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| Game title |
Version |
Latest Report |
Hits |
Message |
| MONSTER HUNTER FREEDOM UNITE™ |
v1.10.3 |
2023-12-06 |
1 |
Ignoring func export scePsmfPlayer/b9848a74, already implemented in HLE. |
| MONSTER HUNTER FREEDOM UNITE™ |
v1.10.3 |
2023-12-06 |
1 |
Ignoring func export scePsmfPlayer/b8d10c56, already implemented in HLE. |
| MONSTER HUNTER FREEDOM UNITE™ |
v1.10.3 |
2023-12-06 |
1 |
Ignoring func export scePsmfPlayer/95a84ee5, already implemented in HLE. |
| MONSTER HUNTER FREEDOM UNITE™ |
v1.10.3 |
2023-12-06 |
1 |
Ignoring func export scePsmfPlayer/8a9ebdcd, already implemented in HLE. |
| MONSTER HUNTER FREEDOM UNITE™ |
v1.10.3 |
2023-12-06 |
1 |
Ignoring func export scePsmfPlayer/85461eff, already implemented in HLE. |
| MONSTER HUNTER FREEDOM UNITE™ |
v1.10.3 |
2023-12-06 |
1 |
Ignoring func export scePsmfPlayer/76c0f4ae, already implemented in HLE. |
| MONSTER HUNTER FREEDOM UNITE™ |
v1.10.3 |
2023-12-06 |
1 |
Ignoring func export scePsmfPlayer/75f03fa2, already implemented in HLE. |
| MONSTER HUNTER FREEDOM UNITE™ |
v1.10.3 |
2023-12-06 |
1 |
Ignoring func export scePsmfPlayer/68f07175, already implemented in HLE. |
| MONSTER HUNTER FREEDOM UNITE™ |
v1.10.3 |
2023-12-06 |
1 |
Ignoring func export scePsmfPlayer/58b83577, already implemented in HLE. |
| MONSTER HUNTER FREEDOM UNITE™ |
v1.10.3 |
2023-12-06 |
1 |
Ignoring func export scePsmfPlayer/46f61f8b, already implemented in HLE. |
| MONSTER HUNTER FREEDOM UNITE™ |
v1.10.3 |
2023-12-06 |
1 |
Ignoring func export scePsmfPlayer/3ed62233, already implemented in HLE. |
| MONSTER HUNTER FREEDOM UNITE™ |
v1.10.3 |
2023-12-06 |
1 |
Ignoring func export scePsmfPlayer/3ea82a4b, already implemented in HLE. |
| MONSTER HUNTER FREEDOM UNITE™ |
v1.10.3 |
2023-12-06 |
1 |
Ignoring func export scePsmfPlayer/3d6d25a9, already implemented in HLE. |
| MONSTER HUNTER FREEDOM UNITE™ |
v1.10.3 |
2023-12-06 |
1 |
Ignoring func export scePsmfPlayer/2d0e4e0a, already implemented in HLE. |
| MONSTER HUNTER FREEDOM UNITE™ |
v1.10.3 |
2023-12-06 |
1 |
Ignoring func export scePsmfPlayer/2beb1569, already implemented in HLE. |
| MONSTER HUNTER FREEDOM UNITE™ |
v1.10.3 |
2023-12-06 |
1 |
Ignoring func export scePsmfPlayer/235d8787, already implemented in HLE. |
| WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE |
v1.9.4 |
2026-06-29 |
439 |
80630007=sceAtracSetData(3, 08d4b180, 00019800): atracID uses different codec type than data |
| EFOOTBALL NEW PATCH SEASON 2024 |
v1.9.4 |
2024-04-14 |
10 |
GL ran out of GPU memory; switching to low memory mode |
| eFOOTBALL 2020 |
v1.9.4 |
2026-05-01 |
6 |
MIPSCompileOp: Invalid instruction 00046815 |
| SBK-07 |
v1.10.3 |
2023-12-06 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 09077de0): duplicate handler |
| EFOOTBALL NEW PATCH SEASON 2024 |
v1.9.4 |
2026-04-26 |
74 |
Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a |
| EFOOTBALL NEW PATCH SEASON 2024 |
v1.9.4 |
2026-04-26 |
74 |
Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f |
| DRAGON BALL Z SHIN BUDOKAI 2 |
v1.10.3 |
2023-12-05 |
98 |
D3D error in shader compilation: info: C:\Users\Miana\OneDrive\?rea de Trabalho\ppsspp_win\Shader@0x000001BE99AE5710(95,31-45): error X3004: undeclared identifier 'u_spline_counts'
/ code: #pragma warning( disable : 3571 )
float4x4 u_proj : register(c0);
float4 u_matambientalpha : register(c20);
float4x3 u_world : register(c11);
float4x3 u_view : register(c8);
float4 u_uvscaleoffset : register(c17);
float4 u_cullRangeMin : register(c80);
float4 u_cullRangeMax : register(c81);
struct VS_IN {
float2 texcoord : TEXCOORD0;
float4 color0 : COLOR0;
float3 normal : NORMAL;
float3 position : POSITION;
};
struct VS_OUT {
float3 v_texcoord : TEXCOORD0;
float4 v_color0 : COLOR0;
float4 gl_Position : POSITION;
};
float2 tess_sample(in float2 points[16], float4x4 weights) {
float2 pos = float2(0.0, 0.0);
pos += weights[0][0] * points[0];
pos += weights[0][1] * points[1];
pos += weights[0][2] * points[2];
pos += weights[0][3] * points[3];
pos += weights[1][0] * points[4];
pos += weights[1][1] * points[5];
pos += weights[1][2] * points[6];
pos += weights[1][3] * points[7];
pos += weights[2][0] * points[8];
pos += weights[2][1] * points[9];
pos += weights[2][2] * points[10];
pos += weights[2][3] * points[11];
pos += weights[3][0] * points[12];
pos += weights[3][1] * points[13];
pos += weights[3][2] * points[14];
pos += weights[3][3] * points[15];
return pos;
}
float3 tess_sample(in float3 points[16], float4x4 weights) {
float3 pos = float3(0.0, 0.0, 0.0);
pos += weights[0][0] * points[0];
pos += weights[0][1] * points[1];
pos += weights[0][2] * points[2];
pos += weights[0][3] * points[3];
pos += weights[1][0] * points[4];
pos += weights[1][1] * points[5];
pos += weights[1][2] * points[6];
pos += weights[1][3] * points[7];
pos += weights[2][0] * points[8];
pos += weights[2][1] * points[9];
pos += weights[2][2] * points[10];
pos += weights[2][3] * points[11];
pos += weights[3][0] * points[12];
pos += weights[3][1] * points[13];
pos += weights[3][2] * points[14];
pos += weights[3][3] * points[15];
return pos;
}
float4 tess_sample(in float4 points[16], float4x4 weights) {
float4 pos = float4(0.0, 0.0, 0.0, 0.0);
pos += weights[0][0] * points[0];
pos += weights[0][1] * points[1];
pos += weights[0][2] * points[2];
pos += weights[0][3] * points[3];
pos += weights[1][0] * points[4];
pos += weights[1][1] * points[5];
pos += weights[1][2] * points[6];
pos += weights[1][3] * points[7];
pos += weights[2][0] * points[8];
pos += weights[2][1] * points[9];
pos += weights[2][2] * points[10];
pos += weights[2][3] * points[11];
pos += weights[3][0] * points[12];
pos += weights[3][1] * points[13];
pos += weights[3][2] * points[14];
pos += weights[3][3] * points[15];
return pos;
}
float4x4 outerProduct(float4 u, float4 v) {
return mul((float4x1)v, (float1x4)u);
}
struct Tess {
float3 pos;
float2 tex;
float4 col;
};
void tessellate(in VS_IN In, out Tess tess) {
int2 point_pos = int2(In.position.z, In.normal.z) * 3;
int2 weight_idx = int2(In.position.xy);
float3 _pos[16];
float2 _tex[16];
float4 _col[16];
int index;
index = (0 + point_pos.y) * u_spline_counts + (0 + point_pos.x);
_pos[0] = tess_data[index].pos;
index = (0 + point_pos.y) * u_spline_counts + (1 + point_pos.x);
_pos[1] = tess_data[index].pos;
index = (0 + point_pos.y) * u_spline_counts + (2 + point_pos.x);
_pos[2] = tess_data[index].pos;
index = (0 + point_pos.y) * u_spline_counts + (3 + point_pos.x);
_pos[3] = tess_data[index].pos;
index = (1 + point_pos.y) * u_spline_counts + (0 + point_pos.x);
_pos[4] = tess_data[index].pos;
index = (1 + point_pos.y) * u_spline_counts + (1 + point_pos.x);
_pos[5] = tess_data[index].pos;
index = (1 + point_pos.y) * u_spline_counts + (2 + point_pos.x);
_pos[6] = tess_data[index].pos;
index = (1 + point_pos.y) * u_spline_counts + (3 + point_pos.x);
_pos[7] = tess_data[index].pos;
index = (2 + point_pos.y) * u_spline_counts + (0 + point_pos.x);
_pos[8] |
| DRAGON BALL Z SHIN BUDOKAI 2 |
v1.10.3 |
2023-12-05 |
98 |
D3D error in shader compilation: info: C:\Users\Miana\OneDrive\?rea de Trabalho\ppsspp_win\Shader@0x000001BE9002BD60(95,31-45): error X3004: undeclared identifier 'u_spline_counts'
/ code: #pragma warning( disable : 3571 )
float4x4 u_proj : register(c0);
float4 u_matambientalpha : register(c20);
float4x3 u_world : register(c11);
float4x3 u_view : register(c8);
float4 u_uvscaleoffset : register(c17);
float4 u_cullRangeMin : register(c80);
float4 u_cullRangeMax : register(c81);
struct VS_IN {
float2 texcoord : TEXCOORD0;
float4 color0 : COLOR0;
float3 normal : NORMAL;
float3 position : POSITION;
};
struct VS_OUT {
float3 v_texcoord : TEXCOORD0;
float4 v_color0 : COLOR0;
float4 gl_Position : POSITION;
};
float2 tess_sample(in float2 points[16], float4x4 weights) {
float2 pos = float2(0.0, 0.0);
pos += weights[0][0] * points[0];
pos += weights[0][1] * points[1];
pos += weights[0][2] * points[2];
pos += weights[0][3] * points[3];
pos += weights[1][0] * points[4];
pos += weights[1][1] * points[5];
pos += weights[1][2] * points[6];
pos += weights[1][3] * points[7];
pos += weights[2][0] * points[8];
pos += weights[2][1] * points[9];
pos += weights[2][2] * points[10];
pos += weights[2][3] * points[11];
pos += weights[3][0] * points[12];
pos += weights[3][1] * points[13];
pos += weights[3][2] * points[14];
pos += weights[3][3] * points[15];
return pos;
}
float3 tess_sample(in float3 points[16], float4x4 weights) {
float3 pos = float3(0.0, 0.0, 0.0);
pos += weights[0][0] * points[0];
pos += weights[0][1] * points[1];
pos += weights[0][2] * points[2];
pos += weights[0][3] * points[3];
pos += weights[1][0] * points[4];
pos += weights[1][1] * points[5];
pos += weights[1][2] * points[6];
pos += weights[1][3] * points[7];
pos += weights[2][0] * points[8];
pos += weights[2][1] * points[9];
pos += weights[2][2] * points[10];
pos += weights[2][3] * points[11];
pos += weights[3][0] * points[12];
pos += weights[3][1] * points[13];
pos += weights[3][2] * points[14];
pos += weights[3][3] * points[15];
return pos;
}
float4 tess_sample(in float4 points[16], float4x4 weights) {
float4 pos = float4(0.0, 0.0, 0.0, 0.0);
pos += weights[0][0] * points[0];
pos += weights[0][1] * points[1];
pos += weights[0][2] * points[2];
pos += weights[0][3] * points[3];
pos += weights[1][0] * points[4];
pos += weights[1][1] * points[5];
pos += weights[1][2] * points[6];
pos += weights[1][3] * points[7];
pos += weights[2][0] * points[8];
pos += weights[2][1] * points[9];
pos += weights[2][2] * points[10];
pos += weights[2][3] * points[11];
pos += weights[3][0] * points[12];
pos += weights[3][1] * points[13];
pos += weights[3][2] * points[14];
pos += weights[3][3] * points[15];
return pos;
}
float4x4 outerProduct(float4 u, float4 v) {
return mul((float4x1)v, (float1x4)u);
}
struct Tess {
float3 pos;
float2 tex;
float4 col;
};
void tessellate(in VS_IN In, out Tess tess) {
int2 point_pos = int2(In.position.z, In.normal.z) * 3;
int2 weight_idx = int2(In.position.xy);
float3 _pos[16];
float2 _tex[16];
float4 _col[16];
int index;
index = (0 + point_pos.y) * u_spline_counts + (0 + point_pos.x);
_pos[0] = tess_data[index].pos;
index = (0 + point_pos.y) * u_spline_counts + (1 + point_pos.x);
_pos[1] = tess_data[index].pos;
index = (0 + point_pos.y) * u_spline_counts + (2 + point_pos.x);
_pos[2] = tess_data[index].pos;
index = (0 + point_pos.y) * u_spline_counts + (3 + point_pos.x);
_pos[3] = tess_data[index].pos;
index = (1 + point_pos.y) * u_spline_counts + (0 + point_pos.x);
_pos[4] = tess_data[index].pos;
index = (1 + point_pos.y) * u_spline_counts + (1 + point_pos.x);
_pos[5] = tess_data[index].pos;
index = (1 + point_pos.y) * u_spline_counts + (2 + point_pos.x);
_pos[6] = tess_data[index].pos;
index = (1 + point_pos.y) * u_spline_counts + (3 + point_pos.x);
_pos[7] = tess_data[index].pos;
index = (2 + point_pos.y) * u_spline_counts + (0 + point_pos.x);
_pos[8] |
| eFootball 2024 By Anggzzxch |
v1.9.3 |
2024-05-21 |
240 |
Savedata version requested on save: 3 |
| WWE SmackDown vs. RAW 2K23 |
v1.9.4 |
2026-08-01 |
9 |
80630007=sceAtracSetData(2, 08d4b180, 0001af50): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2K23 |
v1.9.4 |
2026-05-14 |
8 |
80630007=sceAtracSetData(2, 08d4b180, 00015a00): atracID uses different codec type than data |
| LigaPro de SUPER DUPER Gameplays |
v1.9.4 |
2026-10-20 |
2,563 |
Savedata version requested on save: 3 |
| WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE |
v1.9.4 |
2026-10-17 |
8,087 |
80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data |
| eFootball Chelito 19 |
v1.9.4 |
2026-02-09 |
47 |
MIPSCompileOp: Invalid instruction 000000ff |
| eFootball TM ARTS King Premium v2.0.2.4.1.0 |
v1.17.1 |
2024-07-11 |
24 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE |
v1.9.4 |
2026-10-17 |
13,267 |
80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data |
| WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE |
v1.9.4 |
2026-10-07 |
4,354 |
80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data |
| WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE |
v1.9.4 |
2026-10-07 |
263 |
80630007=sceAtracSetData(2, 08d13140, 00006ed8): atracID uses different codec type than data |
| WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE |
v1.9.4 |
2026-11-06 |
23,363 |
80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data |
| Heatseeker |
v1.10.3 |
2023-12-03 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = -65536 |
| EFOOTBALL PES 2024 BRO GAMEPATCH ID |
v1.7.1 |
2025-06-01 |
55 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| PRO EVOLUTION SOCCER MYMAXFFY EDITION |
v1.11.3-1276-g192a43c1c |
2023-12-24 |
627 |
Savedata version requested on save: 3 |
| eFottball Hend Asean |
v1.10.3 |
2023-12-02 |
2 |
WriteToHardware: Invalid address 00000000 near PC 088d224c LR 088d224c |
| eFOOTBALL PSP GAME BY NEXTGEN |
v1.9.4 |
2026-03-06 |
958 |
MIPSCompileOp: Invalid instruction 46c00460 |
| eFootball Chelito 19 |
v1.10.3 |
2023-12-02 |
1 |
WriteToHardware: Invalid address 3f00ff00 near PC 088258f4 LR 08825900 |
| eFootball Chelito 19 |
v1.10.3 |
2023-12-02 |
1 |
WriteToHardware: Invalid address 3f010003 near PC 088258e0 LR 088258ec |
| SplinterCell |
v1.10.3 |
2023-12-02 |
1 |
MIPSCompileOp: Invalid instruction 000d8dfd |
| eFootball 2024 By Bendezu |
v1.9.4 |
2026-11-01 |
321 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| PRO EVOLUTION SOCCER MYMAXFFY EDITION |
v1.10.3 |
2024-06-11 |
94 |
Savedata version requested on save: 3 |
| SBK®08 Superbike World Championship |
v1.10.3 |
2023-11-30 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = -559038737 |
| SBK®08 Superbike World Championship |
v1.10.3 |
2023-11-30 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146162456 |
| SBK®08 Superbike World Championship |
v1.10.3 |
2023-11-30 |
1 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 102464 |
| EFOOTBALL PES 2024 BRO GAMEPATCH ID |
v1.9.4 |
2025-06-01 |
384 |
Savedata version requested on save: 3 |
| Assassin's Creed: Bloodlines™ |
v1.10.3 |
2023-11-29 |
1 |
sceKernelCreateSema(SEEDMUTEX) unsupported options parameter, size = 148078936 |
| Moto2 22 By ARIAN |
v1.10.3 |
2023-11-29 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08faa760): duplicate handler |
| BURNOUT DOMINATOR |
v1.10.3 |
2023-11-29 |
1 |
Unknown GE command : 0d5e2825 |
| PRO EVOLUTION SOCCER MYMAXFFY EDITION |
v1.16.6 |
2024-03-28 |
93 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| eFootball 24 Pebri Patch |
v1.9.4 |
2024-04-08 |
406 |
Savedata version requested on save: 3 |
| WWE 2K23 by Gamer Modder and Finn |
v1.9.4 |
2025-01-26 |
18 |
80630007=sceAtracSetData(2, 08d4b180, 00010200): atracID uses different codec type than data |
| SLUGFEST CHAMPIONSHIP [MENTAL BLOCK MODS] |
v1.9.4 |
2026-09-30 |
336 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147002140 |
| SLUGFEST CHAMPIONSHIP [MENTAL BLOCK MODS] |
v1.9.4 |
2026-09-30 |
337 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146993220 |
| SLUGFEST CHAMPIONSHIP [MENTAL BLOCK MODS] |
v1.9.4 |
2026-09-30 |
352 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 166232480 |
| SLUGFEST CHAMPIONSHIP [MENTAL BLOCK MODS] |
v1.9.4 |
2026-09-30 |
352 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 158723776 |
| SLUGFEST CHAMPIONSHIP [MENTAL BLOCK MODS] |
v1.9.4 |
2026-09-30 |
375 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 16 |
| SLUGFEST CHAMPIONSHIP [MENTAL BLOCK MODS] |
v1.9.4 |
2026-09-30 |
749 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 29328 |
| SLUGFEST CHAMPIONSHIP [MENTAL BLOCK MODS] |
v1.9.4 |
2026-09-30 |
378 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147547976 |
| SBK®09 Superbike World Championship |
v1.9.4 |
2025-08-26 |
38 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0907ab30): duplicate handler |
| SBK®09 Superbike World Championship |
v1.9.4 |
2025-08-26 |
97 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08fa6790): duplicate handler |
| SBK®09 Superbike World Championship |
v1.18.1 |
2025-05-27 |
64 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 090bb7f0): duplicate handler |
| SBK®09 Superbike World Championship |
v1.9.4 |
2025-10-15 |
59 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09276f40): duplicate handler |
| SBK®09 Superbike World Championship |
v1.9.3 |
2025-05-17 |
11 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09103850): duplicate handler |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-05-30 |
4 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09255180): duplicate handler |
| eFootball Chelito 19 |
v1.17.1-980-gabaea0197b |
2026-04-11 |
1,325 |
80630011=sceAtracSetHalfwayBufferAndGetID(08bff040, 00000000, 00040000): buffer too small |
| Midnight Club L.A. Remix |
v1.10.3 |
2023-11-26 |
4 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145759408 |
| EA FC 2024 BY RIEF PROJECTS |
v1.10.3 |
2023-11-26 |
11 |
Savedata version requested on save: 3 |
| Test Drive Unlimited |
v1.10.3 |
2024-09-11 |
3 |
Unknown syscall in known module 'ThreadManForKernel': 0xaf36d708 |
| Test Drive Unlimited |
v1.10.3 |
2024-09-11 |
3 |
Unknown syscall in known module 'ThreadManForKernel': 0x89b3d48c |
| Test Drive Unlimited |
v1.10.3 |
2024-09-11 |
3 |
Unknown syscall in known module 'ThreadManForKernel': 0x56c039b5 |
| Test Drive Unlimited |
v1.10.3 |
2024-09-11 |
3 |
Unknown syscall in known module 'ThreadManForKernel': 0x1fb15a32 |
| Test Drive Unlimited |
v1.10.3 |
2024-09-11 |
3 |
Unknown syscall in known module 'ThreadManForKernel': 0x58b1f937 |
| Test Drive Unlimited |
v1.10.3 |
2023-11-26 |
1 |
Unknown syscall in known module 'SysclibForKernel': 0xb49a7697 |
| NETWORK UTILITY DISC CHINESE Ver. 1.00C |
v1.9.4 |
2026-10-20 |
15 |
Ignoring func export scePsmf/a5ebfe81, already implemented in HLE. |
| NETWORK UTILITY DISC CHINESE Ver. 1.00C |
v1.9.4 |
2026-10-12 |
14 |
Ignoring func export scePsmf/68d42328, already implemented in HLE. |
| NETWORK UTILITY DISC CHINESE Ver. 1.00C |
v1.9.4 |
2026-10-12 |
14 |
Ignoring func export scePsmf/2673646b, already implemented in HLE. |
| NETWORK UTILITY DISC CHINESE Ver. 1.00C |
v1.9.4 |
2026-10-12 |
14 |
Ignoring func export scePsmf/0c120e1d, already implemented in HLE. |
| NETWORK UTILITY DISC CHINESE Ver. 1.00C |
v1.9.4 |
2026-10-12 |
14 |
Ignoring func export scePsmf/5b70fcc1, already implemented in HLE. |
| NETWORK UTILITY DISC CHINESE Ver. 1.00C |
v1.9.4 |
2026-10-12 |
14 |
Ignoring func export scePsmf/9553cc91, already implemented in HLE. |
| NETWORK UTILITY DISC CHINESE Ver. 1.00C |
v1.9.4 |
2026-10-12 |
14 |
Ignoring func export scePsmf/4e624a34, already implemented in HLE. |
| NETWORK UTILITY DISC CHINESE Ver. 1.00C |
v1.9.4 |
2026-10-12 |
14 |
Ignoring func export scePsmf/5f457515, already implemented in HLE. |
| NETWORK UTILITY DISC CHINESE Ver. 1.00C |
v1.9.4 |
2026-10-12 |
14 |
Ignoring func export scePsmf/7c0e7ac3, already implemented in HLE. |
| NETWORK UTILITY DISC CHINESE Ver. 1.00C |
v1.9.4 |
2026-10-20 |
15 |
Ignoring func export scePsmf/0ba514e5, already implemented in HLE. |
| NETWORK UTILITY DISC CHINESE Ver. 1.00C |
v1.9.4 |
2026-10-12 |
14 |
Ignoring func export scePsmf/a83f7113, already implemented in HLE. |
| NETWORK UTILITY DISC CHINESE Ver. 1.00C |
v1.9.4 |
2026-10-12 |
14 |
Ignoring func export scePsmf/7491c438, already implemented in HLE. |
| NETWORK UTILITY DISC CHINESE Ver. 1.00C |
v1.9.4 |
2026-10-12 |
14 |
Ignoring func export scePsmf/eaed89cd, already implemented in HLE. |
| NETWORK UTILITY DISC CHINESE Ver. 1.00C |
v1.9.4 |
2026-10-12 |
14 |
Ignoring func export scePsmf/76d3aeba, already implemented in HLE. |
| NETWORK UTILITY DISC CHINESE Ver. 1.00C |
v1.9.4 |
2026-10-12 |
14 |
Ignoring func export scePsmf/4bc9bde0, already implemented in HLE. |
| NETWORK UTILITY DISC CHINESE Ver. 1.00C |
v1.9.4 |
2026-10-12 |
14 |
Ignoring func export scePsmf/bd8ae0d8, already implemented in HLE. |
| NETWORK UTILITY DISC CHINESE Ver. 1.00C |
v1.9.4 |
2026-10-12 |
15 |
Ignoring func export scePsmf/28240568, already implemented in HLE. |
| NETWORK UTILITY DISC CHINESE Ver. 1.00C |
v1.9.4 |
2026-10-12 |
14 |
Ignoring func export scePsmf/1e6d9013, already implemented in HLE. |
| NETWORK UTILITY DISC CHINESE Ver. 1.00C |
v1.9.4 |
2026-10-12 |
15 |
Ignoring func export scePsmf/c22c8327, already implemented in HLE. |
| NETWORK UTILITY DISC CHINESE Ver. 1.00C |
v1.9.4 |
2026-10-12 |
14 |
Ignoring func export scePsmf/b78eb9e9, already implemented in HLE. |
| NETWORK UTILITY DISC CHINESE Ver. 1.00C |
v1.9.4 |
2026-10-12 |
15 |
Unknown syscall in known module 'sceAudiocodec': 0x3dd7ee1a |
| NETWORK UTILITY DISC CHINESE Ver. 1.00C |
v1.9.4 |
2026-10-12 |
14 |
Ignoring func export scePsmf/971a3a90, already implemented in HLE. |
| NETWORK UTILITY DISC CHINESE Ver. 1.00C |
v1.9.4 |
2026-10-12 |
15 |
Ignoring func export scePsmf/c7db3a5b, already implemented in HLE. |