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| Game title |
Version |
Latest Report |
Hits |
Message |
| eFootball Lop - Play |
v1.11.3 |
2026-01-05 |
1 |
Error in shader program link: info: The qualification for varying variable v_color0 does not match in output and input shaders
cannot find a matched output for input v_color0
fs: 00000000:00000000
#version 320 es
#extension GL_EXT_shader_framebuffer_fetch : require
// PowerVR Rogue GE8322 - GLSL 320
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in lowp vec4 v_color0;
out vec4 fragColor0;
void main() {
vec4 v = v_color0 ;
fragColor0 = v;
}
vs: 40000000:00000934 HWX T Fog Tex Flat Cull
#version 320 es
// PowerVR Rogue GE8322 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec3 position;
in vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
flat out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
v_color0 = u_matambientalpha;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPos.xyz / outPos.w;
if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_Position = outPos;
}
|
| eFootball Lop - Play |
v1.11.3 |
2026-01-05 |
2 |
Error in shader program link: info: The qualification for varying variable v_color0 does not match in output and input shaders
cannot find a matched output for input v_color0
fs: 00000000:00000000
#version 320 es
#extension GL_EXT_shader_framebuffer_fetch : require
// PowerVR Rogue GE8322 - GLSL 320
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in lowp vec4 v_color0;
out vec4 fragColor0;
void main() {
vec4 v = v_color0 ;
fragColor0 = v;
}
vs: 40000000:00000012 THR Tex Flat
#version 320 es
// PowerVR Rogue GE8322 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj_through;
flat out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0));
gl_Position = outPos;
}
|
| eFootball 2025 By Komo Valeri |
v1.9.4 |
2026-10-08 |
19 |
sceDmacMemcpy(dest=040cc000, src=086ce8c0, size=1251136): overlapping read |
| eFootball Chelito 19 |
v1.13 |
2026-01-06 |
17 |
FBO created from existing depthbuffer as color, 04088000/00000000 and 04000000/04088000 |
| eFootball PC - V. |
v1.11.3 |
2026-04-10 |
2 |
Unknown GetPointer 10bedd77 PC 0884d5b0 LR 0884d7d4 |
| eFootball PC - V. |
v1.11.3 |
2026-01-04 |
1 |
ReadFromHardware: Invalid address 927568a5 near PC 927568a5 LR 08a3c194 |
| eFootball PC - V. |
v1.11.3 |
2026-01-04 |
1 |
ReadFromHardware: Invalid address 00000001 near PC 00000001 LR 00000001 |
| Avatar: The Legend of Aang |
v1.11.3 |
2026-01-04 |
1 |
sceDmacMemcpy(dest=041ca600, src=08f7d870, size=512): overlapping read |
| Grand Theft Auto: Vice City Stories |
v1.11.3 |
2026-01-04 |
1 |
MIPSCompileOp: Invalid instruction 014800c1 |
| eFootball Chelito 19 |
v1.11.3 |
2026-05-23 |
3 |
Jump to invalid address: 0bbcb070 |
| eFootball Chelito 19 |
v1.11.3 |
2026-01-04 |
3 |
Jump to invalid address: 070cac60 |
| eFootball Chelito 19 |
v1.11.3 |
2026-01-04 |
1 |
MIPSCompileOp: Invalid instruction 71e33e0c |
| EA-Sports FC PC-V |
v1.11.3 |
2026-01-04 |
1 |
ReadFromHardware: Invalid address 00000003 near PC 00000003 LR 00000003 |
| Dragon Ball Z: KAKAROT PSP DELUXE EDITION By JJake_J |
v1.9.4 |
2026-10-14 |
302 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| AFCON 2025 MOROCCO |
v1.7.5 |
2026-05-29 |
22 |
Branch in RSRTComp delay slot at 08ac44b8 in block starting at 08ac448c |
| AFCON 2025 MOROCCO |
v1.7.5 |
2026-05-29 |
33 |
Branch in RSRTComp delay slot at 08ac4e24 in block starting at 08ac4e0c |
| EA |
v1.9.4 |
2026-11-07 |
267 |
sceDmacMemcpy(dest=040cc000, src=086ce900, size=1251072): overlapping read |
| NBA LIVE 06 |
v1.11.3 |
2026-03-31 |
10 |
80630011=sceAtracSetHalfwayBufferAndGetID(08bff040, 00000000, 00040000): buffer too small |
| AFCON 2025 MOROCCO |
v1.9.4 |
2026-04-17 |
55 |
Savedata version requested on save: 3 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2026-01-03 |
1 |
WriteToHardware: Invalid address 523a11bc near PC 0880dcc8 LR 0880dcc8 |
| eFootball CESAR - PATCH |
v1.9.4 |
2026-10-23 |
22 |
80630006=sceAtracSetDataAndGetID(09a25200, 00003000): invalid RIFF header |
| Pro Evolution Soccer 2012 by HDX GAMES |
v1.12.2 |
2026-11-07 |
79 |
Savedata version requested on save: 3 |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.11.3 |
2026-01-02 |
1 |
Unknown GetPointer 00000000 PC 08863d6c LR 0884c9fc |
| EA FC 2024 BY SPARTAN JR 11 |
v1.11.3 |
2026-01-02 |
1 |
ReadFromHardware: Invalid address deadbeef near PC deadbeef LR 08000020 |
| eFootball |
v1.11.3 |
2026-01-04 |
2 |
Jump to invalid address: 07339f00 |
| eFootball PES PPSSP Inraxxs |
v1.9.4 |
2026-06-02 |
9 |
Unknown GetPointer 00000000 PC 08816130 LR 08816144 |
| Avatar: The Legend of Aang |
v1.11.3 |
2026-01-02 |
1 |
sceDmacMemcpy(dest=041b3000, src=09b04b10, size=512): overlapping read |
| eFootball JOELAND |
v1.9.4 |
2026-11-08 |
629 |
sceDmacMemcpy(dest=040cc000, src=086ce900, size=1251072): overlapping read |
| eFootball Chelito 19 * BETEGAMING |
v1.9.4 |
2026-10-30 |
87 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| VALKYRIE PROFILE -LENNETH- |
v1.11.3 |
2026-01-02 |
1 |
Jump to invalid address: 0004e90c |
| VALKYRIE PROFILE -LENNETH- |
v1.11.3 |
2026-01-02 |
1 |
Jump to invalid address: 0004e904 |
| VALKYRIE PROFILE -LENNETH- |
v1.11.3 |
2026-01-02 |
1 |
Unknown GetPointer 00000000 PC 088480c8 LR 088480c8 |
| EA-Sports FC Lop-Play |
v1.17.1 |
2026-08-15 |
10 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3278, pos=0, access=1, data=1, text=1 |
| 英雄伝説 ガガーブ トリロジー 白き魔女 |
v1.11.3 |
2026-01-02 |
2 |
Failed decrypting the PRX (ret = -1, size = 2133224, psp_size = 2133568)! |
| eFootball Lop - Play |
v1.16.4 |
2026-09-12 |
185 |
80630011=sceAtracSetHalfwayBufferAndGetID(08bff040, 00000000, 00040000): buffer too small |
| EA SPORTS FC26 BY Charly |
v1.11.3 |
2026-09-08 |
3 |
Unknown GetPointer 00000000 PC 0881c2d8 LR 0881c2e8 |
| eFootball 2025 by MP |
v1.11.3 |
2026-01-01 |
1 |
ReadFromHardware: Invalid address 7f800001 near PC 7f800001 LR 7f800001 |
| クロヒョウ 龍が如く新章 |
v1.11.3 |
2026-01-01 |
1 |
sceDmacMemcpy(dest=04136400, src=099c88a0, size=3008): overlapping read |
| eFootball PES 2021 By TM ARTS |
v1.11.3 |
2026-01-01 |
1 |
Bottom-right corner of source of block transfer is at an invalid address: 0480fec4 |
| eFootball PES 2021 By TM ARTS |
v1.11.3 |
2026-01-01 |
3 |
Bottom-right corner of source of block transfer is at an invalid address: 0480fec2 |
| eFootball 2025 By Komo Valeri |
v1.11.3 |
2026-01-01 |
1 |
ReadFromHardware: Invalid address 00000000 near PC 08a063b4 LR 08a3fbe4 |
| EA SPORTS FC26 BY Charly |
v1.9.4 |
2026-09-04 |
3 |
Unknown GetPointer 00000000 PC 0884d7b4 LR 0884d7d4 |
| eFootball JOELAND |
v1.9.4 |
2026-11-08 |
1,613 |
80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): fmt definition too small (16) |
| eFootball 2025 by MP |
v1.11.3 |
2025-12-31 |
1 |
807f00fd=sceMp3Init(00000000): invalid sample rate v3 l3 rate 03 |
| eFootball 2025 by MP |
v1.11.3 |
2025-12-31 |
1 |
807f00fd=sceMp3Init(00000000): invalid bitrate v3 l3 rate 000f |
| eFootball 2025 by MP |
v1.11.3 |
2025-12-31 |
1 |
807f00fd=sceMp3Init(00000000): invalid bitrate v2 l3 rate 000f |
| eFootball 2025 by MP |
v1.11.3 |
2025-12-31 |
3 |
sceMp3Init: invalid data: not layer 3 |
| eFootball Lop - Play |
v1.17.1 |
2026-10-24 |
39 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2 |
| eFootball Lop - Play |
v1.17.1 |
2026-10-18 |
25 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1 |
| eFootball PC - V. |
v1.9.4 |
2026-01-27 |
2 |
WriteToHardware: Invalid address 00000004 near PC 08863d74 LR 08849a58 |
| PES 2014 |
v1.11.3 |
2025-12-30 |
1 |
Jump to invalid address: 073fa600 |
| PES 2014 |
v1.11.3 |
2025-12-30 |
1 |
Jump to invalid address: 073f9f40 |
| Pro Evolution Soccer 2014 By |
v1.11.3 |
2026-10-30 |
256 |
Unknown GetPointer 00000000 PC 08816130 LR 08816144 |
| Pro Evolution Soccer 2014 By |
v1.11.3 |
2026-10-30 |
1,637 |
Savedata version requested on save: 3 |
| Pro Evolution Soccer 2014 By |
v1.19.3 |
2026-10-30 |
1,544 |
Savedata version requested: 3 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
1 |
Branch in JumpReg delay slot at 09d23a3c in block starting at 09d23980 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
1 |
Branch in JumpReg delay slot at 09d23a38 in block starting at 09d23980 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
1 |
Jump to invalid address: 02aca9a0 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
1 |
Branch in Jump delay slot at 09d23a34 in block starting at 09d23980 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
1 |
Jump to invalid address: 07485620 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
1 |
Branch in Jump delay slot at 09d23a30 in block starting at 09d23980 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
1 |
Jump to invalid address: 07318320 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
1 |
Jump to invalid address: 0748e540 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
1 |
Jump to invalid address: 021a3390 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
1 |
Branch in Jump delay slot at 09d23a14 in block starting at 09d23980 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
1 |
Jump to invalid address: 021a2570 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
1 |
Branch in Jump delay slot at 09d23a10 in block starting at 09d23980 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
1 |
Jump to invalid address: 07317c80 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
1 |
Branch in Jump delay slot at 09d23a0c in block starting at 09d23980 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
1 |
Jump to invalid address: 0748dd40 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
1 |
Branch in Jump delay slot at 09d23a08 in block starting at 09d23980 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
1 |
Jump to invalid address: 02dcb010 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
1 |
Jump to invalid address: 07318280 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
1 |
Branch in Jump delay slot at 09d239d8 in block starting at 09d23980 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
1 |
Jump to invalid address: 021a9590 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
1 |
Branch in Jump delay slot at 09d239d4 in block starting at 09d23980 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
1 |
Jump to invalid address: 0748da40 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
1 |
MIPSCompileOp: Invalid instruction 464b2000 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
1 |
MIPSCompileOp: Invalid instruction 00000301 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
1 |
Jump to invalid address: 021cb470 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
1 |
MIPSCompileOp: Invalid instruction 46554800 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
1 |
Jump to invalid address: 07338540 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
1 |
Jump to invalid address: 07298b00 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
1 |
Branch in Jump delay slot at 09d23980 in block starting at 09d23980 |
| eFootball RB - V. |
v1.11.3 |
2025-12-30 |
1 |
Jump to invalid address: 07338600 |
| PES 2014 |
v1.11.3 |
2025-12-30 |
1 |
Jump to invalid address: 075274c0 |
| EA-Sports FC PC-V |
v1.11.3 |
2026-02-16 |
2 |
80630006=sceAtracSetDataAndGetID(09a25200, 00004000): fmt definition too small (16) |
| EA-Sports FC PC-V |
v1.11.3 |
2025-12-30 |
1 |
Unknown GetPointer 00000000 PC 08ac5130 LR 092319cc |
| World Snooker Challenge 2005 |
v1.11.3 |
2025-12-30 |
1 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r10p0-00rel0 [Revision 96995].
01f15555:00000f31 HWX T N LM RevN Tex Light: 0: c:1 t:1 1: c:1 t:1 2: c:1 t:1 3: c:1 t:1 MatUp:1 Cull
#version 100
// Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying lowp vec3 v_color1;
varying mediump vec3 v_texcoord;
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalize(mul(vec4(-normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0);
if (ldot >= 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
if (u_matspecular.a <= 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
if (ldot > 0.0)
lightSum1 += u_lightspecular0 * u_matspecular.rgb * ldot * lightScale;
}
lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * u_matdiffuse) * max(ldot, 0.0);
if (ldot >= 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
if (u_matspecular.a <= 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
if (ldot > 0.0)
lightSum1 += u_lightspecular1 * u_matspecular.rgb * ldot * lightScale;
}
lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * u_matdiffuse) * max(ldot, 0.0);
if (ldot >= 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
if (u_matspecular.a <= 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
if (ldot > 0.0)
lig |
| eFootball SAN JOE |
v1.9.4 |
2026-11-08 |
37 |
Unknown GetPointer 00000000 PC 08815f0c LR 08000020 |
| eFootball PES 2021 By GABRIEL |
v1.11.3 |
2025-12-30 |
1 |
sceKernelLoadModule: unsupported options size=00000014, flags=088eb174, pos=0, access=1, data=1, text=1 |
| eFootball PES 2021 By GABRIEL |
v1.13.1 |
2026-04-03 |
3 |
sceKernelLoadModule: unsupported options size=00000014, flags=089d33b8, pos=0, access=1, data=2, text=2 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-07-14 |
4 |
MIPSCompileOp: Invalid instruction b76e9fc3 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-07-14 |
4 |
MIPSCompileOp: Invalid instruction 469efc7a |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-07-14 |
4 |
MIPSCompileOp: Invalid instruction 6793e8ff |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-07-14 |
4 |
MIPSCompileOp: Invalid instruction b35fad76 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-07-14 |
4 |
MIPSCompileOp: Invalid instruction b7b0e8ef |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-07-14 |
4 |
MIPSCompileOp: Invalid instruction ec9f9bcd |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-07-14 |
4 |
MIPSCompileOp: Invalid instruction ee3c9b47 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-07-14 |
4 |
MIPSCompileOp: Invalid instruction ef7cdf7b |