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Game title |
Version |
Latest Report |
Message |
無雙OROCHI 蛇魔 |
v1.0.1-506-g233233b |
2017-07-25 |
Unsupported depth range test without clipping - depth range: 0.915541-0.000977, test: 0.000977-0.915541 |
無雙OROCHI 蛇魔再臨 增值版 |
v1.0.1-506-g233233b |
2017-07-25 |
Unsupported depth range test without clipping - depth range: 0.915541-0.000977, test: 0.000977-0.915541 |
Gran Turismo® |
v1.9.4 |
2024-08-11 |
Render to texture using CLUT with different strides 64 != 512 |
Gran Turismo® |
v1.9.4 |
2024-08-19 |
4 and 8-bit CLUT format not supported for framebuffers |
Gran Turismo® |
v1.9.4 |
2024-08-19 |
Render to texture with incompatible formats 4 != 1 at 040cc000 |
WWE SmackDown vs. RAW 2009 |
v1.0.1-769-gc4ea4e3 |
2015-09-04 |
sceAtracSetData(2, 08be96c0, 00005d60): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2009 |
v1.1.1-66-g5ebd7bf |
2017-10-26 |
sceAtracSetData(2, 08be96c0, 00004560): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2009 |
v1.1.1-66-g5ebd7bf |
2017-08-01 |
sceAtracSetData(2, 08be96c0, 00007020): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2009 |
v1.1.1-66-g5ebd7bf |
2017-10-26 |
sceAtracSetData(2, 08be96c0, 00003060): atracID uses different codec type than data |
God of War™: Ghost of Sparta |
v1.7.5 |
2023-11-07 |
Render to area containing texture at 00161800 +128x0 |
WWE SmackDown vs. RAW 2009 |
v1.1.1-66-g5ebd7bf |
2017-10-27 |
sceAtracSetData(2, 08be96c0, 00007b60): atracID uses different codec type than data |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2024-11-15 |
Ignoring func export sceLibFont/dcc80c2f, already implemented in HLE. |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2024-11-15 |
Ignoring func export sceLibFont/681e61a7, already implemented in HLE. |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2024-11-15 |
Ignoring func export sceLibFont/a834319d, already implemented in HLE. |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2024-11-15 |
Ignoring func export sceLibFont/980f4895, already implemented in HLE. |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2024-11-15 |
Ignoring func export sceLibFont/57fcb733, already implemented in HLE. |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2024-11-15 |
Ignoring func export sceLibFont/3aea8cb6, already implemented in HLE. |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2024-11-15 |
Ignoring func export sceLibFont/ca1e6945, already implemented in HLE. |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2024-11-15 |
Ignoring func export sceLibFont/67f17ed7, already implemented in HLE. |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2024-11-15 |
Ignoring func export sceLibFont/ee232411, already implemented in HLE. |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.5.2 |
2024-11-09 |
Loading module sceFont_Library with version 0101, devkit 03050010 |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2024-11-15 |
Ignoring func export sceLibFont/bc75d85b, already implemented in HLE. |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2024-11-15 |
Ignoring func export sceLibFont/099ef33c, already implemented in HLE. |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2024-11-15 |
Ignoring func export sceLibFont/574b6fbc, already implemented in HLE. |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2024-11-15 |
Ignoring func export sceLibFont/27f6e642, already implemented in HLE. |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2024-11-15 |
Ignoring func export sceLibFont/0da7535e, already implemented in HLE. |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.9.4 |
2024-11-15 |
Ignoring func export sceLibFont/5c3e4a9e, already implemented in HLE. |
Grand Theft Auto: Vice City Stories |
v1.9.4 |
2024-11-15 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
(homebrew) |
v1.9.3 |
2022-09-03 |
Graphics init error: GetDeviceCaps failed (???) |
WWE SmackDown vs. RAW 2009 |
v1.1.1-66-g5ebd7bf |
2017-11-21 |
sceAtracSetData(2, 08be96c0, 00004860): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2009 |
v1.1.1-66-g5ebd7bf |
2016-06-04 |
sceAtracSetData(2, 08be96c0, 00004f20): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2007 |
v1.7.5 |
2024-09-27 |
Render to area containing texture at 00044000 +112x0 |
Gran Turismo® |
v1.5.2 |
2024-09-21 |
Loading module scePsmf_library with version 0101, devkit 05050010 |
Gran Turismo® |
v1.5.2 |
2024-09-21 |
Loading module sceFont_Library with version 0101, devkit 05050010 |
POWER STONE COLLECTION |
v1.5 |
2023-11-05 |
Loading module sceFont_Library with version 0101, devkit 00000000 |
Juiced 2: Hot Import Nights |
v1.7.5 |
2024-10-18 |
Ignoring possible render to texture at 00154000 +0x136 / 256x272 |
WWE SmackDown vs. RAW 2009 |
v1.1.1-66-g5ebd7bf |
2016-04-29 |
sceAtracSetData(2, 08be96c0, 000094e0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2009 |
v1.1.1-66-g5ebd7bf |
2016-02-22 |
sceAtracSetData(2, 08be96c0, 00001e60): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2009 |
v1.1.1-66-g5ebd7bf |
2017-10-27 |
sceAtracSetData(2, 08be96c0, 00009060): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2007 |
v1.7.5 |
2024-11-12 |
Rendering to framebuffer offset: 00000000 +480x0 |
WWE SmackDown vs. RAW 2007 |
v1.9.4 |
2024-11-15 |
sceGeBreak(mode=0, unknown=08b9cc8c): unknown ptr (valid) |
実況パワフルプロ野球ポータブル4 |
v1.4.2-688-g6ae8b3603 |
2018-03-06 |
Loading module sceFont_Library with version 0101, devkit 05000010 |
WWE SmackDown vs. RAW 2009 |
v1.1.1-66-g5ebd7bf |
2016-04-29 |
sceAtracSetData(2, 08be96c0, 000073e0): atracID uses different codec type than data |
Spider-Man: Friend or Foe |
v1.7.5 |
2024-10-19 |
Render to area containing texture at 001e0000 +128x0 |
WWE SmackDown vs. RAW 2009 |
v1.6.3 |
2023-08-29 |
Rendering to framebuffer offset: 000cc000 +65x0 |
WWE SmackDown vs. RAW 2009 |
v1.5.2 |
2023-04-07 |
Loading module sceFont_Library with version 0101, devkit 03090510 |
EXIT |
v1.4.2-267-g033676ca4 |
2024-05-06 |
Loading module sceMpeg_library with version 0104, devkit 00000000 |
EXIT |
v1.4.2-267-g033676ca4 |
2024-05-06 |
Loading module sceMpegbase_Driver with version 0103, devkit 00000000 |
EXIT |
v1.9.4 |
2024-10-31 |
sceKernelLoadModule: unsupported options size=00000014, flags=08805e14, pos=0, access=1, data=1, text=1 |
EXIT |
v1.4.2-267-g033676ca4 |
2024-05-06 |
Loading module sceVideocodec_Driver with version 0103, devkit 00000000 |
EXIT |
v1.5.2 |
2024-05-06 |
Loading module sceSAScore with version 0103, devkit 00000000 |
EXIT |
v1.5.2 |
2024-05-06 |
Loading module sceFont_Library with version 0101, devkit 00000000 |
EXIT |
v1.5.2 |
2024-05-06 |
Loading module sceAudiocodec_Driver with version 0103, devkit 00000000 |
EXIT |
v1.9.4 |
2024-11-03 |
sceKernelLoadModule: unsupported options size=00000014, flags=08805e14, pos=0, access=1, data=2, text=2 |
EXIT |
v1.5.2 |
2024-05-06 |
Loading module sceATRAC3plus_Library with version 0103, devkit 00000000 |
EXIT |
v1.9.4 |
2024-11-03 |
sceKernelLoadModule: unsupported options size=00000014, flags=0892523c, pos=0, access=1, data=2, text=2 |
EXIT |
v1.9.4 |
2024-11-03 |
sceKernelLoadModule: unsupported options size=00000014, flags=0892523c, pos=0, access=1, data=1, text=1 |
Spider-Man: Friend or Foe |
v1.9.4 |
2024-11-12 |
Ignoring possible render to texture at 041c0000 +0x128 / 256x272 |
POWER STONE COLLECTION |
v1.9.4 |
2024-11-12 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=2 |
Star Wars: The Force Unleashed |
v1.7.5 |
2024-09-26 |
Render to area containing texture at 00154000 +0x32 |
GUN Showdown |
v1.9.4 |
2024-11-14 |
Render to texture with different strides 128 != 32 |
Obscure: The Aftermath |
v1.7.5 |
2024-09-19 |
Render to area containing texture at 00088000 +0x256 |
God of War®: Ghost of Sparta |
v1.7.5 |
2024-11-14 |
Render to area containing texture at 00162000 +256x0 |
DISSIDIA 012[duodecim] FINAL FANTASY |
v1.9.4 |
2024-11-05 |
Render to texture with different strides 512 != 64 |
God of War™: Ghost of Sparta |
v1.7.5 |
2024-10-24 |
Rendering to framebuffer offset: 00161800 +64x0 |
Midnight Club L.A. Remix |
v1.9.4 |
2024-11-11 |
Render to texture with different strides 128 != 256 |
Midnight Club L.A. Remix |
v1.7.5 |
2024-11-11 |
Ignoring possible render to texture at 00156000 +0x128 / 128x272 |
God of War®: Ghost of Sparta |
v1.7.5 |
2024-11-14 |
Rendering to framebuffer offset: 00162000 +256x0 |
NARUTO: Ultimate Ninja Heroes |
v1.9.4 |
2024-11-15 |
Render to texture with different strides 128 != 192 |
God of War™: Ghost of Sparta |
v1.7.5 |
2024-11-12 |
Render to area containing texture at 00162000 +256x0 |
Me & My Katamari |
v1.9.4 |
2024-02-18 |
Decoding texture from VRAM mirror at 04288000 swizzle=0 |
Medal of Honor Heroes™ |
v1.7.5 |
2024-11-01 |
Render to texture with incompatible formats 3 != 0 at 00000000 |
METAL GEAR SOLID PEACE WALKER |
v1.9.3-734-g31b1993a6 |
2024-10-18 |
Unsupported alpha/stencil mask: fe |
METAL GEAR SOLID PEACE WALKER |
v1.9.4 |
2024-10-14 |
Render to texture with different strides 64 != 256 |
Gladiator Begins |
v1.9.4 |
2024-10-30 |
Render to texture with different strides 64 != 256 |
Gladiator Begins |
v1.5.2 |
2023-02-07 |
Loading module scePsmf_library with version 0101, devkit 06020010 |
Gladiator Begins |
v1.5.2 |
2023-02-07 |
Loading module scePsmfP_library with version 0101, devkit 06020010 |
Gladiator Begins |
v1.5.2 |
2023-02-07 |
Loading module sceFont_Library with version 0101, devkit 06020010 |
FINAL FANTASY 零式 ディスク1 |
v1.7.5 |
2024-11-12 |
Render to area containing texture at 00154000 +0x8 |
God of War™: Ghost of Sparta |
v1.7.5 |
2024-11-13 |
Ignoring possible render to texture at 00161800 +0x64 / 480x272 |
ソードアート・オンライン -インフィニティ・モーメント- |
v1.7.5 |
2024-10-16 |
Render to area containing texture at 00194700 +0x18 |
ソードアート・オンライン -インフィニティ・モーメント- |
v1.7.5 |
2024-10-16 |
Ignoring possible render to texture at 00175d00 +0x140 / 256x272 |
BUST A MOVE GHOST |
v1.4.2-425-g7a7ccee5e |
2024-09-16 |
Loading module sceMpeg_library with version 0104, devkit 00000000 |
BUST A MOVE GHOST |
v1.4.2-425-g7a7ccee5e |
2024-09-16 |
Loading module sceAudiocodec_Driver with version 0103, devkit 00000000 |
BUST A MOVE GHOST |
v1.9.4 |
2024-11-14 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
BUST A MOVE GHOST |
v1.4.2-425-g7a7ccee5e |
2024-09-16 |
Loading module sceMpegbase_Driver with version 0103, devkit 00000000 |
BUST A MOVE GHOST |
v1.4.2-425-g7a7ccee5e |
2024-09-16 |
Loading module sceSAScore with version 0103, devkit 00000000 |
BUST A MOVE GHOST |
v1.4.2-425-g7a7ccee5e |
2024-09-16 |
Loading module sceVideocodec_Driver with version 0103, devkit 00000000 |
BUST A MOVE GHOST |
v1.9.4 |
2024-11-14 |
sceKernelLoadModule: unsupported options size=00000014, flags=7fffffe1, pos=0, access=1, data=1, text=1 |
BUST A MOVE GHOST |
v1.9.4 |
2024-11-14 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 |
Fate/EXTRA |
v1.9.4 |
2024-08-15 |
Render to texture with different strides 128 != 256 |
God of War™: Ghost of Sparta |
v1.7.5 |
2024-11-14 |
Rendering to framebuffer offset: 00162000 +256x0 |
Ultimate Ghosts'n Goblins |
v1.7.5 |
2024-09-05 |
Ignoring possible render to texture at 00187000 +336x90 / 480x272 |
Ultimate Ghosts'n Goblins |
v1.9.3-636-gfe72bc19a |
2024-09-22 |
Unsupported RGB mask: r=ff g=ff b=7f |
GUN Showdown |
v1.9.4 |
2024-11-14 |
Render to texture using CLUT with different strides 16 != 32 |
Midnight Club L.A. Remix |
v1.9.4 |
2024-11-15 |
Decoding texture from VRAM mirror at 04710000 swizzle=0 |
Midnight Club L.A. Remix |
v1.7.5 |
2024-11-11 |
Render to area containing texture at 00088000 +112x8 |
Star Wars: The Force Unleashed |
v1.9.4 |
2024-11-11 |
Render to texture with incompatible formats 3 != 0 at 04154000 |
Star Wars: The Force Unleashed |
v1.9.4 |
2024-11-10 |
Decoding texture from VRAM mirror at 04710000 swizzle=0 |
Star Wars: The Force Unleashed |
v1.9.4 |
2024-11-10 |
Ignoring possible render to texture at 04154000 +0x128 / 256x272 |