Recent logs - v1.5.1

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Game title Version Latest Report Message
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.5.1 2020-02-28 Wrong magic number 0107d101
仮面ライダー クライマックスヒーローズ フォーゼ v1.5.1 2020-01-24 WriteToHardware: Invalid address 00000150 near PC 089f5ab8 LR 089f6640
PES 2019 BY CHELITO 19 v1.5.1 2019-11-22 Unknown GetPointer 0000ffff PC 08a02a1c LR 08a1e5b0
DISSIDIA 012[duodecim] FINAL FANTASY v1.5.1 2020-01-09 Wrong magic number 00000000
Assassin's Creed: Bloodlines™ v1.5.1 2019-10-10 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b66c54, 4, 00000000, 0)
eFootball PES 2020 "C19" v1.5.1 2020-10-06 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
eFootball PES 2020 "C19" v1.5.1 2020-11-23 80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): invalid RIFF header
NARUTO: Ultimate Ninja Heroes v1.5.1 2019-08-17 Error in shader compilation: info: 0:14: L0002: Undeclared variable 'u_proj' / code: #version 300 es precision highp float; in vec3 position; in mediump vec3 normal; uniform mat4 u_proj_through; uniform mat4 u_world; uniform mat4 u_view; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = u_matambientalpha; }
(homebrew) v1.5.1 2019-07-26 Wrong magic number 744204ce
(homebrew) v1.5.1 2019-05-24 Wrong magic number 8bdd6449
PES 2019 BY CHELITO 19 v1.5.1 2019-11-22 Wrong magic number 00000000
Pro Evolution Soccer 2019 v1.5.1 2019-09-12 Unknown GetPointer 00000000 PC 08816130 LR 08816144
LEGO® Pirates of the Caribbean: The Video Game PSP® v1.5.1 2019-04-20 WriteToHardware: Invalid address 0000067c near PC 08000000 LR 08000000
NARUTO-ナルト- 疾風伝 ナルティメットインパクト 体験版 v1.5.1 2019-04-07 Error in shader compilation: info: Compile failed. ERROR: 0:14: 'u_proj' : undeclared identifier ERROR: 1 compilation errors. No code generated. / code: #version 300 es precision highp float; in vec3 position; in mediump vec3 normal; uniform mat4 u_proj_through; uniform mat4 u_world; uniform mat4 u_view; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = u_matambientalpha; }
PES 2019 BY CHELITO 19 v1.5.1 2019-11-22 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Disney•Pixar UP v1.5.1 2019-03-18 80630006=sceAtracSetDataAndGetID(08e58fe0, 000054e0): invalid RIFF header
Disney•Pixar UP v1.5.1 2019-03-18 80630006=sceAtracSetDataAndGetID(08e58fe0, 00002060): invalid RIFF header
Disney•Pixar UP v1.5.1 2019-03-18 80630006=sceAtracSetDataAndGetID(08e58fe0, 00003ce0): invalid RIFF header
Disney•Pixar UP v1.5.1 2019-03-18 80630006=sceAtracSetDataAndGetID(08e58fe0, 00005ae0): invalid RIFF header
Disney•Pixar UP v1.5.1 2019-03-18 80630006=sceAtracSetDataAndGetID(08e58fe0, 00001a60): invalid RIFF header
Disney•Pixar UP v1.5.1 2019-03-18 80630006=sceAtracSetDataAndGetID(08e58fe0, 00002d20): invalid RIFF header
Disney•Pixar UP v1.5.1 2019-03-18 80630006=sceAtracSetDataAndGetID(08e58fe0, 000013a0): invalid RIFF header
Disney•Pixar UP v1.5.1 2019-03-18 80630006=sceAtracSetDataAndGetID(08e58fe0, 000019a0): invalid RIFF header
Disney•Pixar UP v1.5.1 2019-03-18 80630006=sceAtracSetDataAndGetID(08e58fe0, 00002660): invalid RIFF header
PES 2019 BY CHELITO 19 v1.5.1 2020-03-10 Game install with no files / data
クイーンズゲイト スパイラルカオス v1.5.1 2019-03-13 Wrong magic number 8bdd6449
PES 2019 BY CHELITO 19 v1.5.1 2020-03-22 Unknown GetPointer 00000000 PC 08816130 LR 08816144
God of War: Chains of Olympus v1.5.1 2019-02-16 Wrong magic number 9cce65d0
God of War: Chains of Olympus v1.5.1 2019-02-16 Wrong magic number 9bb9d1d0
LEGO® Pirates of the Caribbean The Video Game v1.5.1 2019-02-07 Error in shader compilation: info: ERROR: 0:14: 'u_proj' : undeclared identifier ERROR: 1 compilation errors. No code generated. / code: #version 300 es precision highp float; in vec3 position; in mediump vec3 normal; uniform mat4 u_proj_through; uniform mat4 u_world; uniform mat4 u_view; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = u_matambientalpha; }
The Con™ v1.5.1 2019-01-22 sceDmacMemcpy(dest=08ff5b90, src=09268440, size=557056): overlapping read
The Con™ v1.5.1 2019-01-22 sceDmacMemcpy(dest=08ff5b90, src=09281bc0, size=557056): overlapping read
CODED ARMS v1.5.1 2018-12-06 Wrong magic number 55555555
(homebrew) v1.5.1 2018-11-05 Wrong magic number 007a3318
(homebrew) v1.5.1 2018-11-05 Wrong magic number 007c5e30
(homebrew) v1.5.1 2018-11-05 Wrong magic number 0091cd40
(homebrew) v1.5.1 2018-11-05 Wrong magic number 009151a0
(homebrew) v1.5.1 2018-11-05 Wrong magic number 007da438
(homebrew) v1.5.1 2018-11-05 Wrong magic number 0078d458
(homebrew) v1.5.1 2018-11-05 Wrong magic number 0079d460
(homebrew) v1.5.1 2018-11-05 Wrong magic number 007d7440
(homebrew) v1.5.1 2018-11-05 Wrong magic number 007c8ab8
(homebrew) v1.5.1 2018-11-05 Wrong magic number 007a1920
(homebrew) v1.5.1 2018-11-05 Wrong magic number 00797468
(homebrew) v1.5.1 2018-11-05 Wrong magic number 007dcf88
(homebrew) v1.5.1 2018-11-05 Wrong magic number 0091c1b8
(homebrew) v1.5.1 2018-11-05 Wrong magic number 007c5ac0
(homebrew) v1.5.1 2018-11-05 Wrong magic number 0091d3b0
(homebrew) v1.5.1 2018-11-05 Wrong magic number 0081f560
(homebrew) v1.5.1 2018-11-05 Wrong magic number 00690dd0
(homebrew) v1.5.1 2018-11-05 Wrong magic number 006ac5a8
(homebrew) v1.5.1 2018-11-05 Wrong magic number 00699db8
(homebrew) v1.5.1 2018-11-05 Wrong magic number 00696dc0
(homebrew) v1.5.1 2018-11-05 Wrong magic number 00693dc8
(homebrew) v1.5.1 2018-11-05 Wrong magic number 0068ddd8
(homebrew) v1.5.1 2018-11-05 Wrong magic number 00925938
(homebrew) v1.5.1 2018-11-05 Wrong magic number 00925960
(homebrew) v1.5.1 2018-10-31 Wrong magic number 9c13e130
(homebrew) v1.5.1 2018-10-31 Wrong magic number 9bd7ef40
(homebrew) v1.5.1 2018-10-31 Wrong magic number 9d648240
Medal of Honor Heroes™ v1.5.1 2018-10-26 Error in shader compilation: info: 0:14: L0002: Undeclared variable 'u_proj' / code: #version 100 precision highp float; attribute vec3 position; attribute mediump vec3 normal; uniform mat4 u_proj_through; uniform mat4 u_world; uniform mat4 u_view; uniform lowp vec4 u_matambientalpha; varying lowp vec4 v_color0; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = u_matambientalpha; }
Medal of Honor Heroes™ 2 v1.5.1 2018-10-25 Error in shader compilation: info: 0:14: L0002: Undeclared variable 'u_proj' / code: #version 100 precision highp float; attribute vec3 position; attribute mediump vec3 normal; uniform mat4 u_proj_through; uniform mat4 u_world; uniform mat4 u_view; uniform lowp vec4 u_matambientalpha; varying lowp vec4 v_color0; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = u_matambientalpha; }
(homebrew) v1.5.1 2019-05-24 Failed decrypting the PRX (ret = -1, size = 2057773, psp_size = 2058112)!
Disney•Pixar UP v1.5.1 2019-03-18 80630006=sceAtracSetDataAndGetID(08e58fe0, 00003b60): invalid RIFF header
Disney•Pixar UP v1.5.1 2019-03-18 80630006=sceAtracSetDataAndGetID(08e58fe0, 00007b20): invalid RIFF header
Disney•Pixar UP v1.5.1 2019-03-18 80630006=sceAtracSetDataAndGetID(08e58fe0, 00005d20): invalid RIFF header
Disney•Pixar UP v1.5.1 2019-03-18 80630006=sceAtracSetDataAndGetID(08e58fe0, 00002a20): invalid RIFF header
Disney•Pixar UP v1.5.1 2019-03-18 80630006=sceAtracSetDataAndGetID(08e58fe0, 000015e0): invalid RIFF header
Disney•Pixar UP v1.5.1 2019-03-18 80630006=sceAtracSetDataAndGetID(08e58fe0, 00004220): invalid RIFF header
Disney•Pixar UP v1.5.1 2019-03-18 80630006=sceAtracSetDataAndGetID(08e58fe0, 000027e0): invalid RIFF header
Disney•Pixar UP v1.5.1 2019-03-18 80630006=sceAtracSetDataAndGetID(08e58fe0, 00002ae0): invalid RIFF header
Disney•Pixar UP v1.5.1 2019-03-18 80630006=sceAtracSetDataAndGetID(08e58fe0, 00004460): invalid RIFF header
Disney•Pixar UP v1.5.1 2019-03-18 80630006=sceAtracSetDataAndGetID(08e58fe0, 00005420): invalid RIFF header
Disney•Pixar UP v1.5.1 2019-03-18 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Disney•Pixar UP v1.5.1 2019-03-18 80630006=sceAtracSetDataAndGetID(08e58fe0, 00001520): invalid RIFF header
Disney•Pixar UP v1.5.1 2019-03-18 80630006=sceAtracSetDataAndGetID(08e58fe0, 000031a0): invalid RIFF header
Disney•Pixar UP v1.5.1 2019-03-18 80630006=sceAtracSetDataAndGetID(08e58fe0, 00003320): invalid RIFF header
Disney•Pixar UP v1.5.1 2019-03-18 80630006=sceAtracSetDataAndGetID(08e58fe0, 00002720): invalid RIFF header
Disney•Pixar UP v1.5.1 2019-03-18 80630006=sceAtracSetDataAndGetID(08e58fe0, 00004760): invalid RIFF header
Disney•Pixar UP v1.5.1 2019-03-18 80630006=sceAtracSetDataAndGetID(08e58fe0, 00001460): invalid RIFF header
Disney•Pixar UP v1.5.1 2019-03-18 80630006=sceAtracSetDataAndGetID(08e58fe0, 000040a0): invalid RIFF header
Disney•Pixar UP v1.5.1 2019-03-18 80630006=sceAtracSetDataAndGetID(08e58fe0, 000039e0): invalid RIFF header
Disney•Pixar UP v1.5.1 2019-03-18 80630006=sceAtracSetDataAndGetID(08e58fe0, 00001160): invalid RIFF header
Disney•Pixar UP v1.5.1 2019-03-18 80630006=sceAtracSetDataAndGetID(08e58fe0, 00002ba0): invalid RIFF header
Disney•Pixar UP v1.5.1 2019-03-18 80630006=sceAtracSetDataAndGetID(08e58fe0, 00004820): invalid RIFF header
Disney•Pixar UP v1.5.1 2019-03-18 80630006=sceAtracSetDataAndGetID(08e58fe0, 00001b20): invalid RIFF header
Disney•Pixar UP v1.5.1 2019-03-18 80630006=sceAtracSetDataAndGetID(08e58fe0, 00001d60): invalid RIFF header
Disney•Pixar UP v1.5.1 2019-03-18 Replacing existing mpeg context at 08d9ee44
Disney•Pixar UP v1.5.1 2019-03-18 Unexpected mpeg first timestamp: 15f9000 / 23040000
Dragon Ball Z: Tenkaichi Tag Team v1.5.1 2018-10-17 MIPSCompileOp: Invalid instruction b0022bf0
Dragon Ball Z: Tenkaichi Tag Team v1.5.1 2018-10-17 MIPSCompileOp: Invalid instruction 46293a70
God of War: Chains of Olympus v1.5.1 2018-10-13 Wrong magic number 8e0a3dc0
Medal of Honor Heroes™ 2 v1.5.1 2018-10-08 Error in shader compilation: info: 0:17: L0002: Undeclared variable 'u_proj' / code: #version 300 es precision highp float; in vec3 position; in mediump vec3 normal; in lowp vec4 color0; uniform mat4 u_proj_through; uniform mat4 u_world; uniform mat4 u_view; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; out lowp vec4 v_color0; out mediump float v_fogdepth; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = color0; v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; }
PES 2018 GLGM PATCHS v1.5.1 2018-09-30 sceDmacMemcpy(dest=092ed040, src=086ce980, size=1250944): overlapping read
EA SPORTS™ FIGHT NIGHT Round 3 v1.5.1 2018-09-24 Error in shader compilation: info: Vertex shader compilation failed. ERROR: 0:14: 'u_proj' : undeclared identifier ERROR: 1 compilation errors. No code generated. Shader(error): INVALID_OPERATION / code: #version 100 precision highp float; attribute vec3 position; attribute mediump vec3 normal; uniform mat4 u_proj_through; uniform mat4 u_world; uniform mat4 u_view; uniform lowp vec4 u_matambientalpha; varying lowp vec4 v_color0; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = u_matambientalpha; }
Prince of Persia - Rival Swords v1.5.1 2018-09-18 Error in shader compilation: info: 0:14: L0002: Undeclared variable 'u_proj' / code: #version 300 es precision highp float; in vec3 position; in mediump vec3 normal; uniform mat4 u_proj_through; uniform mat4 u_world; uniform mat4 u_view; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = u_matambientalpha; }
TNA iMPACT!: Cross the Line v1.5.1 2018-09-14 Wrong magic number 5ea5cff0
TNA iMPACT!: Cross the Line v1.5.1 2018-09-14 Wrong magic number 5ea29ff8
TNA iMPACT!: Cross the Line v1.5.1 2018-09-14 Wrong magic number 5ea3cff8
TNA iMPACT!: Cross the Line v1.5.1 2018-09-14 Wrong magic number 5cf5b000