To see your stuff show here, enable Compatibility Server Reports in PPSSPP.
Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.
| Game title |
Version |
Latest Report |
Hits |
Message |
| Tony Hawk's Underground 2 Remix |
v1.5.2 |
2023-06-12 |
1,887 |
Loading module sceMpegbase_Driver with version 0101, devkit 00000000 |
| Tony Hawk's Underground 2 Remix |
v1.5.2 |
2023-06-12 |
1,886 |
Loading module sceMpeg_library with version 0101, devkit 00000000 |
| Tony Hawk's Underground 2 Remix |
v1.5.2 |
2023-06-12 |
1,893 |
Loading module sceVideocodec_Driver with version 0101, devkit 00000000 |
| Tony Hawk's Underground 2 Remix |
v1.5.2 |
2023-06-12 |
493 |
Loading module sceAudiocodec_Driver with version 0101, devkit 00000000 |
| Tony Hawk's Underground 2 Remix |
v1.5.2 |
2023-06-12 |
496 |
Loading module sceSAScore with version 0101, devkit 00000000 |
| VULCANUS |
v1.5.2 |
2017-12-17 |
15 |
Loading module sceMpeg_library with version 0102, devkit 00000000 |
| VULCANUS |
v1.5.2 |
2017-12-17 |
15 |
Loading module sceVideocodec_Driver with version 0101, devkit 00000000 |
| VULCANUS |
v1.5.2 |
2017-12-17 |
15 |
Loading module sceMpegbase_Driver with version 0102, devkit 00000000 |
| VULCANUS |
v1.5.2 |
2017-12-17 |
16 |
Loading module sceATRAC3plus_Library with version 0101, devkit 00000000 |
| VULCANUS |
v1.5.2 |
2017-12-17 |
16 |
Loading module sceSAScore with version 0102, devkit 00000000 |
| VULCANUS |
v1.5.2 |
2017-12-17 |
16 |
Loading module sceAudiocodec_Driver with version 0102, devkit 00000000 |
| CODED ARMS |
v1.5.2 |
2023-06-23 |
1,194 |
Loading module sceSAScore with version 0101, devkit 00000000 |
| CODED ARMS |
v1.5.2 |
2023-06-23 |
1,155 |
Loading module sceNetAdhocctl_Library with version 0102, devkit 00000000 |
| CODED ARMS |
v1.5.2 |
2023-06-23 |
1,156 |
Loading module sceMpeg_library with version 0102, devkit 00000000 |
| CODED ARMS |
v1.5.2 |
2023-06-23 |
1,156 |
Loading module sceVideocodec_Driver with version 0101, devkit 00000000 |
| CODED ARMS |
v1.5.2 |
2023-06-23 |
1,165 |
Loading module sceMpegbase_Driver with version 0102, devkit 00000000 |
| CODED ARMS |
v1.5.2 |
2023-06-23 |
1,150 |
Loading module sceAudiocodec_Driver with version 0101, devkit 00000000 |
| CODED ARMS |
v1.5.2 |
2023-06-23 |
1,159 |
Loading module sceNetApctl_Library with version 0102, devkit 00000000 |
| CODED ARMS |
v1.5.2 |
2023-06-23 |
1,173 |
Loading module sceNetAdhoc_Library with version 0102, devkit 00000000 |
| CODED ARMS |
v1.5.2 |
2023-06-23 |
1,183 |
Loading module sceNetInet_Library with version 0102, devkit 00000000 |
| CODED ARMS |
v1.5.2 |
2023-06-23 |
1,189 |
Loading module sceNet_Library with version 0101, devkit 00000000 |
| FRANTIX™ |
v1.4.2 |
2020-12-05 |
28 |
Loading module sceVideocodec_Driver with version 0101, devkit 00000000 |
| FRANTIX™ |
v1.4.2 |
2020-12-05 |
29 |
Loading module sceMpeg_library with version 0102, devkit 00000000 |
| FRANTIX™ |
v1.4.2 |
2020-12-05 |
28 |
Loading module sceSAScore with version 0101, devkit 00000000 |
| FRANTIX™ |
v1.4.2 |
2020-12-05 |
29 |
Loading module sceMpegbase_Driver with version 0102, devkit 00000000 |
| FRANTIX™ |
v1.4.2 |
2020-12-05 |
29 |
Loading module sceAudiocodec_Driver with version 0101, devkit 00000000 |
| Need for Speed™ Shift |
v1.7.5 |
2024-10-04 |
117 |
Render to area containing texture at 00110000 +0x128 |
| Star Wars Battlefront II |
v1.5.2 |
2026-07-16 |
3,463 |
Loading module sceNetAdhoc_Library with version 0102, devkit 00000000 |
| Star Wars Battlefront II |
v1.5.2 |
2026-07-16 |
3,505 |
Loading module sceATRAC3plus_Library with version 0101, devkit 00000000 |
| Star Wars Battlefront II |
v1.5.2 |
2026-07-16 |
3,465 |
Loading module sceNetAdhocctl_Library with version 0102, devkit 00000000 |
| Star Wars Battlefront II |
v1.5.2 |
2026-07-16 |
3,515 |
Loading module sceSAScore with version 0101, devkit 00000000 |
| Star Wars Battlefront II |
v1.5.2 |
2026-07-16 |
3,465 |
Loading module sceNet_Library with version 0101, devkit 00000000 |
| Star Wars Battlefront II |
v1.5.2 |
2026-07-16 |
3,508 |
Loading module sceAudiocodec_Driver with version 0101, devkit 00000000 |
| Dungeon Siege: Throne of Agony |
v1.5.2 |
2021-04-05 |
818 |
Loading module sceVideocodec_Driver with version 0103, devkit 00000000 |
| Dungeon Siege: Throne of Agony |
v1.5.2 |
2021-04-05 |
810 |
Loading module sceMpegbase_Driver with version 0103, devkit 00000000 |
| Dungeon Siege: Throne of Agony |
v1.5.2 |
2021-04-05 |
816 |
Loading module sceMpeg_library with version 0105, devkit 00000000 |
| Dungeon Siege: Throne of Agony |
v1.5.2 |
2021-04-05 |
284 |
Loading module sceATRAC3plus_Library with version 0104, devkit 00000000 |
| Dungeon Siege: Throne of Agony |
v1.5.2 |
2021-04-05 |
289 |
Loading module sceAudiocodec_Driver with version 0103, devkit 00000000 |
| Dungeon Siege: Throne of Agony |
v1.5.2 |
2021-04-05 |
284 |
Loading module sceSAScore with version 0103, devkit 00000000 |
| Killzone™: Liberation |
v1.5.2 |
2026-05-20 |
542 |
Loading module sceMpeg_library with version 0105, devkit 00000000 |
| Killzone™: Liberation |
v1.7.5 |
2026-09-16 |
2,367 |
Render to texture with incompatible formats 3 != 1 at 00000000 |
| The Legend of Heroes |
v1.9.3-986-g4fa6c7fd7 |
2026-02-01 |
514 |
Unsupported alpha/stencil mask: fe |
| The Legend of Heroes |
v1.5.2 |
2024-05-29 |
283 |
Loading module sceMpeg_library with version 0102, devkit 00000000 |
| The Legend of Heroes |
v1.5.2 |
2024-05-29 |
289 |
Loading module sceATRAC3plus_Library with version 0101, devkit 00000000 |
| Star Wars: The Force Unleashed |
v1.7.5 |
2026-07-13 |
6,705 |
Render to area containing texture at 00154000 +0x32 |
| Silent Hill®: Origins |
v1.9.3-548-gedbd01807 |
2025-07-04 |
478 |
Unsupported alpha/stencil mask: fe |
| Silent Hill®: Origins |
v1.7.5 |
2025-03-17 |
934 |
Rendering to framebuffer offset: 00170000 +256x0 |
| Silent Hill®: Origins |
v1.9.4 |
2026-08-28 |
2,846 |
Render to texture using CLUT with different strides 512 != 1024 |
| Silent Hill®: Origins |
v1.9.3-548-gedbd01807 |
2025-07-04 |
559 |
Unsupported RGB mask: r=07 g=e3 b=ff |
| Silent Hill®: Origins |
v1.7.5 |
2025-03-17 |
643 |
Render to texture with incompatible formats 7 != 0 at 0004c000 |
| Silent Hill®: Origins |
v1.9.4 |
2026-08-28 |
2,878 |
Render to texture with different strides 512 != 1024 |
| CID The Dummy |
v1.9.4 |
2023-08-04 |
40 |
Render to texture with different strides 512 != 128 |
| Disney•Pixar Cars 2 |
v1.5.2 |
2026-02-02 |
1,258 |
Loading module scePsmf_library with version 0101, devkit 06030510 |
| The 3rd Birthday® |
v1.9.4 |
2026-10-09 |
4,776 |
Render to texture with different strides 128 != 64 |
| Miami Vice™ The Game |
v1.9.4 |
2026-08-11 |
1,677 |
Render to texture with different strides 128 != 64 |
| Midnight Club 3: DUB Edition |
v1.7.5 |
2026-10-01 |
12,520 |
Render to area containing texture at 00088000 +128x32 |
| SILVERFALL |
v1.5.2 |
2021-04-24 |
413 |
Loading module scePsmfP_library with version 0101, devkit 03030010 |
| SILVERFALL |
v1.5.2 |
2021-04-24 |
412 |
Loading module scePsmf_library with version 0101, devkit 03030010 |
| マクロスアルティメットフロンティア |
v1.7.5 |
2026-07-08 |
447 |
Render to area containing texture at 00044000 +224x16 |
| マクロスアルティメットフロンティア |
v1.7.5 |
2024-06-10 |
394 |
Render to area containing texture at 00000000 +224x16 |
| Need for Speed™ Shift |
v1.9.4 |
2026-10-17 |
1,918 |
4 and 8-bit CLUT format not supported for framebuffers |
| Need for Speed™ Shift |
v1.9.3-595-gf01a4a3a8 |
2026-09-18 |
511 |
Unsupported RGB mask: r=ff g=1f b=07 |
| Need for Speed™ Shift |
v1.9.4 |
2026-10-17 |
2,802 |
Render to texture with different strides 512 != 64 |
| Ratchet and Clank: Size Matters |
v1.9.4 |
2026-10-26 |
4,699 |
Render to texture with different strides 64 != 256 |
| DISSIDIA 012[duodecim] FINAL FANTASY |
v1.9.4 |
2026-10-16 |
7,133 |
Render to texture with different strides 512 != 128 |
| EA SPORTS™ FIGHT NIGHT Round 3 |
v1.7.5 |
2026-11-03 |
23,523 |
Render to texture with incompatible formats 3 != 1 at 00000000 |
| Midnight Club L.A. Remix |
v1.9.4 |
2026-09-12 |
24,837 |
Render to texture with different strides 128 != 256 |
| DISSIDIA® 012[duodecim]™ FINAL FANTASY® |
v1.9.4 |
2026-01-15 |
1,663 |
Render to texture using CLUT with different strides 512 != 128 |
| DISSIDIA® 012[duodecim]™ FINAL FANTASY® |
v1.9.4 |
2026-10-27 |
5,735 |
Render to texture using CLUT with different strides 512 != 64 |
| DISSIDIA® 012[duodecim]™ FINAL FANTASY® |
v1.9.4 |
2026-10-31 |
15,290 |
Render to texture with different strides 512 != 128 |
| アンデッドナイツ |
v1.9.4 |
2026-11-03 |
809 |
Decoding texture from VRAM mirror at 04288000 swizzle=0 |
| FINAL FANTASY TACTICS: THE WAR OF THE LIONS |
v1.9.4 |
2026-09-13 |
15,849 |
sceKernelRegisterSubIntrHandler(30, 4, 08a22840, 00000000): duplicate handler |
| FINAL FANTASY 零式 ディスク1 |
v1.9.4 |
2026-10-28 |
952 |
Render to texture with different strides 64 != 128 |
| Silent Hill®: Origins |
v1.7.5 |
2026-08-20 |
6,536 |
Rendering from framebuf with offset 040d43c0 -> 000d4000+480x0 |
| KINGDOM HEARTS Birth by Sleep |
v1.7.5 |
2025-11-12 |
4,628 |
Render to texture with incompatible formats 3 != 1 at 00044000 |
| God of War®: Ghost of Sparta |
v1.7.5 |
2026-10-29 |
108,637 |
Rendering to framebuffer offset: 00162000 +256x0 |
| DISSIDIA® 012[duodecim]™ FINAL FANTASY® |
v1.9.4 |
2026-11-06 |
31,293 |
Render to texture with different strides 512 != 64 |
| Tomb Raider : Legend |
v1.5.2 |
2026-08-27 |
587 |
Loading module sceMpeg_library with version 0104, devkit 00000000 |
| Tomb Raider : Legend |
v1.5.2 |
2026-08-27 |
992 |
Loading module sceATRAC3plus_Library with version 0103, devkit 00000000 |
| The 3rd Birthday® |
v1.9.4 |
2026-10-09 |
4,308 |
Render to texture using CLUT with different strides 128 != 64 |
| KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2026-08-22 |
12,635 |
Render to texture with different strides 128 != 256 |
| GHOST IN THE SHELL STAND ALONE COMPLEX |
v1.4.2-894-gdc3363e88 |
2021-04-08 |
82 |
Loading module sceFont_Library with version 0101, devkit 00000000 |
| GHOST IN THE SHELL STAND ALONE COMPLEX |
v1.4.2-894-gdc3363e88 |
2021-04-08 |
84 |
Loading module sceATRAC3plus_Library with version 0101, devkit 00000000 |
| GHOST IN THE SHELL STAND ALONE COMPLEX |
v1.4.2-894-gdc3363e88 |
2021-04-08 |
84 |
Loading module sceSAScore with version 0101, devkit 00000000 |
| GHOST IN THE SHELL STAND ALONE COMPLEX |
v1.4.2-894-gdc3363e88 |
2021-04-08 |
84 |
Loading module sceAudiocodec_Driver with version 0101, devkit 00000000 |
| Spectral VS Generation |
v1.5.2 |
2021-10-23 |
241 |
Loading module sceFont_Library with version 0101, devkit 00000000 |
| METAL GEAR ACID 2 |
v1.9.4 |
2023-07-01 |
186 |
Render to texture with incompatible formats 6 != 3 at 04000000 |
| WARRIORS OF THE LOST EMPIRE |
v1.5.2 |
2023-06-11 |
160 |
Loading module sceFont_Library with version 0101, devkit 00000000 |
| FREE RUNNING |
v1.9.4 |
2026-10-30 |
9,008 |
Decoding texture from VRAM mirror at 04710000 swizzle=0 |
| Dante's Inferno™ |
v1.7.5 |
2026-10-15 |
10,310 |
Render to area containing texture at 00110000 +256x0 |
| Silent Hill® Origins |
v1.7.5 |
2026-10-09 |
19,724 |
Rendering from framebuf with offset 040d43c0 -> 000d4000+480x0 |
| Ratchet and Clank: Size Matters |
v1.9.4 |
2026-10-27 |
10,029 |
Decoding texture from VRAM mirror at 04710000 swizzle=0 |
| RIDGE RACER 2 |
v1.9.4 |
2026-11-04 |
6,098 |
Render to texture with different strides 512 != 64 |
| Silent Hill Zero |
v1.7.5 |
2026-08-15 |
4,988 |
Rendering from framebuf with offset 040d43c0 -> 000d4000+480x0 |
| Midnight Club L.A. Remix |
v1.9.4 |
2026-11-07 |
31,190 |
Decoding texture from VRAM mirror at 04710000 swizzle=0 |
| Midnight Club L.A. Remix |
v1.7.5 |
2026-09-12 |
8,834 |
Render to area containing texture at 00088000 +112x8 |
| FINAL FANTASY TACTICS: THE WAR OF THE LIONS |
v1.9.4 |
2026-09-11 |
10,223 |
Inter-buffer memcpy 04000000 -> 04088000 |
| Star Wars: The Force Unleashed |
v1.9.4 |
2026-11-06 |
18,510 |
Render to texture with incompatible formats 3 != 0 at 04154000 |
| Star Wars: The Force Unleashed |
v1.9.4 |
2026-11-07 |
22,850 |
Decoding texture from VRAM mirror at 04710000 swizzle=0 |
| Star Wars: The Force Unleashed |
v1.9.4 |
2026-11-07 |
19,361 |
Render to texture with different strides 512 != 256 |