Recent logs - v1.2.2-250-gc1e9df0

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Game title Version Latest Report Message
水の旋律 v1.2.2-250-gc1e9df0 2016-06-08 scePsmfPlayerCreate(095569c0, 095569c4): bad thread priority 982bd40
水の旋律 v1.2.2-250-gc1e9df0 2016-06-08 scePsmfPlayerCreate(095569c0, 095569c4): bad thread priority 9731480
水の旋律 v1.2.2-250-gc1e9df0 2016-06-08 scePsmfPlayerCreate(095569c0, 095569c4): bad thread priority 9562b80
水の旋律 v1.2.2-250-gc1e9df0 2016-06-06 scePsmfPlayerCreate(095569c0, 095569c4): bad thread priority 9659a80
水の旋律 v1.9.3 2020-09-18 scePsmfPlayerSetPsmf(095569c0, disc0:/PSP_GAME/USRDIR/DEMO.PMF): invalid psmf player or status
水の旋律 v1.9.3 2020-09-18 scePsmfPlayerCreate(095569c0, 095569c4): bad thread priority 965a000
水の旋律 v1.9.3 2020-09-18 Ignoring func export scePsmfPlayer/8a9ebdcd, already implemented in HLE.
水の旋律 v1.9.3 2020-09-18 Ignoring func export scePsmfPlayer/95a84ee5, already implemented in HLE.
水の旋律 v1.9.3 2020-09-18 Ignoring func export scePsmfPlayer/e792cd94, already implemented in HLE.
水の旋律 v1.9.3 2020-09-18 Ignoring func export scePsmfPlayer/b9848a74, already implemented in HLE.
水の旋律 v1.9.3 2020-09-18 Ignoring func export scePsmfPlayer/68f07175, already implemented in HLE.
水の旋律 v1.9.3 2020-09-18 Ignoring func export scePsmfPlayer/75f03fa2, already implemented in HLE.
水の旋律 v1.9.3 2020-09-18 Ignoring func export scePsmfPlayer/2d0e4e0a, already implemented in HLE.
水の旋律 v1.9.3 2020-09-18 Ignoring func export scePsmfPlayer/1e57a8e7, already implemented in HLE.
水の旋律 v1.9.3 2020-09-18 Ignoring func export scePsmfPlayer/58b83577, already implemented in HLE.
水の旋律 v1.9.3 2020-09-18 Ignoring func export scePsmfPlayer/9b71a274, already implemented in HLE.
水の旋律 v1.9.3 2020-09-18 Ignoring func export scePsmfPlayer/46f61f8b, already implemented in HLE.
水の旋律 v1.9.3 2020-09-18 Ignoring func export scePsmfPlayer/1078c008, already implemented in HLE.
水の旋律 v1.2.2-250-gc1e9df0 2016-06-08 Loading module scePsmfP_library with version 0101, devkit 05050010
水の旋律 v1.9.3 2020-09-18 Ignoring func export scePsmfPlayer/85461eff, already implemented in HLE.
水の旋律 v1.9.3 2020-09-18 Ignoring func export scePsmfPlayer/3ea82a4b, already implemented in HLE.
水の旋律 v1.9.3 2020-09-18 Ignoring func export scePsmfPlayer/df089680, already implemented in HLE.
水の旋律 v1.9.3 2020-09-18 Ignoring func export scePsmfPlayer/2beb1569, already implemented in HLE.
水の旋律 v1.9.3 2020-09-18 Ignoring func export scePsmfPlayer/3d6d25a9, already implemented in HLE.
水の旋律 v1.9.3 2020-09-18 Ignoring func export scePsmfPlayer/235d8787, already implemented in HLE.
水の旋律 v1.9.3 2020-09-18 Ignoring func export scePsmfPlayer/3ed62233, already implemented in HLE.
水の旋律 v1.9.3 2020-09-18 Ignoring func export scePsmfPlayer/a0b8ca55, already implemented in HLE.
水の旋律 v1.9.3 2020-09-18 Ignoring func export scePsmfPlayer/a3d81169, already implemented in HLE.
水の旋律 v1.9.3 2020-09-18 Ignoring func export scePsmfPlayer/f8ef08a6, already implemented in HLE.
水の旋律 v1.9.3 2020-09-18 Ignoring func export scePsmfPlayer/f3efaa91, already implemented in HLE.
水の旋律 v1.9.3 2020-09-18 Ignoring func export scePsmfPlayer/9ff2b2e7, already implemented in HLE.
水の旋律 v1.2.2-250-gc1e9df0 2016-06-08 Loading module scePsmf_library with version 0101, devkit 05050010
水の旋律 v1.9.3 2020-09-18 Ignoring func export scePsmfPlayer/b8d10c56, already implemented in HLE.
水の旋律 v1.4.2 2017-08-22 Loading module sceFont_Library with version 0101, devkit 03090510
水の旋律2 ~緋の記憶~ v1.4.2 2017-09-10 Loading module sceFont_Library with version 0101, devkit 03090510
Untold Legends: Brotherhood of the Blade v1.9.4 2021-09-15 sceKernelLoadModule: unsupported options size=00000014, flags=08ce5dc0, pos=0, access=1, data=2, text=2
Untold Legends: Brotherhood of the Blade v1.9.4 2021-09-15 sceKernelLoadModule: unsupported options size=00000014, flags=08ce5dc0, pos=0, access=1, data=1, text=1
TACTICS OGRE™: Let Us Cling Together™ v1.2.2-250-gc1e9df0 2016-04-14 CALL to illegal address 04a11300 - ignoring! data=a00400
学園K -Wonderful School Days- v1.9.4 2021-10-15 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
GTA: Liberty City Stories v1.7.5 2021-10-21 FBO created from existing depthbuffer as color, 00000000/00128000 and 00178000/00000000
RIDGE RACER 2 v1.9.4 2021-10-21 Using texture with rendered CLUT: texfmt=5, clutfmt=3
アンジェリーク ルトゥール v1.4.2 2019-01-12 Loading module scePsmf_library with version 0101, devkit 06060010
アンジェリーク ルトゥール v1.4.2 2019-01-12 Loading module scePsmfP_library with version 0101, devkit 06060010
遙かなる時空の中で4 愛蔵版 v1.2.2-250-gc1e9df0 2016-06-08 scePsmfSpecifyStreamWithStreamTypeNumber(09f7d5f8, 0000000f, 00000000)
遙かなる時空の中で4 愛蔵版 v1.2.2-250-gc1e9df0 2017-05-10 scePsmfSpecifyStreamWithStreamTypeNumber(09f7d5c0, 00000000, 00000000)
TEKKEN 6 v1.9.4 2021-10-22 80020001=sceKernelCreateEventFlag((invalid), 00000200, 00000000, 00000000): invalid name
(homebrew) v1.8.0-39-g87c7f2f53 2021-10-21 Graphics init error: D3DX DLL not found! Try reinstalling DirectX.
RIDGE RACER 2 v1.9.4 2021-08-27 Render to texture with incompatible formats 5 != 3 at 04195140
BLAZBLUE CONTINUUM SHIFT Ⅱ v1.9.4 2021-10-14 sceKernelLoadModule: unsupported options size=00000014, flags=2e7a686e, pos=0, access=1, data=2, text=2
BLAZBLUE CONTINUUM SHIFT Ⅱ v1.9.4 2021-10-14 sceKernelLoadModule: unsupported options size=00000014, flags=2e62746e, pos=0, access=1, data=2, text=2
BlazBlue: Calamity Trigger Portable v1.9.4 2021-10-10 sceKernelLoadModule: unsupported options size=00000014, flags=00001388, pos=0, access=1, data=2, text=2
Silent Hill® Origins v1.9.4 2019-10-30 Reader: Unsupported W0 Format 0
TACTICS OGRE™: Let Us Cling Together™ v1.4.2 2017-10-25 CALL: Stack full!
OUTRUN 2006: COAST 2 COAST v1.9.4 2021-10-21 Unsupported AND logic op: 2
OUTRUN 2006: COAST 2 COAST v1.9.4 2021-10-21 Attempted invert for logic op: 8
クドわふたー Converted Edition v1.4.2-199-g3249d81 2021-08-03 Loading module sceFont_Library with version 0101, devkit 06060010
遙かなる時空の中で4 愛蔵版 v1.2.2-250-gc1e9df0 2016-06-08 scePsmfSpecifyStreamWithStreamTypeNumber(09ffe760, 00000000, 00000000)
遙かなる時空の中で4 愛蔵版 v1.4.2 2018-06-20 Loading module scePsmf_library with version 0101, devkit 06030010
Silent Hill® Origins v1.7.5 2021-02-03 Render to area containing texture at 00040000 +960x0
遙かなる時空の中で~八葉抄~ v1.2.2-250-gc1e9df0 2016-05-28 scePsmfSpecifyStreamWithStreamTypeNumber(09ec65c0, 00000000, 00000000)
Crash® Mind Over Mutant v1.5.2 2020-09-09 Loading module sceMpegbase_Driver with version 0103, devkit 00000000
Crash® Mind Over Mutant v1.5.2 2020-09-09 Loading module sceVideocodec_Driver with version 0103, devkit 00000000
Crash® Mind Over Mutant v1.5.2 2020-09-09 Loading module sceMpeg_library with version 0105, devkit 00000000
Silent Hill® Origins v1.9.4 2021-10-03 0 depal unsupported: shift=0 mask=ff offset=0
LocoRoco v1.4.2-199-g3249d81 2021-01-14 Loading module sceATRAC3plus_Library with version 0103, devkit 00000000
LocoRoco v1.4.2-199-g3249d81 2021-01-16 Loading module sceMpeg_library with version 0104, devkit 00000000
ARMORED CORE LAST RAVEN Portable v1.9.4 2021-10-11 4 and 8-bit CLUT format not supported for framebuffers
ARMORED CORE LAST RAVEN Portable v1.9.4 2021-10-11 Render to texture with incompatible formats 5 != 1 at 04154000
METAL GEAR SOLID PEACE WALKER v1.9.4 2021-10-14 Render to texture with different strides 64 != 128
World Soccer Winning Eleven 9 v1.5.2 2021-09-26 Loading module sceMpeg_library with version 0102, devkit 00000000
World Soccer Winning Eleven 9 v1.5.2 2021-09-26 Loading module sceATRAC3plus_Library with version 0101, devkit 00000000
World Soccer Winning Eleven 9 v1.5.2 2021-09-26 Loading module sceAudiocodec_Driver with version 0101, devkit 00000000
World Soccer Winning Eleven 9 v1.5.2 2021-09-26 Loading module sceMpegbase_Driver with version 0102, devkit 00000000
World Soccer Winning Eleven 9 v1.5.2 2021-09-26 Loading module sceVideocodec_Driver with version 0101, devkit 00000000
World Soccer Winning Eleven 9 v1.5.2 2021-09-26 Loading module sceSAScore with version 0101, devkit 00000000
God of War: Chains of Olympus v1.9.4 2021-10-13 Render to area containing texture at 04161800 +0x1
Kanon v1.5.2 2021-06-15 Loading module sceFont_Library with version 0101, devkit 00000000
CLANNAD v1.9.4 2021-10-21 Unimplemented HLE function sceKernelFindModuleByUID
CLANNAD v1.9.4 2021-10-21 Unimplemented HLE function LoadExecForKernel_a3d5e142
God of War®: Ghost of Sparta v1.7.5 2021-10-04 Rendering to framebuffer offset: 00161800 +64x0
Syphon Filter®: Logan's Shadow v1.9.4 2021-10-18 Render to texture using CLUT with different strides 256 != 128
Syphon Filter®: Logan's Shadow v1.7.5 2021-06-23 Render to texture with incompatible formats 5 != 1 at 000d4000
Syphon Filter®: Logan's Shadow v1.7.5 2021-06-23 Render to area containing texture at 000d4000 +0x128
凉宫春日的追忆 v1.4.2-819-gf428f6f85 2021-01-21 Loading module sceFont_Library with version 0101, devkit 06030010
The 3rd Birthday® v1.9.4 2021-10-18 Render to texture using CLUT with different strides 128 != 64
ARMORED CORE FORMULA FRONT v1.9.4 2021-09-29 Render to texture with different strides 256 != 512
BlazBlue: Calamity Trigger Portable v1.4.2-91-g7822e5b 2021-06-16 Loading module scePsmf_library with version 0101, devkit 05050010
BlazBlue: Calamity Trigger Portable v1.4.2-91-g7822e5b 2021-06-16 Loading module scePsmfP_library with version 0101, devkit 05050010
BlazBlue: Calamity Trigger Portable v1.4.2-91-g7822e5b 2021-06-16 Loading module sceFont_Library with version 0101, devkit 05050010
Wipeout Pure v1.7.5 2021-10-19 Render to area containing texture at 00110000 +0x136
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.9.4 2021-10-21 Render to texture with different strides 512 != 128
Silent Hill® Origins v1.9.3-733-g0decc6521 2021-10-20 Unsupported alpha/stencil mask: fe
Silent Hill® Origins v1.7.5 2021-10-03 FBO using existing buffer as depthbuffer, 00060000/00000000 and 00000000/00000000
Silent Hill® Origins v1.9.3-733-g0decc6521 2021-10-03 Unsupported alpha/stencil mask: fd
Silent Hill® Origins v1.7.5 2021-10-03 Rendering to framebuffer offset: 00170000 +256x0
Silent Hill® Origins v1.7.5 2021-08-17 Render to texture with incompatible formats 7 != 0 at 0004c000
Silent Hill® Origins v1.9.4 2021-10-22 Render to texture using CLUT with different strides 512 != 1024
Silent Hill® Origins v1.9.4 2021-10-22 Render to texture with different strides 512 != 1024
Silent Hill® Origins v1.9.3-733-g0decc6521 2021-10-20 Unsupported RGB mask: r=07 g=e3 b=ff
Silent Hill® Origins v1.7.5 2021-10-03 FBO using existing buffer as depthbuffer, 00170000/00000000 and 00000000/00000000