To see your stuff show here, enable Compatibility Server Reports in PPSSPP.
Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.
| Game title |
Version |
Latest Report |
Hits |
Message |
| eFootball 2025 |
v1.15.4 |
2025-06-03 |
7 |
MIPSCompileOp: Invalid instruction cc092c0c |
| "eFootball 2025 By Ardi Css |
v1.14.1 |
2025-12-16 |
154 |
Savedata version requested on save: 3 |
| EFOOTBALL NEW PATCH SEASON |
v1.9.4 |
2026-10-13 |
700 |
MIPSCompileOp: Invalid instruction 621d8c98 |
| EFOOTBALL NEW PATCH SEASON |
v1.9.4 |
2026-10-27 |
721 |
MIPSCompileOp: Invalid instruction 4e55864d |
| WWE 2K25 BY LETSKIMODZ |
v1.18.1 |
2025-07-06 |
4 |
80630007=sceAtracSetData(2, 08d4b180, 00004664): atracID uses different codec type than data |
| WWE 2K25 BY LETSKIMODZ |
v1.7.4 |
2026-01-21 |
4 |
80630007=sceAtracSetData(2, 08d4b180, 00004064): atracID uses different codec type than data |
| EA-Sports FC PC-V |
v1.11.3 |
2026-04-08 |
5 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145634952 |
| EA-Sports FC PC-V |
v1.11.3 |
2026-04-08 |
5 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145543488 |
| SBK®08 Superbike World Championship |
v1.10.3 |
2025-03-21 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 091031e0): duplicate handler |
| WWE 2K25 BY LETSKIMODZ |
v1.9.4 |
2026-03-15 |
14 |
80630007=sceAtracSetData(2, 08d13140, 00006ed8): atracID uses different codec type than data |
| WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE |
v1.8.0 |
2026-08-08 |
11 |
80630007=sceAtracSetData(2, 08d4b180, 00005380): atracID uses different codec type than data |
| SBK®08 Superbike World Championship |
v1.10.3 |
2025-03-20 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 091ef640): duplicate handler |
| eFootball PES 2023 By ESTEEM GAMING |
v1.10.3 |
2025-03-20 |
1 |
MIPSCompileOp: Invalid instruction 000000c1 |
| WWE 2K25 BY LETSKIMODZ |
v1.18.1 |
2025-06-19 |
3 |
80630007=sceAtracSetData(2, 08d4b180, 0000665c): atracID uses different codec type than data |
| WWE 2K25 BY LETSKIMODZ |
v1.9.4 |
2026-05-01 |
31 |
80630007=sceAtracSetData(2, 08d4b180, 00004100): atracID uses different codec type than data |
| WWE 2K25 BY LETSKIMODZ |
v1.9.4 |
2026-08-05 |
40 |
80630007=sceAtracSetData(2, 08d4b180, 00005b00): atracID uses different codec type than data |
| WWE 2K25 BY LETSKIMODZ |
v1.9.4 |
2026-03-27 |
20 |
80630007=sceAtracSetData(2, 08d4b180, 0000494c): atracID uses different codec type than data |
| WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE |
v1.18.1 |
2026-03-05 |
5 |
80630007=sceAtracSetData(2, 08d4b180, 0000c0e0): atracID uses different codec type than data |
| SBK®08 Superbike World Championship |
v1.10.3 |
2025-03-20 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 09235ef0): duplicate handler |
| WWE 2K25 BY LETSKIMODZ |
v1.9.4 |
2026-08-05 |
31 |
80630007=sceAtracSetData(2, 08d4b180, 00002f00): atracID uses different codec type than data |
| SBK®08 Superbike World Championship |
v1.10.3 |
2025-03-20 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 0906b5c0): duplicate handler |
| eFootball CESAR - PATCH |
v1.9.4 |
2026-11-08 |
2,755 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| RIDE 4 |
v1.18.1 |
2025-11-26 |
9 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08f837f0): duplicate handler |
| eFootball 25 Hend Asean New Season |
v1.10.3 |
2025-03-26 |
8 |
Error in shader program link: info: cannot find a matched output for input v_texcoordNC0
cannot find a matched output for input v_texcoordNC1
cannot find a matched output for input v_texcoordNC2
cannot find a matched output for input v_texcoordNC3
fs: postshader
#ifdef GL_ES
precision mediump float;
#endif
//Note : Recommend to use PPSSPP v1.1.1-183-gb411fc0 or newer for full functionality, there were some bugs in earlier versions.
//Note2 : Upscaling, smoothing and sharpening filters are not set to be mixed between each other since the results are pointless(they counter each other).
// Awas ngelag! :u
//======================================================================================================================================================================
//SMOOTHING FILTERS: //If you love smooth graphics ~ those are also great for downscaling - to do that, you need to use higher rendering res than your display res
//================
#define FXAA 1 //ON:1/OFF:0 /default FXAA, orginal info below
//================
#define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering
#define Gsmoothing 2.5 //Default: 3.5 /increase for smoother(blurry) graphics
//================
#define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242
//================
//SHARPENING FILTERS: //if you need very sharp image, add lots of aliasing
//================
#define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default
#define value 0.98 //Default: 7.5 /higher = more visible effect
//================
#define S_COM_V2 0 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate
#define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect
//================
//UPSCALING FILTERS: //To use those, you have to set rendering res to smaller than window/display size(x1 for best results) and screen scaling filter to "nearest"
//Starting from v1.1.1-28-g70e9979 you can also add Upscaling=True to ini file(check example) to do it automatically
//================
#define xBR 1 //ON:1/OFF:0 /5xBR upscale, nice for 2D games especially those that might be buggy with higher rendering res, initially made by Hyllian - license below
#define VariantB 0 //ON:1/OFF:0 /slightly less effect on fonts, dots and other small details
//================
#define xHQ 0 //ON:1/OFF:0 same as 4xHQ in PPSSPP, but actually using output resolution
#define scaleoffset 0.75 //Default: 0.75 /you can tweek it between 0.5 and 1.0, Note: to little = no effect, to high = ugliness
//================
//OTHER FILTERS: //Most effects from here on can be fully mixed without loosing previous effects. Exceptions: Natural Colors, Advanced Cartoon
//================
#define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/
#define KIMOCHI 1 //Senpai!
#define samples 3 //Default: 4 /higher = more glow, worse performance
#define quality 0.22 //Default: 0.18 /lower = smaller glow, better quality
#define Bpower 1.0 //Default: 1.0 /amount of bloom mixed
//================
#define COLORED 1 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o
#define Cpower 0.69 //Default: 0.5 /strenght of the effect
//================
#define NATURALC 0 //ON:1/OFF:0 /by popular demand, natular colors, note: this shader can't be fully mixed with smoothing/sharpening/upscaling effects
#define ncpower 0.5 //Default:0.5 / higher = more natural color, check note line above
//================
#define ACARTOON 0 //ON:1/OFF:0 Advanced Cartoon from Guest |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.10.3 |
2025-03-19 |
1 |
WriteToHardware: Invalid address 0000009c near PC 08a5715c LR 08a56c4c |
| SBK®08 Superbike World Championship |
v1.10.3 |
2025-03-18 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 09016eb0): duplicate handler |
| EFOOTBALL AMERICANO 2025 |
v1.12.2 |
2026-11-03 |
429 |
Savedata version requested on save: 3 |
| eFootball CESAR - PATCH |
v1.9.4 |
2026-11-08 |
35,191 |
Savedata version requested on save: 3 |
| WWE 2K25 BY LETSKIMODZ |
v1.9.4 |
2026-05-24 |
49 |
80630007=sceAtracSetData(2, 08d4b180, 00004144): atracID uses different codec type than data |
| White Knight Chronicles™: Origins |
v1.10.3 |
2025-03-17 |
3 |
00000000=sceUtilityScreenshotInitStart(09c9b87c) |
| eFOOTBALL BETWAY PREMIERSHIP |
v1.9.4 |
2026-10-27 |
1,910 |
Savedata version requested on save: 3 |
| WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE |
v1.7.5 |
2026-03-22 |
13 |
80630007=sceAtracSetData(2, 08d4b180, 000028d8): atracID uses different codec type than data |
| WWE 2K25 BY LETSKIMODZ |
v1.9.4 |
2026-07-04 |
19 |
80630007=sceAtracSetData(2, 08d4b180, 00004000): atracID uses different codec type than data |
| WWE 2K25 BY LETSKIMODZ |
v1.9.4 |
2026-01-25 |
39 |
80630007=sceAtracSetData(2, 08d4b180, 00001f00): atracID uses different codec type than data |
| WWE 2K25 BY LETSKIMODZ |
v1.8.0 |
2025-12-07 |
5 |
80630007=sceAtracSetData(2, 08d4b180, 00005d58): atracID uses different codec type than data |
| WWE 2K25 BY LETSKIMODZ |
v1.9.4 |
2026-04-16 |
71 |
80630007=sceAtracSetData(2, 08d4b180, 00004c00): atracID uses different codec type than data |
| WWE 2K25 BY LETSKIMODZ |
v1.9.4 |
2026-09-13 |
39 |
80630007=sceAtracSetData(2, 08d4b180, 00003080): atracID uses different codec type than data |
| WWE 2K25 BY LETSKIMODZ |
v1.18.1 |
2025-12-22 |
7 |
80630007=sceAtracSetData(2, 08d4b180, 00005204): atracID uses different codec type than data |
| WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE |
v1.8.0 |
2026-07-19 |
10 |
80630007=sceAtracSetData(2, 08d4b180, 00005f88): atracID uses different codec type than data |
| WWE 2K25 BY LETSKIMODZ |
v1.9.4 |
2026-09-14 |
99 |
80630007=sceAtracSetData(2, 08d4b180, 00020000): atracID uses different codec type than data |
| WWE 2K25 BY LETSKIMODZ |
v1.18.1 |
2026-03-11 |
5 |
80630007=sceAtracSetData(2, 08d4b180, 0001c1e8): atracID uses different codec type than data |
| WWE 2K25 BY LETSKIMODZ |
v1.9.4 |
2025-10-15 |
9 |
80630006=sceAtracSetData(2, 08d4b180, 0001d48c): invalid RIFF header |
| WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE |
v1.8.0 |
2026-07-31 |
10 |
80630007=sceAtracSetData(2, 08d4b180, 00003940): atracID uses different codec type than data |
| WWE 2K25 BY LETSKIMODZ |
v1.9.4 |
2026-09-15 |
1,309 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
| WWE 2K25 BY LETSKIMODZ |
v1.9.4 |
2026-09-15 |
1,321 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
| EA SPORTS FC25 BY Charly |
v1.10.3 |
2025-03-16 |
1 |
MIPSCompileOp: Invalid instruction 0000001f |
| White Knight Chronicles™: Origins |
v1.10.3 |
2025-03-16 |
2 |
00000000=sceUtilityScreenshotInitStart(09c9b69c) |
| WWE 2K25 BY LETSKIMODZ |
v1.9.4 |
2026-11-02 |
317 |
Rendering to framebuffer offset: 040cc000 +65x0 |
| WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE |
v1.9.4 |
2026-08-09 |
9 |
80630007=sceAtracSetData(2, 08d4b180, 00006ca8): atracID uses different codec type than data |
| eFootball PC - V. |
v1.10.3 |
2025-03-15 |
1 |
MIPSCompileOp: Invalid instruction 06fe1004 |
| eFootball PC - V. |
v1.10.3 |
2025-03-15 |
1 |
MIPSCompileOp: Invalid instruction 00004cff |
| eFootball PC - V. |
v1.10.3 |
2025-03-15 |
1 |
MIPSCompileOp: Invalid instruction 00004ffd |
| eFootball PC - V. |
v1.10.3 |
2025-03-15 |
2 |
MIPSCompileOp: Invalid instruction 00008bbb |
| PATCH SPARTAN11 |
v1.9.4 |
2026-10-24 |
669 |
80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): fmt definition too small (16) |
| TEKKEN 8 NEXTGEN S6 V 2.0 EDITION BY YED |
v1.18.1 |
2026-07-06 |
7 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATAE/NPUH10047DATAE/TEKKEN6.BIN, 09fd81d0, 00000002) |
| FC NEY GAMER 2025V.1 |
v1.10.3 |
2025-03-15 |
2 |
Savedata version requested on save: 3 |
| EA FC 2024 BY RA-PATCH |
v1.9.4 |
2026-11-08 |
10,722 |
Savedata version requested on save: 3 |
| WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE |
v1.9.4 |
2026-05-27 |
16 |
80630007=sceAtracSetData(2, 08d4b180, 00006a78): atracID uses different codec type than data |
| WWE 2K25 BY LETSKIMODZ |
v1.9.4 |
2026-08-09 |
312 |
80630007=sceAtracSetData(2, 08d4b180, 00005000): atracID uses different codec type than data |
| eFootball 2025 By Komo Valeri |
v1.9.4 |
2025-12-22 |
122 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| WWE 2K25 BY LETSKIMODZ |
v1.9.4 |
2026-09-12 |
185 |
80630006=sceAtracSetData(2, 08d4b180, 00020000): invalid RIFF header |
| WWE 2K25 BY LETSKIMODZ |
v1.9.4 |
2026-09-12 |
87 |
80630007=sceAtracSetData(2, 08d4b180, 00004b8c): atracID uses different codec type than data |
| WWE 2K25 BY LETSKIMODZ |
v1.9.4 |
2026-01-15 |
17 |
80630007=sceAtracSetData(2, 08d4b180, 00009aac): atracID uses different codec type than data |
| WWE 2K25 BY LETSKIMODZ |
v1.9.4 |
2026-04-20 |
57 |
80630007=sceAtracSetData(2, 08d4b180, 00004500): atracID uses different codec type than data |
| WWE 2K25 BY LETSKIMODZ |
v1.9.4 |
2026-11-07 |
695 |
80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data |
| WWE 2K25 BY LETSKIMODZ |
v1.9.4 |
2026-11-08 |
203,643 |
80630007=sceAtracSetData(2, 08d13140, 00000aec): atracID uses different codec type than data |
| WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE |
v1.9.4 |
2026-08-09 |
14 |
80630007=sceAtracSetData(2, 08d4b180, 00003da0): atracID uses different codec type than data |
| eFootball PC - V. |
v1.18.1 |
2026-09-02 |
3 |
807f00fd=sceMp3Init(00000000): invalid bitrate v1 l1 rate 000f |
| eFootball Chelito 19 |
v1.10.3 |
2025-03-14 |
1 |
MIPSCompileOp: Invalid instruction 04551000 |
| eFootball Chelito 19 |
v1.10.3 |
2025-03-14 |
1 |
MIPSCompileOp: Invalid instruction 77200000 |
| Pro Evolution Soccer 2025 |
v1.9.4 |
2026-02-26 |
521 |
Savedata version requested on save: 3 |
| Pro Evolution Soccer 2010 |
v1.10.3 |
2025-09-04 |
12 |
Savedata version requested on save: 3 |
| FIFA 08 |
v1.10.3 |
2025-03-13 |
2 |
Error in shader program link: info: cannot find a matched output for input v_texcoordNC0
cannot find a matched output for input v_texcoordNC1
cannot find a matched output for input v_texcoordNC2
cannot find a matched output for input v_texcoordNC3
fs: postshader
#ifdef GL_ES
precision mediump float;
#endif
//Note : Recommend to use PPSSPP v1.1.1-183-gb411fc0 or newer for full functionality, there were some bugs in earlier versions.
//Note2 : Upscaling, smoothing and sharpening filters are not set to be mixed between each other since the results are pointless(they counter each other).
// Awas ngelag! :u
//======================================================================================================================================================================
//SMOOTHING FILTERS: //If you love smooth graphics ~ those are also great for downscaling - to do that, you need to use higher rendering res than your display res
//================
#define FXAA 1 //ON:1/OFF:0 /default FXAA, orginal info below
//================
#define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering
#define Gsmoothing 2.5 //Default: 3.5 /increase for smoother(blurry) graphics
//================
#define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242
//================
//SHARPENING FILTERS: //if you need very sharp image, add lots of aliasing
//================
#define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default
#define value 0.98 //Default: 7.5 /higher = more visible effect
//================
#define S_COM_V2 0 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate
#define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect
//================
//UPSCALING FILTERS: //To use those, you have to set rendering res to smaller than window/display size(x1 for best results) and screen scaling filter to "nearest"
//Starting from v1.1.1-28-g70e9979 you can also add Upscaling=True to ini file(check example) to do it automatically
//================
#define xBR 1 //ON:1/OFF:0 /5xBR upscale, nice for 2D games especially those that might be buggy with higher rendering res, initially made by Hyllian - license below
#define VariantB 0 //ON:1/OFF:0 /slightly less effect on fonts, dots and other small details
//================
#define xHQ 0 //ON:1/OFF:0 same as 4xHQ in PPSSPP, but actually using output resolution
#define scaleoffset 0.75 //Default: 0.75 /you can tweek it between 0.5 and 1.0, Note: to little = no effect, to high = ugliness
//================
//OTHER FILTERS: //Most effects from here on can be fully mixed without loosing previous effects. Exceptions: Natural Colors, Advanced Cartoon
//================
#define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/
#define KIMOCHI 1 //Senpai!
#define samples 3 //Default: 4 /higher = more glow, worse performance
#define quality 0.22 //Default: 0.18 /lower = smaller glow, better quality
#define Bpower 1.0 //Default: 1.0 /amount of bloom mixed
//================
#define COLORED 1 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o
#define Cpower 0.69 //Default: 0.5 /strenght of the effect
//================
#define NATURALC 0 //ON:1/OFF:0 /by popular demand, natular colors, note: this shader can't be fully mixed with smoothing/sharpening/upscaling effects
#define ncpower 0.5 //Default:0.5 / higher = more natural color, check note line above
//================
#define ACARTOON 0 //ON:1/OFF:0 Advanced Cartoon from Guest |
| Tomb Raider: Anniversary™ |
v1.10.3 |
2025-03-13 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1431655765 |
| Tomb Raider: Anniversary™ |
v1.10.3 |
2025-03-13 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147649040 |
| Tomb Raider: Anniversary™ |
v1.10.3 |
2025-03-13 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146303628 |
| Tomb Raider: Anniversary™ |
v1.10.3 |
2025-03-13 |
3 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146805524 |
| Tomb Raider: Anniversary™ |
v1.10.3 |
2025-03-13 |
2 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 464 |
| WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE |
v1.9.4 |
2025-10-27 |
11 |
80630007=sceAtracSetData(2, 08d4b180, 00006848): atracID uses different codec type than data |
| WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE |
v1.8.0 |
2026-07-26 |
3 |
80630007=sceAtracSetData(2, 08d4b180, 00017558): atracID uses different codec type than data |
| PATCH SPARTAN11 |
v1.9.4 |
2026-01-11 |
1,049 |
MIPSCompileOp: Invalid instruction 46800499 |
| WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE |
v1.8.0 |
2026-03-05 |
15 |
80630007=sceAtracSetData(2, 08d4b180, 0000c658): atracID uses different codec type than data |
| WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE |
v1.7.5 |
2025-11-08 |
12 |
80630007=sceAtracSetData(2, 08d4b180, 00009ef8): atracID uses different codec type than data |
| WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE |
v1.18.1 |
2026-02-28 |
4 |
80630007=sceAtracSetData(2, 08d4b180, 0000edb8): atracID uses different codec type than data |
| WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE |
v1.8.0 |
2026-04-02 |
24 |
80630007=sceAtracSetData(2, 08d4b180, 00009bb0): atracID uses different codec type than data |
| eFootball Chelito 19 |
v1.10.3 |
2025-03-11 |
1 |
MIPSCompileOp: Invalid instruction 00000e38 |
| eFootball Chelito 19 |
v1.10.3 |
2025-03-11 |
1 |
MIPSCompileOp: Invalid instruction 0000175e |
| eFootball 2025 STAR PATCH |
v1.10.3 |
2025-03-10 |
1 |
MIPSCompileOp: Invalid instruction 475f5053 |
| eFootball 2025 STAR PATCH |
v1.10.3 |
2025-03-10 |
1 |
MIPSCompileOp: Invalid instruction 63736964 |
| FIFA 09 |
v1.10.3 |
2025-03-10 |
2 |
GL ran out of GPU memory; switching to low memory mode |
| PATCH SPARTAN11 |
v1.9.4 |
2026-11-07 |
347 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| WWE 2K25 BY LETSKIMODZ |
v1.9.4 |
2026-09-14 |
825 |
80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data |
| WWE 2K25 BY LETSKIMODZ |
v1.9.4 |
2026-09-22 |
371 |
80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data |
| WWE 2K25 BY LETSKIMODZ |
v1.9.4 |
2026-09-21 |
162 |
80630007=sceAtracSetData(2, 08d4b180, 00019800): atracID uses different codec type than data |
| WWE 2K25 BY LETSKIMODZ |
v1.9.4 |
2026-11-07 |
1,551 |
80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data |
| WWE 2K25 BY LETSKIMODZ |
v1.9.4 |
2026-09-12 |
399 |
80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data |
| WWE 2K25 BY LETSKIMODZ |
v1.9.4 |
2026-09-11 |
190 |
80630007=sceAtracSetData(2, 08d4b180, 00018000): atracID uses different codec type than data |
| Pro Evolution Soccer 2011 |
v1.9.4 |
2026-10-01 |
165 |
Savedata version requested on save: 3 |
| METAL GEAR SOLID PEACE WALKER |
v1.10.3 |
2025-03-10 |
1 |
Ignoring func export scePsmf/28240568, already implemented in HLE. |
| METAL GEAR SOLID PEACE WALKER |
v1.10.3 |
2025-03-10 |
1 |
Ignoring func export scePsmf/c22c8327, already implemented in HLE. |