Recent logs - v1.10.3

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
Disney•Pixar UP v1.10.3 2023-11-26 1 sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006
PRO EVOLUTION SOCCER MYMAXFFY EDITION v1.16.6 2024-08-08 39 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
SBK-07 v1.18.1 2025-01-04 7 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 0911dd70): duplicate handler
SBK-07 v1.18.1 2025-01-04 8 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 08fa8380): duplicate handler
WWE SmackDown vs. RAW 2K23 v1.9.2 2025-12-04 8 80630007=sceAtracSetData(2, 08d4b180, 00009bb0): atracID uses different codec type than data
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.10.3 2023-11-23 1 FBO using existing buffer as depthbuffer, 04088000/04110000 and 04110000/04110000
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.10.3 2023-11-23 1 Ignoring func export scePsmf/0c120e1d, already implemented in HLE.
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.10.3 2023-11-23 1 Ignoring func export scePsmf/68d42328, already implemented in HLE.
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.10.3 2023-11-23 1 Ignoring func export scePsmf/9553cc91, already implemented in HLE.
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.10.3 2023-11-23 1 Ignoring func export scePsmf/5b70fcc1, already implemented in HLE.
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.10.3 2023-11-23 1 Ignoring func export scePsmf/5f457515, already implemented in HLE.
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.10.3 2023-11-23 1 Ignoring func export scePsmf/7c0e7ac3, already implemented in HLE.
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.10.3 2023-11-23 1 Ignoring func export scePsmf/4e624a34, already implemented in HLE.
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.10.3 2023-11-23 1 Ignoring func export scePsmf/971a3a90, already implemented in HLE.
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.10.3 2023-11-23 1 Ignoring func export scePsmf/a83f7113, already implemented in HLE.
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.10.3 2023-11-23 1 Ignoring func export scePsmf/0ba514e5, already implemented in HLE.
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.10.3 2023-11-23 1 Ignoring func export scePsmf/7491c438, already implemented in HLE.
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.10.3 2023-11-23 1 Ignoring func export scePsmf/eaed89cd, already implemented in HLE.
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.10.3 2023-11-23 1 Ignoring func export scePsmf/bd8ae0d8, already implemented in HLE.
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.10.3 2023-11-23 1 Ignoring func export scePsmf/76d3aeba, already implemented in HLE.
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.10.3 2023-11-23 1 Ignoring func export scePsmf/4bc9bde0, already implemented in HLE.
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.10.3 2023-11-23 1 Ignoring func export scePsmf/1e6d9013, already implemented in HLE.
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.10.3 2023-11-23 1 Ignoring func export scePsmf/28240568, already implemented in HLE.
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.10.3 2023-11-23 1 Ignoring func export scePsmf/c7db3a5b, already implemented in HLE.
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.10.3 2023-11-23 1 Ignoring func export scePsmf/c22c8327, already implemented in HLE.
Prince of Persia - Revelations v1.16.2 2024-08-26 3 80630006=sceAtracSetDataAndGetID(0985a440, 00000800): invalid RIFF header
TNA iMPACT!: Cross the Line v1.10.3 2023-11-23 1 80630006=sceAtracSetDataAndGetID(08acd000, 00006be8): invalid RIFF header
SBK-07 v1.18.1 2025-05-04 29 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 0906b3e0): duplicate handler
WWE SmackDown vs. RAW 2K23 v1.18.1 2025-06-17 9 80630007=sceAtracSetData(2, 08d4b180, 00004cf0): atracID uses different codec type than data
eFootball Chelito 19 v1.9.4 2026-10-20 114 80630006=sceAtracSetDataAndGetID(09a25200, 00003000): invalid RIFF header
eFootball Chelito 19 v1.9.4 2026-10-20 440 80630006=sceAtracSetDataAndGetID(09a25200, 00003800): invalid RIFF header
SBK®08 Superbike World Championship v1.10.3 2023-11-22 1 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 097121f0): duplicate handler
MLB 11 The Show™ v1.10.3 2023-11-21 1 80630006=sceAtracSetDataAndGetID(09b84d80, 0000a000): RIFF chunk did not contain WAVE
eFootball Chelito 19 v1.15.4 2024-09-13 3 WriteToHardware: Invalid address 00000004 near PC 08863d74 LR 08856d28
SBK®09 Superbike World Championship v1.18.1 2025-05-17 8 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0924acd0): duplicate handler
SBK®09 Superbike World Championship v1.8.0 2025-06-04 10 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08fee600): duplicate handler
SBK®09 Superbike World Championship v1.9.4 2025-09-01 132 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08ff1410): duplicate handler
Need For Speed™ ProStreet v1.10.3 2023-11-20 1 Render to texture with different strides 512 != 192
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2023-11-19 2 Error in shader compilation: info: 0:459: S0001: No matching overload for function 'mix' found postshader #ifdef GL_ES precision mediump float; #endif // PPSSPP: Grabbed from Processing and slightly modified. // FXAA shader, GLSL code adapted from: // http://horde3d.org/wiki/index.php5?title=Shading_Technique_-_FXAA // Whitepaper describing the technique: // http://developer.download.nvidia.com/assets/gamedev/files/sdk/11/FXAA_WhitePaper.pdf //====================================================================================================================================================================== //Extra options: #define FXAA 0 //ON:1/OFF:0 /default FXAA, info above //there's no extra config for fxaa here since from what I checked this simple fxaa version offers only more blur or less aa;c, you can check it yourself below //================ #define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering, don't use with either FXAA nor sharpen filters #define Gsmoothing 3.5 //Default: 3.5 /increase for smoother(blurry) graphics //================ #define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242 //================ #define MIKU 0 //Hatsune<3 this is an optional filter for all those pale anime faces which get white with bloom/colored:P tested on Miku in white dress //================ #define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/ #define samples 4 //Default: 4 /higher = more glow, worser performance #define quality 0.25 //Default: 0.25 /lower = smaller glow, better quality #define factor 0.002 //Default: 0.002 /just an extra tweak for the bloom slightly higher values might look better in some cases, but too much can cause artifacts #define Bpower 0.5 //Default: 0.5 /amount of bloom mixed //================ #define COLORED 1 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o #define Cpower 0.3 //Default: 0.5 /amount of effect mixed //================ #define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default #define value 7.5 //Default: 7.5 /higher = more visible effect //================ #define S_COM_V2 0 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate #define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect //================ #define SHADEBOOST 1 //ON:1/OFF:0 /color correction from GSdx/pcsx2 plugin, initially taken from http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=21057 #define saturation 1.1 //Default: 1.0 //negative will look like inverted colors shader #define brightness 2.5 //Default: 1.0 #define contrast 1.23 //Default: 1.0 //negative will be... well negative;p #define red 0.55 //Default: 1.0 #define green 0.55 //Default: 1.0 #define blue 0.55 //Default: 1.0 //Shadeboost presets: //Shadeboost must be activated, presets override options above int SEPIA = 0; //Moody coolors:) int GRAYSCALE = 0; //Just for lols? int NEGATIVE = 0; //As above int PSPCOLORS = 0; //Makes the colors as on older PSP screens(colder) //All presets are simple switch ON:1/OFF:0, //================ #define GAMMA 1 //simple gamma function after reading http://filmicgames.com/archives/299 #define correction 1.2 //Default: 1.0 //================ #define SCANLINES 0 //Ugly lines which never existed on psp, yet are popular among some people(I had to, sorry:P) #define SLsize 1 //Default: 1 /basically sets how wide each line is, from 1 to looks_weird_when_too_high #define SLcolor 1.8 //Default: 2.8 /brightens screen to compensate for dark lines #define SLpower
eFootball MP New Season Patch 2024 v1.10.3 2024-01-03 18 GL ran out of GPU memory; switching to low memory mode
FIFA 22 By Tutoriales Bendezu v1.10.3 2023-11-17 2 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 34536
FIFA 22 By Tutoriales Bendezu v1.10.3 2025-03-25 4 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143963980
NBA2K13 v1.10.3 2023-11-17 1 Unknown syscall in known module 'SysclibForKernel': 0xb49a7697
SBK®09 Superbike World Championship v1.9.4 2025-05-31 279 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 092972e0): duplicate handler
初音ミク -Project DIVA- 2nd v1.10.3 2023-11-17 1 00000000=sceUtilityScreenshotInitStart(091f0a18)
eFootball Chelito 19 v1.9.4 2026-08-06 649 807f00fd=sceMp3Init(00000000): invalid bitrate v3 l3 rate 0000
eFootball Chelito 19 v1.17.1 2026-10-04 121 807f00fd=sceMp3Init(00000000): invalid sample rate v3 l1 rate 03
Xiaolin Showdown v1.10.3 2023-11-16 1 Render to area containing texture at 04088000 +128x32
Xiaolin Showdown v1.10.3 2024-05-29 2 Unknown syscall in known module 'ThreadManForKernel': 0x3f53e640
初音ミク -Project DIVA- 2nd v1.10.3 2023-11-16 1 00000000=sceUtilityScreenshotInitStart(091cff70)
eFootball Chelito 19 v1.9.4 2026-08-08 35 MIPSCompileOp: Invalid instruction 0000ffff
DRAGON BALL BUDOKAI TENKAICHI 4 v1.9.4 2024-02-02 6 Render to texture using CLUT with different strides 512 != 64
DRAGON BALL BUDOKAI TENKAICHI 3 VLATINO v1.6.3 2024-02-02 7 Render to texture using CLUT with different strides 512 != 64
eFootball Asia 2023 v1.9.4 2026-07-30 37 Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f
eFootball Asia 2023 v1.9.4 2026-07-30 36 Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a
eFootball 2024 By T4G v1.9.4 2025-02-09 171 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
eFootball Chelito 19 v1.15.4 2024-04-01 2
eFootball Chelito 19 v1.11.3 2026-04-21 14 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147280608
eFootball Chelito 19 v1.11.3 2026-04-21 6 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148617832
eFootball Chelito 19 v1.11.3 2026-04-21 8 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 149422080
WWE SmackDown vs. RAW 2K23 v1.9.4 2024-10-05 5 80630007=sceAtracSetData(2, 08d4b180, 00006960): atracID uses different codec type than data
eFootball 2024 By BendezuX RF v1.9.4 2023-12-20 249 Savedata version requested on save: 3
eFootball Chelito 19 v1.9.4 2026-07-06 16 WriteToHardware: Invalid address 00000004 near PC 08863d74 LR 08849a58
初音ミク -Project DIVA- 2nd v1.10.3 2023-11-11 1 00000000=sceUtilityScreenshotInitStart(092244a0)
eFootball By Komo Valeri v1.9.4 2025-01-03 3 Savedata version requested on save: 3
WWE SmackDown vs. RAW 2K23 v1.9.4 2024-03-13 2 Render to area containing texture at 04000000 +112x0
WWE SmackDown vs. RAW 2K23 v1.9.4 2024-12-21 17 80630007=sceAtracSetData(2, 08d4b180, 000055b0): atracID uses different codec type than data
WWE SmackDown vs. RAW 2K23 v1.9.4 2025-12-04 11 80630007=sceAtracSetData(2, 08d4b180, 0000eb88): atracID uses different codec type than data
WWE'12 v1.10.3 2023-11-10 1 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 146538036
WWE'12 v1.10.3 2023-11-10 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146728056
WWE'12 v1.10.3 2023-11-10 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146720128
WWE'12 v1.10.3 2023-11-10 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143598036
WWE'12 v1.10.3 2023-11-10 13 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148111360
WWE SmackDown vs. RAW 2K23 v1.9.4 2023-12-31 5 80630007=sceAtracSetData(2, 08d4b180, 0000c310): atracID uses different codec type than data
WWE SmackDown vs. RAW 2K23 v1.9.4 2024-06-29 4 80630007=sceAtracSetData(2, 08d4b180, 0000edb8): atracID uses different codec type than data
WWE SmackDown vs. RAW 2K23 v1.16.6 2024-10-02 5 80630007=sceAtracSetData(2, 08d4b180, 00003828): atracID uses different codec type than data
WWE SmackDown vs. RAW 2K23 v1.16.6 2024-02-25 2 80630007=sceAtracSetData(2, 08d4b180, 0000d148): atracID uses different codec type than data
eFootball 2024 By T4G v1.9.4 2024-10-15 2,320 Savedata version requested on save: 3
eFootball 2024 By Bendezu v1.13.2 2024-06-17 323 Branch in RSRTComp delay slot at 08ac4e24 in block starting at 08ac4e0c
初音ミク -Project DIVA- 2nd v1.10.3 2023-11-09 1 00000000=sceUtilityScreenshotInitStart(09234038)
PRO EVOLUTION SOCCER MYMAXFFY EDITION v1.16.6 2023-12-02 5 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
PRO EVOLUTION SOCCER MYMAXFFY EDITION v1.10.3 2023-12-02 7 Savedata version requested on save: 3
初音ミク -Project DIVA- 2nd v1.10.3 2023-11-08 1 00000000=sceUtilityScreenshotInitStart(091bb6a0)
Bomba Patch FF MYMAXYT23 v1.9.4 2025-08-14 153 Savedata version requested on save: 3
PES CHELITO ASIA 2020 v1.12.3 2023-12-12 16 Savedata version requested on save: 3
UFC® Undisputed™ 2010 v1.10.3 2025-01-06 2 Unknown syscall in known module 'sceNpService': 0x788f2b5e
UFC® Undisputed™ 2010 v1.10.3 2025-01-06 2 Unknown syscall in known module 'sceNpService': 0x72a1ce0d
UFC® Undisputed™ 2010 v1.10.3 2025-01-06 2 Unknown syscall in known module 'sceNpService': 0x58251346
UFC® Undisputed™ 2010 v1.10.3 2025-01-06 2 Unknown syscall in known module 'sceNpService': 0x4e851b10
eFootball PES 2023 "SNE" v1.9.4 2026-01-25 157 sceMp3Init: invalid data: not 44.1kHz
SBK®09 Superbike World Championship v1.10.3 2023-11-06 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146059588
LUMINES v1.10.3 2023-11-06 1 Render to area containing texture at 04110000 +0x136
LUMINES v1.10.3 2023-11-06 1 FBO using existing buffer as depthbuffer, 04132000/04110000 and 04110000/04110000
LUMINES v1.10.3 2023-11-06 1 Ignoring func export sceMp3/f5478233, already implemented in HLE.
LUMINES v1.10.3 2023-11-06 1 Ignoring func export sceMp3/d8f54a51, already implemented in HLE.
LUMINES v1.10.3 2023-11-06 1 Ignoring func export sceMp3/d0a56296, already implemented in HLE.
LUMINES v1.10.3 2023-11-06 1 Ignoring func export sceMp3/d021c0fb, already implemented in HLE.
LUMINES v1.10.3 2023-11-06 1 Ignoring func export sceMp3/a703fe0f, already implemented in HLE.
EFOOTBALL PSP OFFICIAL GAMEPLAY PATCH 2024 NEW SEASON v1.9.4 2025-02-02 7 Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a
EFOOTBALL PSP OFFICIAL GAMEPLAY PATCH 2024 NEW SEASON v1.9.4 2025-02-02 10 Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f

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