To see your stuff show here, enable Compatibility Server Reports in PPSSPP.
Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.
| Game title |
Version |
Latest Report |
Hits |
Message |
| Dragon Ball Z: Infinite Warriors |
v1.17.1 |
2024-06-18 |
1 |
MIPSCompileOp: Invalid instruction 4510d880 |
| Dragon Ball Z: Infinite Warriors |
v1.17.1 |
2024-06-18 |
1 |
MIPSCompileOp: Invalid instruction ed4dba80 |
| Def Jam® Fight For NY™: The Takeover |
v1.17.1 |
2024-06-18 |
1 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(8bf2a5a, 2c:13:61:9c:7f:75, 20000000, 0) at 0897ed90 |
| God of War®: Ghost of Sparta |
v1.17.1 |
2024-06-18 |
58 |
MIPSCompileOp: Invalid instruction 01010101 |
| Def Jam® Fight For NY™: The Takeover |
v1.17.1 |
2024-06-18 |
1 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(2107664, 2c:13:61:9c:7f:75, 20000000, 0) at 0897ed90 |
| SBK® Superbike World Championship |
v1.17.1 |
2024-06-18 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 089d2e04, 08f382e0): duplicate handler |
| Def Jam® Fight For NY™: The Takeover |
v1.17.1 |
2024-06-18 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(ba4b86e, 1, 2, 09fbf960, 20000000, 0) at 0897eb28 |
| Dragon Ball TAG VS |
v1.17.1-6-g25689c36d |
2024-11-13 |
153 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| Dragon Ball TAG VS |
v1.18.1 |
2025-01-17 |
81 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| Dragon Ball Xenoverse 2 Valhalla |
v1.17.1 |
2024-06-18 |
1 |
MIPSCompileOp: Invalid instruction eeff2015 |
| Prince of Persia: The Forgotten Sands™ |
v1.17.1 |
2024-06-18 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 095af50c, 4, 00000000, 0) |
| Prince of Persia: The Forgotten Sands™ |
v1.17.1 |
2024-06-18 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 095af50c, 4, 00000000, 0) |
| RESISTANCE® ~報復の刻~ |
v1.17.1 |
2024-06-18 |
1 |
Unknown GE command : 4e129000 |
| Star Wars: The Force Unleashed |
v1.17.1 |
2024-06-17 |
1 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(YALHLSX, 98:44:eb:7f:dd:65, 10000000, 0) at 08b8a6c8 |
| eFootball PES 2020 "C19" |
v1.17.1 |
2024-06-17 |
3 |
MIPSCompileOp: Invalid instruction 0009ff7c |
| WipEout Pure: Special Edition |
v1.18.1 |
2026-07-20 |
149 |
sceKernelCreateThread(name=SceParseHTTPheader_Library): unsupported attributes 00000006 |
| WipEout Pure: Special Edition |
v1.18.1 |
2026-07-20 |
150 |
sceKernelCreateThread(name=SceParseURI_Library): unsupported attributes 00000006 |
| WipEout Pure: Special Edition |
v1.18.1 |
2026-07-20 |
150 |
sceKernelCreateThread(name=SceBase64_Library): unsupported attributes 00000006 |
| WipEout Pure: Special Edition |
v1.18.1 |
2026-07-20 |
151 |
sceKernelCreateThread(name=sceCert_Loader): unsupported attributes 00001006 |
| Grand Theft Auto: Vice City Stories |
v1.17.1 |
2024-06-17 |
1 |
Unknown GE command : d1ffffff |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2024-06-17 |
1 |
Unaligned icache invalidation of 086c7038 (086c7038 + 0) at PC=089741fc |
| LEGO® Indiana Jones™: TOA |
v1.17.1 |
2024-06-17 |
1 |
Unaligned icache invalidation of 0860c8b8 (0860c8b8 + 0) at PC=0896f274 |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-06-17 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09670e00): duplicate handler |
| Assassin's Creed: Bloodlines™ |
v1.17.1 |
2024-06-17 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b8a184, 4, 00000000, 0) |
| Assassin's Creed: Bloodlines™ |
v1.17.1 |
2024-06-17 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b8a184, 4, 00000000, 0) |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2024-06-17 |
1 |
Unaligned icache invalidation of 08609078 (08609078 + 0) at PC=089741fc |
| LEGO® Indiana Jones™: TOA |
v1.17.1 |
2024-06-17 |
1 |
Unaligned icache invalidation of 086c6db8 (086c6db8 + 0) at PC=0896f274 |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-06-17 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 096e9bc0): duplicate handler |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-06-17 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09685610): duplicate handler |
| FIFA 14 - Por |
v1.17.1 |
2024-06-17 |
1 |
Block transfer invalid: 09eb7860/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0) |
| Resistance: Retribution™ |
v1.18.1 |
2025-03-17 |
2 |
Unknown GetPointerWrite 27ffa938 PC 08d09d20 LR 08cd6754 |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2024-06-17 |
1 |
Unaligned icache invalidation of 086079f8 (086079f8 + 0) at PC=089741fc |
| DRAGON BALL Z SHIN BUDOKAI 2 |
v1.17.1 |
2024-06-17 |
1 |
WriteToHardware: Invalid address 00000024 near PC 08955528 LR 0895836c |
| eFootball |
v1.17.1 |
2024-06-17 |
1 |
Unknown GetPointerWrite 00000000 PC 08824cf4 LR 088113dc |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2024-06-17 |
1 |
Unaligned icache invalidation of 086cd838 (086cd838 + 0) at PC=089741fc |
| God of War: Chains of Olympus |
v1.17.1 |
2024-06-17 |
1 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r8p0-00dev0 [Revision 96995].
01f14484:00000b28 HWX C T N Light: 0: c:0 t:1 1: c:0 t:2 2: c:0 t:1 3: c:0 t:1 MatUp:1 Cull
#version 100
// Driver: Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01f14484:00000b28 HWX C T N Light: 0: c:0 t:1 1: c:0 t:2 2: c:0 t:1 3: c:0 t:1 MatUp:1 Cull
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform mediump vec3 u_lightdir1;
uniform mediump vec2 u_lightangle_spotCoef1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = color0;
vec3 diffuseColor = u_matdiffuse.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
lowp float angle;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
angle = dot(u_lightdir1, toLight);
if (angle >= u_lightangle_spotCoef1.x) {
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef1.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef1.y));
} else {
lightScale = 0.0;
}
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos3 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0);
ligh |
| LEGO® Indiana Jones™: The Original Adventures |
v1.17.1 |
2024-07-17 |
2 |
Unaligned icache invalidation of 086099b8 (086099b8 + 0) at PC=0896f274 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-06-17 |
1 |
00000000=sceUtilityScreenshotInitStart(09cafca8) |
| Resistance: Retribution™ |
v1.17.1 |
2024-08-04 |
5 |
Unknown GetPointerWrite 26170598 PC 08d09d20 LR 08cd6754 |
| WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER |
v1.18.1 |
2026-07-18 |
7 |
80630006=sceAtracSetData(3, 08d4b180, 000049a8): invalid RIFF header |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2024-06-17 |
1 |
Unaligned icache invalidation of 086cc638 (086cc638 + 0) at PC=089741fc |
| WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER |
v1.17.3 |
2026-09-14 |
25 |
80630006=sceAtracSetData(3, 08d4b180, 00003874): invalid RIFF header |
| WARRIORS OROCHI 2 |
v1.17.1 |
2024-06-17 |
1 |
Unknown GetPointerWrite fd485d4c PC 0881d0f4 LR 0881d108 |
| Prince of Persia - Rival Swords |
v1.17.1 |
2024-06-17 |
1 |
Unknown GE command : d19f82bb |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2024-06-17 |
2 |
Unaligned icache invalidation of 086109f8 (086109f8 + 0) at PC=089741fc |
| 初音ミク -Project DIVA- extend |
v1.17.1 |
2024-06-17 |
1 |
00000000=sceUtilityScreenshotInitStart(092d08e8) |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2024-09-05 |
2 |
Unaligned icache invalidation of 086c94b8 (086c94b8 + 0) at PC=089741fc |
| 初音ミク -Project DIVA- extend |
v1.17.1 |
2024-06-17 |
2 |
00000000=sceUtilityScreenshotInitStart(0934b870) |
| BLEACH ヒート・ザ・ソウル3 |
v1.17.1 |
2024-06-17 |
21 |
Bad VAG samples address? 08ed7e24 / 38732367 |
| 初音ミク -Project DIVA- |
v1.17.1 |
2024-06-17 |
1 |
WriteToHardware: Invalid address 000000b8 near PC 0881f184 LR 0881f3c4 |
| MLB 11 The Show™ |
v1.17.1 |
2024-06-17 |
1 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (dd0d0bd0), bad data |
| Grand Theft Auto: Liberty City Stories |
v1.17.1 |
2024-06-17 |
1 |
MIPSCompileOp: Invalid instruction 4138610a |
| BLEACH ヒート・ザ・ソウル4 |
v1.17.1 |
2024-06-17 |
47 |
Bad VAG samples address? 08ed7e24 / 38732367 |
| MLB 11 The Show™ |
v1.17.1 |
2024-06-17 |
1 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (dcfa7ea0), bad data |
| Kenka Bancho: Badass Rumble |
v1.17.1 |
2024-06-17 |
1 |
00000000=sceUtilityScreenshotInitStart(0937f8f0) |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2024-06-17 |
1 |
Unaligned icache invalidation of 086c72b8 (086c72b8 + 0) at PC=089741fc |
| Kenka Bancho: Badass Rumble |
v1.17.1 |
2024-06-17 |
1 |
00000000=sceUtilityScreenshotInitStart(094476b0) |
| Kenka Bancho: Badass Rumble |
v1.17.1 |
2024-06-17 |
1 |
00000000=sceUtilityScreenshotInitStart(0949f2d0) |
| Star Wars: The Force Unleashed |
v1.17.1 |
2024-06-17 |
1 |
Bad SAS Mix output address: 09ffff40, grain=1024 |
| NARUTO Shippuden: Ultimate Ninja Heroes 3 |
v1.17.1 |
2024-06-17 |
2 |
00000000=sceUtilityScreenshotInitStart(09a80da8) |
| Star Wars: The Force Unleashed |
v1.17.1 |
2024-06-17 |
31 |
80420014=__sceSasCoreWithMix(08c7ff80, 00001000, 1024, 1024): invalid address |
| Star Wars: The Force Unleashed |
v1.17.1 |
2024-06-17 |
31 |
80420014=__sceSasCoreWithMix(08c7ff80, 00003000, 1024, 1024): invalid address |
| Star Wars: The Force Unleashed |
v1.17.1 |
2024-06-17 |
32 |
80420014=__sceSasCoreWithMix(08c7ff80, 00002000, 1024, 1024): invalid address |
| Star Wars: The Force Unleashed |
v1.17.1 |
2024-06-17 |
1 |
Unknown GetPointerWrite 0a004f80 PC 08bf8bc0 LR 08b66804 |
| Ghost Rider |
v1.18.1 |
2025-05-12 |
2 |
WriteToHardware: Invalid address 0000046c near PC 08000000 LR 08000000 |
| Pursuit Force™: Extreme Justice |
v1.17.1 |
2024-06-17 |
4 |
MIPSCompileOp: Invalid instruction 70c7261c |
| Pursuit Force™: Extreme Justice |
v1.17.1 |
2024-06-17 |
4 |
MIPSCompileOp: Invalid instruction 70c80c98 |
| Pursuit Force™: Extreme Justice |
v1.17.1 |
2024-06-17 |
4 |
MIPSCompileOp: Invalid instruction 70c6628c |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-06-17 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 091509c0): duplicate handler |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-06-17 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09647940): duplicate handler |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-06-17 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09200590): duplicate handler |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-06-17 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 091ecc30): duplicate handler |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-06-17 |
1 |
Branch in branch delay slot at 08fafdf8 with different target |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-06-17 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 091e03a0): duplicate handler |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-06-17 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 092418a0): duplicate handler |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-06-17 |
2 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09262950): duplicate handler |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-06-17 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 092a41f0): duplicate handler |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-06-17 |
3 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08e9ccd0): duplicate handler |
| Assassin's Creed: Bloodlines™ |
v1.17.1 |
2024-06-17 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09bd5a54, 4, 00000000, 0) |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-06-17 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 094298b0): duplicate handler |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2024-06-17 |
1 |
Unaligned icache invalidation of 086cb578 (086cb578 + 0) at PC=089741fc |
| FIFA 14 |
v1.17.1 |
2024-06-17 |
1 |
Jump to invalid address: 077bfc60 PC 09a3fce0 LR 09a3fbf4 |
| FIFA 14 |
v1.18.1 |
2025-10-01 |
3 |
MIPSCompileOp: Invalid instruction 41a00000 |
| FIFA 14 |
v1.17.1 |
2024-06-17 |
1 |
MIPSCompileOp: Invalid instruction 40400000 |
| FIFA 14 |
v1.17.1 |
2024-06-17 |
1 |
Jump to invalid address: 068febc0 PC 09a3fccc LR 09a3fbf4 |
| FIFA 14 |
v1.17.1 |
2024-06-17 |
1 |
Jump to invalid address: 0693ef00 PC 09a3fcc4 LR 09a3fbf4 |
| FIFA 14 |
v1.17.1 |
2024-06-17 |
1 |
Jump to invalid address: 068febc0 PC 09a3fcc0 LR 09a3fbf4 |
| FIFA 14 |
v1.17.1 |
2024-06-17 |
1 |
Jump to invalid address: 061dda40 PC 09a3fcb8 LR 09a3fbf4 |
| FIFA 14 |
v1.17.1 |
2024-06-17 |
1 |
Jump to invalid address: 06901860 PC 09a3fcb4 LR 09a3fbf4 |
| FIFA 14 |
v1.17.1 |
2024-06-17 |
1 |
Jump to invalid address: 068febc0 PC 09a3fcac LR 09a3fbf4 |
| FIFA 14 |
v1.17.1 |
2024-06-17 |
1 |
Jump to invalid address: 077bde60 PC 09a3fca4 LR 09a3fbf4 |
| FIFA 14 |
v1.17.1 |
2024-06-17 |
1 |
Trying to compile instruction 41400000 that can't be interpreted |
| FIFA 14 |
v1.17.1 |
2024-06-17 |
1 |
MIPSCompileOp: Invalid instruction 40c00000 |
| FIFA 14 |
v1.17.1 |
2024-06-17 |
1 |
Jump to invalid address: 068febc0 PC 09a3fc90 LR 09a3fbf4 |
| FIFA 14 |
v1.17.1 |
2024-06-17 |
1 |
Jump to invalid address: 0693ecc0 PC 09a3fc88 LR 09a3fbf4 |
| FIFA 14 |
v1.17.1 |
2024-06-17 |
1 |
Jump to invalid address: 068febc0 PC 09a3fc84 LR 09a3fbf4 |
| FIFA 14 |
v1.17.1 |
2024-06-17 |
1 |
Jump to invalid address: 061dd9f0 PC 09a3fc7c LR 09a3fbf4 |
| FIFA 14 |
v1.17.1 |
2024-06-17 |
1 |
Jump to invalid address: 06901840 PC 09a3fc78 LR 09a3fbf4 |
| WWE SmackDown vs. RAW 2011 |
v1.17.1 |
2024-06-17 |
1 |
MIPSCompileOp: Invalid instruction 006804b9 |
| Assassin's Creed: Bloodlines™ |
v1.17.1 |
2024-06-17 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09d91c04, 4, 00000000, 0) |