Recent logs - v1.10.3

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
ファンタシースターポータブル2インフィニティ v1.10.3 2025-04-19 1 Unknown syscall in known module 'ThreadManForKernel': 0xaf36d708
ファンタシースターポータブル2インフィニティ v1.10.3 2025-04-19 1 Unknown syscall in known module 'ThreadManForKernel': 0x89b3d48c
ファンタシースターポータブル2インフィニティ v1.10.3 2025-04-19 1 Unknown syscall in known module 'ThreadManForKernel': 0x56c039b5
eFootball v1.9.4 2026-11-08 12,820 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
eFootball Bro Game ID v1.10.3 2025-04-18 5 Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a
eFootball Bro Game ID v1.10.3 2025-04-18 5 Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f
DRAGON BALL Z SHIN BUDOKAI 2 v1.10.3 2025-04-18 1 WriteToHardware: Invalid address 00000750 near PC 0887723c LR 08876c7c
Crash™ Tag Team Racing v1.10.3 2025-04-18 1 80630006=sceAtracSetDataAndGetID(09483cc0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.10.3 2025-04-18 2 80630006=sceAtracSetDataAndGetID(09b23980, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.10.3 2025-04-18 2 80630006=sceAtracSetDataAndGetID(09b078c0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.10.3 2025-04-18 7 80630006=sceAtracSetDataAndGetID(09515c40, 00014000): invalid RIFF header
PATCH SPARTAN11 v1.10.3 2025-04-17 4 Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a
PATCH SPARTAN11 v1.10.3 2025-04-17 4 Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f
eFootball Bro Game ID v1.11.3 2025-06-05 13 Savedata version requested on save: 3
Fate/unlimited codes v1.10.3 2025-04-17 1 Render to area containing texture at 04044000 +0x6
eFootball PES 2022 By ERYE CHANNEL v1.10.3 2025-04-17 3 80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): fmt definition too small (16)
Resistance: Retribution™ v1.10.3 2025-04-17 1 CALL to illegal address 0fe630d0 - ignoring! data=a5c3d0
初音ミク -Project DIVA- v1.10.3 2025-04-16 1 00000000=sceUtilityScreenshotInitStart(0947e010)
EA-Sports FC PC-V v1.10.3 2025-04-16 1 MIPSCompileOp: Invalid instruction 00610069
eFootball v1.9.4 2026-11-08 29,281 Savedata version requested on save: 3
eFootball Euro y Copa America By T. Bendezu v1.10.3 2025-04-15 1 MIPSCompileOp: Invalid instruction 00040005
eFootball Euro y Copa America By T. Bendezu v1.10.3 2025-04-15 1 MIPSCompileOp: Invalid instruction 00030005
eFootball Euro y Copa America By T. Bendezu v1.10.3 2025-04-15 1 80420014=__sceSasCore(deadbeef, deadbeef): invalid address
eFootball Euro y Copa America By T. Bendezu v1.10.3 2025-04-15 1 MIPSCompileOp: Invalid instruction 46a60000
eFootball Euro y Copa America By T. Bendezu v1.10.3 2025-04-15 1 MIPSCompileOp: Invalid instruction 46989e00
eFootball Chelito 19 v1.9.3 2026-10-02 2 MIPSCompileOp: Invalid instruction 0000009e
EA-Sports FC PC-V v1.10.3 2025-04-13 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148581032
EA-Sports FC PC-V v1.10.3 2025-09-09 2 Ignoring func export scePsmf/68d42328, already implemented in HLE.
EA-Sports FC PC-V v1.10.3 2025-09-09 2 Ignoring func export scePsmf/9553cc91, already implemented in HLE.
EA-Sports FC PC-V v1.10.3 2025-09-09 2 Ignoring func export scePsmf/5b70fcc1, already implemented in HLE.
EA-Sports FC PC-V v1.10.3 2025-09-09 2 Ignoring func export scePsmf/5f457515, already implemented in HLE.
EA-Sports FC PC-V v1.10.3 2025-09-09 2 Ignoring func export scePsmf/7c0e7ac3, already implemented in HLE.
EA-Sports FC PC-V v1.10.3 2025-11-01 3 Ignoring func export scePsmf/4e624a34, already implemented in HLE.
EA-Sports FC PC-V v1.10.3 2026-03-05 4 Ignoring func export scePsmf/971a3a90, already implemented in HLE.
EA-Sports FC PC-V v1.10.3 2025-09-09 2 Ignoring func export scePsmf/a83f7113, already implemented in HLE.
EA-Sports FC PC-V v1.10.3 2025-09-09 2 Ignoring func export scePsmf/0ba514e5, already implemented in HLE.
EA-Sports FC PC-V v1.10.3 2025-09-09 2 Ignoring func export scePsmf/7491c438, already implemented in HLE.
EA-Sports FC PC-V v1.10.3 2025-09-09 2 Ignoring func export scePsmf/eaed89cd, already implemented in HLE.
EA-Sports FC PC-V v1.10.3 2025-09-09 2 Ignoring func export scePsmf/bd8ae0d8, already implemented in HLE.
EA-Sports FC PC-V v1.10.3 2025-09-09 2 Ignoring func export scePsmf/76d3aeba, already implemented in HLE.
EA-Sports FC PC-V v1.10.3 2026-03-05 3 Ignoring func export scePsmf/4bc9bde0, already implemented in HLE.
EA-Sports FC PC-V v1.10.3 2026-03-05 3 Ignoring func export scePsmf/1e6d9013, already implemented in HLE.
EA-Sports FC PC-V v1.10.3 2026-03-05 3 Ignoring func export scePsmf/28240568, already implemented in HLE.
EA-Sports FC PC-V v1.10.3 2026-03-05 3 Ignoring func export scePsmf/c7db3a5b, already implemented in HLE.
EA-Sports FC PC-V v1.10.3 2026-03-05 3 Ignoring func export scePsmf/c22c8327, already implemented in HLE.
EA-Sports FC PC-V v1.10.3 2026-04-10 14 Unknown syscall in known module 'ThreadManForKernel': 0x293b45b8
EA-Sports FC PC-V v1.10.3 2026-04-10 11 Unknown syscall in known module 'ThreadManForKernel': 0x616403ba
EA-Sports FC PC-V v1.10.3 2026-04-10 13 Unknown syscall in known module 'ThreadManForKernel': 0x7e65b999
EA-Sports FC PC-V v1.10.3 2026-04-10 15 Unknown syscall in known module 'ThreadManForKernel': 0x6652b8ca
EA-Sports FC PC-V v1.10.3 2026-04-10 15 Unknown syscall in known module 'ThreadManForKernel': 0x18260574
EA-Sports FC PC-V v1.10.3 2026-04-10 15 Unknown syscall in known module 'ThreadManForKernel': 0xe9b3061e
EA-Sports FC PC-V v1.10.3 2026-04-10 15 Unknown syscall in known module 'ThreadManForKernel': 0x86255ada
EA-Sports FC PC-V v1.10.3 2026-04-10 15 Unknown syscall in known module 'ThreadManForKernel': 0x8125221d
EA-Sports FC PC-V v1.10.3 2026-04-10 16 Unknown syscall in known module 'ThreadManForKernel': 0x278c0df5
EA-Sports FC PC-V v1.10.3 2025-04-13 3 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147243972
eFootball PC - V. v1.9.4 2026-07-03 29 Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f
eFootball PC - V. v1.9.4 2026-07-03 26 Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a
eFootball PC - V. v1.10.3 2025-04-12 2 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144940664
eFootball PC - V. v1.10.3 2025-04-12 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146133816
eFootball PC - V. v1.13.2 2026-03-25 5 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145269936
eFootball PC - V. v1.13.2 2026-03-25 4 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145257684
eFootball PC - V. v1.11.3 2025-08-24 3 sceKernelCreateSema(RealMutex) unsupported options parameter, size = -1082130432
eFootball PC - V. v1.11.3 2025-08-24 3 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 13070
eFootball PC - V. v1.11.3 2025-08-24 3 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 142623468
eFootball PC - V. v1.11.3 2025-08-24 3 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145106660
WWE 2K25 BY LETSKIMODZ v1.9.4 2026-09-13 23 80630007=sceAtracSetData(2, 08d4b180, 00002d38): atracID uses different codec type than data
WWE 2K25 BY LETSKIMODZ v1.9.4 2026-09-14 25 80630007=sceAtracSetData(2, 08d4b180, 000040e8): atracID uses different codec type than data
WWE 2K25 BY LETSKIMODZ v1.9.4 2026-09-13 29 80630007=sceAtracSetData(2, 08d4b180, 00002c20): atracID uses different codec type than data
WWE 2K25 BY LETSKIMODZ v1.9.4 2026-09-13 24 80630007=sceAtracSetData(2, 08d4b180, 000033c8): atracID uses different codec type than data
PATCH RAFZPROJECT v1.9.4 2026-05-27 22 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
eFootball 25 Europa Hend Asean v1.17.1 2025-10-27 12 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
初音ミク -Project DIVA- extend v1.10.3 2025-04-10 1 00000000=sceUtilityScreenshotInitStart(092ab308)
初音ミク -Project DIVA- extend v1.10.3 2025-04-10 1 00000000=sceUtilityScreenshotInitStart(092c97a0)
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.18.1 2025-09-21 2 80630007=sceAtracSetData(2, 08d4b180, 00014420): atracID uses different codec type than data
WWE'12 v1.10.3 2025-04-08 1 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 19536
WWE'12 v1.10.3 2025-04-08 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145983264
WWE'12 v1.10.3 2025-04-08 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145971944
NBA2K25 MOD BY GERTISGAMING v1.9.4 2026-11-06 521 80000107=sceDisplaySetFrameBuf(04000000, 512, 0, 0): must change latched framebuf first
NBA2K25 MOD BY GERTISGAMING v1.9.4 2026-11-06 623 80000107=sceDisplaySetFrameBuf(04000000, 512, 3, 0): must change latched framebuf first
eFootball PC - V. v1.12.3 2026-08-31 5 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145349120
PATCH SPARTAN11 v1.10.3 2025-04-07 8 Error in shader program link: info: Error: input v_texcoordNC0 not declared in output from previous stage. Error: Linking failed. fs: postshader #ifdef GL_ES precision mediump float; #endif //Note : Recommend to use PPSSPP v1.1.1-183-gb411fc0 or newer for full functionality, there were some bugs in earlier versions. //Note2 : Upscaling, smoothing and sharpening filters are not set to be mixed between each other since the results are pointless(they counter each other). // Awas ngelag! :u //====================================================================================================================================================================== //SMOOTHING FILTERS: //If you love smooth graphics ~ those are also great for downscaling - to do that, you need to use higher rendering res than your display res //================ #define FXAA 1 //ON:1/OFF:0 /default FXAA, orginal info below //================ #define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering #define Gsmoothing 2.5 //Default: 3.5 /increase for smoother(blurry) graphics //================ #define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242 //================ //SHARPENING FILTERS: //if you need very sharp image, add lots of aliasing //================ #define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default #define value 0.98 //Default: 7.5 /higher = more visible effect //================ #define S_COM_V2 0 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate #define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect //================ //UPSCALING FILTERS: //To use those, you have to set rendering res to smaller than window/display size(x1 for best results) and screen scaling filter to "nearest" //Starting from v1.1.1-28-g70e9979 you can also add Upscaling=True to ini file(check example) to do it automatically //================ #define xBR 1 //ON:1/OFF:0 /5xBR upscale, nice for 2D games especially those that might be buggy with higher rendering res, initially made by Hyllian - license below #define VariantB 0 //ON:1/OFF:0 /slightly less effect on fonts, dots and other small details //================ #define xHQ 0 //ON:1/OFF:0 same as 4xHQ in PPSSPP, but actually using output resolution #define scaleoffset 0.75 //Default: 0.75 /you can tweek it between 0.5 and 1.0, Note: to little = no effect, to high = ugliness //================ //OTHER FILTERS: //Most effects from here on can be fully mixed without loosing previous effects. Exceptions: Natural Colors, Advanced Cartoon //================ #define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/ #define KIMOCHI 1 //Senpai! #define samples 3 //Default: 4 /higher = more glow, worse performance #define quality 0.22 //Default: 0.18 /lower = smaller glow, better quality #define Bpower 1.0 //Default: 1.0 /amount of bloom mixed //================ #define COLORED 1 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o #define Cpower 0.69 //Default: 0.5 /strenght of the effect //================ #define NATURALC 0 //ON:1/OFF:0 /by popular demand, natular colors, note: this shader can't be fully mixed with smoothing/sharpening/upscaling effects #define ncpower 0.5 //Default:0.5 / higher = more natural color, check note line above //================ #define ACARTOON 0 //ON:1/OFF:0 Advanced Cartoon from Guest shader pack #define th 0.10 //Default: 0.10 /outlines sensitivity, recommended from 0.00...0.50 #define
''eFootball 2025 New Season By Ardi Css v1.9.4 2025-08-13 24 Savedata version requested on save: 3
PATCH SPARTAN11 v1.18.1 2025-04-13 2 80630006=sceAtracSetDataAndGetID(09a25200, 00003800): invalid RIFF header
WWE 2K25 BY LETSKIMODZ v1.9.4 2026-11-02 200 Render to area containing texture at 040cc000 +64x0
WWE2K24-V1.04 BY MANIA SVR v1.10.3 2025-04-05 1 80630007=sceAtracSetData(2, 08d4b180, 00002360): atracID uses different codec type than data
eFootball By Zamani De Modder v1.9.4 2026-07-30 702 Savedata version requested on save: 3
はじめの一歩 PORTABLE VICTORIOUS SPIRITS v1.10.3 2025-04-06 4 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 35256
eFootball RB - V. v1.9.4 2026-10-30 179 Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a
eFootball RB - V. v1.9.4 2026-10-30 189 Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f
Dynasty Warriors®: Strikeforce v1.10.3 2025-04-04 49 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULES01221INSTALLGER/PARAM.SFO, 09fa9ef0, 00000002)
Dynasty Warriors®: Strikeforce v1.10.3 2025-04-04 49 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULES01221INSTALLGER/LDGER.BIN, 09faa3d0, 00000002)
Dynasty Warriors®: Strikeforce v1.10.3 2025-04-04 1 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULES01221INSTALLGER/PARAM.SFO, 09faa390, 00000002)
eFootball PC - V. v1.9.4 2026-09-02 64 807f00fd=sceMp3Init(00000000): invalid bitrate v3 l0 rate 000f
EA FC 2024 BY RA-PATCH v1.9.4 2026-09-11 357 80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): fmt definition too small (16)
EA-Sports FC ATGX v1.10.3 2025-04-03 1 Render to texture with different formats 0 != 3
EA-Sports FC ATGX v1.10.3 2025-04-03 1 Render to texture with different strides 1024 != 512
EA-Sports FC ATGX v1.10.3 2025-04-03 1 Render to area containing texture at 04162000 +256x0
EA-Sports FC ATGX v1.10.3 2025-04-03 1 Rendering to framebuffer offset: 04162000 +256x0
PATCH SPARTAN11 v1.10.3 2025-04-03 10 sceMp3Init: invalid data: not 44.1kHz
eFooball 2025 C19 V Final v1.8.0 2026-09-04 697 Savedata version requested on save: 3

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