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| Game title |
Version |
Latest Report |
Hits |
Message |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-06-21 |
1 |
MIPSCompileOp: Invalid instruction 74609670 |
| Pro Evolution Soccer 6 |
v1.8.0 |
2024-06-21 |
4 |
Error in shader compilation: info: ERROR: 0:456: 'mix' : no matching overloaded function found
ERROR: 0:456: 'assign' : cannot convert from 'const float' to '3-component vector of float'
ERROR: 2 compilation errors. No code generated.
postshader
// PPSSPP: Grabbed from Processing and slightly modified.
// FXAA shader, GLSL code adapted from:
// http://horde3d.org/wiki/index.php5?title=Shading_Technique_-_FXAA
// Whitepaper describing the technique:
// http://developer.download.nvidia.com/assets/gamedev/files/sdk/11/FXAA_WhitePaper.pdf
//======================================================================================================================================================================
//Extra options:
#define FXAA 0 //ON:1/OFF:0 /default FXAA, info above
//there's no extra config for fxaa here since from what I checked this simple fxaa version offers only more blur or less aa;c, you can check it yourself below
//================
#define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering, don't use with either FXAA nor sharpen filters
#define Gsmoothing 3.5 //Default: 3.5 /increase for smoother(blurry) graphics
//================
#define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242
//================
#define MIKU 0 //Hatsune<3 this is an optional filter for all those pale anime faces which get white with bloom/colored:P tested on Miku in white dress
//================
#define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/
#define samples 4 //Default: 4 /higher = more glow, worser performance
#define quality 0.25 //Default: 0.25 /lower = smaller glow, better quality
#define factor 0.002 //Default: 0.002 /just an extra tweak for the bloom slightly higher values might look better in some cases, but too much can cause artifacts
#define Bpower 0.5 //Default: 0.5 /amount of bloom mixed
//================
#define COLORED 1 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o
#define Cpower 0.3 //Default: 0.5 /amount of effect mixed
//================
#define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default
#define value 7.5 //Default: 7.5 /higher = more visible effect
//================
#define S_COM_V2 0 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate
#define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect
//================
#define SHADEBOOST 1 //ON:1/OFF:0 /color correction from GSdx/pcsx2 plugin, initially taken from http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=21057
#define saturation 1.1 //Default: 1.0 //negative will look like inverted colors shader
#define brightness 2.5 //Default: 1.0
#define contrast 1.23 //Default: 1.0 //negative will be... well negative;p
#define red 0.55 //Default: 1.0
#define green 0.55 //Default: 1.0
#define blue 0.55 //Default: 1.0
//Shadeboost presets: //Shadeboost must be activated, presets override options above
int SEPIA = 0; //Moody coolors:)
int GRAYSCALE = 0; //Just for lols?
int NEGATIVE = 0; //As above
int PSPCOLORS = 0; //Makes the colors as on older PSP screens(colder)
//All presets are simple switch ON:1/OFF:0,
//================
#define GAMMA 1 //simple gamma function after reading http://filmicgames.com/archives/299
#define correction 1.2 //Default: 1.0
//================
#define SCANLINES 0 //Ugly lines which never existed on psp, yet are popular among some people(I had to, sorry:P)
#define SLsize 1 //Default: 1 /basically sets how wide each line is, from 1 to looks_weird_when_too_high
#de |
| Grand Theft Auto: Vice City Stories |
v1.8.0 |
2024-06-20 |
2 |
BlockTransfer: Bad source transfer address e0000000! |
| eFootball Euro y Copa America By T. Bendezu |
v1.9.4 |
2026-11-07 |
11,570 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| eFootball Euro y Copa America By T. Bendezu |
v1.9.4 |
2026-11-07 |
176,270 |
Savedata version requested on save: 3 |
| PES FL 2022 |
v1.9.4 |
2025-10-17 |
529 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| 機動戦士ガンダム ガンダムVS.ガンダムNEXT PLUS |
v1.8.0 |
2024-06-16 |
1 |
Texture with unexpected bufw (full=2559) |
| eFootball Garuda 2024 |
v1.9.4 |
2026-03-02 |
481 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| eFootball PES 2021 By GABRIEL |
v1.8.0 |
2024-06-16 |
1 |
MIPSCompileOp: Invalid instruction 4541f814 |
| eFootball PES 2021 By GABRIEL |
v1.8.0 |
2024-06-16 |
1 |
MIPSCompileOp: Invalid instruction 462ad4c2 |
| eFootball PES 2021 By GABRIEL |
v1.8.0 |
2024-06-16 |
1 |
MIPSCompileOp: Invalid instruction 44648000 |
| eFootball PES 2021 By GABRIEL |
v1.8.0 |
2024-06-16 |
2 |
MIPSCompileOp: Invalid instruction 000001bc |
| eFootball PES 2021 By GABRIEL |
v1.8.0 |
2024-06-16 |
1 |
MIPSCompileOp: Invalid instruction 4651a000 |
| eFootball PES 2021 By GABRIEL |
v1.8.0 |
2024-07-23 |
3 |
MIPSCompileOp: Invalid instruction 00020dff |
| eFootball PES 2024 "SN3" |
v1.9.4 |
2026-03-01 |
224 |
80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): invalid RIFF header |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2025-09-20 |
2 |
BJUMP to illegal address 0a33af80 - ignoring! data=ca1dc0 |
| UFC® Undisputed™ 2010 |
v1.8.0 |
2024-06-14 |
1 |
MIPSCompileOp: Invalid instruction 404f813e |
| UFC® Undisputed™ 2010 |
v1.8.0 |
2024-06-14 |
1 |
MIPSCompileOp: Invalid instruction 4103afe8 |
| UFC® Undisputed™ 2010 |
v1.8.0 |
2024-06-26 |
4 |
MIPSCompileOp: Invalid instruction b6800000 |
| UFC® Undisputed™ 2010 |
v1.8.0 |
2024-06-14 |
2 |
MIPSCompileOp: Invalid instruction 40b79c80 |
| UFC® Undisputed™ 2010 |
v1.8.0 |
2024-06-14 |
2 |
MIPSCompileOp: Invalid instruction 40704033 |
| UFC® Undisputed™ 2010 |
v1.8.0 |
2024-06-14 |
2 |
MIPSCompileOp: Invalid instruction 40ef79aa |
| UFC® Undisputed™ 2010 |
v1.8.0 |
2024-06-14 |
2 |
MIPSCompileOp: Invalid instruction 47c2ce0d |
| UFC® Undisputed™ 2010 |
v1.8.0 |
2024-06-14 |
3 |
MIPSCompileOp: Invalid instruction 406ecc84 |
| UFC® Undisputed™ 2010 |
v1.8.0 |
2024-06-14 |
3 |
MIPSCompileOp: Invalid instruction 40ef79ac |
| UFC® Undisputed™ 2010 |
v1.8.0 |
2024-06-14 |
2 |
MIPSCompileOp: Invalid instruction 431c1a9b |
| UFC® Undisputed™ 2010 |
v1.8.0 |
2024-06-14 |
1 |
MIPSCompileOp: Invalid instruction 47c2d203 |
| UFC® Undisputed™ 2010 |
v1.8.0 |
2024-06-14 |
2 |
MIPSCompileOp: Invalid instruction 4312703a |
| UFC® Undisputed™ 2010 |
v1.8.0 |
2024-06-14 |
1 |
MIPSCompileOp: Invalid instruction 420a2c15 |
| UFC® Undisputed™ 2010 |
v1.8.0 |
2024-06-14 |
2 |
MIPSCompileOp: Invalid instruction 430da884 |
| UFC® Undisputed™ 2010 |
v1.8.0 |
2024-06-14 |
2 |
MIPSCompileOp: Invalid instruction 4308f004 |
| UFC® Undisputed™ 2010 |
v1.8.0 |
2024-06-14 |
2 |
MIPSCompileOp: Invalid instruction 41a840de |
| UFC® Undisputed™ 2010 |
v1.8.0 |
2024-06-14 |
5 |
MIPSCompileOp: Invalid instruction 4325fad5 |
| UFC® Undisputed™ 2010 |
v1.8.0 |
2024-06-14 |
3 |
MIPSCompileOp: Invalid instruction 42b1193e |
| 戦国無双3 Z Special |
v1.8.0 |
2024-06-14 |
1 |
WriteToHardware: Invalid address 00000130 near PC 08000000 LR 08000000 |
| eFootball PES 2024 "SN3" |
v1.9.4 |
2026-07-27 |
117 |
Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a |
| eFootball PES 2024 "SN3" |
v1.9.4 |
2026-07-27 |
108 |
Unknown syscall in known module 'ThreadManForKernel': 0x809ce29b |
| 遊☆戯☆王 5D's タッグフォース5 |
v1.8.0 |
2024-06-12 |
1 |
WriteToHardware: Invalid address 24102e1a near PC 08000000 LR 08000000 |
| EA-Sports FC PC-V |
v1.9.4 |
2026-11-08 |
23,043 |
MIPSCompileOp: Invalid instruction 01010101 |
| Bakugan™: Defenders of the Core |
v1.8.0 |
2024-06-08 |
1 |
scePsmfPlayerStart(08d28510, 08d83680, 0): unable to change video stream to 0 |
| EFOOTBALL NEW PATCH SEASON 2025.... |
v1.9.4 |
2026-10-05 |
182 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| eFootball PES 2024 "SN3" |
v1.9.4 |
2026-04-22 |
90 |
BREAK instruction hit |
| eFootball PES 2021 T. Bendezu "C19" |
v1.8.0 |
2024-06-05 |
1 |
Strange value at module_start_thread_parameter export: 00008003 |
| eFootball PES 2021 T. Bendezu "C19" |
v1.8.0 |
2024-06-05 |
1 |
Strange value at module_stop_thread_parameter export: 00000007 |
| PES MY 2024 |
v1.8.0 |
2024-12-02 |
256 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| EA-Sports FC PC-V |
v1.9.4 |
2026-11-07 |
4,491 |
80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid RIFF header |
| WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER |
v1.8.0 |
2026-08-09 |
113 |
80630006=sceAtracSetData(3, 08d4b180, 00006ecc): invalid RIFF header |
| PES MY 2024 |
v1.8.0 |
2024-11-27 |
70 |
Savedata version requested on save: 3 |
| eFootball 2024 By Komo Valeri |
v1.9.4 |
2026-06-05 |
906 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| EFOOTBALL NEW PATCH SEASON 2025.... |
v1.9.4 |
2026-08-02 |
219 |
Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a |
| EFOOTBALL NEW PATCH SEASON 2025.... |
v1.9.4 |
2026-08-02 |
109 |
Unknown syscall in known module 'ThreadManForKernel': 0x809ce29b |
| EFOOTBALL NEW PATCH SEASON 2025.... |
v1.9.4 |
2026-09-11 |
227 |
Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f |
| eFootball PES 2024 "SN3" |
v1.9.4 |
2025-12-18 |
158 |
MIPSCompileOp: Invalid instruction 00000001 |
| EFOOTBALL NEW PATCH SEASON 2025.... |
v1.9.4 |
2026-11-07 |
20,272 |
Savedata version requested on save: 3 |
| eFootball 2024 By Komo Valeri |
v1.9.4 |
2026-11-07 |
9,127 |
Savedata version requested on save: 3 |
| eFootball 24 Idandroid Official |
v1.9.4 |
2026-08-24 |
4,159 |
Savedata version requested on save: 3 |
| eFootball 2024 By Komo Valeri |
v1.9.4 |
2026-07-01 |
580 |
MIPSCompileOp: Invalid instruction 01010101 |
| WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER |
v1.8.0 |
2024-06-03 |
40 |
GL ran out of GPU memory; switching to low memory mode |
| WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER |
v1.8.0 |
2026-08-28 |
8 |
80630006=sceAtracSetData(2, 08d4b180, 0000eba4): invalid RIFF header |
| WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER |
v1.8.0 |
2026-09-03 |
18 |
80630006=sceAtracSetData(2, 08d4b180, 0000516c): invalid RIFF header |
| 三極姫2~天下覇統・獅志の継承者~ |
v1.8.0 |
2024-05-28 |
1 |
Unknown GE command : feebcea0 |
| 三極姫2~天下覇統・獅志の継承者~ |
v1.8.0 |
2024-05-28 |
1 |
WriteToHardware: Invalid address 0000ee2f near PC 08000000 LR 08000000 |
| PES FL 2022 |
v1.9.4 |
2026-02-26 |
317 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER |
v1.9.4 |
2026-10-29 |
61 |
80630006=sceAtracSetData(2, 08d4b180, 00010a7c): invalid RIFF header |
| WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER |
v1.8.0 |
2024-05-26 |
1 |
80630007=sceAtracSetData(2, 08d4b180, 00014650): atracID uses different codec type than data |
| WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER |
v1.9.4 |
2026-08-30 |
340 |
80630007=sceAtracSetData(2, 08d4b180, 00020000): atracID uses different codec type than data |
| WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER |
v1.8.0 |
2024-07-18 |
2 |
80630007=sceAtracSetData(2, 08d4b180, 00018048): atracID uses different codec type than data |
| WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER |
v1.8.0 |
2026-02-18 |
7 |
80630007=sceAtracSetData(2, 08d4b180, 00002018): atracID uses different codec type than data |
| WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER |
v1.8.0 |
2026-07-20 |
5 |
80630007=sceAtracSetData(2, 08d4b180, 00001988): atracID uses different codec type than data |
| Grand Theft Auto: Vice City Stories |
v1.8.0 |
2024-05-26 |
1 |
Render to texture with different strides 512 != 1348 |
| WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER |
v1.9.4 |
2026-10-29 |
244 |
80630007=sceAtracSetData(3, 08d4b180, 00004100): atracID uses different codec type than data |
| WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER |
v1.9.4 |
2026-05-28 |
40 |
Render to area containing texture at 040cc000 +64x0 |
| PES FL 2022 |
v1.8.0 |
2024-10-15 |
23 |
MIPSCompileOp: Invalid instruction 00000001 |
| WWE 2K22 |
v1.9.4 |
2026-10-25 |
7 |
Render to area containing texture at 040cc000 +64x0 |
| EA-Sports FC ATGX |
v1.9.4 |
2026-10-25 |
590 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| 初音ミク -Project DIVA- extend |
v1.8.0 |
2024-05-20 |
1 |
00000000=sceUtilityScreenshotInitStart(094fe920) |
| WWE 2K24
|
v1.9.4 |
2026-10-29 |
182 |
80630007=sceAtracSetData(2, 08d4b180, 00004c00): atracID uses different codec type than data |
| WWE 2K24
|
v1.9.4 |
2026-09-16 |
89 |
80630007=sceAtracSetData(2, 08d4b180, 00004000): atracID uses different codec type than data |
| WWE 2K24
|
v1.9.4 |
2026-10-30 |
132 |
Rendering to framebuffer offset: 040cc000 +65x0 |
| PES MY 2024 |
v1.8.0 |
2025-04-05 |
917 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| NARUTO Shippuden: Legends: Akatsuki Rising |
v1.8.0 |
2024-05-19 |
1 |
Trying to write block exit to illegal destination 00020000: pc = 00010000 |
| SOCOM: U.S. Navy SEALs Fireteam Bravo 3 |
v1.8.0 |
2024-05-19 |
2 |
Garbage libstub address or end |
| eFootball PES 2024 "SN3" |
v1.9.4 |
2026-08-29 |
11 |
Failed to truncate file. |
| WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER |
v1.8.0 |
2026-10-13 |
156 |
80630007=sceAtracSetData(3, 08d4b180, 00010200): atracID uses different codec type than data |
| EA-Sports FC PC-V |
v1.9.4 |
2026-09-29 |
179 |
Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a |
| EA-Sports FC PC-V |
v1.9.4 |
2026-09-29 |
190 |
Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f |
| ナルティメットアクセル3 |
v1.8.0 |
2024-05-18 |
2 |
__KernelStopThread: thread 1369 does not exist |
| EA-Sports FC PC-V |
v1.9.4 |
2026-11-07 |
1,999 |
80630006=sceAtracSetDataAndGetID(09a25200, 00001000): invalid RIFF header |
| eFootball PES 2024 "SN3" |
v1.9.4 |
2026-08-08 |
465 |
80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid RIFF header |
| PES MY 2024 |
v1.8.0 |
2025-07-12 |
5,581 |
Savedata version requested on save: 3 |
| eFootball Chelito 19 |
v1.8.0 |
2024-05-16 |
1 |
MIPSCompileOp: Invalid instruction 00002529 |
| eFootball Chelito 19 |
v1.8.0 |
2024-05-16 |
1 |
MIPSCompileOp: Invalid instruction 00071201 |
| eFootball Chelito 19 |
v1.8.0 |
2024-05-16 |
1 |
MIPSCompileOp: Invalid instruction 00000ade |
| eFootball Chelito 19 |
v1.8.0 |
2024-05-16 |
2 |
MIPSCompileOp: Invalid instruction 45fca792 |
| eFootball Chelito 19 |
v1.8.0 |
2024-05-16 |
1 |
MIPSCompileOp: Invalid instruction 000003e9 |
| EA-Sports FC ATGX |
v1.9.4 |
2026-07-01 |
389 |
80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): fmt definition too small (16) |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-05-16 |
1 |
MIPSCompileOp: Invalid instruction b1000c27 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-05-16 |
1 |
MIPSCompileOp: Invalid instruction 0009077c |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-05-16 |
1 |
MIPSCompileOp: Invalid instruction d08c8825 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.8.0 |
2024-05-16 |
1 |
WriteToHardware: Invalid address 00000000 near PC 08a5fdd4 LR 08a5ee84 |