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| Game title |
Version |
Latest Report |
Hits |
Message |
| 無雙OROCHI 蛇魔 |
v1.0.1-506-g233233b |
2017-07-25 |
1 |
Unsupported depth range test without clipping - depth range: 0.915541-0.000977, test: 0.000977-0.915541 |
| 無雙OROCHI 蛇魔再臨 增值版 |
v1.0.1-506-g233233b |
2017-07-25 |
3 |
Unsupported depth range test without clipping - depth range: 0.915541-0.000977, test: 0.000977-0.915541 |
| Gran Turismo® |
v1.9.4 |
2026-06-13 |
196 |
Render to texture using CLUT with different strides 64 != 512 |
| Gran Turismo® |
v1.9.4 |
2026-08-17 |
654 |
4 and 8-bit CLUT format not supported for framebuffers |
| Gran Turismo® |
v1.9.4 |
2026-08-17 |
479 |
Render to texture with incompatible formats 4 != 1 at 040cc000 |
| WWE SmackDown vs. RAW 2009 |
v1.0.1-769-gc4ea4e3 |
2015-09-04 |
5 |
sceAtracSetData(2, 08be96c0, 00005d60): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.1.1-66-g5ebd7bf |
2017-10-26 |
9 |
sceAtracSetData(2, 08be96c0, 00004560): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.1.1-66-g5ebd7bf |
2017-08-01 |
13 |
sceAtracSetData(2, 08be96c0, 00007020): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.1.1-66-g5ebd7bf |
2017-10-26 |
21 |
sceAtracSetData(2, 08be96c0, 00003060): atracID uses different codec type than data |
| God of War™: Ghost of Sparta |
v1.7.5 |
2025-08-09 |
89 |
Render to area containing texture at 00161800 +128x0 |
| WWE SmackDown vs. RAW 2009 |
v1.1.1-66-g5ebd7bf |
2017-10-27 |
10 |
sceAtracSetData(2, 08be96c0, 00007b60): atracID uses different codec type than data |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
57,826 |
Ignoring func export sceLibFont/dcc80c2f, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
58,688 |
Ignoring func export sceLibFont/681e61a7, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
58,501 |
Ignoring func export sceLibFont/a834319d, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
57,637 |
Ignoring func export sceLibFont/980f4895, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
58,304 |
Ignoring func export sceLibFont/57fcb733, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
58,102 |
Ignoring func export sceLibFont/3aea8cb6, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
57,578 |
Ignoring func export sceLibFont/ca1e6945, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
60,143 |
Ignoring func export sceLibFont/67f17ed7, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
57,451 |
Ignoring func export sceLibFont/ee232411, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.5.2 |
2026-10-29 |
31,435 |
Loading module sceFont_Library with version 0101, devkit 03050010 |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
59,260 |
Ignoring func export sceLibFont/bc75d85b, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
58,877 |
Ignoring func export sceLibFont/099ef33c, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
59,632 |
Ignoring func export sceLibFont/574b6fbc, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
59,285 |
Ignoring func export sceLibFont/27f6e642, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
57,996 |
Ignoring func export sceLibFont/0da7535e, already implemented in HLE. |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2026-11-06 |
57,661 |
Ignoring func export sceLibFont/5c3e4a9e, already implemented in HLE. |
| Grand Theft Auto: Vice City Stories |
v1.9.4 |
2026-11-08 |
2,399,659 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| (homebrew) |
v1.9.3 |
2022-09-03 |
581 |
Graphics init error: GetDeviceCaps failed (???) |
| WWE SmackDown vs. RAW 2009 |
v1.1.1-66-g5ebd7bf |
2017-11-21 |
23 |
sceAtracSetData(2, 08be96c0, 00004860): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.1.1-66-g5ebd7bf |
2016-06-04 |
14 |
sceAtracSetData(2, 08be96c0, 00004f20): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2007 |
v1.7.5 |
2026-10-26 |
1,022 |
Render to area containing texture at 00044000 +112x0 |
| Gran Turismo® |
v1.5.2 |
2026-03-24 |
867 |
Loading module scePsmf_library with version 0101, devkit 05050010 |
| Gran Turismo® |
v1.5.2 |
2026-03-24 |
505 |
Loading module sceFont_Library with version 0101, devkit 05050010 |
| POWER STONE COLLECTION |
v1.5 |
2023-11-05 |
353 |
Loading module sceFont_Library with version 0101, devkit 00000000 |
| Juiced 2: Hot Import Nights |
v1.7.5 |
2025-10-23 |
678 |
Ignoring possible render to texture at 00154000 +0x136 / 256x272 |
| WWE SmackDown vs. RAW 2009 |
v1.1.1-66-g5ebd7bf |
2016-04-29 |
5 |
sceAtracSetData(2, 08be96c0, 000094e0): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.1.1-66-g5ebd7bf |
2016-02-22 |
7 |
sceAtracSetData(2, 08be96c0, 00001e60): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2009 |
v1.1.1-66-g5ebd7bf |
2017-10-27 |
15 |
sceAtracSetData(2, 08be96c0, 00009060): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2007 |
v1.7.5 |
2026-11-07 |
13,114 |
Rendering to framebuffer offset: 00000000 +480x0 |
| 実況パワフルプロ野球ポータブル4 |
v1.4.2-688-g6ae8b3603 |
2018-03-06 |
360 |
Loading module sceFont_Library with version 0101, devkit 05000010 |
| WWE SmackDown vs. RAW 2009 |
v1.1.1-66-g5ebd7bf |
2016-04-29 |
5 |
sceAtracSetData(2, 08be96c0, 000073e0): atracID uses different codec type than data |
| Spider-Man: Friend or Foe |
v1.7.5 |
2026-07-11 |
3,038 |
Render to area containing texture at 001e0000 +128x0 |
| WWE SmackDown vs. RAW 2009 |
v1.6.3 |
2023-08-29 |
5,755 |
Rendering to framebuffer offset: 000cc000 +65x0 |
| WWE SmackDown vs. RAW 2009 |
v1.5.2 |
2023-04-07 |
5,346 |
Loading module sceFont_Library with version 0101, devkit 03090510 |
| EXIT |
v1.4.2-267-g033676ca4 |
2024-05-06 |
69 |
Loading module sceMpeg_library with version 0104, devkit 00000000 |
| EXIT |
v1.4.2-267-g033676ca4 |
2024-05-06 |
68 |
Loading module sceMpegbase_Driver with version 0103, devkit 00000000 |
| EXIT |
v1.4.2-267-g033676ca4 |
2024-05-06 |
69 |
Loading module sceVideocodec_Driver with version 0103, devkit 00000000 |
| EXIT |
v1.5.2 |
2024-05-06 |
85 |
Loading module sceSAScore with version 0103, devkit 00000000 |
| EXIT |
v1.5.2 |
2024-05-06 |
91 |
Loading module sceFont_Library with version 0101, devkit 00000000 |
| EXIT |
v1.5.2 |
2024-05-06 |
83 |
Loading module sceAudiocodec_Driver with version 0103, devkit 00000000 |
| EXIT |
v1.5.2 |
2024-05-06 |
83 |
Loading module sceATRAC3plus_Library with version 0103, devkit 00000000 |
| Spider-Man: Friend or Foe |
v1.9.4 |
2026-10-21 |
9,679 |
Ignoring possible render to texture at 041c0000 +0x128 / 256x272 |
| POWER STONE COLLECTION |
v1.9.4 |
2026-10-17 |
3,946 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=2 |
| Star Wars: The Force Unleashed |
v1.7.5 |
2026-07-13 |
6,705 |
Render to area containing texture at 00154000 +0x32 |
| GUN Showdown |
v1.9.4 |
2026-09-29 |
6,176 |
Render to texture with different strides 128 != 32 |
| Obscure: The Aftermath |
v1.7.5 |
2026-01-31 |
585 |
Render to area containing texture at 00088000 +0x256 |
| God of War®: Ghost of Sparta |
v1.7.5 |
2026-10-23 |
34,217 |
Render to area containing texture at 00162000 +256x0 |
| DISSIDIA 012[duodecim] FINAL FANTASY |
v1.9.4 |
2026-08-17 |
14,938 |
Render to texture with different strides 512 != 64 |
| God of War™: Ghost of Sparta |
v1.7.5 |
2026-10-24 |
2,058 |
Rendering to framebuffer offset: 00161800 +64x0 |
| Midnight Club L.A. Remix |
v1.9.4 |
2026-09-12 |
24,837 |
Render to texture with different strides 128 != 256 |
| Midnight Club L.A. Remix |
v1.7.5 |
2026-09-12 |
8,800 |
Ignoring possible render to texture at 00156000 +0x128 / 128x272 |
| God of War®: Ghost of Sparta |
v1.7.5 |
2026-10-29 |
108,637 |
Rendering to framebuffer offset: 00162000 +256x0 |
| NARUTO: Ultimate Ninja Heroes |
v1.9.4 |
2026-11-08 |
186,695 |
Render to texture with different strides 128 != 192 |
| God of War™: Ghost of Sparta |
v1.7.5 |
2026-10-26 |
9,388 |
Render to area containing texture at 00162000 +256x0 |
| Me & My Katamari |
v1.9.4 |
2025-03-31 |
801 |
Decoding texture from VRAM mirror at 04288000 swizzle=0 |
| Medal of Honor Heroes™ |
v1.7.5 |
2026-11-06 |
5,438 |
Render to texture with incompatible formats 3 != 0 at 00000000 |
| METAL GEAR SOLID PEACE WALKER |
v1.9.3-734-g31b1993a6 |
2026-10-06 |
2,156 |
Unsupported alpha/stencil mask: fe |
| METAL GEAR SOLID PEACE WALKER |
v1.9.4 |
2026-10-09 |
2,219 |
Render to texture with different strides 64 != 256 |
| Gladiator Begins |
v1.9.4 |
2026-07-25 |
2,087 |
Render to texture with different strides 64 != 256 |
| Gladiator Begins |
v1.5.2 |
2026-05-01 |
4,076 |
Loading module scePsmf_library with version 0101, devkit 06020010 |
| Gladiator Begins |
v1.5.2 |
2026-05-01 |
4,068 |
Loading module scePsmfP_library with version 0101, devkit 06020010 |
| Gladiator Begins |
v1.5.2 |
2026-05-01 |
2,442 |
Loading module sceFont_Library with version 0101, devkit 06020010 |
| FINAL FANTASY 零式 ディスク1 |
v1.7.5 |
2024-11-12 |
838 |
Render to area containing texture at 00154000 +0x8 |
| God of War™: Ghost of Sparta |
v1.7.5 |
2026-11-03 |
17,335 |
Ignoring possible render to texture at 00161800 +0x64 / 480x272 |
| ソードアート・オンライン -インフィニティ・モーメント- |
v1.7.5 |
2026-08-15 |
8,866 |
Render to area containing texture at 00194700 +0x18 |
| ソードアート・オンライン -インフィニティ・モーメント- |
v1.7.5 |
2026-08-15 |
8,339 |
Ignoring possible render to texture at 00175d00 +0x140 / 256x272 |
| BUST A MOVE GHOST |
v1.4.2-425-g7a7ccee5e |
2024-09-16 |
90 |
Loading module sceMpeg_library with version 0104, devkit 00000000 |
| BUST A MOVE GHOST |
v1.4.2-425-g7a7ccee5e |
2024-09-16 |
114 |
Loading module sceAudiocodec_Driver with version 0103, devkit 00000000 |
| BUST A MOVE GHOST |
v1.4.2-425-g7a7ccee5e |
2024-09-16 |
112 |
Loading module sceMpegbase_Driver with version 0103, devkit 00000000 |
| BUST A MOVE GHOST |
v1.4.2-425-g7a7ccee5e |
2024-09-16 |
119 |
Loading module sceSAScore with version 0103, devkit 00000000 |
| BUST A MOVE GHOST |
v1.4.2-425-g7a7ccee5e |
2024-09-16 |
114 |
Loading module sceVideocodec_Driver with version 0103, devkit 00000000 |
| Fate/EXTRA |
v1.9.4 |
2025-03-13 |
1,441 |
Render to texture with different strides 128 != 256 |
| God of War™: Ghost of Sparta |
v1.7.5 |
2026-11-03 |
29,460 |
Rendering to framebuffer offset: 00162000 +256x0 |
| Ultimate Ghosts'n Goblins |
v1.7.5 |
2026-03-29 |
874 |
Ignoring possible render to texture at 00187000 +336x90 / 480x272 |
| Ultimate Ghosts'n Goblins |
v1.9.3-636-gfe72bc19a |
2026-05-17 |
661 |
Unsupported RGB mask: r=ff g=ff b=7f |
| GUN Showdown |
v1.9.4 |
2026-09-29 |
6,356 |
Render to texture using CLUT with different strides 16 != 32 |
| Midnight Club L.A. Remix |
v1.9.4 |
2026-11-07 |
31,190 |
Decoding texture from VRAM mirror at 04710000 swizzle=0 |
| Midnight Club L.A. Remix |
v1.7.5 |
2026-09-12 |
8,834 |
Render to area containing texture at 00088000 +112x8 |
| Star Wars: The Force Unleashed |
v1.9.4 |
2026-11-06 |
18,510 |
Render to texture with incompatible formats 3 != 0 at 04154000 |
| Star Wars: The Force Unleashed |
v1.9.4 |
2026-11-07 |
22,850 |
Decoding texture from VRAM mirror at 04710000 swizzle=0 |
| Star Wars: The Force Unleashed |
v1.9.4 |
2026-11-07 |
14,254 |
Ignoring possible render to texture at 04154000 +0x128 / 256x272 |
| Star Wars: The Force Unleashed |
v1.9.4 |
2026-11-07 |
19,361 |
Render to texture with different strides 512 != 256 |
| Final Fantasy® II |
v1.7.5 |
2021-03-16 |
378 |
Render to texture with incompatible formats 5 != 3 at 00088000 |
| DISSIDIA 012[duodecim] FINAL FANTASY |
v1.9.4 |
2026-03-15 |
3,354 |
Render to texture using CLUT with different strides 512 != 64 |
| DISSIDIA 012[duodecim] FINAL FANTASY |
v1.7.5 |
2024-09-30 |
1,656 |
Rendering to framebuffer offset: 000cc000 +256x0 |
| DISSIDIA 012[duodecim] FINAL FANTASY |
v1.9.4 |
2026-07-14 |
2,465 |
Decoding texture from VRAM mirror at 04288000 swizzle=0 |
| WWE'12 |
v1.7.5 |
2026-11-06 |
199,860 |
Render to area containing texture at 000cc000 +64x0 |
| WWE'12 |
v1.7.5 |
2026-11-06 |
281,095 |
Rendering to framebuffer offset: 000cc000 +65x0 |
| Final Fantasy® II |
v1.9.4 |
2025-07-01 |
1,537 |
4 and 8-bit CLUT format not supported for framebuffers |