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Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.
| Game title |
Version |
Latest Report |
Hits |
Message |
| SBK®08 Superbike World Championship |
v1.10.3 |
2024-10-31 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 096b14d0): duplicate handler |
| eFootball Chelito 19 |
v1.6.3 |
2025-05-27 |
16 |
WriteToHardware: Invalid address 00000004 near PC 08863d74 LR 08849a58 |
| eFootball Chelito 19 |
v1.9.4 |
2026-09-14 |
95 |
Branch in RSZeroComp delay slot at 08000100 in block starting at 08000020 |
| eFootball 2025 |
v1.18.1 |
2025-07-15 |
203 |
807f00fd=sceMp3Init(00000000): invalid bitrate v0 l0 rate 0000 |
| eFootball 2024 |
v1.9.4 |
2026-10-11 |
18 |
Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a |
| eFootball 2024 |
v1.9.4 |
2026-10-28 |
22 |
Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f |
| eFootball Chelito 19 |
v1.9.4 |
2026-10-16 |
525 |
MIPSCompileOp: Invalid instruction 00000001 |
| WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE |
v1.15.4 |
2025-09-21 |
2 |
80630007=sceAtracSetData(2, 08d4b180, 00016720): atracID uses different codec type than data |
| RENGOKU II: The Stairway to H.E.A.V.E.N. |
v1.10.3 |
2024-10-29 |
2 |
80630006=sceAtracSetData(1, 0934c600, 00042000): invalid RIFF header |
| eFottball Hend Asean |
v1.10.3 |
2025-02-18 |
52 |
sceMp3Init: invalid data: not 44.1kHz |
| eFootball eCanizo |
v1.9.4 |
2026-09-25 |
338 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| Beaterator™ |
v1.10.3 |
2024-10-28 |
1 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167508176 |
| Beaterator™ |
v1.10.3 |
2024-10-28 |
1 |
sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006 |
| Beaterator™ |
v1.10.3 |
2024-10-28 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0x293b45b8 |
| Beaterator™ |
v1.10.3 |
2024-10-28 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0x616403ba |
| Beaterator™ |
v1.10.3 |
2024-10-28 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0x7e65b999 |
| Beaterator™ |
v1.10.3 |
2024-10-28 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0x6652b8ca |
| Beaterator™ |
v1.10.3 |
2024-10-28 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0x18260574 |
| Beaterator™ |
v1.10.3 |
2024-10-28 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0xe9b3061e |
| Beaterator™ |
v1.10.3 |
2024-10-28 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0x86255ada |
| Beaterator™ |
v1.10.3 |
2024-10-28 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0x8125221d |
| Beaterator™ |
v1.10.3 |
2024-10-28 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0xd6da4ba1 |
| Beaterator™ |
v1.10.3 |
2024-10-28 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0x278c0df5 |
| Beaterator™ |
v1.10.3 |
2024-10-28 |
1 |
sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006 |
| Beaterator™ |
v1.10.3 |
2024-10-28 |
2 |
Unknown syscall in known module 'ThreadManForKernel': 0x3f53e640 |
| Beaterator™ |
v1.10.3 |
2024-10-28 |
2 |
Unknown syscall in known module 'ThreadManForKernel': 0x28b6489c |
| eFottball Hend Asean |
v1.10.3 |
2024-10-28 |
1 |
MIPSCompileOp: Invalid instruction 0000297d |
| Ford Street Racing L.A. DUEL |
v1.10.3 |
2024-10-28 |
1 |
sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006 |
| Ford Street Racing L.A. DUEL |
v1.10.3 |
2024-10-28 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0x293b45b8 |
| Ford Street Racing L.A. DUEL |
v1.10.3 |
2024-10-28 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0x616403ba |
| Ford Street Racing L.A. DUEL |
v1.10.3 |
2024-10-28 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0x7e65b999 |
| Ford Street Racing L.A. DUEL |
v1.10.3 |
2024-10-28 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0x6652b8ca |
| Ford Street Racing L.A. DUEL |
v1.10.3 |
2024-10-28 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0x18260574 |
| Ford Street Racing L.A. DUEL |
v1.10.3 |
2024-10-28 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0xe9b3061e |
| Ford Street Racing L.A. DUEL |
v1.10.3 |
2024-10-28 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0x86255ada |
| Ford Street Racing L.A. DUEL |
v1.10.3 |
2024-10-28 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0x8125221d |
| Ford Street Racing L.A. DUEL |
v1.10.3 |
2024-10-28 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0x278c0df5 |
| Ford Street Racing L.A. DUEL |
v1.10.3 |
2024-10-28 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0x369ed59d |
| Ford Street Racing L.A. DUEL |
v1.10.3 |
2024-10-28 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0x39810265 |
| Ford Street Racing L.A. DUEL |
v1.10.3 |
2024-10-28 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0xb736e9ff |
| Ford Street Racing L.A. DUEL |
v1.10.3 |
2024-10-28 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0xaf36d708 |
| Ford Street Racing L.A. DUEL |
v1.10.3 |
2024-10-28 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0x89b3d48c |
| Ford Street Racing L.A. DUEL |
v1.10.3 |
2024-10-28 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0x56c039b5 |
| Ford Street Racing L.A. DUEL |
v1.10.3 |
2024-10-28 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0x1fb15a32 |
| Ford Street Racing L.A. DUEL |
v1.10.3 |
2024-10-28 |
1 |
Unknown syscall in known module 'ThreadManForKernel': 0x58b1f937 |
| Call of Duty : Roads to Victory™ |
v1.10.3 |
2024-10-28 |
1 |
Invalid address for syscall stub (invalidname) 50f0c1ec |
| Call of Duty : Roads to Victory™ |
v1.10.3 |
2024-10-28 |
1 |
Invalid address for syscall stub (invalidname) 2e0911aa |
| eFootball Chelito 19 |
v1.9.4 |
2026-08-14 |
67 |
sceMp3Init: invalid data: not 44.1kHz |
| GTA: Sindacco Chronicles |
v1.9.4 |
2026-08-25 |
53 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| eFootball PES 2025 "JRM" |
v1.9.4 |
2025-03-23 |
50 |
Savedata version requested on save: 3 |
| RENGOKU II: The Stairway to H.E.A.V.E.N. |
v1.10.3 |
2024-10-27 |
1 |
80630006=sceAtracSetData(0, 0934de40, 00042000): invalid RIFF header |
| eFootball Libertadores 2022 By T. Bendezu. |
v1.10.3 |
2025-11-28 |
10 |
Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a |
| eFootball Libertadores 2022 By T. Bendezu. |
v1.10.3 |
2025-11-28 |
11 |
Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f |
| eFootball |
v1.9.4 |
2026-06-02 |
68 |
Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a |
| eFootball |
v1.9.4 |
2026-06-02 |
70 |
Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f |
| RENGOKU II: The Stairway to H.E.A.V.E.N. |
v1.10.3 |
2024-10-27 |
1 |
80630006=sceAtracSetData(0, 093837c0, 00042000): invalid RIFF header |
| RENGOKU II: The Stairway to H.E.A.V.E.N. |
v1.10.3 |
2024-10-27 |
1 |
80630006=sceAtracSetData(0, 09386f80, 00042000): invalid RIFF header |
| Assassin's Creed: Bloodlines™ |
v1.10.3 |
2024-10-27 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b8e5d4, 4, 00000000, 0) |
| Assassin's Creed: Bloodlines™ |
v1.10.3 |
2024-10-27 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b8e5d4, 4, 00000000, 0) |
| eFootball PES 2024 "K25" |
v1.9.4 |
2025-11-25 |
50 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| Grand Theft Auto: Chinatown Wars |
v1.9.4 |
2026-04-24 |
38 |
FBO using existing buffer as depthbuffer, 04132000/04110000 and 04110000/04110000 |
| Grand Theft Auto: Chinatown Wars |
v1.9.4 |
2026-06-21 |
40 |
Unknown syscall in known module 'sceAudio': 0x20628e6f |
| Grand Theft Auto: Chinatown Wars |
v1.9.4 |
2026-06-21 |
40 |
Unknown syscall in known module 'UtilsForUser': 0x090ccb3f |
| Grand Theft Auto: Chinatown Wars |
v1.9.4 |
2026-06-21 |
40 |
Unknown syscall in known module 'ThreadManForUser': 0x71ec4271 |
| Grand Theft Auto: Chinatown Wars |
v1.9.4 |
2026-06-21 |
38 |
Unknown syscall in known module 'IoFileMgrForUser': 0x05572a5f |
| Grand Theft Auto: Chinatown Wars |
v1.9.4 |
2026-06-21 |
40 |
Unknown syscall in known module 'sceAudio': 0x46ebb729 |
| EA FC 2024 BY RA-PATCH |
v1.9.4 |
2026-06-24 |
497 |
Savedata version requested on save: 3 |
| EA-Sports FC ATGX |
v1.9.4 |
2026-04-19 |
19 |
80630006=sceAtracSetDataAndGetID(09a25200, 00001000): invalid RIFF header |
| RENGOKU II: The Stairway to H.E.A.V.E.N. |
v1.10.3 |
2024-10-26 |
1 |
80630006=sceAtracSetData(1, 09385dc0, 00042000): invalid RIFF header |
| RENGOKU II: The Stairway to H.E.A.V.E.N. |
v1.10.3 |
2024-10-26 |
1 |
80630006=sceAtracSetData(1, 09384940, 00042000): invalid RIFF header |
| eFootball PES 2020 C19 & Nibeck Tv |
v1.10.3 |
2024-10-26 |
87 |
80630011=sceAtracSetHalfwayBufferAndGetID(08bff040, 00000000, 00040000): buffer too small |
| eFootball PC - V. |
v1.10.3 |
2024-10-26 |
3 |
807f00fd=sceMp3Init(00000000): invalid bitrate v1 l0 rate 0005 |
| eFootball Chelito 19 |
v1.10.3 |
2024-10-26 |
1 |
Error in shader program link: info: cannot find a matched output for input v_texcoordNC0
cannot find a matched output for input v_texcoordNC1
cannot find a matched output for input v_texcoordNC2
cannot find a matched output for input v_texcoordNC3
fs: postshader
#ifdef GL_ES
precision mediump float;
#endif
//Note : Recommend to use PPSSPP v1.1.1-183-gb411fc0 or newer for full functionality, there were some bugs in earlier versions.
//Note2 : Upscaling, smoothing and sharpening filters are not set to be mixed between each other since the results are pointless(they counter each other).
// Awas ngelag! :u
//======================================================================================================================================================================
//SMOOTHING FILTERS: //If you love smooth graphics ~ those are also great for downscaling - to do that, you need to use higher rendering res than your display res
//================
#define FXAA 1 //ON:1/OFF:0 /default FXAA, orginal info below
//================
#define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering
#define Gsmoothing 2.5 //Default: 3.5 /increase for smoother(blurry) graphics
//================
#define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242
//================
//SHARPENING FILTERS: //if you need very sharp image, add lots of aliasing
//================
#define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default
#define value 0.98 //Default: 7.5 /higher = more visible effect
//================
#define S_COM_V2 0 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate
#define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect
//================
//UPSCALING FILTERS: //To use those, you have to set rendering res to smaller than window/display size(x1 for best results) and screen scaling filter to "nearest"
//Starting from v1.1.1-28-g70e9979 you can also add Upscaling=True to ini file(check example) to do it automatically
//================
#define xBR 1 //ON:1/OFF:0 /5xBR upscale, nice for 2D games especially those that might be buggy with higher rendering res, initially made by Hyllian - license below
#define VariantB 0 //ON:1/OFF:0 /slightly less effect on fonts, dots and other small details
//================
#define xHQ 0 //ON:1/OFF:0 same as 4xHQ in PPSSPP, but actually using output resolution
#define scaleoffset 0.75 //Default: 0.75 /you can tweek it between 0.5 and 1.0, Note: to little = no effect, to high = ugliness
//================
//OTHER FILTERS: //Most effects from here on can be fully mixed without loosing previous effects. Exceptions: Natural Colors, Advanced Cartoon
//================
#define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/
#define KIMOCHI 1 //Senpai!
#define samples 3 //Default: 4 /higher = more glow, worse performance
#define quality 0.22 //Default: 0.18 /lower = smaller glow, better quality
#define Bpower 1.0 //Default: 1.0 /amount of bloom mixed
//================
#define COLORED 1 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o
#define Cpower 0.69 //Default: 0.5 /strenght of the effect
//================
#define NATURALC 0 //ON:1/OFF:0 /by popular demand, natular colors, note: this shader can't be fully mixed with smoothing/sharpening/upscaling effects
#define ncpower 0.5 //Default:0.5 / higher = more natural color, check note line above
//================
#define ACARTOON 0 //ON:1/OFF:0 Advanced Cartoon from Guest |
| EA FC25 BY GERTISGAMING FREE VERSION |
v1.9.4 |
2026-10-05 |
477 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 149308628 |
| EA FC25 BY GERTISGAMING FREE VERSION |
v1.9.4 |
2026-10-05 |
363 |
Render to texture with incompatible formats 3 != 1 at 04000000 |
| eFootball PC - V. |
v1.17.1-817-g13506d3d02 |
2026-06-27 |
542 |
80630006=sceAtracSetData(2, 08d13140, 00038000): invalid RIFF header |
| DRAGON BALL BUDOKAI TENKAICHI ZERO |
v1.6.3 |
2025-07-26 |
320 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| TEST DRIVE UNLIMITED |
v1.10.3 |
2024-10-24 |
96 |
D3D error in shader compilation: info: C:\Users\luizt\OneDrive\?rea de Trabalho\PSP Capit?o capcom\Shader@0x0000014F6F3DC780(96,31-45): error X3004: undeclared identifier 'u_spline_counts'
/ code: #pragma warning( disable : 3571 )
float4x4 u_proj : register(c0);
float4 u_matambientalpha : register(c20);
float4x3 u_world : register(c11);
float4x3 u_view : register(c8);
float4x3 u_tex : register(c14);
float4 u_uvscaleoffset : register(c17);
float4 u_cullRangeMin : register(c80);
float4 u_cullRangeMax : register(c81);
struct VS_IN {
float2 texcoord : TEXCOORD0;
float4 color0 : COLOR0;
float3 normal : NORMAL;
float3 position : POSITION;
};
struct VS_OUT {
float3 v_texcoord : TEXCOORD0;
float4 v_color0 : COLOR0;
float4 gl_Position : POSITION;
};
float2 tess_sample(in float2 points[16], float4x4 weights) {
float2 pos = float2(0.0, 0.0);
pos += weights[0][0] * points[0];
pos += weights[0][1] * points[1];
pos += weights[0][2] * points[2];
pos += weights[0][3] * points[3];
pos += weights[1][0] * points[4];
pos += weights[1][1] * points[5];
pos += weights[1][2] * points[6];
pos += weights[1][3] * points[7];
pos += weights[2][0] * points[8];
pos += weights[2][1] * points[9];
pos += weights[2][2] * points[10];
pos += weights[2][3] * points[11];
pos += weights[3][0] * points[12];
pos += weights[3][1] * points[13];
pos += weights[3][2] * points[14];
pos += weights[3][3] * points[15];
return pos;
}
float3 tess_sample(in float3 points[16], float4x4 weights) {
float3 pos = float3(0.0, 0.0, 0.0);
pos += weights[0][0] * points[0];
pos += weights[0][1] * points[1];
pos += weights[0][2] * points[2];
pos += weights[0][3] * points[3];
pos += weights[1][0] * points[4];
pos += weights[1][1] * points[5];
pos += weights[1][2] * points[6];
pos += weights[1][3] * points[7];
pos += weights[2][0] * points[8];
pos += weights[2][1] * points[9];
pos += weights[2][2] * points[10];
pos += weights[2][3] * points[11];
pos += weights[3][0] * points[12];
pos += weights[3][1] * points[13];
pos += weights[3][2] * points[14];
pos += weights[3][3] * points[15];
return pos;
}
float4 tess_sample(in float4 points[16], float4x4 weights) {
float4 pos = float4(0.0, 0.0, 0.0, 0.0);
pos += weights[0][0] * points[0];
pos += weights[0][1] * points[1];
pos += weights[0][2] * points[2];
pos += weights[0][3] * points[3];
pos += weights[1][0] * points[4];
pos += weights[1][1] * points[5];
pos += weights[1][2] * points[6];
pos += weights[1][3] * points[7];
pos += weights[2][0] * points[8];
pos += weights[2][1] * points[9];
pos += weights[2][2] * points[10];
pos += weights[2][3] * points[11];
pos += weights[3][0] * points[12];
pos += weights[3][1] * points[13];
pos += weights[3][2] * points[14];
pos += weights[3][3] * points[15];
return pos;
}
float4x4 outerProduct(float4 u, float4 v) {
return mul((float4x1)v, (float1x4)u);
}
struct Tess {
float3 pos;
float2 tex;
float4 col;
};
void tessellate(in VS_IN In, out Tess tess) {
int2 point_pos = int2(In.position.z, In.normal.z) * 3;
int2 weight_idx = int2(In.position.xy);
float3 _pos[16];
float2 _tex[16];
float4 _col[16];
int index;
index = (0 + point_pos.y) * u_spline_counts + (0 + point_pos.x);
_pos[0] = tess_data[index].pos;
index = (0 + point_pos.y) * u_spline_counts + (1 + point_pos.x);
_pos[1] = tess_data[index].pos;
index = (0 + point_pos.y) * u_spline_counts + (2 + point_pos.x);
_pos[2] = tess_data[index].pos;
index = (0 + point_pos.y) * u_spline_counts + (3 + point_pos.x);
_pos[3] = tess_data[index].pos;
index = (1 + point_pos.y) * u_spline_counts + (0 + point_pos.x);
_pos[4] = tess_data[index].pos;
index = (1 + point_pos.y) * u_spline_counts + (1 + point_pos.x);
_pos[5] = tess_data[index].pos;
index = (1 + point_pos.y) * u_spline_counts + (2 + point_pos.x);
_pos[6] = tess_data[index].pos;
index = (1 + point_pos.y) * u_spline_counts + (3 + point_pos.x);
_pos[7] = tess_data[index].pos;
index = (2 + point_pos.y) * u_spli |
| eFootball PC - V. |
v1.15.4 |
2026-09-02 |
18 |
807f00fd=sceMp3Init(00000000): invalid bitrate v2 l0 rate 0000 |
| eFootball 2025 |
v1.20.4 |
2026-09-21 |
790 |
sceMp3Init: invalid data: not layer 3 |
| The 3rd Birthday® |
v1.10.3 |
2024-10-24 |
1 |
Unknown syscall in known module 'sceNp': 0x7e0864df |
| The 3rd Birthday® |
v1.10.3 |
2024-10-24 |
1 |
Unknown syscall in known module 'sceNpService': 0x78802d5f |
| The 3rd Birthday® |
v1.10.3 |
2024-10-24 |
1 |
Unknown syscall in known module 'sceNpService': 0x268c009d |
| The 3rd Birthday® |
v1.10.3 |
2024-10-24 |
1 |
Unknown syscall in known module 'sceNpService': 0x1da3e950 |
| The 3rd Birthday® |
v1.10.3 |
2024-10-24 |
1 |
Unknown syscall in known module 'sceNpService': 0x168b8de5 |
| Ys –THE ARK OF NAPISHTIM- |
v1.10.3 |
2024-10-24 |
1 |
Unknown syscall in known module 'sceNp': 0x4b5c71c8 |
| METAL GEAR SOLID PEACE WALKER |
v1.10.3 |
2024-10-24 |
1 |
Unknown syscall in known module 'sceNp': 0x633b5f71 |
| Assassin's Creed: Bloodlines™ |
v1.10.3 |
2024-10-24 |
1 |
Unknown syscall in known module 'sceNpService': 0xa01443aa |
| Dragon Ball Tag VS |
v1.10.3 |
2024-10-23 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145269936 |
| Dragon Ball Tag VS |
v1.10.3 |
2024-10-23 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145257684 |
| Dragon Ball Tag VS |
v1.10.3 |
2024-10-23 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = -1082130432 |
| Dragon Ball Tag VS |
v1.10.3 |
2024-10-23 |
1 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 13070 |
| Dragon Ball Tag VS |
v1.10.3 |
2024-10-23 |
1 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 142623468 |
| Dragon Ball Tag VS |
v1.10.3 |
2024-10-23 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145106660 |
| Dragon Ball Tag VS |
v1.10.3 |
2024-10-23 |
1 |
Unknown syscall in known module 'SysclibForKernel': 0xb49a7697 |
| Dragon Ball Tag VS |
v1.10.3 |
2024-10-23 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144940664 |
| PES FL 2022 |
v1.10.3 |
2024-10-23 |
1 |
BREAK instruction hit |
| eFootball eCanizo |
v1.9.4 |
2026-10-29 |
1,878 |
Savedata version requested on save: 3 |
| eFootball PC - V. |
v1.9.4 |
2026-10-28 |
45 |
Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f |
| eFootball PC - V. |
v1.9.4 |
2026-10-28 |
42 |
Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a |