version 0101, devkit 03050010 |
| WWE SmackDown vs. RAW 2008 |
v1.5.2 |
2023-04-08 |
2,284 |
Loading module sceFont_Library with version 0101, devkit 03030010 |
| FIFA STREET 2 |
v1.5.2 |
2026-11-04 |
66,353 |
Loading module sceVideocodec_Driver with version 0103, devkit 00000000 |
| FIFA STREET 2 |
v1.5.2 |
2026-11-04 |
66,152 |
Loading module scePsmf_library with version 0101, devkit 00000000 |
| FIFA STREET 2 |
v1.5.2 |
2026-11-04 |
66,485 |
Loading module sceMpegbase_Driver with version 0103, devkit 00000000 |
| FIFA STREET 2 |
v1.5.2 |
2026-11-04 |
66,576 |
Loading module sceSAScore with version 0103, devkit 00000000 |
| FIFA STREET 2 |
v1.5.2 |
2026-11-04 |
66,382 |
Loading module sceAudiocodec_Driver with version 0103, devkit 00000000 |
| FIFA STREET 2 |
v1.5.2 |
2026-11-04 |
66,211 |
Loading module sceMpeg_library with version 0103, devkit 00000000 |
| FIFA STREET 2 |
v1.5.2 |
2026-11-04 |
66,116 |
Loading module sceATRAC3plus_Library with version 0102, devkit 00000000 |
| 仮面ライダー 超クライマックスヒーローズ |
v1.5.2 |
2026-08-28 |
43,128 |
Loading module sceFont_Library with version 0101, devkit 06060010 |
| God of War: Chains of Olympus |
v1.5.2 |
2026-11-06 |
26,417 |
Loading module sceVideocodec_Driver with version 0103, devkit 00000000 |
| God of War: Chains of Olympus |
v1.5.2 |
2026-11-06 |
26,295 |
Loading module sceMpeg_library with version 0104, devkit 00000000 |
| God of War: Chains of Olympus |
v1.5.2 |
2026-11-06 |
26,400 |
Loading module sceMpegbase_Driver with version 0103, devkit 00000000 |
| God of War: Chains of Olympus |
v1.5.2 |
2026-11-06 |
54,219 |
Loading module sceATRAC3plus_Library with version 0103, devkit 00000000 |
| God of War: Chains of Olympus |
v1.5.2 |
2026-11-06 |
54,095 |
Loading module sceSAScore with version 0103, devkit 00000000 |
| God of War: Chains of Olympus |
v1.5.2 |
2026-11-06 |
54,441 |
Loading module sceAudiocodec_Driver with version 0103, devkit 00000000 |
| WWE'12 |
v1.6.3-21-g5f57ecb |
2026-08-31 |
180,148 |
Loading module sceFont_Library with version 0101, devkit 05050010 |
| Gran Turismo® |
v1.5.2 |
2025-09-28 |
1,694 |
Loading module sceFont_Library with version 0101, devkit 05050010 |
| ナルティメットアクセル3 |
v1.6.3-21-g5f57ecb |
2026-06-03 |
36,310 |
Loading module sceFont_Library with version 0101, devkit 05050010 |
| DRAGON BALL Z SHIN BUDOKAI 2 |
v1.5.2 |
2026-10-17 |
358,854 |
Loading module sceFont_Library with version 0101, devkit 00000000 |
| MONSTER HUNTER FREEDOM UNITE™ |
v1.5.2-3-g58438b3c2 |
2026-07-06 |
101,716 |
Loading module sceFont_Library with version 0101, devkit 03070010 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.5.2-3-g58438b3c2 |
2026-11-08 |
265,155 |
Loading module sceFont_Library with version 0101, devkit 05000003 |
| WWE'12 |
v1.1.1-66-g5ebd7bf |
2017-11-24 |
127 |
sceAtracSetData(2, 08d4b180, 00008d78): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.1.1-66-g5ebd7bf |
2017-08-25 |
23 |
sceAtracSetData(2, 08be96c0, 00002a60): atracID uses different codec type than data |
| Jackass™: The Game |
v1.9.4 |
2026-10-24 |
10,647 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
| WWE'12 |
v1.1.1-66-g5ebd7bf |
2017-11-29 |
60 |
sceAtracSetData(2, 08d4b180, 00009408): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2008 |
v1.9.4 |
2026-11-09 |
22,226 |
sceKernelLoadModule: unsupported options size=00000014, flags=0890066c, pos=0, access=1, data=2, text=2 |
| WWE SmackDown vs. RAW 2009 |
v1.1.1-66-g5ebd7bf |
2017-10-08 |
42 |
sceAtracSetData(2, 08be96c0, 00002be0): atracID uses different codec type than data |
| ロコロコデモ |
v1.9.4 |
2026-11-07 |
22,005 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 |
| God of War: Chains of Olympus |
v1.9.4 |
2026-11-09 |
783,268 |
sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=1, text=1 |
| God of War: Chains of Olympus |
v1.9.4 |
2026-11-09 |
464,174 |
sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=2, text=2 |
| God of War: Chains of Olympus |
v1.9.4 |
2026-11-09 |
479,895 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
| God of War: Chains of Olympus |
v1.9.4 |
2026-11-09 |
800,095 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 |
| DRAGON BALL Z SHIN BUDOKAI 2 |
v1.9.4 |
2026-11-09 |
1,642,206 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2 |
| WWE'12 |
v1.1.1-66-g5ebd7bf |
2017-11-23 |
59 |
sceAtracSetData(2, 08d4b180, 00014420): atracID uses different codec type than data |
| 仮面ライダー 超クライマックスヒーローズ |
v1.9.4 |
2026-11-09 |
569,452 |
sceKernelLoadModule: unsupported options size=00000014, flags=08806498, pos=0, access=1, data=2, text=2 |
| (homebrew) |
v1.9.4 |
2023-09-08 |
158,945 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 |
| MONSTER HUNTER FREEDOM UNITE™ |
v1.9.4 |
2026-11-09 |
809,521 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
| ナルティメットアクセル3 |
v1.9.4 |
2026-11-08 |
468,200 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=2, text=2 |
| WWE'12 |
v1.1.1-66-g5ebd7bf |
2017-10-31 |
43 |
sceAtracSetData(2, 08d4b180, 0000f790): atracID uses different codec type than data |
| WWE'12 |
v1.1.1-66-g5ebd7bf |
2017-11-15 |
117 |
sceAtracSetData(2, 08d4b180, 0000a010): atracID uses different codec type than data |
| WWE'12 |
v1.1.1-636-g8b27bc5 |
2017-06-16 |
32 |
sceAtracSetData(2, 08d4b180, 00012238): atracID uses different codec type than data |
| WWE'12 |
v1.1.1-66-g5ebd7bf |
2017-09-30 |
61 |
sceAtracSetData(2, 08d4b180, 00001988): atracID uses different codec type than data |