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| Game title |
Version |
Latest Report |
Hits |
Message |
| eFootball PES 2020 C19 & Nibeck Tv |
v1.17.1 |
2025-02-03 |
4 |
MIPSCompileOp: Invalid instruction b4a497ec |
| eFootball PES 2020 C19 & Nibeck Tv |
v1.18.1 |
2025-02-06 |
6 |
Garbage libstub address 795e4d9e or end a462d1bd |
| PES Centroamérica BY Charly |
v1.18.1 |
2025-08-30 |
2 |
Unknown GetPointerWrite 00000000 PC 08808448 LR 08808460 |
| eFootball |
v1.18.1 |
2025-04-24 |
49 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
| From Russia With Love™ |
v1.17.1 |
2024-12-24 |
1 |
Unknown GetPointerWrite e0d6c488 PC 08a2952c LR 088c6f28 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-12-24 |
1 |
MIPSCompileOp: Invalid instruction b0d79260 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-12-24 |
1 |
MIPSCompileOp: Invalid instruction 72003060 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-12-24 |
1 |
MIPSCompileOp: Invalid instruction 9c0e61e0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-12-24 |
1 |
MIPSCompileOp: Invalid instruction 710d7158 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-12-24 |
1 |
MIPSCompileOp: Invalid instruction 710d7110 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-12-24 |
1 |
MIPSCompileOp: Invalid instruction 710d6f68 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-12-24 |
1 |
Block transfer invalid: 1f0f0030/30 -> 00000000/0, 38x65x2 (990,56)->(43,841) |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-12-24 |
1 |
Vertices without position found: (05be000e) P: ? C: ? T: u16 Morph: 8 (through) (32b) |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-12-24 |
1 |
Unknown GE command : 11b00011 |
| Medal of Honor Heroes™ |
v1.17.1 |
2024-12-24 |
1 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r10p0-00rel0 [Revision 96995].
01f30444:00000b28 HWX C T N Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:0 MatUp:3 Cull
#version 100
// Driver: Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01f30444:00000b28 HWX C T N Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:0 MatUp:3 Cull
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec4 u_ambient;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = color0;
vec3 diffuseColor = color0.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos3;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse);
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPos.xyz / outPos.w;
float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w;
if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) {
if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) {
|
| DMB Tuner |
v1.17.1 |
2024-12-24 |
1 |
UNIMPL sceOpenPSIDGetProductCode(09fff5b0) |
| DMB Tuner |
v1.17.1 |
2024-12-24 |
1 |
Main module has start func (08804b30) different from entry (08897b1c)? |
| Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-12-24 |
71 |
80630006=sceAtracSetHalfwayBufferAndGetID(08dda4c0, 00000800, 00040000): invalid RIFF header |
| LEGO® Indiana Jones™: The Original Adventures |
v1.17.1 |
2024-12-26 |
4 |
Unaligned icache invalidation of 086c9738 (086c9738 + 0) at PC=0896f274 |
| EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2025-02-02 |
3 |
Unknown GE command : 0d002584 |
| eFootball PES 2021 By FAR Channel Indonesia |
v1.17.1 |
2024-12-23 |
1 |
Unknown GetPointerWrite 00000000 PC 088287e0 LR 088287f0 |
| eFootball |
v1.18.1 |
2026-01-15 |
67 |
Unknown GetPointerWrite 00000000 PC 088287f0 LR 08828800 |
| eFootball PC - V. |
v1.18.1 |
2026-04-19 |
2 |
Jump to invalid address: 0bb9cb70 PC 0800003c LR 08000020 |
| eFootball PC - V. |
v1.17.1 |
2024-12-23 |
2 |
MIPSCompileOp: Invalid instruction 7204565e |
| eFootball PC - V. |
v1.18.1 |
2026-04-19 |
2 |
Jump to invalid address: 0bb9c870 PC 08000034 LR 08000020 |
| eFootball PC - V. |
v1.18.1 |
2026-04-19 |
2 |
Jump to invalid address: 0709c460 PC 08000030 LR 08000020 |
| eFootball PC - V. |
v1.18.1 |
2026-04-19 |
2 |
Jump to invalid address: 0bb9c770 PC 0800002c LR 08000020 |
| eFootball PC - V. |
v1.18.1 |
2026-04-19 |
2 |
Jump to invalid address: 0709c460 PC 08000028 LR 08000020 |
| eFootball PC - V. |
v1.18.1 |
2026-04-19 |
2 |
Jump to invalid address: 0bb9c670 PC 08000024 LR 08000020 |
| eFootball PC - V. |
v1.17.1 |
2024-12-23 |
1 |
MIPSCompileOp: Invalid instruction 71e384b2 |
| eFootball Chelito 19 |
v1.17.1 |
2024-12-23 |
1 |
MIPSCompileOp: Invalid instruction 000007df |
| eFootball PC - V. |
v1.9.4 |
2026-09-16 |
103 |
MIPSCompileOp: Invalid instruction 0000ffff |
| eFootball PC - V. |
v1.9.4 |
2026-10-24 |
155 |
BREAK instruction hit |
| FIFA 06 |
v1.17.1 |
2024-12-22 |
1 |
Jump to invalid address: 033c52e0 PC 08cf1478 LR 08b11890 |
| FIFA 06 |
v1.17.1 |
2024-12-22 |
1 |
Jump to invalid address: 0311cdf0 PC 08cf1470 LR 08b11890 |
| FIFA 06 |
v1.17.1 |
2024-12-22 |
1 |
Jump to invalid address: 0311cdd0 PC 08cf1468 LR 08b11890 |
| FIFA 06 |
v1.17.1 |
2024-12-22 |
1 |
Jump to invalid address: 0311ce10 PC 08cf1460 LR 08b11890 |
| FIFA 06 |
v1.17.1 |
2024-12-22 |
1 |
Jump to invalid address: 0311cb10 PC 08cf1458 LR 08b11890 |
| FIFA 06 |
v1.17.1 |
2024-12-22 |
1 |
Jump to invalid address: 033c5290 PC 08cf1450 LR 08b11890 |
| MLB 11 The Show™ |
v1.17.1 |
2024-12-22 |
1 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (089c103e), bad data |
| MLB 11 The Show™ |
v1.17.1 |
2024-12-22 |
1 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (c12d0988), bad data |
| 初音ミク -Project DIVA- 2nd |
v1.17.1 |
2024-12-22 |
1 |
00000000=sceUtilityScreenshotInitStart(09329858) |
| DUKE NUKEM - Critical Mass |
v1.17.1 |
2024-12-22 |
2 |
80630006=sceAtracSetDataAndGetID(0a384a30, 0000630c): invalid RIFF header |
| DUKE NUKEM - Critical Mass |
v1.17.1 |
2024-12-22 |
1 |
80630006=sceAtracSetDataAndGetID(0a381620, 0000340c): invalid RIFF header |
| DUKE NUKEM - Critical Mass |
v1.17.1 |
2024-12-22 |
1 |
80630006=sceAtracSetDataAndGetID(0a37b8f0, 00005d2c): invalid RIFF header |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-12-21 |
1 |
Branch in JumpReg delay slot at 08a66888 in block starting at 08a66884 |
| EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2026-07-25 |
15 |
Unknown GE command : 399f077d |
| eFootball PC - V. |
v1.18.1 |
2025-05-29 |
8 |
MIPSCompileOp: Invalid instruction 77000000 |
| eFootball Chelito 19 |
v1.17.1 |
2024-12-21 |
5 |
80630007=sceAtracSetData(0, 08d19800, 00010000): atracID uses different codec type than data |
| 初音ミク -Project DIVA- extend |
v1.17.1 |
2024-12-21 |
1 |
00000000=sceUtilityScreenshotInitStart(09650b30) |
| GAME BY LUIZ GRIZZLY V1 |
v1.18.1 |
2025-04-07 |
23 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
| Virtua Tennis 3 |
v1.17.1 |
2024-12-21 |
1 |
MIPSCompileOp: Invalid instruction 000000ff |
| Virtua Tennis 3 |
v1.17.1 |
2024-12-21 |
1 |
MIPSCompileOp: Invalid instruction 00000779 |
| Virtua Tennis 3 |
v1.17.1 |
2024-12-21 |
2 |
MIPSCompileOp: Invalid instruction 00001e54 |
| Field Commander™ |
v1.17.1 |
2024-12-21 |
2 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| Resistance: Retribution™ |
v1.17.1 |
2024-12-21 |
1 |
Unknown GE command : 340c1a38 |
| 討鬼伝 極 |
v1.17.1 |
2024-12-21 |
1 |
WriteToHardware: Invalid address 0000001c near PC 08c50028 LR 08c50028 |
| 白騎士物語® -episode.portable-
ドグマ・ウォーズ |
v1.17.1 |
2024-12-21 |
1 |
00000000=sceUtilityScreenshotInitStart(09c9980c) |
| eFootball |
v1.18.1-1195-ge8df6d453a |
2025-04-09 |
23 |
Unknown GetPointerWrite 00000000 PC 08824cf4 LR 088113dc |
| 白騎士物語® -episode.portable-
ドグマ・ウォーズ |
v1.17.1 |
2024-12-21 |
4 |
00000000=sceUtilityScreenshotInitStart(09c9224c) |
| 白騎士物語® -episode.portable-
ドグマ・ウォーズ |
v1.17.1 |
2024-12-21 |
1 |
00000000=sceUtilityScreenshotInitStart(09c997fc) |
| 白騎士物語® -episode.portable-
ドグマ・ウォーズ |
v1.17.1 |
2024-12-21 |
6 |
00000000=sceUtilityScreenshotInitStart(09c9986c) |
| Tom Clancy's Ghost Recon® Predator |
v1.17.1 |
2024-12-21 |
1 |
Unknown GetPointerWrite 00000008 PC 08946264 LR 08a7e26c |
| NARUTO Shippuden: Ultimate Ninja Heroes 3 |
v1.17.1 |
2024-12-21 |
8 |
00000000=sceUtilityScreenshotInitStart(09a90598) |
| Assassin's Creed: Bloodlines™ |
v1.17.1 |
2024-12-20 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09e06f04, 4, 00000000, 0) |
| Assassin's Creed: Bloodlines™ |
v1.17.1 |
2024-12-20 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09e06f04, 4, 00000000, 0) |
| eFootball PC - V. |
v1.18.1 |
2026-05-13 |
13 |
Unknown GetPointerWrite 00000080 PC 0882bbf4 LR 088113dc |
| vFinal. DFU25 |
v1.18.1-841-gc3209aa868 |
2025-07-08 |
140 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
| EA FC25 BY GERTISGAMING FREE VERSION |
v1.18.1 |
2026-08-01 |
17 |
MIPSCompileOp: Invalid instruction 00000001 |
| 初音ミク -Project DIVA- extend |
v1.17.1 |
2024-12-20 |
1 |
00000000=sceUtilityScreenshotInitStart(0949e2f8) |
| WWE SmackDown vs. RAW 2007 |
v1.17.1 |
2024-12-28 |
2 |
80630007=sceAtracSetData(2, 08bd5600, 00004c00): atracID uses different codec type than data |
| WWE'12 |
v1.17.1 |
2024-12-19 |
1 |
Unknown GetPointerWrite 1f1695c4 PC 08bfbdfc LR 08bfbe04 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-12-19 |
1 |
Jump to invalid address: 06979a44 PC 08a60cd4 LR 08a5ee94 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-12-19 |
1 |
MIPSCompileOp: Invalid instruction 71063645 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-12-19 |
1 |
MIPSCompileOp: Invalid instruction 71063601 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-12-19 |
1 |
MIPSCompileOp: Invalid instruction 71156025 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-12-19 |
1 |
MIPSCompileOp: Invalid instruction 7105ce61 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-12-19 |
1 |
MIPSCompileOp: Invalid instruction 71155fb9 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-12-19 |
50 |
00000000=sceAtracLowLevelDecode(0, 09fce660, 09fce8c0[00000130], 130210b0, 09fce8c4[00001000]): invalid pointers |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-12-19 |
1 |
00000000=sceAtracLowLevelDecode(0, 09fce660, 09fce8c0[00000130], 130210b0, 09fce8c4[09056670]): invalid pointers |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-12-19 |
1 |
WriteToHardware: Invalid address 130210b0 near PC 0883c798 LR 0883c798 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-12-19 |
1 |
WriteToHardware: Invalid address 130210b0 near PC 0883e10c LR 0883e10c |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-12-19 |
1 |
Jump to invalid address: 0393fb20 PC 08a663f4 LR 0883adb8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-12-19 |
1 |
WriteToHardware: Invalid address 0774fec4 near PC 089aa0e8 LR 089aa490 |
| MediEvil Resurrection |
v1.17.1 |
2024-12-19 |
1 |
80630006=sceAtracSetDataAndGetID(08f139c0, 00020000): invalid RIFF header |
| MediEvil Resurrection |
v1.17.1 |
2024-12-19 |
1 |
80630006=sceAtracSetDataAndGetID(08eec340, 00020000): invalid RIFF header |
| eFootball PC - V. |
v1.17.1 |
2025-12-27 |
5 |
Rendering to framebuffer offset at 04162000 +256x0 (stride 512) |
| Def Jam® Fight For NY™: The Takeover |
v1.17.1 |
2024-12-19 |
1 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(5ecb3f7, 3c:76:0f:4a:1c:20, 20000000, 0) at 0897ed90 |
| WORLD SOCCER Winning Eleven UBIQUITOUS EVOLUTION 2008 |
v1.17.1 |
2024-12-19 |
9 |
sceMpegRingbufferPut(): invalid mpeg data |
| Def Jam® Fight For NY™: The Takeover |
v1.17.1 |
2024-12-19 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(82939a7, 1, 2, 09fbf960, 20000000, 0) at 0897ec84 |
| Tony Hawk's Project 8™ |
v1.17.1 |
2024-12-19 |
2 |
Unusual bezier/spline vtype: 12008780, morph: 0, bones: 3 |
| Tony Hawk's Project 8™ |
v1.17.1 |
2024-12-19 |
6 |
Unusual bezier/spline vtype: 12004780, morph: 0, bones: 2 |
| MYFC 25 MYUNO4U |
v1.9.4 |
2026-07-15 |
3,685 |
MIPSCompileOp: Invalid instruction 46800499 |
| eFootball eCanizo |
v1.18.1 |
2026-09-25 |
3 |
Unknown GetPointerWrite 00000000 PC 08824cf4 LR 088113dc |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-12-18 |
2 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09078a30): duplicate handler |
| Pro Evolution Soccer 2012 |
v1.17.1 |
2024-12-23 |
3 |
807f00fd=sceMp3Init(00000000): invalid bitrate v0 l0 rate 0003 |
| Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-12-17 |
1 |
sceNetAdhocMatchingInit(8192) at 0897e5cc |
| Grand Theft Auto: Liberty City Stories |
v1.17.1 |
2024-12-17 |
2 |
80630007=sceAtracSetData(2, 08d4b180, 00002d38): atracID uses different codec type than data |
| Grand Theft Auto: Liberty City Stories |
v1.17.1 |
2024-12-17 |
1 |
80630007=sceAtracSetData(2, 08d4b180, 00002c20): atracID uses different codec type than data |
| Grand Theft Auto: Liberty City Stories |
v1.17.1 |
2024-12-17 |
5 |
80630007=sceAtracSetData(2, 08d4b180, 000033c8): atracID uses different codec type than data |