Recent logs - v1.8.0

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
eFootball Chelito 19 v1.8.0 2023-11-18 1 MIPSCompileOp: Invalid instruction 463948a4
eFootball Chelito 19 v1.8.0 2023-11-18 1 MIPSCompileOp: Invalid instruction 4651b400
eFootball Chelito 19 v1.8.0 2023-11-18 1 MIPSCompileOp: Invalid instruction 4651b74b
eFootball Chelito 19 v1.8.0 2023-11-18 1 MIPSCompileOp: Invalid instruction 000b3995
eFootball Chelito 19 v1.8.0 2023-11-18 1 MIPSCompileOp: Invalid instruction 45e14c10
eFootball Chelito 19 v1.8.0 2023-11-18 2 MIPSCompileOp: Invalid instruction 00040cff
eFootball Chelito 19 v1.8.0 2023-11-18 1 MIPSCompileOp: Invalid instruction 4618b860
eFootball Chelito 19 v1.8.0 2023-11-18 1 MIPSCompileOp: Invalid instruction 464848ac
Pro Evolution Soccer 6 v1.8.0 2023-11-18 5 Error in shader compilation: info: 0:456: S0001: No matching overload for function 'mix' found postshader // PPSSPP: Grabbed from Processing and slightly modified. // FXAA shader, GLSL code adapted from: // http://horde3d.org/wiki/index.php5?title=Shading_Technique_-_FXAA // Whitepaper describing the technique: // http://developer.download.nvidia.com/assets/gamedev/files/sdk/11/FXAA_WhitePaper.pdf //====================================================================================================================================================================== //Extra options: #define FXAA 0 //ON:1/OFF:0 /default FXAA, info above //there's no extra config for fxaa here since from what I checked this simple fxaa version offers only more blur or less aa;c, you can check it yourself below //================ #define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering, don't use with either FXAA nor sharpen filters #define Gsmoothing 3.5 //Default: 3.5 /increase for smoother(blurry) graphics //================ #define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242 //================ #define MIKU 0 //Hatsune<3 this is an optional filter for all those pale anime faces which get white with bloom/colored:P tested on Miku in white dress //================ #define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/ #define samples 4 //Default: 4 /higher = more glow, worser performance #define quality 0.25 //Default: 0.25 /lower = smaller glow, better quality #define factor 0.002 //Default: 0.002 /just an extra tweak for the bloom slightly higher values might look better in some cases, but too much can cause artifacts #define Bpower 0.5 //Default: 0.5 /amount of bloom mixed //================ #define COLORED 1 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o #define Cpower 0.3 //Default: 0.5 /amount of effect mixed //================ #define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default #define value 7.5 //Default: 7.5 /higher = more visible effect //================ #define S_COM_V2 0 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate #define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect //================ #define SHADEBOOST 1 //ON:1/OFF:0 /color correction from GSdx/pcsx2 plugin, initially taken from http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=21057 #define saturation 1.1 //Default: 1.0 //negative will look like inverted colors shader #define brightness 2.5 //Default: 1.0 #define contrast 1.23 //Default: 1.0 //negative will be... well negative;p #define red 0.55 //Default: 1.0 #define green 0.55 //Default: 1.0 #define blue 0.55 //Default: 1.0 //Shadeboost presets: //Shadeboost must be activated, presets override options above int SEPIA = 0; //Moody coolors:) int GRAYSCALE = 0; //Just for lols? int NEGATIVE = 0; //As above int PSPCOLORS = 0; //Makes the colors as on older PSP screens(colder) //All presets are simple switch ON:1/OFF:0, //================ #define GAMMA 1 //simple gamma function after reading http://filmicgames.com/archives/299 #define correction 1.2 //Default: 1.0 //================ #define SCANLINES 0 //Ugly lines which never existed on psp, yet are popular among some people(I had to, sorry:P) #define SLsize 1 //Default: 1 /basically sets how wide each line is, from 1 to looks_weird_when_too_high #define SLcolor 1.8 //Default: 2.8 /brightens screen to compensate for dark lines #define SLpower 0.4 //Default: 0.4 /less/more = darker/b
遙かなる時空の中で~八葉抄~ v1.8.0 2024-08-08 18 80630006=sceAtracSetHalfwayBufferAndGetID(09e30300, 0000ff80, 0000ff80): invalid RIFF header
EFOOTBALL PES 2023 V.1 BY TMAN X MODDER v1.8.0 2023-11-16 1 Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f
EFOOTBALL PES 2023 V.1 BY TMAN X MODDER v1.8.0 2023-11-16 1 Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a
EFOOTBALL PES 2023 V.1 BY TMAN X MODDER v1.8.0 2023-11-16 1 Unknown syscall in known module 'ThreadManForKernel': 0x809ce29b
eFootball Chelito 19 v1.8.0 2023-11-15 1 MIPSCompileOp: Invalid instruction 46476ebe
eFootball Chelito 19 v1.9.4 2026-08-08 35 MIPSCompileOp: Invalid instruction 0000ffff
eFootball Chelito 19 v1.9.4 2026-01-22 26 MIPSCompileOp: Invalid instruction 00000005
eFootball Chelito 19 v1.8.0 2023-11-15 1 MIPSCompileOp: Invalid instruction 46487255
eFootball Chelito 19 v1.8.0 2023-11-15 1 MIPSCompileOp: Invalid instruction 4648c0cc
eFootball Chelito 19 v1.8.0 2023-11-15 1 MIPSCompileOp: Invalid instruction 4629cfec
eFootball Chelito 19 v1.8.0 2025-08-08 3 MIPSCompileOp: Invalid instruction 000000c5
eFootball Chelito 19 v1.8.0 2024-08-14 6 MIPSCompileOp: Invalid instruction 0000003b
Dragon Ball Super: Multiverse Break v1.8.0 2023-11-15 1 MIPSCompileOp: Invalid instruction 00c9dffa
Dragon Ball Super: Multiverse Break v1.8.0 2023-11-15 1 MIPSCompileOp: Invalid instruction 0025a1fe
Dragon Ball Super: Multiverse Break v1.8.0 2023-11-15 1 MIPSCompileOp: Invalid instruction ef6d2300
Dragon Ball Super: Multiverse Break v1.8.0 2023-11-15 2 MIPSCompileOp: Invalid instruction 0026acfe
Dragon Ball Super: Multiverse Break v1.8.0 2023-11-15 1 MIPSCompileOp: Invalid instruction 00fcfbfb
Dragon Ball Super: Multiverse Break v1.8.0 2024-04-04 3 Trying to interpret instruction that can't be interpreted (BADVTFM)
Dragon Ball Super: Multiverse Break v1.8.0 2023-11-15 1 MIPSCompileOp: Invalid instruction 00239ffd
Dragon Ball Super: Multiverse Break v1.8.0 2023-11-15 1 MIPSCompileOp: Invalid instruction 002396fd
Dragon Ball Super: Multiverse Break v1.8.0 2023-11-15 1 MIPSCompileOp: Invalid instruction 002180f7
Dragon Ball Super: Multiverse Break v1.8.0 2023-11-15 1 MIPSCompileOp: Invalid instruction 002446de
Dragon Ball Super: Multiverse Break v1.8.0 2023-11-15 1 MIPSCompileOp: Invalid instruction 0028abfe
Dragon Ball Super: Multiverse Break v1.8.0 2023-11-15 1 MIPSCompileOp: Invalid instruction 0023aafd
Dragon Ball Super: Multiverse Break v1.8.0 2023-11-15 1 MIPSCompileOp: Invalid instruction 00237ff5
eFootball Asia 2023 v1.9.4 2026-07-30 37 Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f
eFootball Asia 2023 v1.9.4 2026-07-30 36 Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a
eFootball Asia 2023 v1.9.4 2025-04-04 20 Unknown syscall in known module 'ThreadManForKernel': 0x809ce29b
WWE SmackDown vs. RAW 2K23 v1.8.0 2024-04-24 3 80630007=sceAtracSetData(2, 08d4b180, 00012580): atracID uses different codec type than data
eFootball 2024 Beta By Tutoriales Bendezu v1.9.4 2026-10-13 180 80630006=sceAtracSetDataAndGetID(09a25200, 00001000): invalid RIFF header
WWE SmackDown vs. RAW 2K23 v1.9.4 2024-12-21 17 80630007=sceAtracSetData(2, 08d4b180, 000055b0): atracID uses different codec type than data
WWE SmackDown vs. RAW 2K23 v1.9.2 2026-08-01 7 80630007=sceAtracSetData(2, 08d4b180, 0000c658): atracID uses different codec type than data
eFootball 2024 By T4G v1.9.4 2024-10-15 2,320 Savedata version requested on save: 3
eFootball Chelito 19 v1.8.0 2023-11-09 1 MIPSCompileOp: Invalid instruction 00004cfa
WWE SmackDown vs. RAW 2K23 v1.8.0 2025-11-03 3 80630007=sceAtracSetData(2, 08d4b180, 00005498): atracID uses different codec type than data
WWE SmackDown vs. RAW 2K23 v1.8.0 2025-12-04 15 80630007=sceAtracSetData(2, 08d4b180, 000049a8): atracID uses different codec type than data
PES MODDED BY TBOSEt v1.9.4 2026-06-28 906 Savedata version requested on save: 3
SBK-07 v1.8.0 2026-04-17 4 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 092aa470): duplicate handler
eFootball 2024 By RH12 Official v1.9.4 2026-11-05 508 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
eFootball 2024 By RH12 Official v1.9.4 2026-11-05 12,095 Savedata version requested on save: 3
eFootball MP New Season Patch 2024 v1.9.4 2025-06-14 4,053 Savedata version requested on save: 3
eFootball MP New Season Patch 2024 v1.9.4 2025-11-17 10,245 Savedata version requested on save: 3
eFootball Chelito 19 v1.9.4 2026-10-04 531 MIPSCompileOp: Invalid instruction 00000001
eFootball Chelito 19 v1.9.4 2026-10-01 351 BREAK instruction hit
Assassin's Creed: Bloodlines™ v1.8.0 2023-10-30 1 WriteToHardware: Invalid address 0000000c near PC 08000000 LR 08000000
Dragon Ball Z: Tenkaichi Tag Team v1.8.0 2023-10-30 5 WriteToHardware: Invalid address 6a5180e4 near PC 0880dcc8 LR 0880dcc8
Dragon Ball Z: Tenkaichi Tag Team v1.8.0 2023-10-29 1 WriteToHardware: Invalid address 002fb040 near PC 089bfd98 LR 089bfd98
WWE SmackDown vs. RAW 2K23 v1.9.4 2025-01-06 3 80630007=sceAtracSetData(2, 08d13140, 00029ca8): atracID uses different codec type than data
WWE SmackDown vs. RAW 2K23 v1.9.4 2025-01-06 12 80630007=sceAtracSetData(2, 08d4b180, 00005268): atracID uses different codec type than data
Driver 76 v1.8.0 2023-10-28 1 BJUMP to illegal address 03e59780 - ignoring! data=e59880
eFootball Chelito 19 v1.9.4 2026-11-04 7,296 80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): invalid RIFF header
eFootball PES 2023 "SNE" v1.8.0 2023-10-28 1 MIPSCompileOp: Invalid instruction 0000303a
eFootball PES 2023 "SNE" v1.8.0 2023-10-28 1 MIPSCompileOp: Invalid instruction 00000355
eFootball PES 2023 "SNE" v1.8.0 2023-10-28 1 MIPSCompileOp: Invalid instruction 000035fc
eFootball By TM ARTS v1.9.4 2025-12-04 12 Unknown syscall in known module 'ThreadManForKernel': 0x809ce29b
eFootball By TM ARTS v1.9.4 2026-08-01 15 Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a
eFootball Chelito 19 v1.8.0 2023-10-27 1 MIPSCompileOp: Invalid instruction 71e4f710
eFootball Garuda 2024 v1.9.4 2026-10-15 1,430 Savedata version requested on save: 3
WWE SmackDown vs. RAW 2K23 v1.8.0 2025-11-02 3 80630007=sceAtracSetData(2, 08d4b180, 00003710): atracID uses different codec type than data
eFootball PES 2023 "SNE" v1.9.4 2024-06-26 3 Branch in RSZeroComp delay slot at 08000100 in block starting at 08000020
EFOOTBALL NEW PATCH SEASON 2024 v1.9.4 2026-06-05 529 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
DRAGON BALL BUDOKAI TENKAICHI 4 v1.9.4 2025-03-20 399 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
eFootball By TM ARTS v1.9.4 2026-08-01 16 Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f
eFootball Chelito 19 v1.8.0 2025-07-22 12 WriteToHardware: Invalid address 00000000 near PC 08bd7a3c LR 08bd7a3c
Myuno eFootball 24 v1.9.4 2026-09-04 407 Savedata version requested on save: 3
eFootball Chelito 19 v1.9.4 2026-10-28 1,315 GL ran out of GPU memory; switching to low memory mode
eFottball Hend Asean v1.9.4 2026-08-30 9,963 Savedata version requested on save: 3
eFootball Chelito 19 v1.8.0 2024-03-25 2 MIPSCompileOp: Invalid instruction 000003df
喧哗番长兄弟 东京之战 PLAY汉化版 v1.8.0 2023-10-20 2 00000000=sceUtilityScreenshotInitStart(0930d2a0)
PRO EVOLUTION SOCCER MYMAXFFY EDITION v1.8.0 2023-12-05 183 Savedata version requested on save: 3
SBK®09 Superbike World Championship v1.8.0 2025-03-06 7 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08ea5650): duplicate handler
PRO EVOLUTION SOCCER MYMAXFFY EDITION v1.9.4 2025-03-17 77 Savedata version requested on save: 3
God of War: Chains of Olympus v1.8.0 2023-10-17 1 JUMP to illegal address 0a9bafac - ignoring! data=b4c4ac
SBK®08 Superbike World Championship v1.8.0 2023-10-15 1 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 096524e0): duplicate handler
SBK®08 Superbike World Championship v1.8.0 2023-10-15 1 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 0906d230): duplicate handler
SBK®08 Superbike World Championship v1.8.0 2023-10-15 1 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 095b1c40): duplicate handler
SBK®08 Superbike World Championship v1.8.0 2023-10-15 1 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 0962ef60): duplicate handler
SBK®08 Superbike World Championship v1.8.0 2023-10-15 1 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 090519e0): duplicate handler
SBK®08 Superbike World Championship v1.8.0 2023-10-15 1 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 096c1760): duplicate handler
SBK®08 Superbike World Championship v1.8.0 2023-10-15 1 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 09122ff0): duplicate handler
SBK®08 Superbike World Championship v1.8.0 2023-10-15 1 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 096531f0): duplicate handler
WWE SmackDown vs. RAW 2K23 v1.9.4 2024-04-13 8 80630007=sceAtracSetData(2, 08d4b180, 00010e88): atracID uses different codec type than data
WWE SmackDown vs. RAW 2K23 v1.9.4 2026-05-09 11 80630007=sceAtracSetData(2, 08d13140, 000033c8): atracID uses different codec type than data
WWE SmackDown vs. RAW 2K23 v1.9.4 2025-04-24 7 80630007=sceAtracSetData(2, 08d4b180, 0000a240): atracID uses different codec type than data
PES CONMEBOL LIBERTADORES 2020 GMDV2 v1.8.0 2023-10-14 1 Reader: Unsupported W0 Format 0
eFooTBall Play Cesar Patch v1.9.4 2026-05-02 4,156 80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): invalid RIFF header
METAL GEAR SOLID PEACE WALKER v1.8.0 2023-10-27 4 __KernelStopThread: thread 325 does not exist
eFootball By TM ARTS v1.9.4 2025-05-04 259 80630006=sceAtracSetDataAndGetID(09a25200, 00001000): invalid RIFF header
WWE SmackDown vs. RAW 2K23 v1.9.4 2026-10-04 8 80630007=sceAtracSetData(2, 08d4b180, 0000de68): atracID uses different codec type than data
WWE SmackDown vs. RAW 2K23 v1.8.0 2024-01-05 7 80630007=sceAtracSetData(2, 08d4b180, 0000d7d8): atracID uses different codec type than data
WWE SmackDown vs. RAW 2K23 v1.9.4 2026-05-25 5 Render to area containing texture at 04044000 +112x0

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