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| Game title |
Version |
Latest Report |
Hits |
Message |
| God of War®: Chains of Olympus |
v1.18.1 |
2024-12-01 |
1 |
MIPSCompileOp: Invalid instruction 00002535 |
| God of War®: Chains of Olympus |
v1.18.1 |
2024-12-01 |
1 |
MIPSCompileOp: Invalid instruction 00001cbd |
| WORMS: OPEN WARFARE |
v1.18.1 |
2024-12-01 |
1 |
WriteToHardware: Invalid address 0000005c near PC 08000000 LR 08000000 |
| eFootball 2024 Beta By Tutoriales Bendezu |
v1.18.1 |
2024-12-01 |
1 |
MIPSCompileOp: Invalid instruction 7865646e |
| Prince of Persia: The Forgotten Sands™ |
v1.18.1 |
2024-12-01 |
1 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (6f03ea50), bad data |
| Prince of Persia: The Forgotten Sands™ |
v1.18.1 |
2024-12-01 |
1 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (7313c4a0), bad data |
| PES Libertadores Colombia 2021 |
v1.18.1 |
2024-12-05 |
2 |
WriteToHardware: Invalid address 27be010d near PC 0887c68c LR 0887c664 |
| EA-Sports FC PC-V |
v1.18.1 |
2024-12-01 |
1 |
Jump to invalid address: 02ba6800 PC 09fdd660 LR 0888d330 |
| EA-Sports FC PC-V |
v1.18.1 |
2024-12-01 |
1 |
Jump in likely branch delay slot with link at 09fdd66c |
| EA-Sports FC PC-V |
v1.18.1 |
2024-12-01 |
1 |
Jump to invalid address: 076b0480 PC 09fdd664 LR 0888d330 |
| EA-Sports FC PC-V |
v1.18.1 |
2024-12-01 |
1 |
Unknown GetPointerWrite 170c23cf PC 0888d404 LR 0888d40c |
| Ben 10 Ultimate Alien Cosmic Destruction |
v1.18.1 |
2025-05-18 |
2 |
Unknown GetPointerWrite 00000040 PC 0889f828 LR 0896ce60 |
| PES Libertadores Colombia 2021 |
v1.18.1 |
2024-12-01 |
1 |
WriteToHardware: Invalid address 00000004 near PC 08863d74 LR 0884c9fc |
| eFootball Euro y Copa America By T. Bendezu |
v1.18.1 |
2024-12-01 |
1 |
Branch in RSZeroComp delay slot at 09d3b89c in block starting at 09d3b740 |
| eFootball Euro y Copa America By T. Bendezu |
v1.18.1 |
2024-12-01 |
2 |
MIPSCompileOp: Invalid instruction 424ccccd |
| Age Of Zombies |
v1.18.1 |
2024-12-01 |
2 |
Failed decrypting the PRX (ret = -4, size = 1427721, psp_size = 1428064)! |
| Pinball Fantasies |
v1.18.1 |
2024-12-01 |
3 |
Failed decrypting the PRX (ret = -4, size = 4543120, psp_size = 4543456)! |
| PES MY 2024 |
v1.18.1 |
2025-08-21 |
10 |
Unknown GetPointerWrite 00000000 PC 08808430 LR 08808448 |
| Touch Racing Nitro |
v1.18.1 |
2025-03-30 |
5 |
Failed decrypting the PRX (ret = -4, size = 2652013, psp_size = 2652352)! |
| DRAGON BALL Z SHIN BUDOKAI 2 |
v1.18.1 |
2024-12-01 |
1 |
WriteToHardware: Invalid address d2698f04 near PC 089436d4 LR 08943764 |
| Star Wars: The Force Unleashed |
v1.18.1 |
2024-12-01 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(SRGYO, 3, 2, 09ffd234, 10000000, 0) at 08b8a448 |
| eFootball PC - V. |
v1.18.1 |
2025-07-23 |
12 |
Unknown GetPointerWrite 00000480 PC 08872bb4 LR 08872c1c |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2024-12-01 |
1 |
MIPSCompileOp: Invalid instruction ee5d5da4 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2024-12-01 |
1 |
Branch in branch delay slot at 09d73404 with different target |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2024-12-01 |
1 |
Branch in branch delay slot at 09d73400 with different target |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2024-12-01 |
2 |
MIPSCompileOp: Invalid instruction 765d5da4 |
| Prince of Persia - Revelations |
v1.18.1 |
2024-12-01 |
1 |
Block transfer invalid: 5000f240/100 -> 000d2d20/0, 377x676x4 (49,188)->(359,710) |
| Xyanide: Resurrection |
v1.18.1 |
2024-12-01 |
1 |
sceNetAdhocMatchingInit(32768) at 088234b0 |
| Prince of Persia - Revelations |
v1.18.1 |
2024-12-01 |
1 |
80630006=sceAtracSetDataAndGetID(0987b280, 00000800): invalid RIFF header |
| eFootball PC - V. |
v1.9.4 |
2025-06-07 |
5 |
807f00fd=sceMp3Init(00000000): invalid bitrate v1 l2 rate 000f |
| Secret Agent Clank™ |
v1.18.1 |
2024-12-01 |
3 |
80630006=sceAtracSetDataAndGetID(090d0180, 00010000): invalid RIFF header |
| VitaminR |
v1.18.1 |
2024-12-01 |
98 |
AT3 header map lacks entry for bpf: 0 channels: 0 |
| EFOOTBALL NEW PATCH SEASON 2025.... |
v1.18.1 |
2024-12-01 |
4 |
Error in shader program link: info: L0001 The fragment floating-point variable u_texelDelta does not match the vertex variable u_texelDelta.
The precision does not match.
fs: postshader
#version 320 es
precision mediump float;
precision highp int;
layout(binding = 0) uniform mediump sampler2D sampler0;
uniform vec4 u_time;
uniform vec2 u_texelDelta;
uniform vec2 u_pixelDelta;
in vec2 v_texcoord0;
out vec4 _RESERVED_IDENTIFIER_FIXUP_gl_FragColor;
mediump int SEPIA;
mediump int GRAYSCALE;
mediump int NEGATIVE;
mediump int PSPCOLORS;
void main()
{
SEPIA = 0;
GRAYSCALE = 0;
NEGATIVE = 0;
PSPCOLORS = 0;
vec3 color = texture(sampler0, v_texcoord0).xyz;
vec3 colorB = color;
mediump int hatsu = 0;
float sat = 1.85000002384185791015625;
float brt = 1.25;
float con = 0.89999997615814208984375;
float AvgLumR = 1.08000004291534423828125;
float AvgLumG = 1.019999980926513671875;
float AvgLumB = 1.019999980926513671875;
if (SEPIA == 1)
{
sat = 0.00999999977648258209228515625;
brt = 1.75;
con = 1.0;
AvgLumR = 0.439999997615814208984375;
AvgLumG = 0.2599999904632568359375;
AvgLumB = 0.07999999821186065673828125;
}
if (GRAYSCALE == 1)
{
sat = 0.0;
brt = 1.0;
con = 1.0;
AvgLumR = 1.0;
AvgLumG = 1.0;
AvgLumB = 1.0;
}
if (NEGATIVE == 1)
{
sat = 1.0;
brt = 1.0;
con = -1.0;
AvgLumR = 1.0;
AvgLumG = 1.0;
AvgLumB = 1.0;
}
if (PSPCOLORS == 1)
{
sat = 1.0;
brt = 1.0;
con = 1.0;
AvgLumR = 0.959299981594085693359375;
AvgLumG = 1.0738999843597412109375;
AvgLumB = 1.46039998531341552734375;
}
vec3 AvgLumin = vec3(AvgLumR, AvgLumG, AvgLumB);
vec3 conRGB = vec3(0.5);
vec3 brtColor = color * brt;
vec3 intensity = vec3(((brtColor.x * 0.2125000059604644775390625) + (brtColor.y * 0.7153999805450439453125)) + (brtColor.z * 0.07209999859333038330078125));
vec3 satColor = mix(intensity, brtColor, vec3(sat));
vec3 conColor = mix(conRGB, satColor, vec3(con));
vec3 mixColor = AvgLumin * conColor;
color = mixColor;
_RESERVED_IDENTIFIER_FIXUP_gl_FragColor.x = color.x;
_RESERVED_IDENTIFIER_FIXUP_gl_FragColor.y = color.y;
_RESERVED_IDENTIFIER_FIXUP_gl_FragColor.z = color.z;
_RESERVED_IDENTIFIER_FIXUP_gl_FragColor.w = 1.0;
}
vs: postshader
#version 320 es
uniform vec2 u_texelDelta;
out vec2 v_texcoord0;
in vec2 a_texcoord0;
in vec4 a_position;
out vec4 v_texcoordNC0;
out vec4 v_texcoordNC1;
out vec4 v_texcoordNC2;
out vec4 v_texcoordNC3;
void main()
{
v_texcoord0 = a_texcoord0;
gl_Position = a_position;
v_texcoordNC0 = a_texcoord0.xyxy + (vec4(-0.5, -0.5, -1.5, -1.5) * u_texelDelta.xyxy);
v_texcoordNC1 = a_texcoord0.xyxy + (vec4(0.5, -0.5, 1.5, -1.5) * u_texelDelta.xyxy);
v_texcoordNC2 = a_texcoord0.xyxy + (vec4(-0.5, 0.5, -1.5, 1.5) * u_texelDelta.xyxy);
v_texcoordNC3 = a_texcoord0.xyxy + (vec4(0.5, 0.5, 1.5, 1.5) * u_texelDelta.xyxy);
}
|
| Pro Evolution Soccer 2013 |
v1.18.1 |
2024-12-01 |
1 |
WriteToHardware: Invalid address dead8e3f near PC 0805b930 LR 08000020 |
| Pro Evolution Soccer 2013 |
v1.18.1 |
2024-12-01 |
1 |
Branch in branch delay slot at 0805b960 with different target |
| Pro Evolution Soccer 2013 |
v1.18.1 |
2024-12-01 |
1 |
Branch in branch delay slot at 0805b964 with different target |
| Pro Evolution Soccer 2013 |
v1.18.1 |
2024-12-01 |
2 |
MIPSCompileOp: Invalid instruction 4fffefef |
| Pro Evolution Soccer 2013 |
v1.18.1 |
2024-12-01 |
2 |
MIPSCompileOp: Invalid instruction 00000cfb |
| Pro Evolution Soccer 2013 |
v1.18.1 |
2024-12-01 |
1 |
MIPSCompileOp: Invalid instruction b00002bc |
| Pro Evolution Soccer 2013 |
v1.18.1 |
2024-12-01 |
1 |
MIPSCompileOp: Invalid instruction cfb00000 |
| Pro Evolution Soccer 2013 |
v1.18.1 |
2024-12-01 |
1 |
MIPSCompileOp: Invalid instruction 0002ec45 |
| Pro Evolution Soccer 2013 |
v1.18.1 |
2024-12-01 |
1 |
MIPSCompileOp: Invalid instruction 9f46f900 |
| Pro Evolution Soccer 2013 |
v1.18.1 |
2024-12-01 |
1 |
MIPSCompileOp: Invalid instruction ef66666f |
| Pro Evolution Soccer 2013 |
v1.18.1 |
2024-12-01 |
1 |
WriteToHardware: Invalid address deadbedb near PC 081023b0 LR 08000020 |
| Pro Evolution Soccer 2013 |
v1.18.1 |
2024-12-01 |
1 |
MIPSCompileOp: Invalid instruction b400000c |
| Pro Evolution Soccer 2013 |
v1.18.1 |
2024-12-01 |
1 |
MIPSCompileOp: Invalid instruction 00af2005 |
| Pro Evolution Soccer 2013 |
v1.18.1 |
2024-12-01 |
1 |
MIPSCompileOp: Invalid instruction 0000adff |
| Pro Evolution Soccer 2013 |
v1.18.1 |
2024-12-01 |
1 |
MIPSCompileOp: Invalid instruction b6000005 |
| Pro Evolution Soccer 2013 |
v1.18.1 |
2024-12-01 |
1 |
MIPSCompileOp: Invalid instruction f3dd4f90 |
| Pro Evolution Soccer 2013 |
v1.18.1 |
2024-12-01 |
1 |
MIPSCompileOp: Invalid instruction 05f90a5b |
| Pro Evolution Soccer 2013 |
v1.18.1 |
2024-12-01 |
1 |
MIPSCompileOp: Invalid instruction b65cf956 |
| Pro Evolution Soccer 2013 |
v1.18.1 |
2024-12-01 |
1 |
MIPSCompileOp: Invalid instruction 76767fe1 |
| Pro Evolution Soccer 2013 |
v1.18.1 |
2024-12-01 |
1 |
MIPSCompileOp: Invalid instruction 9f3bf4bf |
| EFOOTBALL NEW PATCH SEASON 2025.... |
v1.18.1 |
2024-12-01 |
6 |
Error in shader program link: info: L0001 The fragment floating-point variable u_texelDelta does not match the vertex variable u_texelDelta.
The precision does not match.
fs: postshader
#version 320 es
precision mediump float;
precision highp int;
uniform vec2 u_pixelDelta;
layout(binding = 0) uniform mediump sampler2D sampler0;
uniform vec4 u_time;
uniform vec2 u_texelDelta;
in vec2 v_texcoord0;
out vec4 _RESERVED_IDENTIFIER_FIXUP_gl_FragColor;
in vec4 v_texcoordNC0;
in vec4 v_texcoordNC1;
in vec4 v_texcoordNC2;
in vec4 v_texcoordNC3;
mediump int SEPIA;
mediump int GRAYSCALE;
mediump int NEGATIVE;
mediump int PSPCOLORS;
vec3 processGAUSS_S(inout vec3 color)
{
float GAUSSS_SPAN_MAX = 1.5;
float GAUSSS_KERNEL_SIZE = 5.0;
vec2 offsetS = (u_pixelDelta * GAUSSS_SPAN_MAX) / vec2(GAUSSS_KERNEL_SIZE);
vec3 cGaussS0 = texture(sampler0, v_texcoord0 + (offsetS * vec2(0.0, -2.0))).xyz * 1.0;
vec3 cGaussS1 = texture(sampler0, v_texcoord0 + (offsetS * vec2(-1.0))).xyz * 3.0;
vec3 cGaussS2 = texture(sampler0, v_texcoord0 + (offsetS * vec2(0.0, -1.0))).xyz * 8.0;
vec3 cGaussS3 = texture(sampler0, v_texcoord0 + (offsetS * vec2(1.0, -1.0))).xyz * 3.0;
vec3 cGaussS4 = texture(sampler0, v_texcoord0 + (offsetS * vec2(-2.0, 0.0))).xyz * 1.0;
vec3 cGaussS5 = texture(sampler0, v_texcoord0 + (offsetS * vec2(-1.0, 0.0))).xyz * 8.0;
vec3 cGaussS6 = texture(sampler0, v_texcoord0 + (offsetS * vec2(0.0))).xyz * 10.0;
vec3 cGaussS7 = texture(sampler0, v_texcoord0 + (offsetS * vec2(1.0, 0.0))).xyz * 8.0;
vec3 cGaussS8 = texture(sampler0, v_texcoord0 + (offsetS * vec2(2.0, 0.0))).xyz * 1.0;
vec3 cGaussS9 = texture(sampler0, v_texcoord0 + (offsetS * vec2(-1.0, 1.0))).xyz * 3.0;
vec3 cGaussS10 = texture(sampler0, v_texcoord0 + (offsetS * vec2(0.0, 1.0))).xyz * 8.0;
vec3 cGaussS11 = texture(sampler0, v_texcoord0 + (offsetS * vec2(1.0))).xyz * 3.0;
vec3 cGaussS12 = texture(sampler0, v_texcoord0 + (offsetS * vec2(0.0, 2.0))).xyz * 1.0;
color = (((((((((((cGaussS0 + cGaussS1) + cGaussS2) + cGaussS3) + cGaussS4) + cGaussS5) + cGaussS6) + cGaussS7) + cGaussS8) + cGaussS9) + cGaussS10) + cGaussS11) + cGaussS12;
color /= vec3(58.0);
return color;
}
vec3 processSHADEBOOST(inout vec3 color)
{
float sat = 1.89999997615814208984375;
float brt = 0.699999988079071044921875;
float con = 1.2000000476837158203125;
float AvgLumR = 1.5;
float AvgLumG = 1.5;
float AvgLumB = 1.5;
if (SEPIA == 1)
{
sat = 0.00999999977648258209228515625;
brt = 1.75;
con = 1.0;
AvgLumR = 0.439999997615814208984375;
AvgLumG = 0.2599999904632568359375;
AvgLumB = 0.07999999821186065673828125;
}
if (GRAYSCALE == 1)
{
sat = 0.0;
brt = 1.0;
con = 1.0;
AvgLumR = 1.0;
AvgLumG = 1.0;
AvgLumB = 1.0;
}
if (NEGATIVE == 1)
{
sat = 1.0;
brt = 1.0;
con = -1.0;
AvgLumR = 1.0;
AvgLumG = 1.0;
AvgLumB = 1.0;
}
if (PSPCOLORS == 1)
{
sat = 1.0;
brt = 1.0;
con = 1.0;
AvgLumR = 0.959299981594085693359375;
AvgLumG = 1.0738999843597412109375;
AvgLumB = 1.46039998531341552734375;
}
vec3 AvgLumin = vec3(AvgLumR, AvgLumG, AvgLumB);
vec3 conRGB = vec3(0.5);
vec3 brtColor = color * brt;
vec3 intensity = vec3(((brtColor.x * 0.2125000059604644775390625) + (brtColor.y * 0.7153999805450439453125)) + (brtColor.z * 0.07209999859333038330078125));
vec3 satColor = mix(intensity, brtColor, vec3(sat));
vec3 conColor = mix(conRGB, satColor, vec3(con));
vec3 mixColor = AvgLumin * conColor;
color = mixColor;
return color;
}
void main()
{
SEPIA = 0;
GRAYSCALE = 0;
NEGATIVE = 0;
PSPCOLORS = 5;
vec3 color = texture(sampler0, v_texcoord0).xyz;
vec3 param = color;
vec3 _311 = processGAUSS_S(param);
color = _311;
vec3 param_1 = color;
vec3 _314 = processSHADEBOOST(param_1);
color = _314;
_RESERVED_IDENTIFIER_FIXUP_gl_Fr |
| はじめの一歩 PORTABLE VICTORIOUS SPIRITS |
v1.18.1 |
2025-04-24 |
5 |
Unknown GetPointerWrite 0a0032c0 PC 089c42cc LR 0897bd40 |
| FIGHTING FANTASY: TALISMAN OF DEATH |
v1.18.1-1101-g4ff642ccc8 |
2025-02-16 |
3 |
Vertices without position found: (04000060) [04000060] P: ? N: f (16b) |
| FIGHTING FANTASY: TALISMAN OF DEATH |
v1.18.1 |
2025-02-15 |
2 |
Vertices without position found: (12000060) [12000060] P: ? N: f (16b) |
| ootball 2025 by MP |
v1.18.1 |
2024-12-03 |
18 |
sceNetAdhocMatchingInit(32768) at 08a719b8 |
| SBK-07 |
v1.18.1 |
2024-12-01 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 09323760): duplicate handler |
| eFootball 2025 Pre-Temporada By Naaxz |
v1.18.1 |
2024-12-01 |
3 |
MIPSCompileOp: Invalid instruction 07a40001 |
| eFootball 2025 Pre-Temporada By Naaxz |
v1.18.1 |
2024-12-01 |
2 |
Unknown GetPointerWrite 00000002 PC 08a02afc LR 08872c1c |
| eFootball Euro y Copa America By T. Bendezu |
v1.18.1 |
2024-12-01 |
1 |
Unknown GetPointerWrite 00000320 PC 08a02afc LR 08eebd28 |
| WWE SmackDown vs. RAW 2010 |
v1.18.1 |
2024-12-01 |
1 |
80630006=sceAtracSetData(2, 08bd5600, 00001aa0): invalid RIFF header |
| Star Wars: The Force Unleashed |
v1.18.1 |
2024-12-01 |
1 |
80420014=__sceSasCoreWithMix(08c803c0, 00003000, 819, 819): invalid address |
| Pro Evolution Soccer 2013 |
v1.18.1 |
2025-04-09 |
22 |
MIPSCompileOp: Invalid instruction 00005ff5 |
| Pro Evolution Soccer 2013 |
v1.18.1 |
2025-04-09 |
7 |
MIPSCompileOp: Invalid instruction eefff000 |
| eFootball 2025 STAR PATCH |
v1.18.1 |
2025-08-24 |
12 |
WriteToHardware: Invalid address 00000004 near PC 08863d6c LR 08856c34 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2024-12-01 |
1 |
00000000=sceUtilityScreenshotInitStart(09caf168) |
| Gran Turismo® |
v1.18.1 |
2024-12-01 |
1 |
MIPSCompileOp: Invalid instruction b7de0400 |
| Gran Turismo® |
v1.18.1 |
2024-12-01 |
1 |
MIPSCompileOp: Invalid instruction 419a4fab |
| Gran Turismo® |
v1.18.1 |
2024-12-01 |
1 |
MIPSCompileOp: Invalid instruction b7ddc400 |
| eFootball Libertadores StaR PatcH 2025 By L_S eDits |
v1.18.1 |
2026-02-28 |
129 |
Unknown GetPointerWrite 00000000 PC 08808448 LR 08808460 |
| METAL SLUG Anthology |
v1.18.1 |
2024-12-02 |
10 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI9430, f8:26:42:32:94:30, 20000000, 0) at 088e683c |
| PES 2014 |
v1.18.1 |
2024-12-01 |
1 |
Unknown GetPointerWrite 000006c9 PC 08a02afc LR 08808468 |
| eFootball Chelito 19 |
v1.18.1 |
2024-12-01 |
1 |
MIPSCompileOp: Invalid instruction 434449f9 |
| eFootball Chelito 19 |
v1.18.1 |
2025-03-28 |
6 |
MIPSCompileOp: Invalid instruction 0000007f |
| eFootball Chelito 19 |
v1.18.1 |
2024-12-01 |
1 |
MIPSCompileOp: Invalid instruction 4344430a |
| eFootball Chelito 19 |
v1.18.1 |
2024-12-01 |
1 |
MIPSCompileOp: Invalid instruction ce66f99f |
| eFootball Chelito 19 |
v1.18.1 |
2024-12-01 |
1 |
MIPSCompileOp: Invalid instruction cccfe100 |
| eFootball Chelito 19 |
v1.18.1 |
2024-12-01 |
1 |
MIPSCompileOp: Invalid instruction 733338da |
| eFootball Chelito 19 |
v1.18.1 |
2024-12-01 |
1 |
MIPSCompileOp: Invalid instruction 00777677 |
| eFootball Chelito 19 |
v1.18.1 |
2025-02-11 |
2 |
MIPSCompileOp: Invalid instruction 9fa00000 |
| eFootball Chelito 19 |
v1.18.1 |
2025-07-21 |
5 |
MIPSCompileOp: Invalid instruction 00000014 |
| eFootball Chelito 19 |
v1.18.1 |
2024-12-01 |
1 |
MIPSCompileOp: Invalid instruction 43ef90af |
| eFootball Chelito 19 |
v1.18.1 |
2024-12-01 |
1 |
MIPSCompileOp: Invalid instruction 434cf644 |
| eFootball Chelito 19 |
v1.18.1 |
2024-12-01 |
1 |
MIPSCompileOp: Invalid instruction 04dd5000 |
| eFootball Chelito 19 |
v1.18.1 |
2024-12-01 |
1 |
MIPSCompileOp: Invalid instruction 4be70000 |
| eFootball Chelito 19 |
v1.18.1 |
2024-12-01 |
3 |
MIPSCompileOp: Invalid instruction 06ed1000 |
| eFootball Chelito 19 |
v1.18.1 |
2024-12-01 |
1 |
MIPSCompileOp: Invalid instruction 00003ae8 |
| eFootball Chelito 19 |
v1.18.1 |
2024-12-01 |
1 |
MIPSCompileOp: Invalid instruction 05dd4000 |
| eFootball Chelito 19 |
v1.18.1 |
2024-12-01 |
3 |
MIPSCompileOp: Invalid instruction 06ed0000 |
| eFootball Chelito 19 |
v1.18.1 |
2024-12-01 |
1 |
MIPSCompileOp: Invalid instruction 0002ffff |
| eFootball Chelito 19 |
v1.18.1 |
2024-12-01 |
1 |
Branch in RSZeroComp delay slot at 08091794 in block starting at 080916bc |
| eFootball Chelito 19 |
v1.18.1 |
2024-12-01 |
3 |
MIPSCompileOp: Invalid instruction 000039e9 |
| eFootball Chelito 19 |
v1.18.1 |
2024-12-01 |
1 |
WriteToHardware: Invalid address deadbeef near PC 08091608 LR 08000020 |
| eFootball Chelito 19 |
v1.18.1 |
2024-12-01 |
1 |
MIPSCompileOp: Invalid instruction ccf60000 |
| WWE 2K24
|
v1.9.4 |
2025-04-05 |
4 |
80630007=sceAtracSetData(3, 08d13140, 00038000): atracID uses different codec type than data |
| eFootball Chelito 19 |
v1.18.1 |
2025-03-05 |
2 |
MIPSCompileOp: Invalid instruction 000008ff |
| eFootball Chelito 19 |
v1.18.1 |
2024-12-01 |
1 |
MIPSCompileOp: Invalid instruction 06fc03fd |
| eFootball Chelito 19 |
v1.18.1 |
2024-12-01 |
1 |
MIPSCompileOp: Invalid instruction 003fffff |