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Game title |
Version |
Latest Report |
Message |
ダンボール戦機W |
v1.5.1 |
2024-12-15 |
Error in shader compilation: info: 0:16: L0002: Undeclared variable 'u_proj'
0:18: L0002: Undeclared variable 'u_texmtx'
/ code: #version 300 es
precision highp float;
in vec3 position;
in mediump vec3 normal;
uniform mat4 u_proj_through;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
v_color0 = u_matambientalpha;
v_texcoord = (u_texmtx * vec4(position.xyz, 1.0)).xyz * vec3(u_uvscaleoffset.xy, 1.0);
}
|
Mortal Kombat: Unchained |
v1.5.1 |
2024-09-28 |
Error in shader compilation: info: Compile failed.
ERROR: 0:14: 'u_proj' : undeclared identifier
1 compilation errors. No code generated.
/ code: #version 300 es
precision highp float;
in vec3 position;
in mediump vec3 normal;
uniform mat4 u_proj_through;
uniform mat4 u_world;
uniform mat4 u_view;
uniform lowp vec4 u_matambientalpha;
out lowp vec4 v_color0;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
v_color0 = u_matambientalpha;
}
|
eFootball Chelito 19 |
v1.5.1 |
2024-07-23 |
Error in shader program link: info: cannot find a matched output for input v_texcoord
/ fs: #version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
in vec4 v_color0;
in highp vec3 v_texcoord;
inout vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(p.rgb + t.rgb, p.a);
fragColor0 = v;
}
/ vs: #version 300 es
precision highp float;
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj;
out lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj * vec4(position.xyz, 1.0);
}
|
eFootball Chelito 19 |
v1.5.2 |
2024-07-23 |
Error in shader program link: info: cannot find a matched output for input v_texcoord
/ fs: #version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
uniform vec3 u_texenv;
in vec4 v_color0;
in highp vec3 v_texcoord;
inout vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(mix(p.rgb, u_texenv.rgb, t.rgb), p.a);
fragColor0 = v;
}
/ vs: #version 300 es
precision highp float;
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
eFootball Chelito 19 |
v1.5.2 |
2024-07-23 |
Error in shader program link: info: cannot find a matched output for input v_texcoord
/ fs: #version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
in vec4 v_color0;
in highp vec3 v_texcoord;
inout vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(t.rgb * p.rgb, p.a);
fragColor0 = v;
}
/ vs: #version 300 es
precision highp float;
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
eFootball Chelito 19 |
v1.5.2 |
2024-06-19 |
Error in shader program link: info: L0007 Fragment shader uses a varying v_texcoord that has not been declared in the vertex shader.
/ fs: #version 300 es
#extension GL_ARM_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
in vec4 v_color0;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(p.rgb + t.rgb, p.a);
fragColor0 = v;
}
/ vs: #version 300 es
precision highp float;
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
eFootball Chelito 19 |
v1.5.2 |
2024-07-27 |
Error in shader program link: info: L0007 Fragment shader uses a varying v_texcoord that has not been declared in the vertex shader.
/ fs: #version 300 es
#extension GL_ARM_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
uniform vec3 u_texenv;
in vec4 v_color0;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(mix(p.rgb, u_texenv.rgb, t.rgb), p.a);
fragColor0 = v;
}
/ vs: #version 300 es
precision highp float;
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
eFootball Chelito 19 |
v1.9.4 |
2025-04-26 |
Game install with no files / data |
eFootball Chelito 19 |
v1.9.4 |
2025-04-26 |
Unknown GetPointer 00000000 PC 08816148 LR 0881615c |
eFootball Chelito 19 |
v1.9.4 |
2025-04-26 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
DRAGON BALL FIGHTERZ |
v1.5.1 |
2024-08-03 |
sceKernelCreateThread(name=AdhocThread): unsupported options parameter 00001000 |
DRAGON BALL FIGHTERZ |
v1.5.1 |
2024-08-03 |
Loading module sceFont_Library with version 0101, devkit 00000000 |
NARUTO: Ultimate Ninja Heroes |
v1.5.1 |
2023-06-01 |
Error in shader program link: info: --From Vertex Shader:
Error: Varying v_color1 read in fragment shader, but not written to in vertex shader.
--From Fragment Shader:
Error: Varying v_color1 read in fragment shader, but not written to in vertex shader.
/ fs: #version 300 es
precision lowp float;
in vec4 v_color0;
in vec3 v_color1;
out vec4 fragColor0;
void main() {
vec4 s = vec4(v_color1, 0.0);
vec4 v = v_color0 + s;
fragColor0 = v;
}
/ vs: #version 300 es
precision highp float;
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
FIFA 22 By Tutoriales Bendezu |
v1.5.1 |
2023-05-25 |
Error in shader program link: info: L0007 Fragment shader uses a varying v_color1 that has not been declared in the vertex shader.
/ fs: #version 300 es
#extension GL_ARM_shader_framebuffer_fetch : require
precision lowp float;
in vec4 v_color0;
in vec3 v_color1;
out vec4 fragColor0;
void main() {
vec4 s = vec4(v_color1, 0.0);
vec4 v = v_color0 + s;
fragColor0 = v;
}
/ vs: #version 300 es
precision highp float;
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
FIFA 22 By Tutoriales Bendezu |
v1.5.1 |
2023-05-25 |
Error in shader program link: info: L0007 Fragment shader uses a varying v_texcoord that has not been declared in the vertex shader.
/ fs: #version 300 es
#extension GL_ARM_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
in vec4 v_color0;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(p.rgb + t.rgb, p.a);
fragColor0 = v;
}
/ vs: #version 300 es
precision highp float;
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
EFOOTBALL 2023 PSP FINAL UPDATE |
v1.9.4 |
2025-03-18 |
Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a |
EFOOTBALL 2023 PSP FINAL UPDATE |
v1.9.4 |
2025-03-29 |
Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f |
EFOOTBALL 2023 PSP FINAL UPDATE |
v1.9.4 |
2025-03-18 |
Unknown syscall in known module 'ThreadManForKernel': 0x809ce29b |
EFOOTBALL 2023 PSP FINAL UPDATE |
v1.8.0 |
2024-09-18 |
Unknown GetPointer 80020142 PC 08220d4c LR 08220d4c |
EFOOTBALL 2023 PSP FINAL UPDATE |
v1.9.4 |
2025-02-21 |
Unimplemented HLE function sceKernelFindModuleByUID |
Dragon Ball Z: Forever Tenkaichi Tag Team |
v1.9.4 |
2025-04-16 |
Texture with unexpected bufw (full=2048) |
EFOOTBALL 2023 PSP FINAL UPDATE |
v1.9.4 |
2025-03-26 |
Unimplemented HLE function sceKernelDcacheWritebackAll |
Pro Evolution Soccer 2013 |
v1.5.1 |
2023-03-04 |
Error in shader program link: info: L0007 Fragment shader uses a varying v_texcoord that has not been declared in the vertex shader.
/ fs: #version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
uniform vec3 u_texenv;
in vec4 v_color0;
in mediump vec3 v_texcoord;
inout vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(mix(p.rgb, u_texenv.rgb, t.rgb), p.a);
fragColor0 = v;
}
/ vs: #version 300 es
precision highp float;
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
Harry Potter and the Order of the Phoenix™ |
v1.9.4 |
2024-06-22 |
80630006=sceAtracSetDataAndGetID(090f7ee0, 00001000): invalid RIFF header |
eFootball Haroun Z 2022 |
v1.5.1 |
2022-08-14 |
sceKernelCreateThread(name=AdhocThread): unsupported options parameter 00001000 |
eFootball Chelito 19 |
v1.9.4 |
2025-04-26 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
eFootball Chelito 19 |
v1.9.4 |
2025-04-26 |
Unknown GetPointer 00000000 PC 08816148 LR 0881615c |
DRAGON BALL FIGHTERZ |
v1.9.4 |
2025-04-23 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2 |
eFootball By TM ARTS |
v1.9.4 |
2025-04-25 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
eFootball By TM ARTS |
v1.9.4 |
2025-04-22 |
Unknown GetPointer 00000000 PC 08816130 LR 08816144 |
Prince of Persia - Revelations |
v1.5.1 |
2022-05-21 |
80630006=sceAtracSetDataAndGetID(09a15b00, 00000800): invalid RIFF header |
Prince of Persia - Revelations |
v1.5.1 |
2022-05-06 |
80630006=sceAtracSetDataAndGetID(099aedc0, 00000800): invalid RIFF header |
PES Ultimate Patch 2021 |
v1.5.1 |
2022-04-29 |
Unknown GetPointer 00000001 PC 0884a908 LR 0884a928 |
eFootball ALDAIR KITMAKER |
v1.9.4 |
2025-04-25 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
Warriors Orochi®2 |
v1.5.1 |
2021-09-14 |
Unknown GetPointer f2164b3c PC 08823530 LR 088151ac |
FIFA 22 By Tutoriales Bendezu |
v1.9.4 |
2025-04-25 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
Dragon Ball Z: Tenkaichi Tag Team |
v1.5.1 |
2021-07-16 |
VTYPE with morph used: THRU=0 TC=3 COL=3 POS=2 NRM=0 WT=3 NW=4 IDX=1 MC=5 |
Dragon Ball Z: Tenkaichi Tag Team |
v1.5.1 |
2021-07-16 |
Bad vertex address 073cf110! |
Dragon Ball Z: Tenkaichi Tag Team |
v1.5.1 |
2021-07-16 |
Bad vertex address 0d70bc53! |
Dragon Ball Z: Tenkaichi Tag Team |
v1.5.1 |
2021-07-16 |
Bad vertex address 00dbefe3! |
Dragon Ball Z: Tenkaichi Tag Team |
v1.5.1 |
2021-07-16 |
Bad vertex address 0a6c430c! |
Dragon Ball Z: Tenkaichi Tag Team |
v1.5.1 |
2021-07-16 |
Bad vertex address 0a2e4874! |
Dragon Ball Z: Tenkaichi Tag Team |
v1.5.1 |
2021-07-16 |
Unknown GE command : fbf00034 |
Dragon Ball Z: Tenkaichi Tag Team |
v1.5.1 |
2021-07-16 |
Bad vertex address 0c23d431! |
Dragon Ball Z: Tenkaichi Tag Team |
v1.5.1 |
2021-07-16 |
Bad vertex address 0280897f! |
Dragon Ball Z: Tenkaichi Tag Team |
v1.5.1 |
2021-07-16 |
Bad vertex address 0d01d34e! |
Dragon Ball Z: Tenkaichi Tag Team |
v1.5.1 |
2021-07-16 |
Bad vertex address 0df22e0e! |
Dragon Ball Z: Tenkaichi Tag Team |
v1.5.1 |
2021-07-16 |
Bad vertex address 0c0ed21e! |
Dragon Ball Z: Tenkaichi Tag Team |
v1.5.1 |
2021-07-16 |
Bad vertex address 00d22bf6! |
Dragon Ball Z: Tenkaichi Tag Team |
v1.5.1 |
2021-07-16 |
Bad vertex address 003f3000! |
Dragon Ball Z: Tenkaichi Tag Team |
v1.5.1 |
2021-07-16 |
Unknown GE command : fe1f40e0 |
Dragon Ball Z: Tenkaichi Tag Team |
v1.5.1 |
2021-07-15 |
ReadFromHardware: Invalid address 2f00b840 near PC 2f00b840 LR 2f00b840 |
Dragon Ball Tag VS |
v1.5.1 |
2021-07-10 |
Unknown GetPointer 00000000 PC 088a01ac LR 088a01ac |
Dragon Ball Z: Tenkaichi Tag Team |
v1.5.1 |
2021-11-03 |
sceKernelCreateThread(name=AdhocThread): unsupported options parameter 00001000 |
Pro Evolution Soccer 2013 |
v1.5.1 |
2021-06-07 |
sceDmacMemcpy(dest=040cc000, src=0948c030, size=557056): overlapping read |
Dragon Ball Z: Tenkaichi Tag Team |
v1.5.1 |
2021-07-15 |
ReadFromHardware: Invalid address 2f00b600 near PC 2f00b600 LR 2f00b600 |
Dragon Ball Z: Tenkaichi Tag Team |
v1.9.4 |
2025-03-26 |
Render to texture using CLUT with different strides 512 != 64 |
(homebrew) |
v1.9.4 |
2022-11-28 |
MFIC instruction hit (70020024) at 08aa6914 |
Obscure: The Aftermath |
v1.5.1 |
2021-05-22 |
sceDmacMemcpy(dest=08565bc0, src=09396a00, size=262144): overlapping read |
Obscure: The Aftermath |
v1.5.1 |
2021-05-20 |
sceDmacMemcpy(dest=0937ae60, src=09c3ba80, size=8192): overlapping read |
DRAGON BALL SUPER TTT BY SMARTRIX |
v1.9.4 |
2024-10-08 |
Render to texture using CLUT with different strides 512 != 64 |
WWE 2K20 PSP by PEOPLE'S CHAMP |
v1.5.1 |
2021-01-05 |
Loading module sceFont_Library with version 0101, devkit 05050010 |
eFootball PES 2021 T. Bendezu "C19" |
v1.9.4 |
2025-04-25 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
Dragon Ball Tag VS |
v1.9.4 |
2025-01-07 |
WriteToHardware: Invalid address 00000000 near PC 088a01ac LR 088a01ac |
Dragon Ball Tag VS |
v1.9.4 |
2025-04-24 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
Dragon Ball Tag VS |
v1.9.4 |
2025-04-10 |
Render to texture using CLUT with different strides 512 != 64 |
PES Ultimate Patch 2021 |
v1.9.4 |
2025-04-25 |
Unknown GetPointer 00000000 PC 08816130 LR 08816144 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.5.1 |
2020-02-28 |
Wrong magic number 0107d101 |
eFootball PES 2020 "C19" |
v1.9.3 |
2022-12-16 |
Unknown GetPointer 00000000 PC 088287e8 LR 088287f0 |
DISSIDIA 012[duodecim] FINAL FANTASY |
v1.5.1 |
2020-01-09 |
Wrong magic number 00000000 |
Assassin's Creed: Bloodlines™ |
v1.5.1 |
2019-10-10 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b66c54, 4, 00000000, 0) |
eFootball PES 2020 "C19" |
v1.9.4 |
2025-04-10 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
eFootball PES 2020 "C19" |
v1.9.4 |
2025-04-18 |
80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): invalid RIFF header |
eFootball PES 2020 "C19" |
v1.9.4 |
2025-04-23 |
Unknown GetPointer 00000000 PC 08816130 LR 08816144 |
(homebrew) |
v1.5.1 |
2019-11-12 |
Wrong magic number 744204ce |
(homebrew) |
v1.5.1 |
2019-05-24 |
Wrong magic number 8bdd6449 |
PES 2019 BY CHELITO 19 |
v1.5.2 |
2021-03-30 |
Wrong magic number 00000000 |
Pro Evolution Soccer 2019 |
v1.9.4 |
2025-01-04 |
Unknown GetPointer 00000000 PC 08816130 LR 08816144 |
LEGO® Pirates of the Caribbean: The Video Game PSP® |
v1.7.4 |
2024-09-27 |
WriteToHardware: Invalid address 0000067c near PC 08000000 LR 08000000 |
PES 2019 BY CHELITO 19 |
v1.9.4 |
2025-04-10 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
Disney•Pixar UP |
v1.5.1 |
2023-04-10 |
80630006=sceAtracSetDataAndGetID(08e58fe0, 000054e0): invalid RIFF header |
Disney•Pixar UP |
v1.5.1 |
2023-04-11 |
80630006=sceAtracSetDataAndGetID(08e58fe0, 00002060): invalid RIFF header |
Disney•Pixar UP |
v1.5.1 |
2023-04-11 |
80630006=sceAtracSetDataAndGetID(08e58fe0, 00003ce0): invalid RIFF header |
Disney•Pixar UP |
v1.5.1 |
2023-04-11 |
80630006=sceAtracSetDataAndGetID(08e58fe0, 00005ae0): invalid RIFF header |
Disney•Pixar UP |
v1.5.1 |
2023-04-11 |
80630006=sceAtracSetDataAndGetID(08e58fe0, 00001a60): invalid RIFF header |
Disney•Pixar UP |
v1.5.1 |
2023-04-11 |
80630006=sceAtracSetDataAndGetID(08e58fe0, 00002d20): invalid RIFF header |
Disney•Pixar UP |
v1.5.1 |
2023-04-11 |
80630006=sceAtracSetDataAndGetID(08e58fe0, 000013a0): invalid RIFF header |
Disney•Pixar UP |
v1.5.1 |
2023-04-11 |
80630006=sceAtracSetDataAndGetID(08e58fe0, 000019a0): invalid RIFF header |
Disney•Pixar UP |
v1.5.1 |
2023-04-11 |
80630006=sceAtracSetDataAndGetID(08e58fe0, 00002660): invalid RIFF header |
PES 2019 BY CHELITO 19 |
v1.9.4 |
2025-03-18 |
Game install with no files / data |
クイーンズゲイト スパイラルカオス |
v1.5.1 |
2019-03-13 |
Wrong magic number 8bdd6449 |
PES 2019 BY CHELITO 19 |
v1.9.4 |
2025-04-22 |
Unknown GetPointer 00000000 PC 08816130 LR 08816144 |
God of War: Chains of Olympus |
v1.5.1 |
2019-02-16 |
Wrong magic number 9cce65d0 |
God of War: Chains of Olympus |
v1.5.1 |
2019-02-16 |
Wrong magic number 9bb9d1d0 |
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.9.4 |
2025-03-29 |
Bad vertex address 00000000! |
(homebrew) |
v1.9.4 |
2022-11-24 |
MFIC instruction hit (70020024) at 08a6e100 |
The Con™ |
v1.5.1 |
2019-01-22 |
sceDmacMemcpy(dest=08ff5b90, src=09268440, size=557056): overlapping read |
The Con™ |
v1.5.1 |
2019-01-22 |
sceDmacMemcpy(dest=08ff5b90, src=09281bc0, size=557056): overlapping read |
CODED ARMS |
v1.5.1 |
2019-04-05 |
Wrong magic number 55555555 |
(homebrew) |
v1.5.1 |
2018-11-05 |
Wrong magic number 007a3318 |