Recent logs - v1.9.4

To see your stuff show here, enable Compatibility Server Reports in PPSSPP.

Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.

Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2026-06-30 18,755 80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2026-06-30 18,767 80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2025-04-23 260 80630007=sceAtracSetData(3, 08d4b180, 000040e8): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2025-04-23 273 80630007=sceAtracSetData(3, 08d4b180, 000033c8): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2025-04-23 312 80630007=sceAtracSetData(3, 08d4b180, 00002d38): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2025-04-23 338 80630007=sceAtracSetData(3, 08d4b180, 00002c20): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2025-04-23 447 80630007=sceAtracSetData(3, 08d4b180, 00003080): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2025-04-13 362 80630006=sceAtracSetData(3, 08d4b180, 00005038): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2023-10-13 285 80630006=sceAtracSetData(3, 08d4b180, 0000ce00): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2024-08-15 320 80630007=sceAtracSetData(3, 08d4b180, 00007f00): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2023-09-15 77 80630006=sceAtracSetData(3, 08d4b180, 0000fad8): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2025-04-12 789 80630006=sceAtracSetData(3, 08d4b180, 00007bf8): invalid RIFF header
WWE 2K20 By Lucha Games v1.9.4 2021-02-24 20 80630007=sceAtracSetData(2, 08d4b180, 0000cce8): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2023-12-21 157 80630006=sceAtracSetData(3, 08d4b180, 0000de68): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2025-04-12 1,510 80630006=sceAtracSetData(3, 08d4b180, 00003fd0): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2023-12-30 315 80630006=sceAtracSetData(3, 08d4b180, 0000c428): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2026-07-30 3,549 80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2026-07-30 3,485 80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2025-08-04 108 80630007=sceAtracSetData(2, 08d4b180, 00003da0): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2026-07-30 5,086 80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2025-04-25 1,764 80630007=sceAtracSetData(2, 08d4b180, 00005000): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2026-07-30 5,682 80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data
WWE 2K20 By Lucha Games v1.9.4 2026-01-13 59 80630007=sceAtracSetData(2, 08d4b180, 00004cf0): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2025-04-26 1,088 80630007=sceAtracSetData(2, 08d13140, 00006ed8): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2023-11-03 177 80630006=sceAtracSetData(2, 08d4b180, 00009cc8): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2023-12-30 475 80630006=sceAtracSetData(2, 08d4b180, 000032b0): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2025-04-26 1,184 80630006=sceAtracSetData(3, 08d4b180, 000034e0): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2022-10-18 95 80630006=sceAtracSetData(3, 08d4b180, 0000d7d8): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2025-04-13 977 80630006=sceAtracSetData(3, 08d4b180, 000032b0): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2023-11-10 445 80630006=sceAtracSetData(3, 08d4b180, 00003940): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2023-11-10 181 80630006=sceAtracSetData(3, 08d4b180, 00005b28): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2024-07-06 245 80630006=sceAtracSetData(3, 08d4b180, 000090c0): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2025-04-25 2,380 80630007=sceAtracSetData(2, 08d4b180, 00019800): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2025-03-04 632 80630006=sceAtracSetData(2, 08d4b180, 00005150): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2025-07-05 12,025 80630007=sceAtracSetData(3, 08d4b180, 00005000): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2026-07-30 3,853 80630007=sceAtracSetData(3, 08d4b180, 00004500): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2026-07-30 4,929 80630007=sceAtracSetData(3, 08d4b180, 00004c00): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2023-11-07 177 80630006=sceAtracSetData(2, 08d4b180, 00004e08): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2025-04-10 240 80630007=sceAtracSetData(2, 08d4b180, 00004d00): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2026-07-30 4,946 Render to area containing texture at 040cc000 +64x0
eFootball PES 2020 "C19" v1.9.4 2022-10-14 220 Garbage libstub address or end
Dragon Ball Z: Tenkaichi Tag Team v1.9.4 2023-06-09 12 MIPSCompileOp: Invalid instruction 4269b12c
Crash™ Tag Team Racing v1.9.4 2022-07-30 8 80630006=sceAtracSetDataAndGetID(09be3900, 00014000): invalid RIFF header
たんていぶ THE DETECTIVE CLUB -探偵と幽霊と怪盗と- v1.8.0 2019-12-09 3 scePsmfPlayerSetPsmfCB(09011e44, disc0:/PSP_GAME/USRDIR/Movie/Opening.pmf): invalid psmf player or status
WWE 2K19 by GamerNafZ™ and Finn v1.9.4 2025-04-18 23 Render to texture using CLUT with offset at 04044000 +64x0
SBK®09 Superbike World Championship v1.8.0 2025-04-03 2 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 094131a0): duplicate handler
Crash™ Tag Team Racing v1.9.4 2024-03-19 349 80630006=sceAtracSetDataAndGetID(09df7b00, 00014000): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2026-07-30 6,628 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2023-10-13 201 80630006=sceAtracSetData(3, 08d4b180, 0000c540): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2026-07-30 7,154 80630007=sceAtracSetData(3, 08d4b180, 00019800): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2026-07-30 61,695 80630007=sceAtracSetData(3, 08d4b180, 00015700): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2026-07-30 33,715 80630007=sceAtracSetData(3, 08d4b180, 0000fe00): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2025-04-23 1,611 80630007=sceAtracSetData(3, 08d4b180, 00004d00): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2023-11-06 96 80630006=sceAtracSetData(3, 08d4b180, 00010e88): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2025-04-12 1,167 80630006=sceAtracSetData(3, 08d4b180, 00004890): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2026-07-30 301 80630006=sceAtracSetData(3, 08d4b180, 000055b0): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2026-07-30 7,549 80630007=sceAtracSetData(3, 08d4b180, 00018000): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2026-07-30 9,267 80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2026-07-26 2,643 80630007=sceAtracSetData(2, 08d4b180, 00018000): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2026-07-30 29,912 80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2026-07-30 30,300 80630007=sceAtracSetData(3, 08d4b180, 0000d800): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2023-11-07 407 80630006=sceAtracSetData(3, 08d4b180, 00003080): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2025-04-10 192 80630006=sceAtracSetData(3, 08d4b180, 00002b08): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2026-07-30 18,977 80630007=sceAtracSetData(3, 08d4b180, 00012e00): atracID uses different codec type than data
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2023-09-23 264 80630006=sceAtracSetData(3, 08d4b180, 0000b5f0): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2025-04-26 2,292 80630006=sceAtracSetData(3, 08d4b180, 00001cd0): invalid RIFF header
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2026-07-30 9,191 Rendering to framebuffer offset: 040cc000 +65x0
WWE 2K20 PSP BY D ARCHITECT 01 v1.9.4 2026-07-30 17,896 80630007=sceAtracSetData(3, 08d4b180, 00018700): atracID uses different codec type than data
SBK®08 Superbike World Championship v1.8.0 2024-04-09 2 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 096dbe40): duplicate handler
Burnout™ Legends v1.9.4 2020-02-29 5 Render to texture with different strides 512 != 16
Tom Clancy's Splinter Cell® Essentials v1.8.0 2019-12-08 1 Jump to invalid address: 07ff9300 PC 09ffe2b4 LR 00000000
Tom Clancy's Splinter Cell® Essentials v1.8.0 2019-12-08 1 Jump to invalid address: 031d3e00 PC 09ffe298 LR 09ffe260
Super Dragon Ball Heroes Universe Mission Tenkaichi v1.9.3 2023-07-27 431 Unsupported RGB mask: r=ef g=ff b=ff
WWE 2K20 By Lucha Games v1.9.4 2024-05-20 29 80630007=sceAtracSetData(2, 08d4b180, 000091d8): atracID uses different codec type than data
PES 2020 BY Golden Game v1.9.4 2025-12-12 40 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
初音ミク -Project DIVA- extend v1.8.0 2019-12-08 1 00000000=sceUtilityScreenshotInitStart(09323b00)
WWE 2K20 By Lucha Games v1.9.4 2021-11-13 46 80630007=sceAtracSetData(2, 08d4b180, 000058f8): atracID uses different codec type than data
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.8.0 2019-12-08 1 00000000=sceUtilityScreenshotInitStart(09a729a8)
Assassin's Creed: Bloodlines™ v1.8.0 2019-12-08 1 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b7dda4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.8.0 2019-12-08 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b7dda4, 4, 00000000, 0)
PES 2014 v1.9.3 2019-12-31 35 Savedata version requested on save: 3
Dante's Inferno™ v1.9.4 2020-09-07 3 Render to area containing texture at 04110000 +384x64
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.8.0 2021-02-08 3 Unknown GE command : fbfb0000
WWE 2K20 By Lucha Games v1.9.4 2023-10-09 14 80630007=sceAtracSetData(2, 08d4b180, 00012008): atracID uses different codec type than data
(homebrew) v1.9.4 2022-02-21 4 Unknown syscall in known module 'SysMemForKernel': 0xf91fe6aa
Burnout™ Legends v1.8.0 2019-12-07 1 Render to texture using CLUT with different strides 64 != 8
Burnout™ Legends v1.8.0 2019-12-07 1 Render to texture with incompatible formats 4 != 3 at 04191800
Burnout™ Legends v1.8.0 2019-12-07 1 Render to texture with different strides 512 != 8
WWE 2K20 By Lucha Games v1.9.4 2023-04-06 41 80630007=sceAtracSetData(3, 08d4b180, 000060a0): atracID uses different codec type than data
初音ミク -Project DIVA- extend v1.8.0 2019-12-07 3 00000000=sceUtilityScreenshotInitStart(092c4b68)
Virtua Tennis 3 v1.8.0 2019-12-07 1 80630011=sceAtracSetDataAndGetID(08ce06c0, 00000004): buffer too small
WWE 2K20 By Lucha Games v1.9.4 2024-12-25 18 80630007=sceAtracSetData(2, 08d4b180, 00012580): atracID uses different codec type than data
SBK®09 Superbike World Championship v1.8.0 2019-12-07 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 093c68c0): duplicate handler
SBK®09 Superbike World Championship v1.9.4 2022-09-24 8 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09369ee0): duplicate handler
SBK®09 Superbike World Championship v1.9.4 2022-09-26 6 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 092a60f0): duplicate handler
グランナイツヒストリー v1.8.0 2019-12-07 2 00000000=sceUtilityScreenshotInitStart(08ddfdd0)
WWE 2K20 By Lucha Games v1.9.4 2021-07-17 9 80630007=sceAtracSetData(3, 08d4b180, 0000db20): atracID uses different codec type than data
SBK®09 Superbike World Championship v1.9.4 2023-04-30 19 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 090983f0): duplicate handler
WWE All Stars v1.9.4 2024-08-07 69 Savedata version requested on save: 3
WWE 2K20 By Lucha Games v1.9.4 2024-11-12 20 80630007=sceAtracSetData(2, 08d4b180, 0000c658): atracID uses different codec type than data

« Newest   Older »