Recent logs - v1.5.2

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.5.2 2026-04-13 62,477 Loading module sceFont_Library with version 0101, devkit 06030010
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.9.4 2026-10-31 743 MIPSCompileOp: Invalid instruction 00005ffe
SEGA Rally v1.7.5 2024-03-17 195 Render to texture with incompatible formats 3 != 1 at 000cc000
SEGA Rally v1.9.4 2026-03-14 956 Render to texture with different strides 512 != 128
Grand Theft Auto®: Chinatown Wars™ v1.9.4 2026-11-06 130,218 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.9.4 2026-11-06 7,235 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
(homebrew) v1.9.4 2022-11-27 8,455 UNIMPL sceKernelSelfStopUnloadModule(00000001, 00000000, 00000000): game may have crashed
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.7.5 2026-11-07 1,061 Render to area containing texture at 000cc000 +0x128
(homebrew) v1.9.4 2022-11-27 22,378 Ignoring func export sceUsbGps/69e4aaa8, already implemented in HLE.
(homebrew) v1.9.4 2022-11-27 22,493 Ignoring func export sceUsbGps/31f95cde, already implemented in HLE.
(homebrew) v1.9.4 2022-11-27 22,436 Ignoring func export sceUsbGps/54d26aa4, already implemented in HLE.
(homebrew) v1.9.4 2022-11-27 22,303 Ignoring func export sceUsbGps/9d8f99e8, already implemented in HLE.
(homebrew) v1.9.4 2022-11-27 22,354 Ignoring func export sceUsbGps/934ec2b2, already implemented in HLE.
(homebrew) v1.9.4 2022-11-27 22,376 Ignoring func export sceUsbGps/6eed4811, already implemented in HLE.
(homebrew) v1.9.4 2022-11-27 22,268 Ignoring func export sceUsbGps/9f267d34, already implemented in HLE.
(homebrew) v1.9.4 2022-11-27 22,238 Ignoring func export sceUsbGps/a259cd67, already implemented in HLE.
(homebrew) v1.9.4 2022-11-27 22,493 Ignoring func export sceUsbGps/268f95ca, already implemented in HLE.
(homebrew) v1.9.4 2022-11-27 22,326 Ignoring func export sceUsbGps/7c16ac3a, already implemented in HLE.
FIFA STREET 2 v1.9.4 2026-11-08 294,184 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 151249632
CODED ARMS v1.9.4 2026-09-07 1,337 Render to texture using CLUT with different strides 256 != 128
Tom Clancy's Rainbow Six Vegas v1.7.5 2026-08-07 1,311 Render to area containing texture at 000cc000 +256x0
Tom Clancy's Rainbow Six Vegas v1.7.5 2026-08-07 1,344 Rendering to framebuffer offset: 000cc000 +256x0
WWE '13 v1.7.5 2023-03-26 293 Render to area containing texture at 000cc000 +64x0
WWE '13 v1.7.5 2023-03-26 382 Rendering to framebuffer offset: 000cc000 +65x0
The Legend of Heroes III: Song of the Ocean v1.9.3-986-g4fa6c7fd7 2026-02-22 468 Unsupported alpha/stencil mask: fe
CODED ARMS v1.9.4 2026-09-07 1,375 Render to texture with different strides 128 != 512
The Legend of Heroes III: Song of the Ocean v1.5.1 2022-01-22 294 Loading module sceMpegbase_Driver with version 0103, devkit 00000000
The Legend of Heroes III: Song of the Ocean v1.5.1 2022-01-22 299 Loading module sceVideocodec_Driver with version 0103, devkit 00000000
The Legend of Heroes III: Song of the Ocean v1.5.1 2022-01-22 294 Loading module sceATRAC3plus_Library with version 0103, devkit 00000000
The Legend of Heroes III: Song of the Ocean v1.5.1 2022-01-22 292 Loading module sceMpeg_library with version 0104, devkit 00000000
The Legend of Heroes III: Song of the Ocean v1.5.1 2022-01-22 294 Loading module sceSAScore with version 0103, devkit 00000000
The Legend of Heroes III: Song of the Ocean v1.5.1 2022-01-22 296 Loading module sceAudiocodec_Driver with version 0103, devkit 00000000
NBA v1.5.2 2023-06-19 1,504 Loading module sceAudiocodec_Driver with version 0101, devkit 00000000
NBA v1.5.2 2023-06-19 1,524 Loading module sceSAScore with version 0101, devkit 00000000
NBA v1.5.2 2023-06-19 1,517 Loading module sceATRAC3plus_Library with version 0101, devkit 00000000
Split/Second Velocity v1.9.3-908-g192164c5f 2025-10-02 518 Unsupported RGB mask: r=ff g=ff b=0f
Yu-Gi-Oh! GX Tag Force 3 v1.7.5 2026-03-07 11,177 Render to area containing texture at 00000000 +64x0
Silent Hill: Shattered Memories v1.9.4 2026-09-22 5,838 Render to texture with incompatible formats 7 != 0 at 0404c000
Split/Second Velocity v1.9.4 2026-09-04 1,780 Render to texture with different strides 64 != 128
Split/Second Velocity v1.9.4 2026-09-04 1,835 Render to texture using CLUT with different strides 64 != 128
Split/Second Velocity v1.5.2 2022-05-23 587 Loading module scePsmf_library with version 0101, devkit 06030010
Split/Second Velocity v1.5.2 2022-05-23 584 Loading module scePsmfP_library with version 0101, devkit 06030010
The 3rd Birthday® v1.9.4 2026-10-09 4,776 Render to texture with different strides 128 != 64
Silent Hill: Shattered Memories v1.9.3-932-g2d4e45d22 2026-11-02 2,031 Unsupported alpha/stencil mask: fe
Silent Hill: Shattered Memories v1.9.3-932-g2d4e45d22 2026-11-02 2,257 Unsupported RGB mask: r=07 g=e3 b=ff
Silent Hill: Shattered Memories v1.9.4 2026-11-02 8,216 Render to texture using CLUT with different strides 512 != 1024
Silent Hill: Shattered Memories v1.9.4 2026-11-02 7,138 Render to texture using CLUT with offset at 04000000 +0x152
Yu-Gi-Oh! GX Tag Force 3 v1.7.5 2026-03-06 10,942 Render to area containing texture at 00088000 +64x0
Ape Escape® On the Loose v1.4.2-473-gbb1f65118 2021-07-02 452 Loading module sceNetAdhocMatching_Library with version 0101, devkit 00000000
Ape Escape® On the Loose v1.4.2-473-gbb1f65118 2021-07-02 458 Loading module sceNetAdhocctl_Library with version 0101, devkit 00000000
Ape Escape® On the Loose v1.4.2-473-gbb1f65118 2021-07-02 459 Loading module sceNetAdhoc_Library with version 0101, devkit 00000000
Ape Escape® On the Loose v1.4.2-473-gbb1f65118 2021-07-02 460 Loading module sceNet_Library with version 0101, devkit 00000000
Ape Escape® On the Loose v1.4.2-473-gbb1f65118 2021-07-02 606 Loading module sceATRAC3plus_Library with version 0101, devkit 00000000
Ape Escape® On the Loose v1.4.2-473-gbb1f65118 2021-07-02 603 Loading module sceAudiocodec_Driver with version 0101, devkit 00000000
Ape Escape® On the Loose v1.4.2-473-gbb1f65118 2021-07-02 603 Loading module sceSAScore with version 0101, devkit 00000000
Intelligent License v1.4.2 2021-08-01 11 Loading module sceVideocodec_Driver with version 0101, devkit 00000000
Intelligent License v1.4.2 2021-08-01 11 Loading module sceNetResolver_Library with version 0101, devkit 00000000
Intelligent License v1.4.2 2021-08-01 11 Loading module sceMpegbase_Driver with version 0102, devkit 00000000
Intelligent License v1.4.2 2021-08-01 11 Loading module sceATRAC3plus_Library with version 0101, devkit 00000000
Intelligent License v1.4.2 2021-08-01 11 Loading module sceNetInet_Library with version 0102, devkit 00000000
Intelligent License v1.4.2 2021-08-01 11 Loading module sceNetApctl_Library with version 0102, devkit 00000000
Intelligent License v1.4.2 2021-08-01 11 Loading module sceAudiocodec_Driver with version 0101, devkit 00000000
Intelligent License v1.4.2 2021-08-01 11 Loading module sceNet_Library with version 0101, devkit 00000000
Intelligent License v1.4.2 2021-08-01 11 Loading module sceMpeg_library with version 0102, devkit 00000000
Intelligent License v1.4.2 2021-08-01 11 Loading module sceSAScore with version 0101, devkit 00000000
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.7.5 2026-10-31 1,905 Render to texture with incompatible formats 5 != 1 at 00000000
FINAL FANTASY TACTICS: THE WAR OF THE LIONS v1.9.4 2026-09-13 15,849 sceKernelRegisterSubIntrHandler(30, 4, 08a22840, 00000000): duplicate handler
Silent Hill: Shattered Memories v1.9.4 2026-11-02 8,393 Render to texture with different strides 512 != 1024
The 3rd Birthday® v1.9.4 2026-10-09 4,308 Render to texture using CLUT with different strides 128 != 64
BLAZBLUE CONTINUUM SHIFT Ⅱ v1.4.2 2019-02-15 78 Loading module scePsmf_library with version 0101, devkit 06020010
BLAZBLUE CONTINUUM SHIFT Ⅱ v1.4.2 2019-02-15 80 Loading module scePsmfP_library with version 0101, devkit 06020010
BLAZBLUE CONTINUUM SHIFT Ⅱ v1.4.2 2022-12-21 62 Loading module sceFont_Library with version 0101, devkit 06020010
Hero of Sparta™ v1.7.5 2026-08-24 3,643 Render to texture with incompatible formats 3 != 0 at 00044000
Grand Theft Auto®: Chinatown Wars™ v1.9.4 2026-11-08 46,684 Render to texture with different strides 256 != 64
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.9.4 2026-11-08 10,609 Render to texture using CLUT with different strides 1024 != 512
FINAL FANTASY 零式 ディスク1 v1.7.5 2026-10-05 6,400 Ignoring possible render to texture at 00156000 +0x128 / 256x272
Silent Hill: Shattered Memories v1.7.5 2026-11-02 12,534 Rendering from framebuf with offset 040d43c0 -> 000d4000+480x0
Midnight Club: L.A. Remix® v1.9.4 2026-11-06 14,599 Render to texture with different strides 128 != 256
Midnight Club: L.A. Remix® v1.7.5 2026-11-06 4,035 Ignoring possible render to texture at 00156000 +0x128 / 128x272
Dante's Inferno™ v1.7.5 2026-09-29 8,035 Render to area containing texture at 00110000 +256x0
Silent Hill® Origins v1.7.5 2026-10-09 19,724 Rendering from framebuf with offset 040d43c0 -> 000d4000+480x0
Luxor - The Wrath of Set v1.4.2-199-g3249d81 2023-02-23 186 Loading module sceAudiocodec_Driver with version 0103, devkit 00000000
Luxor - The Wrath of Set v1.4.2-199-g3249d81 2023-02-23 190 Loading module sceSAScore with version 0103, devkit 00000000
FAT PRINCESS: FISTFUL OF CAKE v1.7.5 2024-07-11 771 Ignoring possible render to texture at 00174000 +0x64 / 128x272
FINAL FANTASY TACTICS: THE WAR OF THE LIONS v1.9.4 2026-09-11 10,223 Inter-buffer memcpy 04000000 -> 04088000
Dante's Inferno™ v1.5.2 2022-02-14 60 sceDmacMemcpy(dest=086200a0, src=08c012f0, size=65536): overlapping read
FINAL FANTASY 零式 ディスク1 v1.9.4 2026-10-29 14,579 Render to texture with different strides 64 != 256
DISSIDIA 012[duodecim] FINAL FANTASY v1.9.4 2026-10-16 8,172 Unsupported RGB mask: r=ff g=7f b=00
Midnight Club: L.A. Remix® v1.9.4 2026-11-06 21,999 Decoding texture from VRAM mirror at 04710000 swizzle=0
Midnight Club: L.A. Remix® v1.7.5 2026-11-06 4,070 Render to area containing texture at 00088000 +112x8
Silent Hill® Origins v1.7.5 2026-10-09 7,317 Render to area containing texture at 00020000 +960x0
Phantasy Star Portable™ 2 v1.9.4 2026-06-16 11,624 Render to texture with different strides 256 != 512
Phantasy Star Portable™ 2 v1.9.4 2026-06-16 11,006 Render to area containing texture at 04088000 +0x136
FINAL FANTASY TACTICS®: THE WAR OF THE LIONS™ v1.9.4 2026-10-29 19,045 Inter-buffer memcpy 04000000 -> 04088000
FINAL FANTASY 零式 ディスク1 v1.9.4 2026-10-29 16,988 Render to texture using CLUT with different strides 64 != 256
FINAL FANTASY 零式 ディスク1 v1.9.4 2026-10-29 18,061 Render to texture with incompatible formats 6 != 3 at 04154000
Dragon Ball Z: Tenkaichi Tag Team v1.9.3-998-gc739d4e16 2026-10-28 75,775 Unsupported RGB mask: r=ef g=ff b=ff
Dragon Ball Z: Tenkaichi Tag Team v1.9.4 2026-11-08 854,167 Render to texture using CLUT with different strides 512 != 64
Silent Hill® Origins v1.9.3-82-g90e91e24b 2026-09-10 1,809 Unsupported alpha/stencil mask: 7f
TEKKEN DARK RESURRECTION v1.5.2 2025-05-30 4,095 Loading module sceMpegbase_Driver with version 0103, devkit 00000000

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