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Game title |
Version |
Latest Report |
Message |
Wild Arms XF |
v1.9.4 |
2023-01-17 |
Render to texture with different strides 512 != 256 |
Disgaea 2: Dark Hero Days |
v1.6.2 |
2023-08-04 |
Jump to invalid address: 0fffffc0 PC 08839c6c LR 088250b0 |
Disgaea 2: Dark Hero Days |
v1.6.2 |
2023-08-04 |
Jump to invalid address: 0c3fc3c0 PC 08839c9c LR 088250b0 |
Disgaea 2: Dark Hero Days |
v1.15.4 |
2023-08-04 |
Trying to compile instruction 00023333 that can't be interpreted |
Disgaea 2: Dark Hero Days |
v1.6.2 |
2023-08-04 |
Jump to invalid address: 0c3fc3c0 PC 08839c8c LR 088250b0 |
Disgaea 2: Dark Hero Days |
v1.6.2 |
2023-08-04 |
MIPSCompileOp: Invalid instruction 00000677 |
Disgaea 2: Dark Hero Days |
v1.15.4 |
2023-08-04 |
Trying to compile instruction 00002333 that can't be interpreted |
Disgaea 2: Dark Hero Days |
v1.6.2 |
2023-08-04 |
MIPSCompileOp: Invalid instruction 00000068 |
Disgaea 2: Dark Hero Days |
v1.6.2 |
2023-08-04 |
Jump to invalid address: 0c0003c0 PC 08839cac LR 088250b0 |
Disgaea 2: Dark Hero Days |
v1.6.2 |
2023-08-04 |
Trying to compile instruction 00006770 that can't be interpreted |
Disgaea 2: Dark Hero Days |
v1.15.4 |
2023-08-04 |
MIPSCompileOp: Invalid instruction ee444300 |
Disgaea 2: Dark Hero Days |
v1.14.1 |
2023-04-05 |
MIPSCompileOp: Invalid instruction eeee3443 |
Disgaea 2: Dark Hero Days |
v1.6.2 |
2023-08-04 |
Jump to invalid address: 0c0003c0 PC 08839c7c LR 088250b0 |
Disgaea 2: Dark Hero Days |
v1.15.4 |
2023-08-04 |
Jump to invalid address: 0fffffc0 PC 08839cbc LR 088250b0 |
Disgaea 2: Dark Hero Days |
v1.6.2 |
2023-08-04 |
MIPSCompileOp: Invalid instruction ee300000 |
Disgaea 2: Dark Hero Days |
v1.6.2 |
2023-08-04 |
Trying to compile instruction 00003330 that can't be interpreted |
Disgaea 2: Dark Hero Days |
v1.6.2 |
2023-08-04 |
Trying to compile instruction 00003531 that can't be interpreted |
クロヒョウ2 龍が如く 阿修羅編 |
v1.9.4 |
2024-10-09 |
Using rendered texture with rendered CLUT: texfmt=6, clutfmt=3 |
クロヒョウ2 龍が如く 阿修羅編 |
v1.9.4 |
2024-10-09 |
Using texture with rendered CLUT: texfmt=6, clutfmt=3 |
クロヒョウ2 龍が如く 阿修羅編 |
v1.1.1-543-g614eff1 |
2016-01-05 |
Using rendered CLUT for texture decode at 04116200 (256x1x0) |
Disgaea 2: Dark Hero Days |
v1.9.3 |
2024-06-12 |
MIPSCompileOp: Invalid instruction 0025ffff |
Disgaea 2: Dark Hero Days |
v1.9.3 |
2024-06-12 |
MIPSCompileOp: Invalid instruction 0023ffff |
Disgaea 2: Dark Hero Days |
v1.9.3 |
2024-06-12 |
MIPSCompileOp: Invalid instruction 0026ffff |
Disgaea 2: Dark Hero Days |
v1.9.3 |
2024-06-12 |
MIPSCompileOp: Invalid instruction 0020ffff |
Disgaea 2: Dark Hero Days |
v1.9.3 |
2024-06-12 |
MIPSCompileOp: Invalid instruction 00010029 |
Disgaea 2: Dark Hero Days |
v1.9.3 |
2024-06-12 |
MIPSCompileOp: Invalid instruction 001affff |
Disgaea 2: Dark Hero Days |
v1.9.3 |
2024-06-12 |
MIPSCompileOp: Invalid instruction 001effff |
Disgaea 2: Dark Hero Days |
v1.9.3 |
2024-06-12 |
MIPSCompileOp: Invalid instruction 001bffff |
Disgaea 2: Dark Hero Days |
v1.9.3 |
2024-06-12 |
MIPSCompileOp: Invalid instruction 0017ffff |
Disgaea 2: Dark Hero Days |
v1.9.3 |
2024-04-06 |
MIPSCompileOp: Invalid instruction 0019ffff |
Disgaea 2: Dark Hero Days |
v1.9.3 |
2024-06-12 |
MIPSCompileOp: Invalid instruction 0000ffff |
Disgaea 2: Dark Hero Days |
v1.9.3 |
2024-06-12 |
MIPSCompileOp: Invalid instruction 0012ffff |
Disgaea 2: Dark Hero Days |
v1.9.3 |
2024-06-12 |
MIPSCompileOp: Invalid instruction 0014ffff |
Disgaea 2: Dark Hero Days |
v1.9.3 |
2024-06-12 |
MIPSCompileOp: Invalid instruction 0013ffff |
永遠のアセリア―この大地の果てで― |
v1.4.2 |
2018-11-09 |
Loading module scePsmfP_library with version 0101, devkit 06060010 |
永遠のアセリア―この大地の果てで― |
v1.4.2 |
2018-11-09 |
Loading module scePsmf_library with version 0101, devkit 06060010 |
永遠のアセリア―この大地の果てで― |
v1.4.2 |
2018-11-09 |
Loading module sceFont_Library with version 0101, devkit 06060010 |
クロヒョウ2 龍が如く 阿修羅編 |
v1.9.4 |
2024-10-11 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
Disgaea 2: Dark Hero Days |
v1.14.1 |
2023-04-05 |
MIPSCompileOp: Invalid instruction 0000001e |
Disgaea 2: Dark Hero Days |
v1.6.2 |
2023-08-04 |
MIPSCompileOp: Invalid instruction 43000000 |
Disgaea 2: Dark Hero Days |
v1.14.1 |
2023-04-05 |
MIPSCompileOp: Invalid instruction eee34430 |
Disgaea 2: Dark Hero Days |
v1.14.1 |
2023-04-05 |
MIPSCompileOp: Invalid instruction ee303430 |
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 |
v1.7.5 |
2024-09-06 |
Render to area containing texture at 000cc000 +0x128 |
イノセントライフ |
v1.9.4 |
2024-08-03 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
イノセントライフ |
v1.4.2 |
2017-09-02 |
Loading module scePsmf_library with version 0101, devkit 03070010 |
METAL GEAR SOLID PEACE WALKER |
v1.9.4 |
2024-10-12 |
ReadFromHardware: Invalid address 0a000000 near PC 08e1b560 LR 08e1b560 |
Tony Hawk's Underground 2 Remix |
v1.5.2 |
2023-06-12 |
Loading module sceMpegbase_Driver with version 0101, devkit 00000000 |
Tony Hawk's Underground 2 Remix |
v1.5.2 |
2023-06-12 |
Loading module sceMpeg_library with version 0101, devkit 00000000 |
Tony Hawk's Underground 2 Remix |
v1.5.2 |
2023-06-12 |
Loading module sceVideocodec_Driver with version 0101, devkit 00000000 |
Tony Hawk's Underground 2 Remix |
v1.5.2 |
2023-06-12 |
Loading module sceAudiocodec_Driver with version 0101, devkit 00000000 |
Tony Hawk's Underground 2 Remix |
v1.5.2 |
2023-06-12 |
Loading module sceSAScore with version 0101, devkit 00000000 |
Silent Hill Zero |
v1.8.0-570-g088901324 |
2023-08-01 |
Unsupported alpha/stencil mask: fe |
Resistance Retribution™ Demo |
v1.9.4 |
2024-05-29 |
Render to texture using CLUT with different strides 256 != 128 |
Resistance Retribution™ Demo |
v1.7.5 |
2020-04-18 |
Render to texture with incompatible formats 5 != 1 at 000d4000 |
Resistance Retribution™ Demo |
v1.7.5 |
2020-04-18 |
Render to area containing texture at 000d4000 +0x128 |
Syphon Filter®: Logan's Shadow |
v1.9.4 |
2024-10-02 |
Render to texture using CLUT with different strides 256 != 128 |
Syphon Filter®: Logan's Shadow |
v1.7.5 |
2024-08-09 |
Render to texture with incompatible formats 5 != 1 at 000d4000 |
Syphon Filter®: Logan's Shadow |
v1.7.5 |
2024-08-09 |
Render to area containing texture at 000d4000 +0x128 |
Kenka Bancho: Badass Rumble |
v1.5.2 |
2022-07-12 |
Loading module scePsmf_library with version 0101, devkit 03070010 |
Kenka Bancho: Badass Rumble |
v1.5.2 |
2022-07-12 |
Loading module scePsmfP_library with version 0101, devkit 03070010 |
Tactics Ogre™: Let Us Cling Together™ |
v1.9.4 |
2024-10-12 |
Render to texture with different strides 512 != 256 |
WARRIORS OROCHI |
v1.5.2 |
2023-05-17 |
Loading module sceMpeg_library with version 0102, devkit 00000000 |
WARRIORS OROCHI |
v1.5.2 |
2023-05-17 |
Loading module sceATRAC3plus_Library with version 0101, devkit 00000000 |
WARRIORS OROCHI |
v1.5.2 |
2023-05-17 |
Loading module sceMpegbase_Driver with version 0102, devkit 00000000 |
WARRIORS OROCHI |
v1.5.2 |
2023-05-17 |
Loading module sceAudiocodec_Driver with version 0102, devkit 00000000 |
WARRIORS OROCHI |
v1.5.2 |
2023-05-17 |
Loading module sceVideocodec_Driver with version 0101, devkit 00000000 |
WARRIORS OROCHI |
v1.5.2 |
2023-05-17 |
Loading module sceSAScore with version 0102, devkit 00000000 |
Silent Hill Zero |
v1.7.5 |
2024-08-22 |
Rendering to framebuffer offset: 00170000 +256x0 |
Silent Hill Zero |
v1.8.0-570-g088901324 |
2023-08-01 |
Unsupported RGB mask: r=07 g=e3 b=ff |
Silent Hill Zero |
v1.9.4 |
2024-09-24 |
Render to texture with different strides 512 != 1024 |
Silent Hill Zero |
v1.9.4 |
2024-09-24 |
Render to texture using CLUT with different strides 512 != 1024 |
Silent Hill Zero |
v1.7.5 |
2023-07-24 |
Render to texture with incompatible formats 7 != 0 at 0004c000 |
タクティクスオウガ 運命の輪 |
v1.9.4 |
2024-10-11 |
Render to texture with different strides 512 != 256 |
ファンタシースターポータブル2インフィニティ |
v1.9.4 |
2024-10-09 |
Render to texture with different strides 256 != 512 |
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 |
v1.7.5 |
2024-09-11 |
Render to texture with incompatible formats 5 != 1 at 00044000 |
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 |
v1.9.4 |
2024-10-12 |
Render to texture using CLUT with different strides 1024 != 512 |
FINAL FANTASY 零式 ディスク1 |
v1.7.5 |
2024-07-12 |
Ignoring possible render to texture at 00156000 +0x128 / 256x272 |
Fate/EXTRA |
v1.9.4 |
2024-08-15 |
Render to texture with different strides 128 != 256 |
クロヒョウ2 龍が如く 阿修羅編 |
v1.9.4 |
2024-10-09 |
Render to texture with different strides 256 != 512 |
Star Strike™ Portable |
v1.9.4 |
2023-08-23 |
Render to texture with different strides 256 != 64 |
Silent Hill Zero |
v1.7.5 |
2024-08-25 |
Rendering from framebuf with offset 040d43c0 -> 000d4000+480x0 |
幻想水滸伝 紡がれし百年の時 |
v1.9.4 |
2024-09-27 |
Render to texture with different strides 128 != 256 |
極魔界村 改 |
v1.7.5 |
2021-08-01 |
Ignoring possible render to texture at 00187000 +336x90 / 480x272 |
クロヒョウ2 龍が如く 阿修羅編 |
v1.9.4 |
2024-10-09 |
Decoding texture from VRAM mirror at 04288000 swizzle=0 |
クロヒョウ2 龍が如く 阿修羅編 |
v1.9.4 |
2024-10-09 |
Render to texture using CLUT with different strides 128 != 256 |
クロヒョウ2 龍が如く 阿修羅編 |
v1.9.4 |
2024-10-05 |
Inter-buffer memcpy 04000000 -> 04044000 |
戦律のストラタス |
v1.9.4 |
2024-09-25 |
Render to texture with different strides 128 != 256 |
ファンタシースターポータブル2インフィニティ |
v1.9.4 |
2024-08-21 |
Render to area containing texture at 04088000 +0x136 |
FINAL FANTASY 零式 ディスク1 |
v1.9.4 |
2024-10-06 |
Render to texture with different strides 64 != 256 |
Mortal Kombat: Unchained |
v1.9.4 |
2024-10-12 |
Render to area containing texture at 040cc000 +0x64 |
FINAL FANTASY 零式 ディスク1 |
v1.9.4 |
2024-09-18 |
Render to texture with different strides 256 != 64 |
幻想水滸伝 紡がれし百年の時 |
v1.9.4 |
2024-09-27 |
Decoding texture from VRAM mirror at 04288000 swizzle=0 |
幻想水滸伝 紡がれし百年の時 |
v1.9.4 |
2024-09-27 |
Render to texture using CLUT with different strides 256 != 128 |
幻想水滸伝 紡がれし百年の時 |
v1.9.4 |
2024-09-27 |
Render to texture with incompatible formats 6 != 3 at 040ec000 |
Fate/EXTRA |
v1.7.5 |
2024-03-16 |
Render to area containing texture at 000cc000 +0x16 |
戦律のストラタス |
v1.9.4 |
2024-09-25 |
Render to texture with incompatible formats 6 != 3 at 040ec000 |
戦律のストラタス |
v1.9.4 |
2024-09-25 |
Decoding texture from VRAM mirror at 04288000 swizzle=0 |
戦律のストラタス |
v1.9.4 |
2024-09-25 |
Render to texture using CLUT with different strides 256 != 128 |
Star Strike™ Portable |
v1.7.5 |
2022-11-29 |
Render to area containing texture at 00000000 +480x0 |
Silent Hill Zero |
v1.9.4 |
2024-09-24 |
Render to texture using CLUT with offset at 04000000 +0x152 |