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Game title |
Version |
Latest Report |
Message |
eFootball 2025 |
v1.17.1-1143-g0f909051ee |
2024-11-02 |
807f00fd=sceMp3Init(00000000): invalid bitrate v0 l0 rate 0000 |
Assassin's Creed: Bloodlines™ |
v1.17.1-1143-g0f909051ee |
2024-10-26 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c290f4, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.17.1-1143-g0f909051ee |
2024-10-26 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c290f4, 4, 00000000, 0) |
eFootball 2025 |
v1.18.1 |
2024-12-23 |
sceMp3Init: invalid data: not layer 3 |
eFootball 2025 |
v1.9.4 |
2024-12-25 |
Savedata version requested: 3 |
とある魔術の禁書目録 |
v1.17.1-1143-g0f909051ee |
2024-10-14 |
sceKernelLoadModule: unsupported options size=00000014, flags=088273f0, pos=0, access=1, data=1, text=1 |
Grand Theft Auto: Vice City Stories |
v1.17.1-1143-g0f909051ee |
2024-10-13 |
AT3 header map lacks entry for bpf: 0 channels: 0 |
DRAGON BALL BUDOKAI TENKAICHI 4 |
v1.18.1-38-g2daca0fedf |
2024-12-24 |
AT3 header map lacks entry for bpf: 0 channels: 0 |
eFootball 2024 Beta By Tutoriales Bendezu |
v1.17.1-1143-g0f909051ee |
2024-10-11 |
Jump to invalid address: 07468a00 |
PATCH SPARTAN11 |
v1.18.1-162-gfe38e8822c |
2024-12-25 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
PATCH SPARTAN11 |
v1.9.4 |
2024-12-25 |
Savedata version requested: 3 |
SplinterCell |
v1.17.1-1143-g0f909051ee |
2024-10-09 |
sceDmacMemcpy(dest=086fd7a0, src=087057a0, size=32768): overlapping read |
SplinterCell |
v1.17.1-1143-g0f909051ee |
2024-10-08 |
Unknown GetPointerWrite 0a004284 PC 0881c21c LR 0881c6e4 |
Daxter |
v1.17.1-1143-g0f909051ee |
2024-10-03 |
Branch in JumpReg delay slot at 09e90478 in block starting at 09e903e8 |
Daxter |
v1.17.1-1143-g0f909051ee |
2024-10-03 |
Jump to invalid address: 032411e0 PC 09e90478 LR 089b6b00 |
Daxter |
v1.17.1-1143-g0f909051ee |
2024-10-03 |
Jump to invalid address: 079e6780 PC 09e90470 LR 089b6b00 |
Daxter |
v1.17.1-1143-g0f909051ee |
2024-10-03 |
MIPSCompileOp: Invalid instruction 0000003f |
Secret Agent Clank™ |
v1.17.1-1143-g0f909051ee |
2024-10-03 |
WriteToHardware: Invalid address 00000967 near PC 08000000 LR 08000000 |
eFootball Euro y Copa America By T. Bendezu |
v1.17.1-1143-g0f909051ee |
2024-10-03 |
Can't draw: No current render step. Step count: 0 |
The Lord Of The Rings: Aragon's Quest |
v1.17.1-1143-g0f909051ee |
2024-10-02 |
Can't draw: No current render step. Step count: 0 |
eFootball Chelito 19 |
v1.17.1-1143-g0f909051ee |
2024-10-02 |
WriteToHardware: Invalid address 00000004 near PC 08856c28 LR 08856c34 |
eFootball Chelito 19 |
v1.17.1-1143-g0f909051ee |
2024-10-02 |
ReadFromHardware: Invalid address 00000004 near PC 08856c28 LR 08856c34 |
eFootball Ardi Css |
v1.9.4 |
2024-12-25 |
Savedata version requested: 3 |
eFootball Chelito 19 |
v1.18.1-138-g129c64c6b8 |
2024-12-09 |
WriteToHardware: Invalid address 00000004 near PC 08863d6c LR 0884c9fc |
eFootball Chelito 19 |
v1.18.1-138-g129c64c6b8 |
2024-11-23 |
ReadFromHardware: Invalid address 00000004 near PC 08863d6c LR 0884c9fc |
eFootball PC - V. |
v1.17.1-1143-g0f909051ee |
2024-10-01 |
WriteToHardware: Invalid address 00000004 near PC 08856c28 LR 08856c34 |
eFootball PC - V. |
v1.17.1-1143-g0f909051ee |
2024-10-01 |
ReadFromHardware: Invalid address 00000004 near PC 08856c28 LR 08856c34 |
eFootball PC - V. |
v1.17.1-1143-g0f909051ee |
2024-11-23 |
Unknown GetPointerWrite 00000000 PC 08816154 LR 0881615c |
eFootball PC - V. |
v1.17.1-1143-g0f909051ee |
2024-12-22 |
ReadFromHardware: Invalid address 00000000 near PC 08a478b4 LR 08a3fbe4 |
eFootball PC - V. |
v1.9.4 |
2024-12-25 |
Savedata version requested: 3 |
Dragon Ball TAG VS |
v1.18.1 |
2024-12-24 |
AT3 header map lacks entry for bpf: 0 channels: 0 |
Dragon Ball TAG VS |
v1.18.1 |
2024-12-24 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
Resistance: Retribution™ |
v1.17.1-1143-g0f909051ee |
2024-09-26 |
Unknown GetPointerWrite 20171f58 PC 08d09d20 LR 08cd6754 |
Resistance: Retribution™ |
v1.17.1-1143-g0f909051ee |
2024-09-26 |
Unknown GE command : 5202060f |
Resistance: Retribution™ |
v1.17.1-1143-g0f909051ee |
2024-09-26 |
Unexpected mpeg first timestamp: 6671a090000 / 7039888195584 |
eFootball Chelito 19 |
v1.18.1-138-g129c64c6b8 |
2024-12-23 |
Unknown GetPointer 00000000 PC 0884d7cc LR 0884d7d4 |
NBA 2K11 |
v1.17.1-1143-g0f909051ee |
2024-10-03 |
Error in shader program link: info: (unknown reason)
fs: postshader
#ifdef GL_ES
precision mediump float;
#endif
/*
Hyllian's xBR-lv2 Shader Accuracy (tweak by guest.r)
Copyright (C) 2011-2015 Hyllian - [email protected]
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
Incorporates some of the ideas from SABR shader. Thanks to Joshua Street.
*/
#ifdef GL_ES
precision mediump float;
precision mediump int;
#endif
#define CornerA 0 //ON:1/OFF:0 / A, B, C, D are just different variants of corner rounding
#define CornerB 0 //ON:1/OFF:0 / activate only one
#define CornerD 0 //ON:1/OFF:0
// CornerC //used as default if none of the above is defined
const float XBR_SCALE = 3.0;
const float lv2_cf = 2.0;
const float coef = 2.0;
const vec3 rgbw = vec3(14.352, 28.176, 5.472);
const vec4 eq_threshold = vec4(15.0, 15.0, 15.0, 15.0);
const vec4 Ao = vec4( 1.0, -1.0, -1.0, 1.0 );
const vec4 Bo = vec4( 1.0, 1.0, -1.0,-1.0 );
const vec4 Co = vec4( 1.5, 0.5, -0.5, 0.5 );
const vec4 Ax = vec4( 1.0, -1.0, -1.0, 1.0 );
const vec4 Bx = vec4( 0.5, 2.0, -0.5,-2.0 );
const vec4 Cx = vec4( 1.0, 1.0, -0.5, 0.0 );
const vec4 Ay = vec4( 1.0, -1.0, -1.0, 1.0 );
const vec4 By = vec4( 2.0, 0.5, -2.0,-0.5 );
const vec4 Cy = vec4( 2.0, 0.0, -1.0, 0.5 );
const vec4 Ci = vec4(0.25, 0.25, 0.25, 0.25);
uniform sampler2D sampler0;
uniform vec2 u_texelDelta;
uniform vec2 u_pixelDelta;
varying vec2 v_texcoord0;
// Difference between vector components.
vec4 df(vec4 A, vec4 B) {
return vec4(abs(A-B));
}
// Compare two vectors and return their components are different.
vec4 diff(vec4 A, vec4 B) {
return vec4(notEqual(A, B));
}
// Determine if two vector components are equal based on a threshold.
vec4 eq(vec4 A, vec4 B) {
return (step(df(A, B), eq_threshold));
}
// Determine if two vector components are NOT equal based on a threshold.
vec4 neq(vec4 A, vec4 B) {
return (vec4(1.0, 1.0, 1.0, 1.0) - eq(A, B));
}
float c_df(vec3 c1, vec3 c2) {
vec3 df = abs(c1 - c2);
return df.r + df.g + df.b;
}
void main() {
bool upscale = u_texelDelta.x > (1.6 * u_pixelDelta.x);
vec3 res = texture2D(sampler0, v_texcoord0.xy).xyz;
// Let's skip the whole scaling if output size smaller than 1.6x of input size
if (upscale) {
vec4 edri, edr, edr_l, edr_u, px; // px = pixel, edr = edge detection rule
vec4 irlv0, irlv1, irlv2l, irlv2u;
vec4 fx, fx_l, fx_u; // inequations of straight lines.
vec2 pS = 1.0 / u_texelDelta.xy;
vec2 fp = fract(v_texcoord0.xy*pS.xy);
vec2 TexCoord_0 = v_texcoord0.xy-fp*u_pixelDelta.xy;
vec2 dx = vec2(u_texelDelta.x,0.0);
vec2 dy = vec2(0.0,u_texelDelta.y);
vec2 y2 = dy + dy; vec2 x2 = dx + dx;
vec4 delta = vec4(1.0/XBR_SCALE, 1.0/XBR_SCALE, 1.0/XBR_SCALE, 1.0/XBR_SCALE);
vec4 delta_l = vec4(0.5/XBR_SCALE, 1.0/XBR_SCALE, 0.5/XBR_SCALE, 1.0/XBR_SCALE);
vec4 delta_u = delta_l.yxwz;
vec3 A = texture2D(sampler0, TexCoord_0 -dx - |
eFootball Chelito 19 |
v1.18.1-138-g129c64c6b8 |
2024-12-24 |
ReadFromHardware: Invalid address 00000000 near PC 08a478b4 LR 08a3fbe4 |
TACTICS OGRE™: Let Us Cling Together™ |
v1.17.1-1143-g0f909051ee |
2024-09-20 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
eFootball Chelito 19 |
v1.18.1-138-g129c64c6b8 |
2024-12-24 |
Unknown GetPointerWrite 00000000 PC 08816154 LR 0881615c |
eFootball Chelito 19 |
v1.18.1 |
2024-12-25 |
sceNetAdhocMatchingInit(32768) at 08a719b8 |
eFootball Chelito 19 |
v1.9.4 |
2024-12-25 |
Savedata version requested: 3 |
eFootball 2025 by MP |
v1.9.4 |
2024-12-25 |
Savedata version requested: 3 |
EFOOTBALL NEW PATCH SEASON 2025.... |
v1.9.4 |
2024-12-21 |
80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): invalid RIFF header |
eFootball 2024 |
v1.9.4 |
2024-12-25 |
Savedata version requested: 3 |
EA FC 2024 BY MR-PATCH |
v1.18.1 |
2024-12-23 |
Unknown GetPointer 00000000 PC 0884a918 LR 0884a938 |
EA FC 2024 BY MR-PATCH |
v1.18.1 |
2024-12-25 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
EA FC 2024 BY MR-PATCH |
v1.9.4 |
2024-12-25 |
Savedata version requested: 3 |
eFottball Hend Asean |
v1.18.1-485-g53cb014c07 |
2024-12-25 |
Unknown GetPointerWrite 00000000 PC 08816130 LR 08816144 |
MYFC 25 MYUNO4U |
v1.9.4 |
2024-12-25 |
Savedata version requested: 3 |
eFootball PES 2024 "SNE" |
v1.9.4 |
2024-12-25 |
Savedata version requested: 3 |
eFootball Euro y Copa America By T. Bendezu |
v1.18.1 |
2024-12-21 |
Unknown GetPointer 00000000 PC 0884a918 LR 0884a938 |
EFOOTBALL NEW PATCH SEASON 2025.... |
v1.9.4 |
2024-12-23 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=0, data=0, text=0 |
DRAGON BALL BUDOKAI TENKAICHI 4 |
v1.17.1-1143-g0f909051ee |
2024-10-23 |
MIPSCompileOp: Invalid instruction 00010101 |
DRAGON BALL BUDOKAI TENKAICHI 4 |
v1.17.1-1143-g0f909051ee |
2024-10-23 |
Jump to invalid address: 02a00c40 |
eFootball Euro y Copa America By T. Bendezu |
v1.18.1 |
2024-12-19 |
Unknown GetPointer 00000000 PC 0884d7b4 LR 0884d7d4 |
eFootball 2024 By Komo Valeri |
v1.18.1 |
2024-11-17 |
Can't draw: No current render step. Step count: 0 |
eFootball Euro y Copa America By T. Bendezu |
v1.18.1 |
2024-12-21 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
eFootball Euro y Copa America By T. Bendezu |
v1.9.4 |
2024-12-25 |
Savedata version requested: 3 |
eFootball Euro y Copa America By T. Bendezu |
v1.18.1-92-gfe6db07f0d |
2024-12-25 |
Texture cache ran out of GPU memory; switching to low memory mode |
eFootball Euro y Copa America By T. Bendezu |
v1.9.4 |
2024-12-25 |
Savedata version requested: 3 |
eFootball 2024 By Komo Valeri |
v1.18.1 |
2024-12-20 |
Game install with no files / data |
EFOOTBALL NEW PATCH SEASON 2025.... |
v1.9.4 |
2024-12-24 |
Unimplemented HLE function sceKernelDcacheWritebackAll |
Super Dragon Ball Heroes Universe Mission Tenkaichi |
v1.18.1 |
2024-12-25 |
AT3 header map lacks entry for bpf: 0 channels: 0 |
eFootball 2024 By Komo Valeri |
v1.18.1 |
2024-12-25 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
eFootball 2024 By Komo Valeri |
v1.9.4 |
2024-12-25 |
Savedata version requested: 3 |
EFOOTBALL NEW PATCH SEASON 2025.... |
v1.9.4 |
2024-12-25 |
Savedata version requested: 3 |
Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1-539-g79940fe58a |
2024-12-25 |
AT3 header map lacks entry for bpf: 0 channels: 0 |
ワンピース ROMANCE DAWN 冒険の夜明け |
v1.18.1-362-g01b4eb41be |
2024-12-25 |
AT3 header map lacks entry for bpf: 0 channels: 0 |
Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1-92-gfe6db07f0d |
2024-12-25 |
AT3 header map lacks entry for bpf: 0 channels: 0 |
The Sims™ 2 Pets |
v1.17.1-1143-g0f909051ee |
2024-10-01 |
Unknown GetPointer 00000001 PC 08b255cc LR 08ae61a0 |
The Sims™ 2 Pets |
v1.17.1-1143-g0f909051ee |
2024-10-18 |
Unknown GetPointerWrite 00000000 PC 08b255cc LR 08af0c38 |
EA-Sports FC PC-V |
v1.9.4 |
2024-12-25 |
Savedata version requested: 3 |
WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER |
v1.9.4 |
2024-12-25 |
80630007=sceAtracSetData(3, 08d4b180, 0000d800): atracID uses different codec type than data |
WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER |
v1.9.4 |
2024-12-23 |
80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data |
WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER |
v1.9.4 |
2024-12-24 |
sceGeBreak(mode=0, unknown=08d098b8): unknown ptr (valid) |
WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER |
v1.18.1-40-gc9c5435a86 |
2024-12-25 |
Rendering to framebuffer offset at 040cc000 +64x0 (stride 512) |
eFootball PC - V. |
v1.9.4 |
2024-12-25 |
Game install with no files / data |
eFootball PC - V. |
v1.9.4 |
2024-12-25 |
Savedata version requested: 3 |
eFootball PC - V. |
v1.18.1-421-gb608257b46 |
2024-12-25 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
DRAGON BALL BUDOKAI TENKAICHI 4 |
v1.18.1-38-g2daca0fedf |
2024-12-23 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
DRAGON BALL BUDOKAI TENKAICHI 4 |
v1.17.1-1143-g0f909051ee |
2024-10-23 |
Branch in Jump delay slot at 08e1b5c0 in block starting at 08e1b580 |
DRAGON BALL BUDOKAI TENKAICHI 4 |
v1.17.1-1143-g0f909051ee |
2024-10-23 |
Jump to invalid address: 029d6b60 |
DRAGON BALL BUDOKAI TENKAICHI 4 |
v1.18.1 |
2024-11-25 |
MIPSCompileOp: Invalid instruction 00000001 |
DRAGON BALL BUDOKAI TENKAICHI 4 |
v1.17.1-1143-g0f909051ee |
2024-10-23 |
MIPSCompileOp: Invalid instruction 00000101 |
BREATH OF FIRE Ⅲ |
v1.18.1-493-gbff2498a3f |
2024-12-25 |
Detected FBO at Y offset 240 of 04088000: 040c4000 |
Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1-422-gb4755e98f |
2024-10-27 |
Truncating vertex count from 34017 to 21845 |
Yu-Gi-Oh! 5D's Tag Force5 |
v1.17.3 |
2024-09-27 |
__KernelStopThread: thread 304 does not exist (helper deleted) |
LEGO® Batman™: The Videogame |
v1.17.1-334-g1786a4ddb |
2024-12-23 |
Unaligned icache invalidation of 086215f8 (086215f8 + 0) at PC=089741fc |
Toy Story 3 |
v1.18.1 |
2024-11-23 |
Can't draw: No current render step. Step count: 0 |
eFottball Hend Asean |
v1.9.4 |
2024-12-25 |
Savedata version requested: 3 |
EFOOTBALL NEW PATCH SEASON 2024 |
v1.9.4 |
2024-12-25 |
Savedata version requested: 3 |
eFootball 2024 Beta By Tutoriales Bendezu |
v1.18.1 |
2024-12-06 |
MIPSCompileOp: Invalid instruction 02010101 |
God of War: Chains of Olympus |
v1.18.1 |
2024-12-22 |
Can't draw: No current render step. Step count: 0 |
eFootball Chelito 19 |
v1.18.1 |
2024-12-25 |
sceNetAdhocMatchingInit(32768) at 08a719b8 |
eFootball Chelito 19 |
v1.9.4 |
2024-12-25 |
Savedata version requested: 3 |
とある魔術の禁書目録 |
v1.18.1-539-g79940fe58a |
2024-12-24 |
ELF relocation HI16/4 pair (instead of LO16) at 08806ccc / 08807278 |
とある魔術の禁書目録 |
v1.18.1-539-g79940fe58a |
2024-12-24 |
ELF relocation HI16/0 pair (instead of LO16) at 08806ccc / 08807244 |
eFootball 2024 Beta By Tutoriales Bendezu |
v1.9.4 |
2024-12-25 |
Savedata version requested: 3 |
eFootball 2024 Beta By Tutoriales Bendezu |
v1.18.1-40-gc9c5435a86 |
2024-12-25 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |