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| Game title |
Version |
Latest Report |
Hits |
Message |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.5.2 |
2026-04-13 |
62,477 |
Loading module sceFont_Library with version 0101, devkit 06030010 |
| MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.9.4 |
2026-10-31 |
743 |
MIPSCompileOp: Invalid instruction 00005ffe |
| SEGA Rally |
v1.7.5 |
2024-03-17 |
195 |
Render to texture with incompatible formats 3 != 1 at 000cc000 |
| SEGA Rally |
v1.9.4 |
2026-03-14 |
956 |
Render to texture with different strides 512 != 128 |
| Grand Theft Auto®: Chinatown Wars™ |
v1.9.4 |
2026-11-06 |
130,218 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| SOCOM: U.S. Navy SEALs Fireteam Bravo 3 |
v1.9.4 |
2026-11-06 |
7,235 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| (homebrew) |
v1.9.4 |
2022-11-27 |
8,455 |
UNIMPL sceKernelSelfStopUnloadModule(00000001, 00000000, 00000000): game may have crashed |
| SOCOM: U.S. Navy SEALs Fireteam Bravo 3 |
v1.7.5 |
2026-11-07 |
1,061 |
Render to area containing texture at 000cc000 +0x128 |
| (homebrew) |
v1.9.4 |
2022-11-27 |
22,378 |
Ignoring func export sceUsbGps/69e4aaa8, already implemented in HLE. |
| (homebrew) |
v1.9.4 |
2022-11-27 |
22,493 |
Ignoring func export sceUsbGps/31f95cde, already implemented in HLE. |
| (homebrew) |
v1.9.4 |
2022-11-27 |
22,436 |
Ignoring func export sceUsbGps/54d26aa4, already implemented in HLE. |
| (homebrew) |
v1.9.4 |
2022-11-27 |
22,303 |
Ignoring func export sceUsbGps/9d8f99e8, already implemented in HLE. |
| (homebrew) |
v1.9.4 |
2022-11-27 |
22,354 |
Ignoring func export sceUsbGps/934ec2b2, already implemented in HLE. |
| (homebrew) |
v1.9.4 |
2022-11-27 |
22,376 |
Ignoring func export sceUsbGps/6eed4811, already implemented in HLE. |
| (homebrew) |
v1.9.4 |
2022-11-27 |
22,268 |
Ignoring func export sceUsbGps/9f267d34, already implemented in HLE. |
| (homebrew) |
v1.9.4 |
2022-11-27 |
22,238 |
Ignoring func export sceUsbGps/a259cd67, already implemented in HLE. |
| (homebrew) |
v1.9.4 |
2022-11-27 |
22,493 |
Ignoring func export sceUsbGps/268f95ca, already implemented in HLE. |
| (homebrew) |
v1.9.4 |
2022-11-27 |
22,326 |
Ignoring func export sceUsbGps/7c16ac3a, already implemented in HLE. |
| FIFA STREET 2 |
v1.9.4 |
2026-11-08 |
294,184 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 151249632 |
| CODED ARMS |
v1.9.4 |
2026-09-07 |
1,337 |
Render to texture using CLUT with different strides 256 != 128 |
| Tom Clancy's Rainbow Six Vegas |
v1.7.5 |
2026-08-07 |
1,311 |
Render to area containing texture at 000cc000 +256x0 |
| Tom Clancy's Rainbow Six Vegas |
v1.7.5 |
2026-08-07 |
1,344 |
Rendering to framebuffer offset: 000cc000 +256x0 |
| WWE '13 |
v1.7.5 |
2023-03-26 |
293 |
Render to area containing texture at 000cc000 +64x0 |
| WWE '13 |
v1.7.5 |
2023-03-26 |
382 |
Rendering to framebuffer offset: 000cc000 +65x0 |
| The Legend of Heroes III: Song of the Ocean |
v1.9.3-986-g4fa6c7fd7 |
2026-02-22 |
468 |
Unsupported alpha/stencil mask: fe |
| CODED ARMS |
v1.9.4 |
2026-09-07 |
1,375 |
Render to texture with different strides 128 != 512 |
| The Legend of Heroes III: Song of the Ocean |
v1.5.1 |
2022-01-22 |
294 |
Loading module sceMpegbase_Driver with version 0103, devkit 00000000 |
| The Legend of Heroes III: Song of the Ocean |
v1.5.1 |
2022-01-22 |
299 |
Loading module sceVideocodec_Driver with version 0103, devkit 00000000 |
| The Legend of Heroes III: Song of the Ocean |
v1.5.1 |
2022-01-22 |
294 |
Loading module sceATRAC3plus_Library with version 0103, devkit 00000000 |
| The Legend of Heroes III: Song of the Ocean |
v1.5.1 |
2022-01-22 |
292 |
Loading module sceMpeg_library with version 0104, devkit 00000000 |
| The Legend of Heroes III: Song of the Ocean |
v1.5.1 |
2022-01-22 |
294 |
Loading module sceSAScore with version 0103, devkit 00000000 |
| The Legend of Heroes III: Song of the Ocean |
v1.5.1 |
2022-01-22 |
296 |
Loading module sceAudiocodec_Driver with version 0103, devkit 00000000 |
| NBA |
v1.5.2 |
2023-06-19 |
1,504 |
Loading module sceAudiocodec_Driver with version 0101, devkit 00000000 |
| NBA |
v1.5.2 |
2023-06-19 |
1,524 |
Loading module sceSAScore with version 0101, devkit 00000000 |
| NBA |
v1.5.2 |
2023-06-19 |
1,517 |
Loading module sceATRAC3plus_Library with version 0101, devkit 00000000 |
| Split/Second Velocity |
v1.9.3-908-g192164c5f |
2025-10-02 |
518 |
Unsupported RGB mask: r=ff g=ff b=0f |
| Yu-Gi-Oh! GX Tag Force 3 |
v1.7.5 |
2026-03-07 |
11,177 |
Render to area containing texture at 00000000 +64x0 |
| Silent Hill: Shattered Memories |
v1.9.4 |
2026-09-22 |
5,838 |
Render to texture with incompatible formats 7 != 0 at 0404c000 |
| Split/Second Velocity |
v1.9.4 |
2026-09-04 |
1,780 |
Render to texture with different strides 64 != 128 |
| Split/Second Velocity |
v1.9.4 |
2026-09-04 |
1,835 |
Render to texture using CLUT with different strides 64 != 128 |
| Split/Second Velocity |
v1.5.2 |
2022-05-23 |
587 |
Loading module scePsmf_library with version 0101, devkit 06030010 |
| Split/Second Velocity |
v1.5.2 |
2022-05-23 |
584 |
Loading module scePsmfP_library with version 0101, devkit 06030010 |
| The 3rd Birthday® |
v1.9.4 |
2026-10-09 |
4,776 |
Render to texture with different strides 128 != 64 |
| Silent Hill: Shattered Memories |
v1.9.3-932-g2d4e45d22 |
2026-11-02 |
2,031 |
Unsupported alpha/stencil mask: fe |
| Silent Hill: Shattered Memories |
v1.9.3-932-g2d4e45d22 |
2026-11-02 |
2,257 |
Unsupported RGB mask: r=07 g=e3 b=ff |
| Silent Hill: Shattered Memories |
v1.9.4 |
2026-11-02 |
8,216 |
Render to texture using CLUT with different strides 512 != 1024 |
| Silent Hill: Shattered Memories |
v1.9.4 |
2026-11-02 |
7,138 |
Render to texture using CLUT with offset at 04000000 +0x152 |
| Yu-Gi-Oh! GX Tag Force 3 |
v1.7.5 |
2026-03-06 |
10,942 |
Render to area containing texture at 00088000 +64x0 |
| Ape Escape® On the Loose |
v1.4.2-473-gbb1f65118 |
2021-07-02 |
452 |
Loading module sceNetAdhocMatching_Library with version 0101, devkit 00000000 |
| Ape Escape® On the Loose |
v1.4.2-473-gbb1f65118 |
2021-07-02 |
458 |
Loading module sceNetAdhocctl_Library with version 0101, devkit 00000000 |
| Ape Escape® On the Loose |
v1.4.2-473-gbb1f65118 |
2021-07-02 |
459 |
Loading module sceNetAdhoc_Library with version 0101, devkit 00000000 |
| Ape Escape® On the Loose |
v1.4.2-473-gbb1f65118 |
2021-07-02 |
460 |
Loading module sceNet_Library with version 0101, devkit 00000000 |
| Ape Escape® On the Loose |
v1.4.2-473-gbb1f65118 |
2021-07-02 |
606 |
Loading module sceATRAC3plus_Library with version 0101, devkit 00000000 |
| Ape Escape® On the Loose |
v1.4.2-473-gbb1f65118 |
2021-07-02 |
603 |
Loading module sceAudiocodec_Driver with version 0101, devkit 00000000 |
| Ape Escape® On the Loose |
v1.4.2-473-gbb1f65118 |
2021-07-02 |
603 |
Loading module sceSAScore with version 0101, devkit 00000000 |
| Intelligent License |
v1.4.2 |
2021-08-01 |
11 |
Loading module sceVideocodec_Driver with version 0101, devkit 00000000 |
| Intelligent License |
v1.4.2 |
2021-08-01 |
11 |
Loading module sceNetResolver_Library with version 0101, devkit 00000000 |
| Intelligent License |
v1.4.2 |
2021-08-01 |
11 |
Loading module sceMpegbase_Driver with version 0102, devkit 00000000 |
| Intelligent License |
v1.4.2 |
2021-08-01 |
11 |
Loading module sceATRAC3plus_Library with version 0101, devkit 00000000 |
| Intelligent License |
v1.4.2 |
2021-08-01 |
11 |
Loading module sceNetInet_Library with version 0102, devkit 00000000 |
| Intelligent License |
v1.4.2 |
2021-08-01 |
11 |
Loading module sceNetApctl_Library with version 0102, devkit 00000000 |
| Intelligent License |
v1.4.2 |
2021-08-01 |
11 |
Loading module sceAudiocodec_Driver with version 0101, devkit 00000000 |
| Intelligent License |
v1.4.2 |
2021-08-01 |
11 |
Loading module sceNet_Library with version 0101, devkit 00000000 |
| Intelligent License |
v1.4.2 |
2021-08-01 |
11 |
Loading module sceMpeg_library with version 0102, devkit 00000000 |
| Intelligent License |
v1.4.2 |
2021-08-01 |
11 |
Loading module sceSAScore with version 0101, devkit 00000000 |
| SOCOM: U.S. Navy SEALs Fireteam Bravo 3 |
v1.7.5 |
2026-10-31 |
1,905 |
Render to texture with incompatible formats 5 != 1 at 00000000 |
| FINAL FANTASY TACTICS: THE WAR OF THE LIONS |
v1.9.4 |
2026-09-13 |
15,849 |
sceKernelRegisterSubIntrHandler(30, 4, 08a22840, 00000000): duplicate handler |
| Silent Hill: Shattered Memories |
v1.9.4 |
2026-11-02 |
8,393 |
Render to texture with different strides 512 != 1024 |
| The 3rd Birthday® |
v1.9.4 |
2026-10-09 |
4,308 |
Render to texture using CLUT with different strides 128 != 64 |
| BLAZBLUE CONTINUUM SHIFT Ⅱ |
v1.4.2 |
2019-02-15 |
78 |
Loading module scePsmf_library with version 0101, devkit 06020010 |
| BLAZBLUE CONTINUUM SHIFT Ⅱ |
v1.4.2 |
2019-02-15 |
80 |
Loading module scePsmfP_library with version 0101, devkit 06020010 |
| BLAZBLUE CONTINUUM SHIFT Ⅱ |
v1.4.2 |
2022-12-21 |
62 |
Loading module sceFont_Library with version 0101, devkit 06020010 |
| Hero of Sparta™ |
v1.7.5 |
2026-08-24 |
3,643 |
Render to texture with incompatible formats 3 != 0 at 00044000 |
| Grand Theft Auto®: Chinatown Wars™ |
v1.9.4 |
2026-11-08 |
46,684 |
Render to texture with different strides 256 != 64 |
| SOCOM: U.S. Navy SEALs Fireteam Bravo 3 |
v1.9.4 |
2026-11-08 |
10,609 |
Render to texture using CLUT with different strides 1024 != 512 |
| FINAL FANTASY 零式 ディスク1 |
v1.7.5 |
2026-10-05 |
6,400 |
Ignoring possible render to texture at 00156000 +0x128 / 256x272 |
| Silent Hill: Shattered Memories |
v1.7.5 |
2026-11-02 |
12,534 |
Rendering from framebuf with offset 040d43c0 -> 000d4000+480x0 |
| Midnight Club: L.A. Remix® |
v1.9.4 |
2026-11-06 |
14,599 |
Render to texture with different strides 128 != 256 |
| Midnight Club: L.A. Remix® |
v1.7.5 |
2026-11-06 |
4,035 |
Ignoring possible render to texture at 00156000 +0x128 / 128x272 |
| Dante's Inferno™ |
v1.7.5 |
2026-09-29 |
8,035 |
Render to area containing texture at 00110000 +256x0 |
| Silent Hill® Origins |
v1.7.5 |
2026-10-09 |
19,724 |
Rendering from framebuf with offset 040d43c0 -> 000d4000+480x0 |
| Luxor - The Wrath of Set |
v1.4.2-199-g3249d81 |
2023-02-23 |
186 |
Loading module sceAudiocodec_Driver with version 0103, devkit 00000000 |
| Luxor - The Wrath of Set |
v1.4.2-199-g3249d81 |
2023-02-23 |
190 |
Loading module sceSAScore with version 0103, devkit 00000000 |
| FAT PRINCESS: FISTFUL OF CAKE |
v1.7.5 |
2024-07-11 |
771 |
Ignoring possible render to texture at 00174000 +0x64 / 128x272 |
| FINAL FANTASY TACTICS: THE WAR OF THE LIONS |
v1.9.4 |
2026-09-11 |
10,223 |
Inter-buffer memcpy 04000000 -> 04088000 |
| Dante's Inferno™ |
v1.5.2 |
2022-02-14 |
60 |
sceDmacMemcpy(dest=086200a0, src=08c012f0, size=65536): overlapping read |
| FINAL FANTASY 零式 ディスク1 |
v1.9.4 |
2026-10-29 |
14,579 |
Render to texture with different strides 64 != 256 |
| DISSIDIA 012[duodecim] FINAL FANTASY |
v1.9.4 |
2026-10-16 |
8,172 |
Unsupported RGB mask: r=ff g=7f b=00 |
| Midnight Club: L.A. Remix® |
v1.9.4 |
2026-11-06 |
21,999 |
Decoding texture from VRAM mirror at 04710000 swizzle=0 |
| Midnight Club: L.A. Remix® |
v1.7.5 |
2026-11-06 |
4,070 |
Render to area containing texture at 00088000 +112x8 |
| Silent Hill® Origins |
v1.7.5 |
2026-10-09 |
7,317 |
Render to area containing texture at 00020000 +960x0 |
| Phantasy Star Portable™ 2 |
v1.9.4 |
2026-06-16 |
11,624 |
Render to texture with different strides 256 != 512 |
| Phantasy Star Portable™ 2 |
v1.9.4 |
2026-06-16 |
11,006 |
Render to area containing texture at 04088000 +0x136 |
| FINAL FANTASY TACTICS®: THE WAR OF THE LIONS™ |
v1.9.4 |
2026-10-29 |
19,045 |
Inter-buffer memcpy 04000000 -> 04088000 |
| FINAL FANTASY 零式 ディスク1 |
v1.9.4 |
2026-10-29 |
16,988 |
Render to texture using CLUT with different strides 64 != 256 |
| FINAL FANTASY 零式 ディスク1 |
v1.9.4 |
2026-10-29 |
18,061 |
Render to texture with incompatible formats 6 != 3 at 04154000 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.9.3-998-gc739d4e16 |
2026-10-28 |
75,775 |
Unsupported RGB mask: r=ef g=ff b=ff |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.9.4 |
2026-11-08 |
854,167 |
Render to texture using CLUT with different strides 512 != 64 |
| Silent Hill® Origins |
v1.9.3-82-g90e91e24b |
2026-09-10 |
1,809 |
Unsupported alpha/stencil mask: 7f |
| TEKKEN DARK RESURRECTION |
v1.5.2 |
2025-05-30 |
4,095 |
Loading module sceMpegbase_Driver with version 0103, devkit 00000000 |