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| Game title |
Version |
Latest Report |
Hits |
Message |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2024-12-31 |
1 |
Branch in branch delay slot at 09643100 with different target |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2024-12-31 |
1 |
Branch in branch delay slot at 09643108 with different target |
| Def Jam® Fight For NY™: The Takeover |
v1.18.1 |
2024-12-31 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08805a28, 00000810): duplicate handler |
| SBK®08 Superbike World Championship |
v1.18.1 |
2024-12-31 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(D1K1d1ZD, 3, 2, 09fff3c0, 10000000, 0) at 08987bec |
| WWE 2K14 |
v1.18.1 |
2024-12-31 |
1 |
80630007=sceAtracSetData(3, 08d4b180, 00010910): atracID uses different codec type than data |
| Virtua Tennis 3 |
v1.18.1 |
2024-12-31 |
1 |
Unknown GetPointerWrite 00000000 PC 088287f0 LR 08828800 |
| UFC® Undisputed™ 2010 |
v1.18.1 |
2024-12-31 |
1 |
Unknown GetPointerWrite 00000000 PC 08b6e970 LR 08b6e988 |
| Prince of Persia - Rival Swords |
v1.18.1 |
2024-12-31 |
2 |
Block transfer invalid: 00000000/0 -> b6000000/0, 2x1x4 (1,0)->(505,956) |
| Def Jam® Fight For NY™: The Takeover |
v1.18.1 |
2024-12-31 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(9461610, 1, 2, 09fbf960, 20000000, 0) at 0897ec84 |
| PES FL 2022 |
v1.18.1 |
2025-04-05 |
6 |
Unknown GetPointerWrite 00000000 PC 08808430 LR 08808448 |
| eFootball Chelito 19 |
v1.18.1 |
2025-01-12 |
2 |
MIPSCompileOp: Invalid instruction 00000b0e |
| eFootball Chelito 19 |
v1.18.1 |
2025-01-12 |
2 |
MIPSCompileOp: Invalid instruction 000010d4 |
| eFootball Chelito 19 |
v1.18.1 |
2025-01-12 |
2 |
MIPSCompileOp: Invalid instruction 000010ce |
| eFootball Chelito 19 |
v1.18.1 |
2025-01-12 |
2 |
MIPSCompileOp: Invalid instruction 00000b41 |
| eFootball Chelito 19 |
v1.18.1 |
2025-01-12 |
2 |
MIPSCompileOp: Invalid instruction 4e266cad |
| eFootball Chelito 19 |
v1.18.1 |
2025-01-12 |
2 |
MIPSCompileOp: Invalid instruction 63431067 |
| eFootball Chelito 19 |
v1.18.1 |
2025-01-12 |
2 |
Branch in branch delay slot at 09c324a8 with different target |
| eFootball Chelito 19 |
v1.18.1 |
2025-07-15 |
15 |
MIPSCompileOp: Invalid instruction 05060502 |
| eFootball Chelito 19 |
v1.18.1 |
2025-07-15 |
15 |
MIPSCompileOp: Invalid instruction 06070502 |
| Prince of Persia The Forgotten Sands™ |
v1.18.1 |
2024-12-31 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 0986f3ec, 4, 00000000, 0) |
| eFootball AF 2024 |
v1.18.1 |
2025-03-18 |
3 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2024-12-31 |
1 |
00000000=sceUtilityScreenshotInitStart(09d32e28) |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2024-12-31 |
1 |
00000000=sceUtilityScreenshotInitStart(09d32de8) |
| NARUTO Shippuden: Ultimate Ninja Heroes 3 |
v1.18.1 |
2025-06-19 |
3 |
00000000=sceUtilityScreenshotInitStart(09a83368) |
| EAGLE PATCH 2025 PSP LIGA MX & MLS |
v1.18.1 |
2025-05-22 |
1,142 |
MIPSCompileOp: Invalid instruction 01010101 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2024-12-31 |
1 |
WriteToHardware: Invalid address 4592bc0c near PC 0880dcc8 LR 0880dcc8 |
| Crash™ Tag Team Racing |
v1.18.1 |
2024-12-31 |
1 |
80630006=sceAtracSetDataAndGetID(09db0140, 00014000): invalid RIFF header |
| Pro Evolution Soccer 2013 |
v1.18.1 |
2024-12-31 |
1 |
MIPSCompileOp: Invalid instruction 0100ce01 |
| Pro Evolution Soccer 2013 |
v1.18.1 |
2024-12-31 |
1 |
MIPSCompileOp: Invalid instruction 01010001 |
| Assassin's Creed: Bloodlines™ |
v1.18.1 |
2024-12-31 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09bd4894, 4, 00000000, 0) |
| Assassin's Creed: Bloodlines™ |
v1.18.1 |
2024-12-31 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09bd4894, 4, 00000000, 0) |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2024-12-31 |
1 |
WriteToHardware: Invalid address 0000225c near PC 08aed980 LR 08aed904 |
| Def Jam® Fight For NY™: The Takeover |
v1.18.1 |
2025-07-20 |
2 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(51248bb, 1, 2, 09fbf960, 20000000, 0) at 0897ec84 |
| Def Jam® Fight For NY™: The Takeover |
v1.18.1 |
2024-12-31 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(46f9d92, 1, 2, 09fbf960, 20000000, 0) at 0897ec84 |
| Def Jam® Fight For NY™: The Takeover |
v1.18.1 |
2024-12-31 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(72695cd, 1, 2, 09fbf960, 20000000, 0) at 0897ec84 |
| eFootball 2025 |
v1.18.1 |
2025-07-03 |
30 |
807f00fd=sceMp3Init(00000000): invalid bitrate v3 l3 rate 000f |
| eFootball 2025 |
v1.18.1-670-g63c7c73fa0 |
2025-02-09 |
48 |
807f00fd=sceMp3Init(00000000): invalid sample rate v2 l1 rate 03 |
| eFootball 2025 |
v1.18.1 |
2025-07-21 |
59 |
807f00fd=sceMp3Init(00000000): invalid sample rate v3 l2 rate 03 |
| eFootball 2025 |
v1.18.1 |
2025-01-05 |
63 |
807f00fd=sceMp3Init(00000000): invalid bitrate v3 l0 rate 0007 |
| Def Jam® Fight For NY™: The Takeover |
v1.18.1 |
2024-12-31 |
1 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(47f24e5, 34:79:7b:74:79:fb, 20000000, 0) at 0897eeec |
| Def Jam® Fight For NY™: The Takeover |
v1.18.1 |
2024-12-31 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(504872e, 1, 2, 09fbf960, 20000000, 0) at 0897ec84 |
| Toy Story 3 |
v1.18.1 |
2024-12-31 |
1 |
WriteToHardware: Invalid address 3f441e46 near PC 08000000 LR 08000000 |
| Spider-Man 3 |
v1.18.1 |
2024-12-31 |
1 |
Branch in RSZeroComp delay slot at 040f1874 in block starting at 040f1874 |
| Def Jam® Fight For NY™: The Takeover |
v1.18.1 |
2024-12-31 |
1 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(6a88914, ac:26:78:67:ee:b8, 20000000, 0) at 0897ed90 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2024-12-31 |
1 |
MIPSCompileOp: Invalid instruction 00006315 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2024-12-31 |
1 |
MIPSCompileOp: Invalid instruction 00000a78 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2024-12-31 |
1 |
MIPSCompileOp: Invalid instruction 0000054e |
| God of War®: Ghost of Sparta |
v1.18.1 |
2024-12-31 |
2 |
MIPSCompileOp: Invalid instruction 000004df |
| God of War®: Ghost of Sparta |
v1.18.1 |
2024-12-31 |
2 |
MIPSCompileOp: Invalid instruction 00000535 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2024-12-31 |
1 |
MIPSCompileOp: Invalid instruction 000004e8 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2024-12-31 |
1 |
MIPSCompileOp: Invalid instruction 41f00000 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2024-12-31 |
2 |
MIPSCompileOp: Invalid instruction 4b62f039 |
| God of War®: Ghost of Sparta |
v1.18.1 |
2024-12-31 |
1 |
MIPSCompileOp: Invalid instruction 0000013b |
| God of War®: Ghost of Sparta |
v1.18.1 |
2024-12-31 |
3 |
MIPSCompileOp: Invalid instruction 7c0003db |
| Crash™ Tag Team Racing |
v1.18.1 |
2024-12-31 |
1 |
80630006=sceAtracSetDataAndGetID(09b63d40, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.18.1 |
2024-12-31 |
12 |
80630006=sceAtracSetDataAndGetID(09b6bd80, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.18.1 |
2025-03-13 |
14 |
80630006=sceAtracSetDataAndGetID(09b9bec0, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.18.1 |
2024-12-31 |
1 |
80630006=sceAtracSetDataAndGetID(09d98740, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.18.1 |
2024-12-31 |
5 |
80630006=sceAtracSetDataAndGetID(09db7e00, 00014000): invalid RIFF header |
| eFootball |
v1.18.1-1419-ga68e4292f9 |
2026-04-12 |
85 |
Unknown GetPointerWrite 00000000 PC 08816154 LR 0881615c |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2024-12-31 |
1 |
WriteToHardware: Invalid address 74941410 near PC 0880dcc8 LR 0880dcc8 |
| eFooTBall Play Cesar Patch |
v1.18.1 |
2024-12-31 |
1 |
MIPSCompileOp: Invalid instruction ef300000 |
| eFooTBall Play Cesar Patch |
v1.18.1 |
2024-12-31 |
1 |
MIPSCompileOp: Invalid instruction 00001fff |
| eFooTBall Play Cesar Patch |
v1.18.1 |
2024-12-31 |
1 |
MIPSCompileOp: Invalid instruction 9fc50000 |
| eFooTBall Play Cesar Patch |
v1.18.1 |
2024-12-31 |
1 |
MIPSCompileOp: Invalid instruction 06fd1000 |
| eFooTBall Play Cesar Patch |
v1.18.1 |
2024-12-31 |
1 |
MIPSCompileOp: Invalid instruction ec720000 |
| eFooTBall Play Cesar Patch |
v1.18.1 |
2024-12-31 |
1 |
MIPSCompileOp: Invalid instruction 0005ffff |
| 侍道2ポータブル |
v1.18.1 |
2025-02-17 |
2 |
MIPSCompileOp: Invalid instruction 7d406c30 |
| 侍道2ポータブル |
v1.18.1 |
2025-02-17 |
2 |
Branch in JumpReg delay slot at 08d0f638 in block starting at 08d0f600 |
| 侍道2ポータブル |
v1.18.1 |
2025-02-17 |
4 |
MIPSCompileOp: Invalid instruction 00000005 |
| 侍道2ポータブル |
v1.18.1 |
2025-02-17 |
4 |
MIPSCompileOp: Invalid instruction 00000001 |
| Manhunt 2® |
v1.18.1 |
2024-12-31 |
2 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r9p0-01rel0 [Revision 96995].
03f64440:41c20b09 HWX C T N LM UVEnv Bones:8 Light: 0: c:0 t:0 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:6 WScale 1
#version 100
// Driver: Mali-470 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 03f64440:41c20b09 HWX C T N LM UVEnv Bones:8 Light: 0: c:0 t:0 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:6 WScale 1
attribute mediump vec4 w1, w2;
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mat4 u_bone0;
uniform mat4 u_bone1;
uniform mat4 u_bone2;
uniform mat4 u_bone3;
uniform mat4 u_bone4;
uniform mat4 u_bone5;
uniform mat4 u_bone6;
uniform mat4 u_bone7;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec4 u_ambient;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying lowp vec3 v_color1;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
mat4 skinMatrix = mul(w1.x, u_bone0) + mul(w1.y, u_bone1) + mul(w1.z, u_bone2) + mul(w1.w, u_bone3) + mul(w2.x, u_bone4) + mul(w2.y, u_bone5) + mul(w2.z, u_bone6) + mul(w2.w, u_bone7);
vec3 skinnedpos = mul(vec4(position, 1.0), skinMatrix).xyz * 1.9921875;
vec3 worldpos = mul(vec4(skinnedpos, 1.0), u_world).xyz;
mediump vec3 skinnednormal = mul(vec4(normal, 0.0), skinMatrix).xyz * 1.9921875;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(skinnednormal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = u_matambientalpha;
vec3 diffuseColor = color0.rgb;
vec3 specularColor = color0.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse);
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos3 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*d |
| EAGLE PATCH 2025 PSP LIGA MX & MLS |
v1.18.1 |
2024-12-31 |
1 |
Unknown GetPointerWrite 00000000 PC 088287f0 LR 08828800 |
| FIFA 14 |
v1.18.1 |
2024-12-31 |
1 |
Unknown GetPointerWrite ffff003f PC 08ae6d38 LR 08ae6d60 |
| LEGO® Batman™: The Videogame |
v1.18.1 |
2024-12-30 |
1 |
MIPSCompileOp: Invalid instruction 000002f8 |
| LEGO® Batman™: The Videogame |
v1.18.1 |
2024-12-30 |
1 |
MIPSCompileOp: Invalid instruction 42470000 |
| WWE2K24-V1.04 BY MANIA SVR |
v1.18.1-12-g1124be79f8 |
2025-04-16 |
5 |
80630007=sceAtracSetData(2, 08d4b180, 000058f8): atracID uses different codec type than data |
| WWE2K24-V1.04 BY MANIA SVR |
v1.18.1 |
2024-12-30 |
1 |
80630007=sceAtracSetData(2, 08d4b180, 000156b8): atracID uses different codec type than data |
| Resistance: Retribution™ |
v1.18.1 |
2024-12-30 |
1 |
Unknown GetPointerWrite 26d7d878 PC 08d09d20 LR 08cd6754 |
| Assassin's Creed: Bloodlines™ |
v1.18.1 |
2024-12-30 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c9fe34, 4, 00000000, 0) |
| Assassin's Creed: Bloodlines™ |
v1.18.1 |
2024-12-30 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c9fe34, 4, 00000000, 0) |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-03-29 |
7 |
MIPSCompileOp: Invalid instruction 9e828282 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-03-29 |
5 |
MIPSCompileOp: Invalid instruction 9e827cfe |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-03-29 |
6 |
MIPSCompileOp: Invalid instruction 7c7cfefe |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-03-29 |
7 |
MIPSCompileOp: Invalid instruction 9e9e8282 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2024-12-30 |
1 |
WriteToHardware: Invalid address fffff8f0 near PC 09c524a0 LR 00000000 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-03-29 |
6 |
MIPSCompileOp: Invalid instruction b3d3c2d2 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-03-29 |
6 |
MIPSCompileOp: Invalid instruction d1bbd7ef |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-03-29 |
7 |
MIPSCompileOp: Invalid instruction 9e9e9e82 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-03-29 |
6 |
MIPSCompileOp: Invalid instruction b7ae9c9c |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-03-29 |
6 |
MIPSCompileOp: Invalid instruction 9c889b9b |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-03-29 |
6 |
MIPSCompileOp: Invalid instruction 9c9b9b9b |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-03-29 |
7 |
MIPSCompileOp: Invalid instruction d2ddd3d4 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-03-29 |
6 |
MIPSCompileOp: Invalid instruction b3d4beab |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-03-29 |
7 |
MIPSCompileOp: Invalid instruction d2c2d3be |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-03-29 |
7 |
MIPSCompileOp: Invalid instruction b3c3c45c |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-03-29 |
8 |
MIPSCompileOp: Invalid instruction b3abd4d3 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-03-29 |
7 |
MIPSCompileOp: Invalid instruction b3c3b453 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-03-29 |
6 |
MIPSCompileOp: Invalid instruction cd89c0c0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-03-29 |
7 |
MIPSCompileOp: Invalid instruction b4b4c3c3 |