Recent logs - v1.5.2

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
Tony Hawk's Underground 2 Remix v1.5.2 2023-06-12 1,887 Loading module sceMpegbase_Driver with version 0101, devkit 00000000
Tony Hawk's Underground 2 Remix v1.5.2 2023-06-12 1,886 Loading module sceMpeg_library with version 0101, devkit 00000000
Tony Hawk's Underground 2 Remix v1.5.2 2023-06-12 1,893 Loading module sceVideocodec_Driver with version 0101, devkit 00000000
Tony Hawk's Underground 2 Remix v1.5.2 2023-06-12 493 Loading module sceAudiocodec_Driver with version 0101, devkit 00000000
Tony Hawk's Underground 2 Remix v1.5.2 2023-06-12 496 Loading module sceSAScore with version 0101, devkit 00000000
VULCANUS v1.5.2 2017-12-17 15 Loading module sceMpeg_library with version 0102, devkit 00000000
VULCANUS v1.5.2 2017-12-17 15 Loading module sceVideocodec_Driver with version 0101, devkit 00000000
VULCANUS v1.5.2 2017-12-17 15 Loading module sceMpegbase_Driver with version 0102, devkit 00000000
VULCANUS v1.5.2 2017-12-17 16 Loading module sceATRAC3plus_Library with version 0101, devkit 00000000
VULCANUS v1.5.2 2017-12-17 16 Loading module sceSAScore with version 0102, devkit 00000000
VULCANUS v1.5.2 2017-12-17 16 Loading module sceAudiocodec_Driver with version 0102, devkit 00000000
CODED ARMS v1.5.2 2023-06-23 1,194 Loading module sceSAScore with version 0101, devkit 00000000
CODED ARMS v1.5.2 2023-06-23 1,155 Loading module sceNetAdhocctl_Library with version 0102, devkit 00000000
CODED ARMS v1.5.2 2023-06-23 1,156 Loading module sceMpeg_library with version 0102, devkit 00000000
CODED ARMS v1.5.2 2023-06-23 1,156 Loading module sceVideocodec_Driver with version 0101, devkit 00000000
CODED ARMS v1.5.2 2023-06-23 1,165 Loading module sceMpegbase_Driver with version 0102, devkit 00000000
CODED ARMS v1.5.2 2023-06-23 1,150 Loading module sceAudiocodec_Driver with version 0101, devkit 00000000
CODED ARMS v1.5.2 2023-06-23 1,159 Loading module sceNetApctl_Library with version 0102, devkit 00000000
CODED ARMS v1.5.2 2023-06-23 1,173 Loading module sceNetAdhoc_Library with version 0102, devkit 00000000
CODED ARMS v1.5.2 2023-06-23 1,183 Loading module sceNetInet_Library with version 0102, devkit 00000000
CODED ARMS v1.5.2 2023-06-23 1,189 Loading module sceNet_Library with version 0101, devkit 00000000
FRANTIX™ v1.4.2 2020-12-05 28 Loading module sceVideocodec_Driver with version 0101, devkit 00000000
FRANTIX™ v1.4.2 2020-12-05 29 Loading module sceMpeg_library with version 0102, devkit 00000000
FRANTIX™ v1.4.2 2020-12-05 28 Loading module sceSAScore with version 0101, devkit 00000000
FRANTIX™ v1.4.2 2020-12-05 29 Loading module sceMpegbase_Driver with version 0102, devkit 00000000
FRANTIX™ v1.4.2 2020-12-05 29 Loading module sceAudiocodec_Driver with version 0101, devkit 00000000
Need for Speed™ Shift v1.7.5 2024-10-04 117 Render to area containing texture at 00110000 +0x128
Star Wars Battlefront II v1.5.2 2026-07-16 3,463 Loading module sceNetAdhoc_Library with version 0102, devkit 00000000
Star Wars Battlefront II v1.5.2 2026-07-16 3,505 Loading module sceATRAC3plus_Library with version 0101, devkit 00000000
Star Wars Battlefront II v1.5.2 2026-07-16 3,465 Loading module sceNetAdhocctl_Library with version 0102, devkit 00000000
Star Wars Battlefront II v1.5.2 2026-07-16 3,515 Loading module sceSAScore with version 0101, devkit 00000000
Star Wars Battlefront II v1.5.2 2026-07-16 3,465 Loading module sceNet_Library with version 0101, devkit 00000000
Star Wars Battlefront II v1.5.2 2026-07-16 3,508 Loading module sceAudiocodec_Driver with version 0101, devkit 00000000
Dungeon Siege: Throne of Agony v1.5.2 2021-04-05 818 Loading module sceVideocodec_Driver with version 0103, devkit 00000000
Dungeon Siege: Throne of Agony v1.5.2 2021-04-05 810 Loading module sceMpegbase_Driver with version 0103, devkit 00000000
Dungeon Siege: Throne of Agony v1.5.2 2021-04-05 816 Loading module sceMpeg_library with version 0105, devkit 00000000
Dungeon Siege: Throne of Agony v1.5.2 2021-04-05 284 Loading module sceATRAC3plus_Library with version 0104, devkit 00000000
Dungeon Siege: Throne of Agony v1.5.2 2021-04-05 289 Loading module sceAudiocodec_Driver with version 0103, devkit 00000000
Dungeon Siege: Throne of Agony v1.5.2 2021-04-05 284 Loading module sceSAScore with version 0103, devkit 00000000
Killzone™: Liberation v1.5.2 2026-05-20 542 Loading module sceMpeg_library with version 0105, devkit 00000000
Killzone™: Liberation v1.7.5 2026-09-16 2,367 Render to texture with incompatible formats 3 != 1 at 00000000
The Legend of Heroes v1.9.3-986-g4fa6c7fd7 2026-02-01 514 Unsupported alpha/stencil mask: fe
The Legend of Heroes v1.5.2 2024-05-29 283 Loading module sceMpeg_library with version 0102, devkit 00000000
The Legend of Heroes v1.5.2 2024-05-29 289 Loading module sceATRAC3plus_Library with version 0101, devkit 00000000
Star Wars: The Force Unleashed v1.7.5 2026-07-13 6,705 Render to area containing texture at 00154000 +0x32
Silent Hill®: Origins v1.9.3-548-gedbd01807 2025-07-04 478 Unsupported alpha/stencil mask: fe
Silent Hill®: Origins v1.7.5 2025-03-17 934 Rendering to framebuffer offset: 00170000 +256x0
Silent Hill®: Origins v1.9.4 2026-08-28 2,846 Render to texture using CLUT with different strides 512 != 1024
Silent Hill®: Origins v1.9.3-548-gedbd01807 2025-07-04 559 Unsupported RGB mask: r=07 g=e3 b=ff
Silent Hill®: Origins v1.7.5 2025-03-17 643 Render to texture with incompatible formats 7 != 0 at 0004c000
Silent Hill®: Origins v1.9.4 2026-08-28 2,878 Render to texture with different strides 512 != 1024
CID The Dummy v1.9.4 2023-08-04 40 Render to texture with different strides 512 != 128
Disney•Pixar Cars 2 v1.5.2 2026-02-02 1,258 Loading module scePsmf_library with version 0101, devkit 06030510
The 3rd Birthday® v1.9.4 2026-10-09 4,776 Render to texture with different strides 128 != 64
Miami Vice™ The Game v1.9.4 2026-08-11 1,677 Render to texture with different strides 128 != 64
Midnight Club 3: DUB Edition v1.7.5 2026-10-01 12,520 Render to area containing texture at 00088000 +128x32
SILVERFALL v1.5.2 2021-04-24 413 Loading module scePsmfP_library with version 0101, devkit 03030010
SILVERFALL v1.5.2 2021-04-24 412 Loading module scePsmf_library with version 0101, devkit 03030010
マクロスアルティメットフロンティア v1.7.5 2026-07-08 447 Render to area containing texture at 00044000 +224x16
マクロスアルティメットフロンティア v1.7.5 2024-06-10 394 Render to area containing texture at 00000000 +224x16
Need for Speed™ Shift v1.9.4 2026-10-17 1,918 4 and 8-bit CLUT format not supported for framebuffers
Need for Speed™ Shift v1.9.3-595-gf01a4a3a8 2026-09-18 511 Unsupported RGB mask: r=ff g=1f b=07
Need for Speed™ Shift v1.9.4 2026-10-17 2,802 Render to texture with different strides 512 != 64
Ratchet and Clank: Size Matters v1.9.4 2026-10-26 4,699 Render to texture with different strides 64 != 256
DISSIDIA 012[duodecim] FINAL FANTASY v1.9.4 2026-10-16 7,133 Render to texture with different strides 512 != 128
EA SPORTS™ FIGHT NIGHT Round 3 v1.7.5 2026-11-03 23,523 Render to texture with incompatible formats 3 != 1 at 00000000
Midnight Club L.A. Remix v1.9.4 2026-09-12 24,837 Render to texture with different strides 128 != 256
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.9.4 2026-01-15 1,663 Render to texture using CLUT with different strides 512 != 128
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.9.4 2026-10-27 5,735 Render to texture using CLUT with different strides 512 != 64
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.9.4 2026-10-31 15,290 Render to texture with different strides 512 != 128
アンデッドナイツ v1.9.4 2026-11-03 809 Decoding texture from VRAM mirror at 04288000 swizzle=0
FINAL FANTASY TACTICS: THE WAR OF THE LIONS v1.9.4 2026-09-13 15,849 sceKernelRegisterSubIntrHandler(30, 4, 08a22840, 00000000): duplicate handler
FINAL FANTASY 零式 ディスク1 v1.9.4 2026-10-28 952 Render to texture with different strides 64 != 128
Silent Hill®: Origins v1.7.5 2026-08-20 6,536 Rendering from framebuf with offset 040d43c0 -> 000d4000+480x0
KINGDOM HEARTS Birth by Sleep v1.7.5 2025-11-12 4,628 Render to texture with incompatible formats 3 != 1 at 00044000
God of War®: Ghost of Sparta v1.7.5 2026-10-29 108,637 Rendering to framebuffer offset: 00162000 +256x0
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.9.4 2026-11-06 31,293 Render to texture with different strides 512 != 64
Tomb Raider : Legend v1.5.2 2026-08-27 587 Loading module sceMpeg_library with version 0104, devkit 00000000
Tomb Raider : Legend v1.5.2 2026-08-27 992 Loading module sceATRAC3plus_Library with version 0103, devkit 00000000
The 3rd Birthday® v1.9.4 2026-10-09 4,308 Render to texture using CLUT with different strides 128 != 64
KINGDOM HEARTS Birth by Sleep v1.9.4 2026-08-22 12,635 Render to texture with different strides 128 != 256
GHOST IN THE SHELL STAND ALONE COMPLEX v1.4.2-894-gdc3363e88 2021-04-08 82 Loading module sceFont_Library with version 0101, devkit 00000000
GHOST IN THE SHELL STAND ALONE COMPLEX v1.4.2-894-gdc3363e88 2021-04-08 84 Loading module sceATRAC3plus_Library with version 0101, devkit 00000000
GHOST IN THE SHELL STAND ALONE COMPLEX v1.4.2-894-gdc3363e88 2021-04-08 84 Loading module sceSAScore with version 0101, devkit 00000000
GHOST IN THE SHELL STAND ALONE COMPLEX v1.4.2-894-gdc3363e88 2021-04-08 84 Loading module sceAudiocodec_Driver with version 0101, devkit 00000000
Spectral VS Generation v1.5.2 2021-10-23 241 Loading module sceFont_Library with version 0101, devkit 00000000
METAL GEAR ACID 2 v1.9.4 2023-07-01 186 Render to texture with incompatible formats 6 != 3 at 04000000
WARRIORS OF THE LOST EMPIRE v1.5.2 2023-06-11 160 Loading module sceFont_Library with version 0101, devkit 00000000
FREE RUNNING v1.9.4 2026-10-30 9,008 Decoding texture from VRAM mirror at 04710000 swizzle=0
Dante's Inferno™ v1.7.5 2026-10-15 10,310 Render to area containing texture at 00110000 +256x0
Silent Hill® Origins v1.7.5 2026-10-09 19,724 Rendering from framebuf with offset 040d43c0 -> 000d4000+480x0
Ratchet and Clank: Size Matters v1.9.4 2026-10-27 10,029 Decoding texture from VRAM mirror at 04710000 swizzle=0
RIDGE RACER 2 v1.9.4 2026-11-04 6,098 Render to texture with different strides 512 != 64
Silent Hill Zero v1.7.5 2026-08-15 4,988 Rendering from framebuf with offset 040d43c0 -> 000d4000+480x0
Midnight Club L.A. Remix v1.9.4 2026-11-07 31,190 Decoding texture from VRAM mirror at 04710000 swizzle=0
Midnight Club L.A. Remix v1.7.5 2026-09-12 8,834 Render to area containing texture at 00088000 +112x8
FINAL FANTASY TACTICS: THE WAR OF THE LIONS v1.9.4 2026-09-11 10,223 Inter-buffer memcpy 04000000 -> 04088000
Star Wars: The Force Unleashed v1.9.4 2026-11-06 18,510 Render to texture with incompatible formats 3 != 0 at 04154000
Star Wars: The Force Unleashed v1.9.4 2026-11-07 22,850 Decoding texture from VRAM mirror at 04710000 swizzle=0
Star Wars: The Force Unleashed v1.9.4 2026-11-07 19,361 Render to texture with different strides 512 != 256

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