Recent logs - v1.14.4

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
Disney•Pixar Cars 2 v1.14.4 2023-02-19 1 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r10p0-00rel0 [Revision 96995]. 01f05955:00000b31 HWX T N LM Tex Light: 0: c:1 t:1 1: c:1 t:1 2: c:1 t:2 3: c:1 t:1 Cull #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01f05955:00000b31 HWX T N LM Tex Light: 0: c:1 t:1 1: c:1 t:1 2: c:1 t:2 3: c:1 t:1 Cull attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform mediump vec3 u_lightdir2; uniform mediump vec2 u_lightangle_spotCoef2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; vec3 diffuseColor = u_matdiffuse.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; lowp float angle; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular0 * specularColor * ldot * lightScale; } lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular1 * specularColor * ldot * lightScale; } lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; dist
Archer Maclean's Mercury v1.14.4 2023-02-19 8 80020190=sceKernelCreateThread(atrac3_thread, 088b4f94, 00000011, 65536, 00000000, 00000000): out of memory, 00010000 stack requested
Persona3 PORTABLE v1.14.4 2023-02-19 1 Replacement rowPitch=128, but w=384 (level=0)
Need for Speed™ Shift v1.14.4 2023-02-19 1 807f00fd=sceMp3Init(00000000): invalid bitrate v0 l0 rate 0006
Ratchet and Clank: Size Matters v1.14.4 2023-02-19 1 Truncating vertex count from 22782 to 21845
Persona3 PORTABLE v1.14.4 2023-02-19 1 Replacement rowPitch=2048, but w=6144 (level=0)
Need for Speed™ Shift v1.14.4 2023-02-19 1 807f00fd=sceMp3Init(00000000): invalid bitrate v1 l1 rate 000d
Need for Speed™ Shift v1.14.4 2023-02-19 1 807f00fd=sceMp3Init(00000000): invalid bitrate v3 l0 rate 0009
Need for Speed™ Shift v1.14.4 2023-02-19 1 807f00fd=sceMp3Init(00000000): invalid bitrate v3 l1 rate 0000
Need for Speed™ Shift v1.14.4 2023-02-19 1 807f00fd=sceMp3Init(00000000): invalid bitrate v3 l0 rate 0003
Need for Speed™ Shift v1.14.4 2023-02-19 1 807f00fd=sceMp3Init(00000000): invalid bitrate v2 l0 rate 0006
Dragon Ball Z Shin Budokai v1.14.4 2023-02-19 1 Ignoring possible texturing from framebuffer at 04176000 +0x191 / 512x272
Dragon Ball Z Shin Budokai v1.14.4 2023-02-19 1 Using texture with dynamic CLUT: texfmt=5, clutfmt=3
Archer Maclean's Mercury v1.14.4 2023-02-19 1 80630011=sceAtracSetData(1, 091bf000, 00000011): buffer too small
Resistance: Retribution™ v1.14.4 2023-03-17 6 Unknown GetPointerWrite 0d1d0588 PC 08cd674c LR 08cd6754
Def Jam® Fight For NY™: The Takeover v1.14.4 2023-02-19 1 UNTESTED sceNetAdhocctlJoinEnterGameMode(8dd3454, 38:b5:70:90:b8:98, 20000000, 0) at 0897ed90
Def Jam® Fight For NY™: The Takeover v1.14.4 2023-02-19 1 UNTESTED sceNetAdhocctlCreateEnterGameMode(8dd3454, 1, 2, 09fbf960, 20000000, 0) at 0897eb28
Archer Maclean's Mercury v1.14.4 2023-02-19 1 80630011=sceAtracSetData(0, 09256ec0, 00000011): buffer too small
Silent Hill: Shattered Memories v1.14.4 2023-05-01 2 Ignoring possible texturing from framebuffer at 08bb4780 +224x-24445 / 64x256
Pursuit Force v1.14.4 2023-02-19 1 80420014=__sceSasCore(08a14000, 29cea540): invalid address
Pursuit Force v1.14.4 2023-02-19 1 80420014=__sceSasCore(08a14000, 29cea140): invalid address
Pursuit Force v1.14.4 2023-02-19 1 80420014=__sceSasCore(08a14000, 29ce9d40): invalid address
Pursuit Force v1.14.4 2023-02-19 1 80420014=__sceSasCore(08a14000, 29ce9940): invalid address
Need for Speed™ Shift v1.14.4 2023-02-19 1 Ignoring possible texturing from framebuffer at 04176000 +1792x112 / 512x272
PES 2023 BY SPARTAN JR8 v1.14.4 2023-03-22 5 Replacement rowPitch=256, but w=3072 (level=0)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-02-19 1 00000000=sceUtilityScreenshotInitStart(09cab0c8)
Pro Evolution Soccer 2011 v1.14.4 2023-02-19 1 Replacement rowPitch=128, but w=512 (level=0)
Pro Evolution Soccer 2018 - PES Libertadores v4.1 - DAEMHVJPB v1.14.4 2023-02-19 1 Replacement rowPitch=512, but w=2048 (level=0)
eFootball PES 2021 T. Bendezu "C19" v1.9.4 2026-10-25 409 80630006=sceAtracSetDataAndGetID(09a25200, 00004000): fmt definition too small (16)
ナルティメットアクセル3 v1.14.4 2023-02-19 1 Replacement rowPitch=512, but w=520 (level=0)
Cars: Race-O-Rama v1.14.4 2023-04-12 3 Ignoring possible texturing from framebuffer at 09a44bc0 +0x-26029 / 8x8
eFootball PPSSPP Winter Season R-HAPIZ 12 v1.14.4 2023-02-24 2 Unknown GetPointerWrite 00000000 PC 088287e0 LR 088287f0
eFootball PES 2021 T. Bendezu "C19" v1.14.4 2023-05-10 2 Replacement rowPitch=1024, but w=2800 (level=0)
ナルティメットアクセル3 v1.14.4 2023-02-19 1 Replacement rowPitch=512, but w=1032 (level=0)
XV3 v7 by LegendCrack Z SUSCRIBE. v1.14.4 2023-03-26 19 MIPSCompileOp: Invalid instruction 00000029
XV3 v7 by LegendCrack Z SUSCRIBE. v1.14.4 2023-03-26 3 MIPSCompileOp: Invalid instruction 00010028
XV3 v7 by LegendCrack Z SUSCRIBE. v1.14.4 2023-02-19 7 MIPSCompileOp: Invalid instruction 00000038
XV3 v7 by LegendCrack Z SUSCRIBE. v1.14.4 2023-02-19 1 MIPSCompileOp: Invalid instruction 00001001
XV3 v7 by LegendCrack Z SUSCRIBE. v1.14.4 2023-02-19 1 MIPSCompileOp: Invalid instruction 00000028
XV3 v7 by LegendCrack Z SUSCRIBE. v1.14.4 2023-02-19 1 MIPSCompileOp: Invalid instruction 4c77cc89
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-19 1 Branch in JumpReg delay slot at 08fba988 in block starting at 08fba988
eFootball PES 2021 By TM ARTS v1.14.4 2023-03-08 2 Replacement rowPitch=512, but w=2048 (level=0)
BOMBA PATCH JP GAMEPLAY'S v1.14.4 2023-02-19 1 Replacement rowPitch=512, but w=2048 (level=0)
Persona3 PORTABLE v1.14.4 2023-02-19 1 Replacement rowPitch=1024, but w=6144 (level=0)
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.14.4 2023-02-19 1 Truncating vertex count from 144768 to 21845
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-19 1 MIPSCompileOp: Invalid instruction 712faec4
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-19 1 MIPSCompileOp: Invalid instruction 712fae7c
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-19 1 MIPSCompileOp: Invalid instruction 712facd4
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.14.4 2023-02-19 1 Branch in branch delay slot at 48a066f4 with different target
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.14.4 2023-02-19 1 Branch in branch delay slot at 48a066ec with different target
eFootball PES 2021 T. Bendezu "C19" v1.14.4 2023-02-27 2 Replacement rowPitch=2048, but w=2472 (level=0)
BURNOUT DOMINATOR v1.14.4 2023-02-19 1 Ignoring possible texturing from framebuffer at 04176000 +640x225 / 512x272
eFootball PES 2021 T. Bendezu "C19" v1.14.4 2023-02-19 1 Replacement rowPitch=128, but w=7680 (level=0)
戦国無双3 Z Special v1.14.4 2023-02-19 1 Decoding texture from VRAM mirror at 044f8ec0 swizzle=0
戦国無双3 Z Special v1.15.4 2023-07-06 2 Block transfer invalid: 009c83c0/0 -> 00000000/0, 1024x192x4 (0,0)->(0,0)
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-19 1 Branch in branch delay slot at 09642dc8 with different target
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-19 1 Branch in branch delay slot at 09642dc0 with different target
Persona3 PORTABLE v1.14.4 2025-04-12 22 Replacement rowPitch=1024, but w=3072 (level=0)
F1 v1.14.4 2023-02-19 1 Replacement rowPitch=256, but w=5120 (level=0)
eFootball PES 2023 By ESTEEM GAMING v1.14.4 2023-03-24 4 Replacement rowPitch=512, but w=1600 (level=0)
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-19 1 Jump to invalid address: 02b98ec0 PC 08e22044 LR 08abd6b8
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-19 1 Jump to invalid address: 03888120 PC 08e22014 LR 08abd6b8
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-19 1 Jump to invalid address: 03887f20 PC 08e22010 LR 08abd6b8
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-19 1 Jump to invalid address: 02b98d40 PC 08e22004 LR 08abd6b8
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-19 1 Jump to invalid address: 02a026a0 PC 08e21fe4 LR 08abd6b8
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-19 1 Jump to invalid address: 02a026a0 PC 08e21fe0 LR 08abd6b8
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-19 1 Jump to invalid address: 03888020 PC 08e21fd4 LR 08abd6b8
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-19 1 Jump to invalid address: 03887e20 PC 08e21fd0 LR 08abd6b8
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-19 1 Jump to invalid address: 029c12c0 PC 08e21fc4 LR 08abd6b8
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-19 1 Jump to invalid address: 02a026a0 PC 08e21fb4 LR 08abd6b8
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-19 1 Jump to invalid address: 02a026a0 PC 08e21fb0 LR 08abd6b8
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-19 1 Jump to invalid address: 03887f20 PC 08e21f94 LR 08abd6b8
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-19 1 Jump to invalid address: 03882820 PC 08e21f90 LR 08abd6b8
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-19 1 Jump to invalid address: 02b99080 PC 08e21f84 LR 08abd6b8
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-19 1 Jump to invalid address: 03e384a0 PC 08e21f74 LR 08abd6b8
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-19 1 Jump to invalid address: 038855a0 PC 08e21f70 LR 08abd6b8
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-19 1 Jump to invalid address: 029a0e80 PC 08e21f60 LR 08abd6b8
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-19 1 Jump to invalid address: 029c1040 PC 08e21f5c LR 08abd6b8
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-19 1 Jump to invalid address: 0270f7d0 PC 08e21f58 LR 08abd6b8
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-19 1 Jump to invalid address: 03888000 PC 08e21f4c LR 08abd6b8
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-19 1 Jump to invalid address: 03888240 PC 08e21f48 LR 08abd6b8
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-19 1 Jump to invalid address: 03888240 PC 08e21f44 LR 08abd6b8
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-19 1 Jump to invalid address: 03888200 PC 08e21f40 LR 08abd6b8
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-19 1 Jump to invalid address: 056afe60 PC 08e21f24 LR 08abd6b8
EFOOTBALL 2023 PSP OFFICIAL v1.14.4 2023-05-30 5 Replacement rowPitch=512, but w=2864 (level=0)
eFootball Chelito 19 v1.14.4 2023-04-08 3 Replacement rowPitch=512, but w=800 (level=0)
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-19 1 MIPSCompileOp: Invalid instruction 43272727
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-19 1 MIPSCompileOp: Invalid instruction 42282828
Crash™ Tag Team Racing v1.14.4 2023-02-19 1 80630006=sceAtracSetDataAndGetID(09b2eb00, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.14.4 2023-02-19 8 80630006=sceAtracSetDataAndGetID(09b06a00, 00014000): invalid RIFF header
Formula One 06 v1.14.4 2023-02-19 1 Replacement rowPitch=512, but w=1536 (level=0)
Crash™ Tag Team Racing v1.14.4 2023-02-19 1 80630006=sceAtracSetDataAndGetID(09a3d580, 00014000): invalid RIFF header
Tekken X Dead Or Alive v1.14.4 2023-02-19 1 Replacement rowPitch=256, but w=640 (level=0)
クロヒョウ 龍が如く新章 v1.14.4 2023-02-19 1 WriteToHardware: Invalid address 00001ca9 near PC 08b95fa4 LR 08b8edc8
DISSIDIA 012[duodecim] FINAL FANTASY v1.16.6 2024-02-17 6 80630006=sceAtracSetDataAndGetID(095cd140, 000037cc): invalid RIFF header
Ben 10 Ultimate Alien: Cosmic Destruction v1.18.1 2025-02-01 2 scePsmfPlayerSetPsmf*: incorrect PSMF magic (42c634a8), bad data
Ben 10 Ultimate Alien: Cosmic Destruction v1.14.4 2023-02-19 1 scePsmfPlayerSetPsmf*: incorrect PSMF magic (44d6b90c), bad data
Mortal Kombat: Unchained v1.20.3 2026-05-02 22 Rendering to framebuffer offset at 04162000 +256x0 (stride 512)
Prince of Persia - Revelations v1.14.4 2023-02-19 3 80630006=sceAtracSetDataAndGetID(09c777c0, 00000800): invalid RIFF header
SpongeBob SquarePants: The Yellow Avenger v1.14.4 2023-02-19 1 Ignoring possible texturing from framebuffer at 0412c000 +0x43 / 64x64

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