Recent logs - v1.9.4

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
eFootball SM - V. v1.9.4 2025-12-13 9 Savedata version requested on save: 3
eFootball 2024 By Master Pes v1.9.4 2026-06-13 29 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
eFootball 2025 STAR PATCH v1.18.1 2026-11-05 28 80630006=sceAtracSetDataAndGetID(09a25200, 00004000): fmt definition too small (16)
EA-Sports FC PC-V v1.17.1 2026-01-17 84 80630007=sceAtracSetData(2, 08d13140, 00000aec): atracID uses different codec type than data
PES 2014 v1.10.3 2025-05-22 2 MIPSCompileOp: Invalid instruction 44fea800
eFootball Chelito 19 v1.8.0 2026-11-03 16 WriteToHardware: Invalid address 00000004 near PC 08863d74 LR 088a69f4
WWE 2K25 BY LETSKIMODZ v1.9.4 2025-06-16 2 80630007=sceAtracSetData(2, 08d4b180, 00018a20): atracID uses different codec type than data
Dragon Ball Z: Tenkaichi Tag Team v1.10.3 2025-05-21 1 MIPSCompileOp: Invalid instruction b2cc5b39
Dragon Ball Z: Tenkaichi Tag Team v1.10.3 2025-05-21 1 MIPSCompileOp: Invalid instruction ecd9e261
F1 2025 By Just Islah & Fadli v1.9.4 2026-05-14 22 Render to texture with different formats 1 != 2
"eFootball PES Merah Putih 2025 SY87 GAMERS" v1.9.4 2026-05-17 24 Savedata version requested on save: 3
eFootball PES 2021 By GABRIEL v1.10.3 2025-07-10 49 UNIMPL sceKernelFindModuleByName(sceKernelLibrary)
UFC® Undisputed™ 2010 v1.10.3 2025-07-10 144 UNIMPL sceKernelFindModuleByName(sceKernelLibrary)
eFootball 2025 by MP v1.10.3 2025-07-01 19 Savedata version requested on save: 3
eFootball Chelito 19 v1.10.3 2025-05-18 1 MIPSCompileOp: Invalid instruction 71e33e34
eFootball 2025 By T. Bendezu v1.10.3 2025-05-18 15 Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a
eFootball 2025 By T. Bendezu v1.10.3 2025-05-18 15 Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f
eFootball PES 2023 By ESTEEM GAMING v1.10.3 2025-05-18 1 sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006
eFootball PES 2023 By ESTEEM GAMING v1.10.3 2025-05-18 1 Unknown syscall in known module 'ThreadManForKernel': 0x293b45b8
eFootball PES 2023 By ESTEEM GAMING v1.10.3 2025-05-18 1 Unknown syscall in known module 'ThreadManForKernel': 0x616403ba
eFootball PES 2023 By ESTEEM GAMING v1.10.3 2025-05-18 1 Unknown syscall in known module 'ThreadManForKernel': 0x7e65b999
eFootball PES 2023 By ESTEEM GAMING v1.10.3 2025-05-18 1 Unknown syscall in known module 'ThreadManForKernel': 0x6652b8ca
eFootball PES 2023 By ESTEEM GAMING v1.10.3 2025-05-18 1 Unknown syscall in known module 'ThreadManForKernel': 0x18260574
eFootball PES 2023 By ESTEEM GAMING v1.10.3 2025-05-18 1 Unknown syscall in known module 'ThreadManForKernel': 0xe9b3061e
eFootball PES 2023 By ESTEEM GAMING v1.10.3 2025-05-18 1 Unknown syscall in known module 'ThreadManForKernel': 0x86255ada
eFootball PES 2023 By ESTEEM GAMING v1.10.3 2025-05-18 1 Unknown syscall in known module 'ThreadManForKernel': 0x8125221d
eFootball PES 2023 By ESTEEM GAMING v1.10.3 2025-05-18 1 Unknown syscall in known module 'ThreadManForKernel': 0x3f53e640
eFootball PES 2023 By ESTEEM GAMING v1.10.3 2025-05-18 1 Unknown syscall in known module 'ThreadManForKernel': 0x28b6489c
eFootball PES 2023 By ESTEEM GAMING v1.10.3 2025-05-18 1 Unknown syscall in known module 'ThreadManForKernel': 0xd6da4ba1
eFootball PES 2023 By ESTEEM GAMING v1.10.3 2025-05-18 1 Unknown syscall in known module 'ThreadManForKernel': 0x278c0df5
eFootball PES 2023 By ESTEEM GAMING v1.10.3 2025-05-18 1 sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006
eFootball PES 2023 By ESTEEM GAMING v1.10.3 2025-05-18 2 Unknown syscall in known module 'ThreadManForKernel': 0x4e3a1105
eFootball By TM ARTS v1.10.3 2025-05-18 1 Unknown syscall in known module 'ThreadManForKernel': 0x3f53e640
eFootball By TM ARTS v1.10.3 2025-05-18 1 Unknown syscall in known module 'ThreadManForKernel': 0x28b6489c
eFootball By TM ARTS v1.10.3 2025-05-18 1 Unknown syscall in known module 'ThreadManForKernel': 0xd6da4ba1
eFootball By TM ARTS v1.10.3 2025-05-18 1 sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006
eFootball By TM ARTS v1.10.3 2025-05-18 1 Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE.
eFootball By TM ARTS v1.10.3 2025-05-18 1 Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE.
eFootball By TM ARTS v1.10.3 2025-05-18 1 Unknown syscall in known module 'ThreadManForKernel': 0x369ed59d
eFootball By TM ARTS v1.10.3 2025-05-18 1 Unknown syscall in known module 'ThreadManForKernel': 0x39810265
eFootball By TM ARTS v1.10.3 2025-05-18 1 Unknown syscall in known module 'ThreadManForKernel': 0xb736e9ff
eFootball By TM ARTS v1.10.3 2025-05-18 1 Unknown syscall in known module 'ThreadManForKernel': 0xaf36d708
eFootball By TM ARTS v1.10.3 2025-05-18 1 Unknown syscall in known module 'ThreadManForKernel': 0x89b3d48c
eFootball By TM ARTS v1.10.3 2025-05-18 1 Unknown syscall in known module 'ThreadManForKernel': 0x56c039b5
eFootball By TM ARTS v1.10.3 2025-05-18 1 Unknown syscall in known module 'ThreadManForKernel': 0x1fb15a32
eFootball PC - V. v1.10.3 2025-05-18 1 Unknown syscall in known module 'sceNpService': 0xbe22eea3
eFootball PC - V. v1.10.3 2025-05-18 1 Unknown syscall in known module 'sceNpService': 0x788f2b5e
eFootball PC - V. v1.10.3 2025-05-18 1 Unknown syscall in known module 'sceNpService': 0x75dacb57
eFootball PC - V. v1.10.3 2025-05-18 1 Unknown syscall in known module 'sceNpService': 0x72a1ce0d
eFootball PC - V. v1.10.3 2025-05-18 1 Unknown syscall in known module 'sceNpService': 0x66c64821
eFootball PC - V. v1.10.3 2025-05-18 1 Unknown syscall in known module 'sceNpService': 0x5f5e32af
eFootball PC - V. v1.10.3 2025-05-18 1 Unknown syscall in known module 'sceNpService': 0x58251346
eFootball PC - V. v1.10.3 2025-05-18 1 Unknown syscall in known module 'sceNpService': 0x4e851b10
eFootball PC - V. v1.10.3 2025-05-18 1 Unknown syscall in known module 'sceNpAuth': 0xcd86a656
eFootball PC - V. v1.10.3 2025-05-18 1 Unknown syscall in known module 'sceNpAuth': 0x3f1c1f70
eFootball PC - V. v1.10.3 2025-05-18 1 Unknown syscall in known module 'sceNp': 0xbb069a87
eFootball PC - V. v1.10.3 2025-05-18 1 Unknown syscall in known module 'sceNp': 0xa0be3c4b
~ P.P Modds's V.2 Game ~ v1.9.4 2026-02-07 221 Savedata version requested on save: 3
EAGLE PATCH 2025 PSP v1.18.1 2025-07-11 10 WriteToHardware: Invalid address 00000110 near PC 088253dc LR 088252e0
eFootball RB - V. v1.9.4 2026-11-04 99 Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f
eFootball RB - V. v1.9.4 2026-11-04 99 Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a
eFootball SM - V. v1.9.4 2025-12-16 122 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
eFootball eCanizo v1.9.4 2026-01-22 7 80630006=sceAtracSetDataAndGetID(09a25200, 00001000): invalid RIFF header
WWE 2K25 v1.9.4 2026-05-30 2,157 80630007=sceAtracSetData(2, 08d13140, 00000aec): atracID uses different codec type than data
WWE 2K25 v1.9.4 2025-08-31 365 80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data
WWE SVR 2011MOD 2K25 PSP BY OUSSAMA BEN DZ MODDER v1.9.4 2026-08-11 8 80630007=sceAtracSetData(2, 08d4b180, 00019800): atracID uses different codec type than data
GLORYSZ PATCH 1.0 v1.11.3 2025-06-27 135 Savedata version requested on save: 3
WWE SVR 2011MOD 2K25 PSP BY OUSSAMA BEN DZ MODDER v1.9.4 2026-11-08 23 80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data
Resistance: Retribution™ v1.10.3 2025-05-14 1 Unknown GE command : 0d123051
eFootball Chelito 19 v1.18.1 2026-02-19 55 80630011=sceAtracSetDataAndGetID(09a4ec00, 00004000): too small for WAVE chunk at 186860
eFootball Chelito 19 v1.10.3 2025-05-13 1 MIPSCompileOp: Invalid instruction 71ee5dcc
WWE SVR 2011MOD 2K25 PSP BY OUSSAMA BEN DZ MODDER v1.9.4 2026-11-08 344 80630007=sceAtracSetData(3, 08d4b180, 00005000): atracID uses different codec type than data
WWE SVR 2011MOD 2K25 PSP BY OUSSAMA BEN DZ MODDER v1.9.4 2026-11-08 530 80630007=sceAtracSetData(3, 08d4b180, 00018700): atracID uses different codec type than data
WWE SVR 2011MOD 2K25 PSP BY OUSSAMA BEN DZ MODDER v1.9.4 2026-08-23 168 80630007=sceAtracSetData(3, 08d4b180, 00019800): atracID uses different codec type than data
WWE SVR 2011MOD 2K25 PSP BY OUSSAMA BEN DZ MODDER v1.9.4 2026-11-08 546 80630007=sceAtracSetData(3, 08d4b180, 00012e00): atracID uses different codec type than data
WWE SVR 2011MOD 2K25 PSP BY OUSSAMA BEN DZ MODDER v1.9.4 2026-08-24 73 Render to area containing texture at 040cc000 +64x0
WWE SVR 2011MOD 2K25 PSP BY OUSSAMA BEN DZ MODDER v1.9.4 2026-11-08 105 Rendering to framebuffer offset: 040cc000 +65x0
eFootball Chelito 19 v1.18.1 2026-02-06 5 80630006=sceAtracSetDataAndGetID(09a25200, 00002000): unsupported sample rate: 67152964
eFootball PES 2024 "SN3" v1.9.4 2025-09-25 4 MIPSCompileOp: Invalid instruction 7b092347
eFootball PES 2024 "SN3" v1.9.4 2025-09-25 4 MIPSCompileOp: Invalid instruction 7fa10931
eFootball PES 2024 "SN3" v1.9.4 2025-09-25 4 MIPSCompileOp: Invalid instruction 6290fd0b
eFootball PES 2024 "SN3" v1.9.4 2025-09-25 4 MIPSCompileOp: Invalid instruction 0283abba
WWE 2K25 BY LETSKIMODZ v1.9.4 2026-05-28 11 Render to area containing texture at 04000000 +112x0
WWE SVR 2011MOD 2K25 PSP BY OUSSAMA BEN DZ MODDER v1.9.4 2026-11-08 890 80630007=sceAtracSetData(3, 08d4b180, 0000fe00): atracID uses different codec type than data
WWE SVR 2011MOD 2K25 PSP BY OUSSAMA BEN DZ MODDER v1.9.4 2026-11-08 264 80630007=sceAtracSetData(2, 08d13140, 00000aec): atracID uses different codec type than data
WWE 2K25 BY LETSKIMODZ v1.9.4 2026-11-07 129 80630007=sceAtracSetData(3, 08d13140, 00000aec): atracID uses different codec type than data
Def Jam® Fight For NY™: The Takeover v1.10.3 2025-05-09 1 Render to area containing texture at 04110000 +0x136
Def Jam® Fight For NY™: The Takeover v1.10.3 2025-05-09 1 FBO using existing buffer as depthbuffer, 04132000/04110000 and 04110000/04110000
EA SPORTS FC25 BY Charly v1.11.3 2025-07-19 59 Savedata version requested on save: 3
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2025-05-08 2 __KernelStopThread: thread 2923 does not exist
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.10.3 2025-05-08 2 __KernelStopThread: thread 2387 does not exist
eFootball PC - V. v1.10.3 2025-05-08 1 MIPSCompileOp: Invalid instruction 4a72ddc1
eFootball PC - V. v1.10.3 2025-05-08 1 MIPSCompileOp: Invalid instruction 9e4cea6d
eFootball Euro y Copa America By T. Bendezu v1.9.4 2026-01-22 107 MIPSCompileOp: Invalid instruction 6e69746f
eFootball PC - V. v1.9.4 2026-06-22 16 MFIC instruction hit (71573ae4) at 08000020
E FOOTBALL ASIA 2021 "By TRMD" v1.10.3 2025-05-07 2 Error in shader program link: info: cannot find a matched output for input v_texcoordNC0 cannot find a matched output for input v_texcoordNC1 cannot find a matched output for input v_texcoordNC2 cannot find a matched output for input v_texcoordNC3 fs: postshader #ifdef GL_ES precision mediump float; #endif //Note : Recommend to use PPSSPP v1.1.1-183-gb411fc0 or newer for full functionality, there were some bugs in earlier versions. //Note2 : Upscaling, smoothing and sharpening filters are not set to be mixed between each other since the results are pointless(they counter each other). // Awas ngelag! :u //====================================================================================================================================================================== //SMOOTHING FILTERS: //If you love smooth graphics ~ those are also great for downscaling - to do that, you need to use higher rendering res than your display res //================ #define FXAA 1 //ON:1/OFF:0 /default FXAA, orginal info below //================ #define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering #define Gsmoothing 2.5 //Default: 3.5 /increase for smoother(blurry) graphics //================ #define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242 //================ //SHARPENING FILTERS: //if you need very sharp image, add lots of aliasing //================ #define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default #define value 0.98 //Default: 7.5 /higher = more visible effect //================ #define S_COM_V2 0 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate #define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect //================ //UPSCALING FILTERS: //To use those, you have to set rendering res to smaller than window/display size(x1 for best results) and screen scaling filter to "nearest" //Starting from v1.1.1-28-g70e9979 you can also add Upscaling=True to ini file(check example) to do it automatically //================ #define xBR 1 //ON:1/OFF:0 /5xBR upscale, nice for 2D games especially those that might be buggy with higher rendering res, initially made by Hyllian - license below #define VariantB 0 //ON:1/OFF:0 /slightly less effect on fonts, dots and other small details //================ #define xHQ 0 //ON:1/OFF:0 same as 4xHQ in PPSSPP, but actually using output resolution #define scaleoffset 0.75 //Default: 0.75 /you can tweek it between 0.5 and 1.0, Note: to little = no effect, to high = ugliness //================ //OTHER FILTERS: //Most effects from here on can be fully mixed without loosing previous effects. Exceptions: Natural Colors, Advanced Cartoon //================ #define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/ #define KIMOCHI 1 //Senpai! #define samples 3 //Default: 4 /higher = more glow, worse performance #define quality 0.22 //Default: 0.18 /lower = smaller glow, better quality #define Bpower 1.0 //Default: 1.0 /amount of bloom mixed //================ #define COLORED 1 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o #define Cpower 0.69 //Default: 0.5 /strenght of the effect //================ #define NATURALC 0 //ON:1/OFF:0 /by popular demand, natular colors, note: this shader can't be fully mixed with smoothing/sharpening/upscaling effects #define ncpower 0.5 //Default:0.5 / higher = more natural color, check note line above //================ #define ACARTOON 0 //ON:1/OFF:0 Advanced Cartoon from Guest
eFootball Euro y Copa America By T. Bendezu v1.9.4 2026-01-22 227 MIPSCompileOp: Invalid instruction 621d8c98
eFootball Euro y Copa America By T. Bendezu v1.9.4 2026-01-22 250 MIPSCompileOp: Invalid instruction 4e55864d
BOMBERMAN v1.10.3 2025-05-06 1 Unknown syscall in known module 'ThreadManForKernel': 0xaf36d708
BOMBERMAN v1.10.3 2025-05-06 1 Unknown syscall in known module 'ThreadManForKernel': 0x89b3d48c

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