To see your stuff show here, enable Compatibility Server Reports in PPSSPP.
Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.
| Game title |
Version |
Latest Report |
Hits |
Message |
| WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER |
v1.6.3 |
2026-02-01 |
20 |
80630006=sceAtracSetData(2, 08d4b180, 00006a64): invalid RIFF header |
| Secret Agent Clank™ |
v1.17.1 |
2024-05-29 |
3 |
80630006=sceAtracSetDataAndGetID(09111000, 00010000): invalid RIFF header |
| Secret Agent Clank™ |
v1.17.1 |
2024-05-29 |
1 |
80630006=sceAtracSetDataAndGetID(09111000, 0000730c): invalid RIFF header |
| Secret Agent Clank™ |
v1.17.1 |
2024-05-29 |
1 |
80630006=sceAtracSetDataAndGetID(09111000, 000097cc): invalid RIFF header |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2025-01-13 |
4 |
WriteToHardware: Invalid address 11e285e0 near PC 0880de60 LR 0880de08 |
| IWF VS AEW & CZW 2K23 |
v1.17.1 |
2024-11-04 |
3 |
80630007=sceAtracSetData(2, 08bd5600, 00004100): atracID uses different codec type than data |
| Secret Agent Clank™ |
v1.17.1 |
2024-05-29 |
1 |
80630006=sceAtracSetDataAndGetID(09111000, 0000250c): invalid RIFF header |
| Secret Agent Clank™ |
v1.17.1 |
2024-05-29 |
1 |
80630006=sceAtracSetDataAndGetID(09111000, 00008a4c): invalid RIFF header |
| Grand Theft Auto: Vice City Stories |
v1.17.1 |
2024-05-29 |
1 |
Unknown GE command : b6102047 |
| Secret Agent Clank™ |
v1.17.1 |
2024-05-29 |
1 |
80630006=sceAtracSetDataAndGetID(09111000, 0000a90c): invalid RIFF header |
| Secret Agent Clank™ |
v1.17.1 |
2024-05-29 |
1 |
80630006=sceAtracSetDataAndGetID(09111000, 0000ba4c): invalid RIFF header |
| Secret Agent Clank™ |
v1.17.1 |
2024-05-29 |
1 |
80630006=sceAtracSetDataAndGetID(09111000, 0000658c): invalid RIFF header |
| Secret Agent Clank™ |
v1.17.1 |
2024-05-29 |
1 |
80630006=sceAtracSetDataAndGetID(09111000, 000031cc): invalid RIFF header |
| Secret Agent Clank™ |
v1.17.1 |
2024-05-29 |
1 |
80630006=sceAtracSetDataAndGetID(09151480, 0000a6cc): invalid RIFF header |
| Secret Agent Clank™ |
v1.17.1 |
2024-05-29 |
27 |
80630011=sceAtracSetDataAndGetID(09101080, 00000000): buffer too small |
| Secret Agent Clank™ |
v1.17.1 |
2024-05-29 |
1 |
80630006=sceAtracSetDataAndGetID(09101080, 00004f0c): invalid RIFF header |
| Secret Agent Clank™ |
v1.17.1 |
2024-05-29 |
2 |
80630006=sceAtracSetDataAndGetID(09101080, 000022cc): invalid RIFF header |
| LEGO® Indiana Jones™: The Original Adventures |
v1.17.1-334-g1786a4ddb |
2025-03-10 |
2 |
Unaligned icache invalidation of 08606e38 (08606e38 + 0) at PC=0896f274 |
| eFootball Chelito 19 |
v1.17.1 |
2024-05-28 |
1 |
MIPSCompileOp: Invalid instruction 00004b55 |
| METAL SLUG Anthology |
v1.17.1 |
2024-05-28 |
2 |
80630006=sceAtracSetDataAndGetID(08b88d80, 00018000): invalid RIFF header |
| Platypus |
v1.17.1 |
2024-05-28 |
63 |
UNIMPL sceIoDevctl("disc0:/PSP_GAME/USRDIR", 02425823, 00000000, 0, 09fff660, 4) |
| NARUTO Shippuden: Ultimate Ninja Heroes 3 |
v1.18.1 |
2025-04-12 |
4 |
00000000=sceUtilityScreenshotInitStart(09a8e948) |
| Midnight Club: L.A. Remix® |
v1.18.1 |
2025-06-12 |
3 |
80630006=sceAtracSetDataAndGetID(08c9d8c0, 0000214c): invalid RIFF header |
| FOOTBALL PES BRAZUKAS 2024 V3 DL EDITION |
v1.17.1 |
2024-05-30 |
2 |
807f00fd=sceMp3Init(00000000): invalid bitrate v0 l0 rate 0000 |
| FOOTBALL PES BRAZUKAS 2024 V3 DL EDITION |
v1.17.1 |
2024-05-30 |
2 |
sceMp3Init: invalid data: not layer 3 |
| MLB 11 The Show™ |
v1.17.1 |
2024-05-28 |
2 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (66f924d0), bad data |
| Ratchet |
v1.17.1 |
2024-10-16 |
2 |
Unknown GetPointerWrite b71ac41f PC 09246e60 LR 09246c74 |
| Grand Theft Auto: Vice City Stories |
v1.17.1 |
2024-05-28 |
3 |
Block transfer invalid: 00000000/0 -> 00000000/0, 1024x1024x2 (0,0)->(0,0) |
| WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER |
v1.9.4 |
2026-08-17 |
10 |
80630007=sceAtracSetData(3, 08d4b180, 00020000): atracID uses different codec type than data |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-05-28 |
1 |
WriteToHardware: Invalid address 5f60e1cc near PC 0880dcc8 LR 0880dcc8 |
| X-Men Legends 2: Rise of Apocalypse |
v1.17.1 |
2026-05-12 |
2 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r8p0-00dev0 [Revision 96995].
01f00444:00000b21 HWX T N LM Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:0 Cull
#version 100
// Driver: Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01f00444:00000b21 HWX T N LM Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:0 Cull
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying lowp vec3 v_color1;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = u_matambientalpha;
vec3 diffuseColor = u_matdiffuse.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos3;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse);
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_color1 = splat3(0.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPos.xyz / outPos.w;
float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w;
if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) {
if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2024-05-28 |
1 |
Unaligned icache invalidation of 0860bfb8 (0860bfb8 + 0) at PC=089741fc |
| FOOTBALL PES BRAZUKAS 2024 V3 DL EDITION |
v1.17.1 |
2024-05-28 |
1 |
80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data |
| FOOTBALL PES BRAZUKAS 2024 V3 DL EDITION |
v1.17.1 |
2024-05-28 |
1 |
80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data |
| Assassin's Creed: Bloodlines™ |
v1.17.1 |
2024-05-28 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09bb8b64, 4, 00000000, 0) |
| Assassin's Creed: Bloodlines™ |
v1.17.1 |
2024-05-28 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09bb8b64, 4, 00000000, 0) |
| SOCOM: U.S. Navy SEALs Fireteam Bravo 2 |
v1.17.1 |
2024-05-28 |
1 |
Utility access thread still running, state: shutting down, dialog=1/1 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-05-28 |
1 |
Vertices without position found: (04410023) P: ? N: s8 T: f (16b) |
| Toy Story 3 |
v1.17.1 |
2024-05-28 |
1 |
ELF relocation HI16/1(16) pair (instead of LO16) at 089032c0 / 089032c4 |
| Toy Story 3 |
v1.17.1 |
2024-05-28 |
1 |
ELF relocation HI16/1(16) pair (instead of LO16) at 088ff90c / 088ff918 |
| Toy Story 3 |
v1.17.1 |
2024-05-28 |
1 |
ELF relocation HI16/1(16) pair (instead of LO16) at 088ee238 / 088ee23c |
| Toy Story 3 |
v1.17.1 |
2024-05-28 |
1 |
ELF relocation HI16/1(16) pair (instead of LO16) at 088ee1f4 / 088ee230 |
| Toy Story 3 |
v1.17.1 |
2024-05-28 |
1 |
ELF relocation HI16/1(16) pair (instead of LO16) at 0890ddac / 0890ddb0 |
| Toy Story 3 |
v1.17.1 |
2024-05-28 |
1 |
ELF relocation HI16/1(16) pair (instead of LO16) at 0890dac0 / 0890dac4 |
| Toy Story 3 |
v1.17.1 |
2024-05-28 |
1 |
ELF relocation HI16/1(16) pair (instead of LO16) at 0890929c / 089092a0 |
| Toy Story 3 |
v1.17.1 |
2024-05-28 |
1 |
ELF relocation HI16/1(16) pair (instead of LO16) at 08908f40 / 08908f44 |
| Toy Story 3 |
v1.17.1 |
2024-05-28 |
1 |
ELF relocation HI16/1(16) pair (instead of LO16) at 0882eab8 / 0882eac4 |
| SBK-07 |
v1.17.1 |
2024-05-28 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 091f7150): duplicate handler |
| SBK-07 |
v1.17.1 |
2024-05-28 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 09547770): duplicate handler |
| SBK-07 |
v1.17.1 |
2024-05-28 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 092017e0): duplicate handler |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-05-28 |
1 |
WriteToHardware: Invalid address 1ce86d20 near PC 0883c798 LR 0883c798 |
| MLB 11 The Show™ |
v1.17.1 |
2024-05-28 |
1 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (66cb6c90), bad data |
| eFootball Chelito 19 |
v1.17.1 |
2024-07-08 |
10 |
WriteToHardware: Invalid address 00000000 near PC 08824cf4 LR 08824d04 |
| Kenka Bancho: Badass Rumble |
v1.17.1 |
2024-05-28 |
6 |
00000000=sceUtilityScreenshotInitStart(08f143f0) |
| Kenka Bancho: Badass Rumble |
v1.17.1 |
2024-05-28 |
1 |
00000000=sceUtilityScreenshotInitStart(08f14260) |
| Assassin's Creed: Bloodlines™ |
v1.17.1 |
2024-05-28 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09bc5da4, 4, 00000000, 0) |
| MLB 11 The Show™ |
v1.17.1 |
2024-05-28 |
1 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (66d205f0), bad data |
| Kenka Bancho: Badass Rumble |
v1.17.1 |
2024-05-28 |
1 |
00000000=sceUtilityScreenshotInitStart(091aa980) |
| Kenka Bancho: Badass Rumble |
v1.17.1 |
2024-06-24 |
14 |
00000000=sceUtilityScreenshotInitStart(091acd70) |
| Kenka Bancho: Badass Rumble |
v1.17.1 |
2024-06-24 |
2 |
00000000=sceUtilityScreenshotInitStart(091acbe0) |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-05-28 |
1 |
sceKernelCreateThread(name=god_g999_Base): unsupported attributes 00000006 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-05-28 |
1 |
sceKernelCreateThread(name=god_g997_Save_test): unsupported attributes 00000006 |
| Resistance: Retribution™ |
v1.17.1-491-g9cdd97c13b |
2024-07-17 |
5 |
Vertices without position found: (12000004) P: ? C: ? (3b) |
| Resistance: Retribution™ |
v1.17.1 |
2024-05-31 |
3 |
Unknown GE command : 4f020639 |
| MLB 11 The Show™ |
v1.17.1 |
2024-05-28 |
1 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (66d84410), bad data |
| Grand Theft Auto V YUNIER PB |
v1.17.1 |
2024-05-28 |
1 |
sceNetAdhocMatchingInit(13620) at 08a5452c |
| Crash™ Tag Team Racing |
v1.17.1 |
2024-05-28 |
2 |
80630006=sceAtracSetDataAndGetID(09960740, 00014000): invalid RIFF header |
| MLB 11 The Show™ |
v1.17.1 |
2024-05-28 |
1 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (66d7f3c0), bad data |
| Crash™ Tag Team Racing |
v1.17.1 |
2024-05-28 |
2 |
80630006=sceAtracSetDataAndGetID(09ab6380, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.17.1 |
2024-05-28 |
4 |
80630006=sceAtracSetDataAndGetID(09c1b580, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.17.1 |
2024-05-28 |
3 |
80630006=sceAtracSetDataAndGetID(09c07500, 00014000): invalid RIFF header |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-05-28 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09273600): duplicate handler |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-05-28 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 091dd180): duplicate handler |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2025-03-09 |
4 |
Unaligned icache invalidation of 08605678 (08605678 + 0) at PC=089741fc |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-05-28 |
2 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09116a40): duplicate handler |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-05-28 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09661cf0): duplicate handler |
| God of War®: Ghost of Sparta |
v1.17.1 |
2024-05-28 |
3 |
80631003=sceAtracSetAA3DataAndGetID(08c5f6c0, 0001e000, 00024a08, 09fbba6c[ffffffff]): invalid ea3 magic bytes |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-05-28 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 092127f0): duplicate handler |
| SBK®09 Superbike World Championship |
v1.18.1 |
2026-02-12 |
138 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08f7d630): duplicate handler |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2024-05-28 |
1 |
Unaligned icache invalidation of 08616238 (08616238 + 0) at PC=089741fc |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-05-28 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 091c8f50): duplicate handler |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-05-28 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 091b9340): duplicate handler |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-05-28 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 092aaab0): duplicate handler |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-05-28 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09386530): duplicate handler |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-05-28 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09349710): duplicate handler |
| โทคิเด็น คิวามิ - แพทช์อังกฤษ v3.0 โดย HoaiTrung 97 FT |
v1.17.1 |
2024-11-23 |
2 |
Vertices without position found: (04000004) P: ? C: ? (3b) |
| โทคิเด็น คิวามิ - แพทช์อังกฤษ v3.0 โดย HoaiTrung 97 FT |
v1.17.1 |
2024-11-23 |
2 |
Vertices without position found: (04600022) P: ? N: s8 T: u16 (10b) |
| WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER |
v1.8.0 |
2026-08-28 |
8 |
80630006=sceAtracSetData(2, 08d4b180, 0000eba4): invalid RIFF header |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-05-28 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0920cde0): duplicate handler |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-05-28 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09387040): duplicate handler |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-05-28 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0942f120): duplicate handler |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-05-28 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09128f60): duplicate handler |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-05-28 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 091105c0): duplicate handler |
| WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER |
v1.8.0 |
2026-09-03 |
18 |
80630006=sceAtracSetData(2, 08d4b180, 0000516c): invalid RIFF header |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-05-28 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09032750): duplicate handler |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-05-28 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09139050): duplicate handler |
| Crash™ Tag Team Racing |
v1.17.1 |
2024-05-28 |
1 |
80630006=sceAtracSetDataAndGetID(093adc80, 00014000): invalid RIFF header |
| WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER |
v1.6.3 |
2026-09-05 |
40 |
80630006=sceAtracSetData(2, 08d4b180, 000084d4): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.17.1 |
2024-05-28 |
4 |
80630006=sceAtracSetDataAndGetID(093b9cc0, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.17.1 |
2024-05-28 |
1 |
80630006=sceAtracSetDataAndGetID(093a5c40, 00014000): invalid RIFF header |